Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/management/src/G4Scene.cc

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Diff markup

Differences between /visualization/management/src/G4Scene.cc (Version 11.3.0) and /visualization/management/src/G4Scene.cc (Version 5.2.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 //                                                 23 //
                                                   >>  24 // $Id: G4Scene.cc,v 1.13 2003/06/16 17:14:15 gunter Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-05-02-patch-01 $
 27 //                                                 26 //
 28 //                                                 27 // 
 29 // Scene data  John Allison  19th July 1996.       28 // Scene data  John Allison  19th July 1996.
 30                                                    29 
 31 #include "G4Scene.hh"                              30 #include "G4Scene.hh"
 32                                                    31 
 33 #include "G4Vector3D.hh"                           32 #include "G4Vector3D.hh"
 34 #include "G4BoundingExtentScene.hh"            <<  33 #include "G4BoundingSphereScene.hh"
 35 #include "G4VisAttributes.hh"                      34 #include "G4VisAttributes.hh"
 36 #include "G4PhysicalVolumeModel.hh"                35 #include "G4PhysicalVolumeModel.hh"
 37 #include "G4TransportationManager.hh"              36 #include "G4TransportationManager.hh"
 38                                                    37 
 39 #include <set>                                 << 
 40                                                << 
 41 #define G4warn G4cout                          << 
 42                                                << 
 43 G4Scene::G4Scene (const G4String& name):           38 G4Scene::G4Scene (const G4String& name):
 44   fName (name),                                    39   fName (name),
 45   fRefreshAtEndOfEvent(true),                  <<  40   fRefreshAtEndOfEvent(true)
 46   fRefreshAtEndOfRun(true),                    << 
 47   fMaxNumberOfKeptEvents(100)                  << 
 48 {} // Note all other data members have default     41 {} // Note all other data members have default initial values.
 49                                                    42 
 50 G4Scene::~G4Scene () {}                            43 G4Scene::~G4Scene () {}
 51                                                    44 
 52 namespace {                                    <<  45 G4bool G4Scene::AddRunDurationModel (G4VModel* pModel, G4bool warn) {
 53   void PrintInvalidModel(const G4VModel* model <<  46   G4int i, nModels = fRunDurationModelList.size ();
 54   {                                            <<  47   for (i = 0; i < nModels; i++) {
 55     G4ExceptionDescription ed;                 <<  48     if (pModel -> GetGlobalDescription () ==
 56     ed << "Invalid model \"" << model->GetGlob <<  49   fRunDurationModelList [i] -> GetGlobalDescription ()) break;
 57     << "\".\n  Not included in extent calculat << 
 58     G4Exception                                << 
 59     ("G4Scene::CalculateExtent",               << 
 60      "visman0201", JustWarning, ed);           << 
 61   }                                            << 
 62 }                                              << 
 63                                                << 
 64 void G4Scene::CalculateExtent ()               << 
 65 {                                              << 
 66   G4BoundingExtentScene boundingExtentScene;   << 
 67                                                << 
 68   for (size_t i = 0; i < fRunDurationModelList << 
 69     if (fRunDurationModelList[i].fActive) {    << 
 70       G4VModel* model = fRunDurationModelList[ << 
 71       if (model -> Validate()) {               << 
 72         const G4VisExtent& thisExtent = model  << 
 73         if (thisExtent != G4VisExtent::GetNull << 
 74           boundingExtentScene.AccrueBoundingEx << 
 75         }                                      << 
 76       } else {                                 << 
 77         PrintInvalidModel(model);              << 
 78       }                                        << 
 79     }                                          << 
 80   }                                                50   }
 81                                                <<  51   if (i < nModels) {
 82   for (size_t i = 0; i < fEndOfEventModelList. <<  52     if (warn) {
 83     if (fEndOfEventModelList[i].fActive) {     <<  53       G4cout << "G4Scene::AddRunDurationModel: model \""
 84       G4VModel* model = fEndOfEventModelList[i <<  54        << pModel -> GetGlobalDescription ()
 85       if (model -> Validate()) {               <<  55        << "\"\n  is already in the run-duration list of scene \""
 86         const G4VisExtent& thisExtent = model  <<  56        << fName
 87         if (thisExtent != G4VisExtent::GetNull <<  57        << "\"."
 88           boundingExtentScene.AccrueBoundingEx <<  58        << G4endl;
 89         }                                      << 
 90       } else {                                 << 
 91         PrintInvalidModel(model);              << 
 92       }                                        << 
 93     }                                              59     }
                                                   >>  60     return false;
 94   }                                                61   }
                                                   >>  62   fRunDurationModelList.push_back (pModel);
                                                   >>  63   CalculateExtent ();
                                                   >>  64   return true;
                                                   >>  65 }
 95                                                    66 
 96   for (size_t i = 0; i < fEndOfRunModelList.si <<  67 void G4Scene::CalculateExtent () {
 97     if (fEndOfRunModelList[i].fActive) {       <<  68   G4int nModels = fRunDurationModelList.size ();
 98       G4VModel* model = fEndOfRunModelList[i]. <<  69   G4BoundingSphereScene boundingSphereScene;
 99       if (model -> Validate()) {               <<  70   for (G4int i = 0; i < nModels; i++) {
100         const G4VisExtent& thisExtent = model  <<  71     const G4VisExtent& thisExtent =
101         if (thisExtent != G4VisExtent::GetNull <<  72       fRunDurationModelList[i] -> GetExtent ();
102           boundingExtentScene.AccrueBoundingEx <<  73     G4Point3D thisCentre = thisExtent.GetExtentCentre ();
103         }                                      <<  74     G4double thisRadius = thisExtent.GetExtentRadius ();
104       } else {                                 <<  75     thisCentre.transform (fRunDurationModelList[i] -> GetTransformation ());
105         PrintInvalidModel(model);              <<  76     boundingSphereScene.AccrueBoundingSphere (thisCentre, thisRadius);
106       }                                        << 
107     }                                          << 
108   }                                                77   }
109                                                <<  78   fExtent = boundingSphereScene.GetBoundingSphereExtent ();
110   fExtent = boundingExtentScene.GetBoundingExt << 
111   fStandardTargetPoint = fExtent.GetExtentCent     79   fStandardTargetPoint = fExtent.GetExtentCentre ();
112   if (fExtent.GetExtentRadius() <= 0.) {       << 
113   G4Exception                                  << 
114     ("G4Scene::CalculateExtent",               << 
115      "visman0202", JustWarning,                << 
116      "Scene has no extent.  Please activate or << 
117      "\nThe camera needs to have something to  << 
118            "\nAdd a volume. (You may need \"/r << 
119            "\nOr use \"/vis/scene/add/extent\" << 
120      "\n\"/vis/scene/list\" to see list of mod << 
121   }                                            << 
122 }                                                  80 }
123                                                    81 
124 G4bool G4Scene::AddWorldIfEmpty (G4bool warn)      82 G4bool G4Scene::AddWorldIfEmpty (G4bool warn) {
125   G4bool successful = true;                        83   G4bool successful = true;
126   if (IsEmpty ()) {                                84   if (IsEmpty ()) {
127     successful = false;                            85     successful = false;
128     G4VPhysicalVolume* pWorld =                    86     G4VPhysicalVolume* pWorld =
129       G4TransportationManager::GetTransportati     87       G4TransportationManager::GetTransportationManager ()
130       -> GetNavigatorForTracking () -> GetWorl     88       -> GetNavigatorForTracking () -> GetWorldVolume ();
131     if (pWorld) {                                  89     if (pWorld) {
132       const G4VisAttributes* pVisAttribs =         90       const G4VisAttributes* pVisAttribs =
133   pWorld -> GetLogicalVolume () -> GetVisAttri     91   pWorld -> GetLogicalVolume () -> GetVisAttributes ();
134       if (!pVisAttribs || pVisAttribs -> IsVis     92       if (!pVisAttribs || pVisAttribs -> IsVisible ()) {
135   if (warn) {                                      93   if (warn) {
136     G4warn <<                                  <<  94     G4cout << 
137       "Your \"world\" has no vis attributes or     95       "Your \"world\" has no vis attributes or is marked as visible."
138       "\n  For a better view of the contents,      96       "\n  For a better view of the contents, mark the world as"
139       " invisible, e.g.,"                          97       " invisible, e.g.,"
140       "\n  myWorldLogicalVol ->"                   98       "\n  myWorldLogicalVol ->"
141     " SetVisAttributes (G4VisAttributes::GetIn <<  99       " SetVisAttributes (G4VisAttributes::Invisible);"
142      << G4endl;                                   100      << G4endl;
143   }                                               101   }
144       }                                           102       }
145       successful = AddRunDurationModel (new G4    103       successful = AddRunDurationModel (new G4PhysicalVolumeModel (pWorld));
146       // Note: default depth and no modeling p    104       // Note: default depth and no modeling parameters.
147       if (successful) {                           105       if (successful) {
148   if (warn) {                                     106   if (warn) {
149     G4warn <<                                  << 107     G4cout <<
150     "G4Scene::AddWorldIfEmpty: The scene had n << 108       "G4Scene::AddWorldIfEmpty: The scene was empty,"
151     "\n  \"world\" has been added.";           << 109       "\n   \"world\" has been added.";
152     G4warn << G4endl;                          << 110     G4cout << G4endl;
153   }                                               111   }
154       }                                           112       }
155     }                                             113     }
156   }                                               114   }
157   return successful;                              115   return successful;
158 }                                                 116 }
159                                                   117 
160 G4bool G4Scene::AddRunDurationModel (G4VModel* << 
161 {                                              << 
162   std::vector<Model>::const_iterator i;        << 
163   for (i = fRunDurationModelList.begin ();     << 
164        i != fRunDurationModelList.end (); ++i) << 
165     if (pModel -> GetGlobalDescription () ==   << 
166   i->fpModel->GetGlobalDescription ()) break;  << 
167   }                                            << 
168   if (i != fRunDurationModelList.end ()) {     << 
169     if (warn) {                                << 
170       G4warn << "G4Scene::AddRunDurationModel: << 
171       << pModel -> GetGlobalDescription ()     << 
172       << "\"\n  is already in the run-duration << 
173       << fName                                 << 
174       << "\"."                                 << 
175       << G4endl;                               << 
176     }                                          << 
177     return false;                              << 
178   }                                            << 
179   fRunDurationModelList.push_back (Model(pMode << 
180   CalculateExtent ();                          << 
181   return true;                                 << 
182 }                                              << 
183                                                << 
184 G4bool G4Scene::AddEndOfEventModel (G4VModel*     118 G4bool G4Scene::AddEndOfEventModel (G4VModel* pModel, G4bool warn) {
185   std::size_t i, nModels = fEndOfEventModelLis << 119   G4int i, nModels = fEndOfEventModelList.size ();
186   for (i = 0; i < nModels; ++i) {              << 120   for (i = 0; i < nModels; i++) {
187     if (pModel -> GetGlobalDescription () ==      121     if (pModel -> GetGlobalDescription () ==
188   fEndOfEventModelList[i].fpModel -> GetGlobal << 122   fEndOfEventModelList [i] -> GetGlobalDescription ()) break;
189   }                                               123   }
190   if (i < nModels) {                              124   if (i < nModels) {
                                                   >> 125     delete fEndOfEventModelList[i];
                                                   >> 126     fEndOfEventModelList[i] = pModel;
191     if (warn) {                                   127     if (warn) {
192       G4warn << "G4Scene::AddEndOfEventModel:  << 128       G4cout << "G4Scene::AddEndOfEventModel: a model \""
193        << pModel -> GetGlobalDescription ()       129        << pModel -> GetGlobalDescription ()
194        << "\"\n  is already in the end-of-even << 130        << "\"\n  is already in the run-duration list of scene \""
195        << fName << "\"."                       << 131        << fName <<
                                                   >> 132   "\".\n  The old model has been deleted; this new model replaces it."
196        << G4endl;                                 133        << G4endl;
197     }                                             134     }
198     return false;                                 135     return false;
199   }                                               136   }
200   fEndOfEventModelList.push_back (Model(pModel << 137   fEndOfEventModelList.push_back (pModel);
201   CalculateExtent ();                          << 
202   return true;                                    138   return true;
203 }                                                 139 }
204                                                   140 
205 G4bool G4Scene::AddEndOfRunModel (G4VModel* pM << 141 void G4Scene::Clear () {
206   std::size_t i, nModels = fEndOfRunModelList. << 142   size_t i;
207   for (i = 0; i < nModels; ++i) {              << 143   for (i = 0; i < fRunDurationModelList.size(); ++i) {
208     if (pModel -> GetGlobalDescription () ==   << 144     delete fRunDurationModelList[i];
209   fEndOfRunModelList[i].fpModel -> GetGlobalDe << 
210   }                                               145   }
211   if (i < nModels) {                           << 146   for (i = 0; i < fEndOfEventModelList.size(); ++i) {
212     if (warn) {                                << 147     delete fEndOfEventModelList[i];
213       G4warn << "G4Scene::AddEndOfRunModel: a  << 
214        << pModel -> GetGlobalDescription ()    << 
215        << "\"\n  is already in the end-of-run  << 
216        << fName << "\"."                       << 
217        << G4endl;                              << 
218     }                                          << 
219     return false;                              << 
220   }                                               148   }
221   fEndOfRunModelList.push_back (pModel);       << 
222   CalculateExtent ();                          << 
223   return true;                                 << 
224 }                                                 149 }
225                                                   150 
226 std::ostream& operator << (std::ostream& os, c << 151 std::ostream& operator << (std::ostream& os, const G4Scene& s) {
227                                                   152 
228   size_t i;                                       153   size_t i;
229                                                   154 
230   os << "Scene data:";                            155   os << "Scene data:";
231                                                   156 
232   os << "\n  Run-duration model list:";           157   os << "\n  Run-duration model list:";
233   if (scene.fRunDurationModelList.size () == 0 << 158   for (i = 0; i < s.fRunDurationModelList.size (); i++) {
234     os << " none";                             << 159     os << "\n  " << *(s.fRunDurationModelList[i]);
235   }                                            << 
236   for (i = 0; i < scene.fRunDurationModelList. << 
237     if (scene.fRunDurationModelList[i].fActive << 
238     else os << "\n  Inactive: ";               << 
239     os << *(scene.fRunDurationModelList[i].fpM << 
240   }                                               160   }
241                                                   161 
242   os << "\n  End-of-event model list:";           162   os << "\n  End-of-event model list:";
243   if (scene.fEndOfEventModelList.size () == 0) << 163   for (i = 0; i < s.fEndOfEventModelList.size (); i++) {
244     os << " none";                             << 164     os << "\n  " << *(s.fEndOfEventModelList[i]);
245   }                                            << 
246   for (i = 0; i < scene.fEndOfEventModelList.s << 
247     if (scene.fEndOfEventModelList[i].fActive) << 
248     else os << "\n  Inactive: ";               << 
249     os << *(scene.fEndOfEventModelList[i].fpMo << 
250   }                                               165   }
251                                                   166 
252   os << "\n  End-of-run model list:";          << 167   os << "\n  Extent or bounding box: " << s.fExtent;
253   if (scene.fEndOfRunModelList.size () == 0) { << 
254     os << " none";                             << 
255   }                                            << 
256   for (i = 0; i < scene.fEndOfRunModelList.siz << 
257     if (scene.fEndOfRunModelList[i].fActive) o << 
258     else os << "\n  Inactive: ";               << 
259     os << *(scene.fEndOfRunModelList[i].fpMode << 
260   }                                            << 
261                                                   168 
262   os << "\n  Overall extent or bounding box: " << 169   os << "\n  Standard target point:  " << s.fStandardTargetPoint;
263                                                << 
264   os << "\n  Standard target point:  " << scen << 
265                                                   170 
266   os << "\n  End of event action set to \"";      171   os << "\n  End of event action set to \"";
267   if (scene.fRefreshAtEndOfEvent) os << "refre << 172   if (s.fRefreshAtEndOfEvent) os << "refresh";
268   else {                                       << 
269     os << "accumulate (maximum number of kept  << 
270     if (scene.fMaxNumberOfKeptEvents >= 0) os  << 
271     else os << "unlimited";                    << 
272     os << ")";                                 << 
273   }                                            << 
274                                                << 
275   os << "\n  End of run action set to \"";     << 
276   if (scene.fRefreshAtEndOfRun) os << "refresh << 
277   else os << "accumulate";                        173   else os << "accumulate";
278   os << "\"";                                     174   os << "\"";
279                                                   175 
280   return os;                                      176   return os;
281 }                                                 177 }
282                                                   178 
283 G4bool G4Scene::operator != (const G4Scene& sc << 179 G4bool G4Scene::operator != (const G4Scene& s) const {
284   if (                                            180   if (
285       (fRunDurationModelList.size () !=           181       (fRunDurationModelList.size () !=
286        scene.fRunDurationModelList.size ())    << 182        s.fRunDurationModelList.size ())                 ||
287       (fEndOfEventModelList.size () !=         << 183       (fExtent               != s.fExtent)              ||
288        scene.fEndOfEventModelList.size ())     << 184       !(fStandardTargetPoint == s.fStandardTargetPoint) ||
289       (fEndOfRunModelList.size () !=           << 185       fRefreshAtEndOfEvent != s.fRefreshAtEndOfEvent
290        scene.fEndOfRunModelList.size ())       << 
291       (fExtent               != scene.fExtent) << 
292       !(fStandardTargetPoint == scene.fStandar << 
293       fRefreshAtEndOfEvent   != scene.fRefresh << 
294       fRefreshAtEndOfRun     != scene.fRefresh << 
295       fMaxNumberOfKeptEvents != scene.fMaxNumb << 
296       ) return true;                              186       ) return true;
297                                                   187 
298   /* A complete comparison should, perhaps, in << 
299      individual models, but it is not easy to  << 
300      all models.  Also, it would be unfeasible << 
301      implement opeerator!= if we ever get roun << 
302      user-defined models.  Moreover, there is  << 
303      objects, apart from changing fRefreshAtEn << 
304      models are concerned, all you can ever do << 
305      on size (above) is enough.                << 
306                                                << 
307   for (size_t i = 0; i < fRunDurationModelList    188   for (size_t i = 0; i < fRunDurationModelList.size (); i++) {
308     if (fRunDurationModelList[i] != scene.fRun << 189     if (fRunDurationModelList[i] != s.fRunDurationModelList[i])
309       return true;                             << 
310   }                                            << 
311                                                << 
312   for (size_t i = 0; i < fEndOfEventModelList. << 
313     if (fEndOfEventModelList[i] != scene.fEndO << 
314       return true;                             << 
315   }                                            << 
316                                                << 
317   for (size_t i = 0; i < fEndOfRunModelList.si << 
318     if (fEndOfRunModelList[i] != scene.fEndOfR << 
319       return true;                                190       return true;
320   }                                               191   }
321   */                                           << 
322                                                   192 
323   return false;                                   193   return false;
324 }                                                 194 }
325                                                   195