Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // 28 // 29 // John Allison 24th January 1998. 29 // John Allison 24th January 1998. 30 30 31 #ifndef G4VISEXECUTIVE_ICC 31 #ifndef G4VISEXECUTIVE_ICC 32 #define G4VISEXECUTIVE_ICC 32 #define G4VISEXECUTIVE_ICC 33 33 34 // Filter/Model Factories << 34 // Supported drivers... >> 35 >> 36 // Not needing external packages or libraries... >> 37 #include "G4ASCIITree.hh" >> 38 #include "G4DAWNFILE.hh" >> 39 #include "G4HepRepFile.hh" >> 40 #include "G4RayTracer.hh" 35 #include "G4HitFilterFactories.hh" 41 #include "G4HitFilterFactories.hh" 36 #include "G4DigiFilterFactories.hh" 42 #include "G4DigiFilterFactories.hh" 37 #include "G4TrajectoryFilterFactories.hh" 43 #include "G4TrajectoryFilterFactories.hh" 38 #include "G4TrajectoryModelFactories.hh" 44 #include "G4TrajectoryModelFactories.hh" 39 << 45 #include "G4VRML2File.hh" 40 // Supported drivers... << 46 #include "G4GMocrenFile.hh" 41 // Not needing external packages or libraries. << 42 #include "G4ASCIITree.hh" // no_geant4_ << 43 #include "G4DAWNFILE.hh" // no_geant4_ << 44 #include "G4HepRepFile.hh" // no_geant4_ << 45 #include "G4RayTracer.hh" // no_geant4_ << 46 #include "G4VRML2File.hh" // no_geant4_ << 47 #include "G4GMocrenFile.hh" // no_geant4_ << 48 #include "G4ToolsSGOffscreen.hh" // no_geant4_ << 49 47 50 // Needing external packages or libraries... 48 // Needing external packages or libraries... 51 #ifdef G4VIS_USE_OPENGLX 49 #ifdef G4VIS_USE_OPENGLX 52 #include "G4OpenGLImmediateX.hh" // no_geant4_ << 50 #include "G4OpenGLImmediateX.hh" 53 #include "G4OpenGLStoredX.hh" // no_geant4_ << 51 #include "G4OpenGLStoredX.hh" 54 #endif 52 #endif 55 53 56 #ifdef G4VIS_USE_OPENGLWIN32 54 #ifdef G4VIS_USE_OPENGLWIN32 57 #include "G4OpenGLImmediateWin32.hh" // no_gea << 55 #include "G4OpenGLImmediateWin32.hh" 58 #include "G4OpenGLStoredWin32.hh" // no_gea << 56 #include "G4OpenGLStoredWin32.hh" 59 #endif 57 #endif 60 58 61 #ifdef G4VIS_USE_OPENGLXM 59 #ifdef G4VIS_USE_OPENGLXM 62 #include "G4OpenGLImmediateXm.hh" // no_geant4 << 60 #include "G4OpenGLImmediateXm.hh" 63 #include "G4OpenGLStoredXm.hh" // no_geant4 << 61 #include "G4OpenGLStoredXm.hh" 64 #endif 62 #endif 65 63 66 #ifdef G4VIS_USE_OPENGLQT 64 #ifdef G4VIS_USE_OPENGLQT 67 #include "G4OpenGLImmediateQt.hh" // no_geant4 << 65 #include "G4OpenGLImmediateQt.hh" 68 #include "G4OpenGLStoredQt.hh" // no_geant4 << 66 #include "G4OpenGLStoredQt.hh" 69 #endif 67 #endif 70 68 71 #ifdef G4VIS_USE_OIX 69 #ifdef G4VIS_USE_OIX 72 #include "G4OpenInventorX.hh" // no_g << 70 #include "G4OpenInventorX.hh" 73 #include "G4OpenInventorXtExtended.hh" // no_g << 71 #include "G4OpenInventorXtExtended.hh" 74 #endif 72 #endif 75 73 76 #ifdef G4VIS_USE_OIQT 74 #ifdef G4VIS_USE_OIQT 77 #include "G4OpenInventorQt.hh" // no_geant4_mo << 75 #include "G4OpenInventorQt.hh" 78 #endif 76 #endif 79 77 80 #ifdef G4VIS_USE_OIWIN32 78 #ifdef G4VIS_USE_OIWIN32 81 #include "G4OpenInventorWin32.hh" // no_geant4 << 79 #include "G4OpenInventorWin32.hh" 82 #endif 80 #endif 83 81 84 #ifdef G4VIS_USE_RAYTRACERX 82 #ifdef G4VIS_USE_RAYTRACERX 85 #include "G4RayTracerX.hh" // no_geant4_module << 83 #include "G4RayTracerX.hh" 86 #endif 84 #endif 87 85 88 #ifdef G4VIS_USE_QT3D 86 #ifdef G4VIS_USE_QT3D 89 #include "G4Qt3D.hh" // no_geant4_module_check << 87 #include "G4Qt3D.hh" 90 #endif 88 #endif 91 89 92 #ifdef G4VIS_USE_TOOLSSG_X11_GLES 90 #ifdef G4VIS_USE_TOOLSSG_X11_GLES 93 #include "G4ToolsSGX11GLES.hh" // no_geant4_mo << 91 #include "G4ToolsSGX11GLES.hh" 94 #endif << 95 << 96 #ifdef G4VIS_USE_TOOLSSG_X11_ZB << 97 #include "G4ToolsSGX11ZB.hh" // no_geant4_modu << 98 #endif 92 #endif 99 93 100 #ifdef G4VIS_USE_TOOLSSG_WINDOWS_GLES 94 #ifdef G4VIS_USE_TOOLSSG_WINDOWS_GLES 101 #include "G4ToolsSGWindowsGLES.hh" // no_geant << 95 #include "G4ToolsSGWindowsGLES.hh" 102 #endif << 103 << 104 #ifdef G4VIS_USE_TOOLSSG_WINDOWS_ZB << 105 #include "G4ToolsSGWindowsZB.hh" // no_geant4_ << 106 #endif 96 #endif 107 97 108 #ifdef G4VIS_USE_TOOLSSG_XT_GLES 98 #ifdef G4VIS_USE_TOOLSSG_XT_GLES 109 #include "G4ToolsSGXtGLES.hh" // no_geant4_mod << 99 #include "G4ToolsSGXtGLES.hh" 110 #endif << 111 << 112 #ifdef G4VIS_USE_TOOLSSG_XT_ZB << 113 #include "G4ToolsSGXtZB.hh" // no_geant4_modul << 114 #endif 100 #endif 115 101 116 #ifdef G4VIS_USE_TOOLSSG_QT_GLES 102 #ifdef G4VIS_USE_TOOLSSG_QT_GLES 117 #include "G4ToolsSGQtGLES.hh" // no_geant4_mod << 103 #include "G4ToolsSGQtGLES.hh" 118 #endif << 119 << 120 #ifdef G4VIS_USE_TOOLSSG_QT_ZB << 121 #include "G4ToolsSGQtZB.hh" // no_geant4_modul << 122 #endif 104 #endif 123 105 124 #ifdef G4VIS_USE_VTK 106 #ifdef G4VIS_USE_VTK 125 #include "G4Vtk.hh" // no_geant4_module_check << 107 #include "G4Vtk.hh" 126 #include "G4VtkOffscreen.hh" // no_geant4_modu << 127 #undef G4VIS_USE_TOOLSSG_X11_GLES << 128 #undef G4VIS_USE_TOOLSSG_XT_GLES << 129 #undef G4VIS_USE_TOOLSSG_QT_GLES << 130 #undef G4VIS_USE_TOOLSSG_WINDOWS_GLES << 131 #undef G4VIS_USE_OPENGLQT << 132 #undef G4VIS_USE_OPENGLXM << 133 #undef G4VIS_USE_OPENGLX << 134 #undef G4VIS_USE_OPENGLWIN32 << 135 #endif 108 #endif 136 109 137 #ifdef G4VIS_USE_VTK_QT 110 #ifdef G4VIS_USE_VTK_QT 138 #include "G4VtkQt.hh" // no_geant4_module_chec << 111 #include "G4VtkQt.hh" 139 #endif 112 #endif 140 113 141 #include "G4UImanager.hh" << 142 #include "G4UIsession.hh" << 143 #include "G4UIbatch.hh" << 144 << 145 #include <cstdlib> << 146 #include <sstream> << 147 << 148 #define G4warn G4cout << 149 << 150 // The inline keyword prevents the compiler ma 114 // The inline keyword prevents the compiler making an external 151 // reference even though they cannot actually 115 // reference even though they cannot actually be inlined since they 152 // are virtual functions. This prevents a "mu 116 // are virtual functions. This prevents a "multiple definition" error 153 // if it is included in more than one file. H 117 // if it is included in more than one file. However, as explained in 154 // the class description in G4VisExecutive.hh, 118 // the class description in G4VisExecutive.hh, it should never be 155 // necessary to #include "G4VisExecutive.hh" i 119 // necessary to #include "G4VisExecutive.hh" in more than one file 156 // since after instantiation the object can be 120 // since after instantiation the object can be treated as a 157 // G4VisManager. 121 // G4VisManager. 158 122 159 inline 123 inline 160 G4VisExecutive::G4VisExecutive(int argc, char* << 161 const G4String& verbosityString): << 162 G4VisManager(verbosityString), << 163 fSelected(false) << 164 { << 165 fUserArgc = argc; << 166 fUserArgv = argv; << 167 fUserSpecifiedSystem = system; << 168 } << 169 << 170 inline << 171 G4VisExecutive::G4VisExecutive (const G4String 124 G4VisExecutive::G4VisExecutive (const G4String& verbosityString): 172 G4VisManager(verbosityString) 125 G4VisManager(verbosityString) 173 , fUserArgc(0) // >0 if argc is provided by t << 174 , fUserArgv(nullptr) << 175 , fSelected(false) << 176 {} 126 {} 177 127 178 inline << 128 inline void 179 const G4String& G4VisExecutive::GetDefaultGrap << 129 G4VisExecutive::RegisterGraphicsSystems () { 180 { << 181 if (fSelected) return fDefaultGraphicsSystem << 182 if (fUserArgc > 0) SetDefaults << 183 if (!fSelected) SetDefaults << 184 if (!fSelected && fUserArgc > 0) SetDefaults << 185 if (!fSelected) { SetDefaults << 186 if (fSelected) { // No UI session << 187 // Deal with this later - the user may h << 188 // on the command line - see G4VisComman << 189 return fDefaultGraphicsSystemName; << 190 } << 191 } << 192 if (!fSelected) SetDefaults << 193 if (GetVerbosity() >= warnings) { << 194 G4warn << "Default graphics system is: " < << 195 << " (based on " << fDefaultGraphicsSystem << 196 << "\nDefault window size hint is: " << fD << 197 << " (based on " << fDefaultXGeometryStrin << 198 << "\nNote: Parameters specified on the co << 199 << "\n Use \"vis/open\" without param << 200 << G4endl; << 201 } << 202 return fDefaultGraphicsSystemName; << 203 } << 204 << 205 inline << 206 void G4VisExecutive::SetDefaultsByArgument(con << 207 { << 208 // 1st priority: selection by G4VisExecutive << 209 if (!system.empty()) { << 210 fDefaultGraphicsSystemName = system; << 211 fDefaultGraphicsSystemBasis = "G4VisExecui << 212 fSelected = true; << 213 } << 214 } << 215 << 216 inline << 217 void G4VisExecutive::SetDefaultsByEnvironment( << 218 { << 219 // 2nd priority: by environment variable << 220 if (auto g4env = std::getenv("G4VIS_DEFAULT_ << 221 G4String graphicsSystem, windowSizeHint; << 222 std::istringstream iss(g4env); << 223 iss >> graphicsSystem >> windowSizeHint; << 224 if (!graphicsSystem.empty()) { << 225 fDefaultGraphicsSystemName = graphicsSys << 226 fDefaultGraphicsSystemBasis = "environme << 227 fSelected = true; << 228 } << 229 if (!windowSizeHint.empty()) { << 230 fDefaultXGeometryString = windowSizeHint << 231 fDefaultXGeometryStringBasis = "environ << 232 } << 233 } << 234 } << 235 << 236 inline << 237 void G4VisExecutive::SetDefaultsByFile(int arg << 238 { << 239 // 3rd priority: in $HOME/.g4session << 240 << 241 // Find ~/.g4session - simply return if it d << 242 const char* home = std::getenv("HOME"); << 243 if (home == nullptr) return; << 244 G4String homedir = home; << 245 #ifndef WIN32 << 246 G4String filename = homedir + "/.g4session"; << 247 #else << 248 G4String filename = homedir + "\\.g4session" << 249 #endif << 250 std::ifstream g4session(filename); << 251 if (g4session.fail()) return; << 252 << 253 // Find app name << 254 if (argc < 1) return; << 255 G4String appInput = argv[0]; << 256 G4String appName = ""; << 257 size_t islash = appInput.find_last_of("/\\") << 258 if (islash == G4String::npos) appName = appI << 259 else appName = appInput.substr(islash + 1, a << 260 << 261 // Scan ~/.g4session << 262 G4String line; << 263 // First line is the user-chosen default: se << 264 G4String applicableSession, applicableGraphi << 265 std::getline(g4session,line); << 266 auto hash = line.find_first_of('#'); line = << 267 std::istringstream iss(line); << 268 iss >> applicableSession >> applicableGraphi << 269 // Read subsequent lines << 270 while (g4session.good()) { << 271 G4String app, session, graphicsSystem, win << 272 std::getline(g4session,line); << 273 hash = line.find_first_of('#'); line = lin << 274 std::istringstream iss1(line); << 275 iss1 >> app >> session >> graphicsSystem > << 276 if (app == appName) { << 277 if (!session.empty()) applicableS << 278 if (!graphicsSystem.empty()) applicableG << 279 if (!windowSizeHint.empty()) applicableW << 280 } << 281 } << 282 << 283 if (!applicableGraphicsSystem.empty()) { << 284 fDefaultGraphicsSystemName = applicableGra << 285 fDefaultGraphicsSystemBasis = "~/.g4sessio << 286 fSelected = true; << 287 } << 288 if (!applicableWindowSizeHint.empty()) { << 289 fDefaultXGeometryString = applicableWindow << 290 fDefaultXGeometryStringBasis = "~/.g4sessi << 291 } << 292 } << 293 << 294 inline << 295 void G4VisExecutive::SetDefaultsByBatch() << 296 { << 297 // 4th, special case for batch session << 298 G4UIsession* session = G4UImanager::GetUIpoi << 299 if (session == nullptr // << 300 || dynamic_cast<G4UIbatch*>(session)) { // << 301 // Actually, in this case, we wish to forc << 302 fDefaultGraphicsSystemName = "NO_UI_SESSIO << 303 fDefaultGraphicsSystemBasis = "no UI sessi << 304 fSelected = true; // To prevent any furth << 305 } << 306 } << 307 << 308 inline << 309 void G4VisExecutive::SetDefaultsByBuildFlags() << 310 { << 311 // 5th, by cpp flags << 312 #if defined G4VIS_USE_OPENGLQT || G4VIS_USE_OP << 313 G4VIS_USE_OPENGLX || G4VIS_USE_OP << 314 fDefaultGraphicsSystemName = "OGL"; << 315 #elif defined G4VIS_USE_OI || G4VIS_USE_OIX << 316 fDefaultGraphicsSystemName = "OI"; << 317 #elif defined G4VIS_USE_TOOLSSG_QT_GLES || G4V << 318 G4VIS_USE_TOOLSSG_XT_GLES || G4V << 319 fDefaultGraphicsSystemName = "TSG"; << 320 #elif defined G4VIS_USE_VTK || G4VIS_USE_VTK_Q << 321 fDefaultGraphicsSystemName = "Vtk"; << 322 #elif defined G4VIS_USE_TOOLSSG_QT_ZB || G4VIS << 323 G4VIS_USE_TOOLSSG_XT_ZB || G4VIS << 324 fDefaultGraphicsSystemName = "TSG"; << 325 #elif defined G4VIS_USE_QT3D << 326 fDefaultGraphicsSystemName = "Qt3D"; << 327 #else << 328 // Choose a graphics system not needing exte << 329 fDefaultGraphicsSystemName = "TSG_OFFSCREEN" << 330 #endif << 331 fDefaultGraphicsSystemBasis = "build flags"; << 332 fSelected = true; << 333 } << 334 << 335 inline << 336 void G4VisExecutive::RegisterGraphicsSystems ( << 337 130 338 // Graphics Systems not needing external pack 131 // Graphics Systems not needing external packages or libraries... 339 RegisterGraphicsSystem (new G4ASCIITree); 132 RegisterGraphicsSystem (new G4ASCIITree); 340 RegisterGraphicsSystem (new G4DAWNFILE); 133 RegisterGraphicsSystem (new G4DAWNFILE); 341 RegisterGraphicsSystem (new G4HepRepFile); 134 RegisterGraphicsSystem (new G4HepRepFile); 342 RegisterGraphicsSystem (new G4RayTracer); 135 RegisterGraphicsSystem (new G4RayTracer); 343 RegisterGraphicsSystem (new G4VRML2File); 136 RegisterGraphicsSystem (new G4VRML2File); 344 RegisterGraphicsSystem (new G4GMocrenFile); 137 RegisterGraphicsSystem (new G4GMocrenFile); 345 G4VGraphicsSystem* tsg_offscreen = new G4Too << 346 RegisterGraphicsSystem(tsg_offscreen); << 347 tsg_offscreen->AddNickname("TSG_FILE"); << 348 138 349 // Graphics systems needing external packages 139 // Graphics systems needing external packages or libraries... 350 // Register OGL family of drivers with their n 140 // Register OGL family of drivers with their normal names, 351 // super-abbreviated names and fallback names 141 // super-abbreviated names and fallback names where approproiate. 352 142 353 #ifdef G4VIS_USE_OPENGLQT 143 #ifdef G4VIS_USE_OPENGLQT 354 G4VGraphicsSystem* ogliqt = new G4OpenGLImme 144 G4VGraphicsSystem* ogliqt = new G4OpenGLImmediateQt; 355 G4VGraphicsSystem* oglsqt = new G4OpenGLStor 145 G4VGraphicsSystem* oglsqt = new G4OpenGLStoredQt; 356 RegisterGraphicsSystem(ogliqt); 146 RegisterGraphicsSystem(ogliqt); 357 RegisterGraphicsSystem(oglsqt); 147 RegisterGraphicsSystem(oglsqt); 358 ogliqt->AddNickname("OGLI"); 148 ogliqt->AddNickname("OGLI"); 359 oglsqt->AddNickname("OGL"); 149 oglsqt->AddNickname("OGL"); 360 oglsqt->AddNickname("OGLS"); 150 oglsqt->AddNickname("OGLS"); 361 #endif 151 #endif 362 152 363 #ifdef G4VIS_USE_OPENGLXM 153 #ifdef G4VIS_USE_OPENGLXM 364 G4VGraphicsSystem* oglixm = new G4OpenGLImme 154 G4VGraphicsSystem* oglixm = new G4OpenGLImmediateXm; 365 G4VGraphicsSystem* oglsxm = new G4OpenGLStor 155 G4VGraphicsSystem* oglsxm = new G4OpenGLStoredXm; 366 RegisterGraphicsSystem(oglixm); 156 RegisterGraphicsSystem(oglixm); 367 RegisterGraphicsSystem(oglsxm); 157 RegisterGraphicsSystem(oglsxm); 368 # ifdef G4VIS_USE_OPENGLQT 158 # ifdef G4VIS_USE_OPENGLQT 369 oglixm->AddNickname("OGLIQt_FALLBACK"); 159 oglixm->AddNickname("OGLIQt_FALLBACK"); 370 oglsxm->AddNickname("OGLSQt_FALLBACK"); 160 oglsxm->AddNickname("OGLSQt_FALLBACK"); 371 # else 161 # else 372 oglixm->AddNickname("OGLI"); 162 oglixm->AddNickname("OGLI"); 373 oglsxm->AddNickname("OGL"); 163 oglsxm->AddNickname("OGL"); 374 oglsxm->AddNickname("OGLS"); 164 oglsxm->AddNickname("OGLS"); 375 # endif 165 # endif 376 #endif 166 #endif 377 167 378 #ifdef G4VIS_USE_OPENGLX 168 #ifdef G4VIS_USE_OPENGLX 379 G4VGraphicsSystem* oglix = new G4OpenGLImmed 169 G4VGraphicsSystem* oglix = new G4OpenGLImmediateX; 380 G4VGraphicsSystem* oglsx = new G4OpenGLStore 170 G4VGraphicsSystem* oglsx = new G4OpenGLStoredX; 381 RegisterGraphicsSystem(oglix); 171 RegisterGraphicsSystem(oglix); 382 RegisterGraphicsSystem(oglsx); 172 RegisterGraphicsSystem(oglsx); 383 # ifdef G4VIS_USE_OPENGLQT 173 # ifdef G4VIS_USE_OPENGLQT 384 oglix->AddNickname("OGLIQt_FALLBACK"); 174 oglix->AddNickname("OGLIQt_FALLBACK"); 385 oglsx->AddNickname("OGLSQt_FALLBACK"); 175 oglsx->AddNickname("OGLSQt_FALLBACK"); 386 # endif 176 # endif 387 # ifdef G4VIS_USE_OPENGLXM 177 # ifdef G4VIS_USE_OPENGLXM 388 oglix->AddNickname("OGLIXm_FALLBACK"); 178 oglix->AddNickname("OGLIXm_FALLBACK"); 389 oglsx->AddNickname("OGLSXm_FALLBACK"); 179 oglsx->AddNickname("OGLSXm_FALLBACK"); 390 # endif 180 # endif 391 # if defined(G4VIS_USE_OPENGLQT) || (G4VIS_US 181 # if defined(G4VIS_USE_OPENGLQT) || (G4VIS_USE_OPENGLXM) 392 # else 182 # else 393 oglix->AddNickname("OGLI"); 183 oglix->AddNickname("OGLI"); 394 oglsx->AddNickname("OGL"); 184 oglsx->AddNickname("OGL"); 395 oglsx->AddNickname("OGLS"); 185 oglsx->AddNickname("OGLS"); 396 # endif 186 # endif 397 #endif 187 #endif 398 188 399 #ifdef G4VIS_USE_OPENGLWIN32 189 #ifdef G4VIS_USE_OPENGLWIN32 400 G4VGraphicsSystem* ogliwin32 = new G4OpenGLI 190 G4VGraphicsSystem* ogliwin32 = new G4OpenGLImmediateWin32; 401 G4VGraphicsSystem* oglswin32 = new G4OpenGLS 191 G4VGraphicsSystem* oglswin32 = new G4OpenGLStoredWin32; 402 RegisterGraphicsSystem(ogliwin32); 192 RegisterGraphicsSystem(ogliwin32); 403 RegisterGraphicsSystem(oglswin32); 193 RegisterGraphicsSystem(oglswin32); 404 # ifdef G4VIS_USE_OPENGLQT 194 # ifdef G4VIS_USE_OPENGLQT 405 ogliwin32->AddNickname("OGLIQt_FALLBACK"); 195 ogliwin32->AddNickname("OGLIQt_FALLBACK"); 406 oglswin32->AddNickname("OGLSQt_FALLBACK"); 196 oglswin32->AddNickname("OGLSQt_FALLBACK"); 407 # else 197 # else 408 ogliwin32->AddNickname("OGLI"); 198 ogliwin32->AddNickname("OGLI"); 409 oglswin32->AddNickname("OGL"); 199 oglswin32->AddNickname("OGL"); 410 oglswin32->AddNickname("OGLS"); 200 oglswin32->AddNickname("OGLS"); 411 # endif 201 # endif 412 #endif 202 #endif 413 203 414 // Register OI graphics system with super-abbr 204 // Register OI graphics system with super-abbreviated nickname 415 #ifdef G4VIS_USE_OI 205 #ifdef G4VIS_USE_OI 416 G4VGraphicsSystem* oi = 0; 206 G4VGraphicsSystem* oi = 0; 417 # ifdef G4VIS_USE_OIX 207 # ifdef G4VIS_USE_OIX 418 oi = new G4OpenInventorX; 208 oi = new G4OpenInventorX; 419 # elif defined(G4VIS_USE_OIQT) 209 # elif defined(G4VIS_USE_OIQT) 420 oi = new G4OpenInventorQt; 210 oi = new G4OpenInventorQt; 421 # elif defined(G4VIS_USE_OIWIN32) 211 # elif defined(G4VIS_USE_OIWIN32) 422 oi = new G4OpenInventorWin32; 212 oi = new G4OpenInventorWin32; 423 # endif 213 # endif 424 if(oi) 214 if(oi) 425 { 215 { 426 RegisterGraphicsSystem(oi); 216 RegisterGraphicsSystem(oi); 427 oi->AddNickname("OI"); 217 oi->AddNickname("OI"); 428 } 218 } 429 #endif 219 #endif 430 220 431 // The new, extended OI is registered separate 221 // The new, extended OI is registered separately for now. 432 #ifdef G4VIS_USE_OIX 222 #ifdef G4VIS_USE_OIX 433 RegisterGraphicsSystem(new G4OpenInventorXtE 223 RegisterGraphicsSystem(new G4OpenInventorXtExtended); 434 #endif 224 #endif 435 225 436 #ifdef G4VIS_USE_RAYTRACERX 226 #ifdef G4VIS_USE_RAYTRACERX 437 RegisterGraphicsSystem(new G4RayTracerX); 227 RegisterGraphicsSystem(new G4RayTracerX); 438 #endif 228 #endif 439 229 440 #ifdef G4VIS_USE_QT3D 230 #ifdef G4VIS_USE_QT3D 441 RegisterGraphicsSystem(new G4Qt3D); 231 RegisterGraphicsSystem(new G4Qt3D); 442 #endif 232 #endif 443 233 444 #ifdef G4VIS_USE_TOOLSSG_X11_GLES 234 #ifdef G4VIS_USE_TOOLSSG_X11_GLES 445 G4VGraphicsSystem* tsg_x11_gles = new G4Tool 235 G4VGraphicsSystem* tsg_x11_gles = new G4ToolsSGX11GLES; 446 RegisterGraphicsSystem(tsg_x11_gles); 236 RegisterGraphicsSystem(tsg_x11_gles); 447 tsg_x11_gles->AddNickname("TSGX11"); << 448 #ifdef G4VIS_USE_TOOLSSG_XT_GLES << 449 tsg_x11_gles->AddNickname("TSG_XT_GLES_FALLB << 450 #endif << 451 #ifdef G4VIS_USE_TOOLSSG_QT_GLES << 452 #ifndef G4VIS_USE_TOOLSSG_XT_GLES << 453 tsg_x11_gles->AddNickname("TSG_QT_GLES_FALLB << 454 #endif << 455 #endif << 456 #endif 237 #endif 457 238 458 #ifdef G4VIS_USE_TOOLSSG_X11_ZB << 239 #ifdef G4VIS_USE_TOOLSSG_WINDOWS_GLES 459 G4VGraphicsSystem* tsg_x11_zb = new G4ToolsS << 240 G4VGraphicsSystem* tsg_windows_gles = new G4ToolsSGWindowsGLES; 460 RegisterGraphicsSystem(tsg_x11_zb); << 241 RegisterGraphicsSystem(tsg_windows_gles); 461 tsg_x11_zb->AddNickname("TSGX11ZB"); << 462 #endif 242 #endif 463 243 464 #ifdef G4VIS_USE_TOOLSSG_XT_GLES 244 #ifdef G4VIS_USE_TOOLSSG_XT_GLES 465 G4VGraphicsSystem* tsg_xt_gles = new G4Tools 245 G4VGraphicsSystem* tsg_xt_gles = new G4ToolsSGXtGLES; 466 RegisterGraphicsSystem(tsg_xt_gles); 246 RegisterGraphicsSystem(tsg_xt_gles); 467 tsg_xt_gles->AddNickname("TSGXt"); << 468 #ifdef G4VIS_USE_TOOLSSG_QT_GLES << 469 tsg_xt_gles->AddNickname("TSG_QT_GLES_FALLBA << 470 #endif << 471 #endif << 472 << 473 #ifdef G4VIS_USE_TOOLSSG_XT_ZB << 474 G4VGraphicsSystem* tsg_xt_zb = new G4ToolsSG << 475 RegisterGraphicsSystem(tsg_xt_zb); << 476 tsg_xt_zb->AddNickname("TSGXtZB"); << 477 #endif 247 #endif 478 248 479 #ifdef G4VIS_USE_TOOLSSG_QT_GLES 249 #ifdef G4VIS_USE_TOOLSSG_QT_GLES 480 G4VGraphicsSystem* tsg_qt_gles = new G4Tools 250 G4VGraphicsSystem* tsg_qt_gles = new G4ToolsSGQtGLES; 481 RegisterGraphicsSystem(tsg_qt_gles); 251 RegisterGraphicsSystem(tsg_qt_gles); 482 tsg_qt_gles->AddNickname("TSGQt"); << 483 #endif << 484 << 485 #ifdef G4VIS_USE_TOOLSSG_QT_ZB << 486 G4VGraphicsSystem* tsg_qt_zb = new G4ToolsSG << 487 RegisterGraphicsSystem(tsg_qt_zb); << 488 tsg_qt_zb->AddNickname("TSGQtZB"); << 489 #endif << 490 << 491 #ifdef G4VIS_USE_TOOLSSG_WINDOWS_GLES << 492 G4VGraphicsSystem* tsg_windows_gles = new G4 << 493 RegisterGraphicsSystem(tsg_windows_gles); << 494 #endif << 495 << 496 #ifdef G4VIS_USE_TOOLSSG_WINDOWS_ZB << 497 G4VGraphicsSystem* tsg_windows_zb = new G4To << 498 RegisterGraphicsSystem(tsg_windows_zb); << 499 #endif 252 #endif 500 253 501 #ifdef G4VIS_USE_TOOLSSG_QT_GLES 254 #ifdef G4VIS_USE_TOOLSSG_QT_GLES 502 tsg_qt_gles->AddNickname("TSG"); 255 tsg_qt_gles->AddNickname("TSG"); 503 #elif defined(G4VIS_USE_TOOLSSG_XT_GLES) 256 #elif defined(G4VIS_USE_TOOLSSG_XT_GLES) 504 tsg_xt_gles->AddNickname("TSG"); 257 tsg_xt_gles->AddNickname("TSG"); 505 #elif defined(G4VIS_USE_TOOLSSG_X11_GLES) 258 #elif defined(G4VIS_USE_TOOLSSG_X11_GLES) 506 tsg_x11_gles->AddNickname("TSG"); 259 tsg_x11_gles->AddNickname("TSG"); 507 #elif defined(G4VIS_USE_TOOLSSG_WINDOWS_GLES) 260 #elif defined(G4VIS_USE_TOOLSSG_WINDOWS_GLES) 508 tsg_windows_gles->AddNickname("TSG"); 261 tsg_windows_gles->AddNickname("TSG"); 509 #else << 510 #ifdef G4VIS_USE_TOOLSSG_QT_ZB << 511 tsg_qt_zb->AddNickname("TSG"); << 512 #elif G4VIS_USE_TOOLSSG_WINDOWS_ZB << 513 tsg_windows_zb->AddNickname("TSG"); << 514 #else << 515 tsg_offscreen->AddNickname("TSG"); << 516 #endif << 517 #endif 262 #endif 518 263 519 #ifdef G4VIS_USE_VTK 264 #ifdef G4VIS_USE_VTK 520 if (GetVerbosity() >= startup) { << 521 G4cout << 522 << " VTK: OpenGL-based drivers suppressed << 523 << G4endl; << 524 } << 525 G4Vtk* vtkN = new G4Vtk(); 265 G4Vtk* vtkN = new G4Vtk(); 526 G4VtkOffscreen* vtkOS = new G4VtkOffscreen() << 527 RegisterGraphicsSystem(vtkN); 266 RegisterGraphicsSystem(vtkN); 528 RegisterGraphicsSystem(vtkOS); << 267 vtkN->AddNickname("VTK_NATIVE"); 529 # ifdef G4VIS_USE_VTK_QT 268 # ifdef G4VIS_USE_VTK_QT 530 vtkN->AddNickname("VTKQt_FALLBACK"); << 269 // Comment out for now until we understand behaviour with a terminal session. >> 270 // vtkN->AddNickname("VtkQt_FALLBACK"); 531 # endif 271 # endif 532 #endif 272 #endif 533 273 534 #ifdef G4VIS_USE_VTK_QT 274 #ifdef G4VIS_USE_VTK_QT 535 G4VtkQt* vtkQt = new G4VtkQt(); 275 G4VtkQt* vtkQt = new G4VtkQt(); 536 RegisterGraphicsSystem(vtkQt); 276 RegisterGraphicsSystem(vtkQt); 537 vtkQt->AddNickname("VTKQt"); << 538 #endif 277 #endif 539 278 540 #ifdef G4VIS_USE_VTK_QT 279 #ifdef G4VIS_USE_VTK_QT 541 vtkQt->AddNickname("Vtk"); 280 vtkQt->AddNickname("Vtk"); 542 vtkQt->AddNickname("VTK"); 281 vtkQt->AddNickname("VTK"); 543 #elif defined(G4VIS_USE_VTK) 282 #elif defined(G4VIS_USE_VTK) 544 vtkN->AddNickname("Vtk"); 283 vtkN->AddNickname("Vtk"); 545 vtkN->AddNickname("VTK"); 284 vtkN->AddNickname("VTK"); 546 #endif 285 #endif 547 } 286 } 548 287 549 // See comments about inlining above. 288 // See comments about inlining above. 550 inline void 289 inline void 551 G4VisExecutive::RegisterModelFactories() 290 G4VisExecutive::RegisterModelFactories() 552 { 291 { 553 // Trajectory draw models 292 // Trajectory draw models 554 RegisterModelFactory(new G4TrajectoryGeneri 293 RegisterModelFactory(new G4TrajectoryGenericDrawerFactory()); 555 RegisterModelFactory(new G4TrajectoryDrawBy 294 RegisterModelFactory(new G4TrajectoryDrawByAttributeFactory()); 556 RegisterModelFactory(new G4TrajectoryDrawBy 295 RegisterModelFactory(new G4TrajectoryDrawByChargeFactory()); 557 RegisterModelFactory(new G4TrajectoryDrawBy 296 RegisterModelFactory(new G4TrajectoryDrawByOriginVolumeFactory()); 558 RegisterModelFactory(new G4TrajectoryDrawBy 297 RegisterModelFactory(new G4TrajectoryDrawByParticleIDFactory()); 559 RegisterModelFactory(new G4TrajectoryDrawBy 298 RegisterModelFactory(new G4TrajectoryDrawByEncounteredVolumeFactory()); 560 299 561 // Trajectory filter models 300 // Trajectory filter models 562 RegisterModelFactory(new G4TrajectoryAttrib 301 RegisterModelFactory(new G4TrajectoryAttributeFilterFactory()); 563 RegisterModelFactory(new G4TrajectoryCharge 302 RegisterModelFactory(new G4TrajectoryChargeFilterFactory()); 564 RegisterModelFactory(new G4TrajectoryOrigin 303 RegisterModelFactory(new G4TrajectoryOriginVolumeFilterFactory()); 565 RegisterModelFactory(new G4TrajectoryPartic 304 RegisterModelFactory(new G4TrajectoryParticleFilterFactory()); 566 RegisterModelFactory(new G4TrajectoryEncoun 305 RegisterModelFactory(new G4TrajectoryEncounteredVolumeFilterFactory()); 567 306 568 // Hit filter models 307 // Hit filter models 569 RegisterModelFactory(new G4HitAttributeFilt 308 RegisterModelFactory(new G4HitAttributeFilterFactory()); 570 309 571 // Digi filter models 310 // Digi filter models 572 RegisterModelFactory(new G4DigiAttributeFil 311 RegisterModelFactory(new G4DigiAttributeFilterFactory()); 573 } 312 } 574 313 575 #endif 314 #endif 576 315