Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // John Allison 17th June 2019 27 28 #include "G4Qt3D.hh" 29 #include "G4Qt3DSceneHandler.hh" 30 #include "G4Qt3DViewer.hh" 31 32 #include "G4UIQt.hh" 33 #include "G4UImanager.hh" 34 #include "G4UIbatch.hh" 35 36 #define G4warn G4cout 37 38 G4Qt3D::G4Qt3D(): 39 G4VGraphicsSystem 40 ("Qt3D", 41 "Qt3D", 42 "Qt3D graphics driver", 43 G4VGraphicsSystem::threeDInteractive) {} 44 45 G4Qt3D::~G4Qt3D() {} 46 47 G4VSceneHandler* G4Qt3D::CreateSceneHandler(co 48 G4VSceneHandler* pScene = new G4Qt3DSceneHan 49 return pScene; 50 } 51 52 G4VViewer* G4Qt3D::CreateViewer(G4VSceneHandle 53 const G4String& 54 G4VViewer* pView = 55 new G4Qt3DViewer((G4Qt3DSceneHandler&) scene 56 if (pView) { 57 if (pView->GetViewId() < 0) { 58 G4warn << 59 "G4Qt3D::CreateViewer: ERROR flagged by 60 " view id in G4Qt3DViewer creation." 61 "\n Destroying view and returning null p 62 << G4endl; 63 delete pView; 64 pView = 0; 65 } 66 } 67 if (!pView) { 68 G4warn << 69 "G4Qt3D::CreateViewer: ERROR: null pointer 70 << G4endl; 71 } 72 return pView; 73 } 74 75 G4bool G4Qt3D::IsUISessionCompatible () const 76 { 77 // Qt windows require a Qt session. 78 G4UIsession* baseSession = G4UImanager::GetU 79 if (dynamic_cast<G4UIQt*>(baseSession) != nu 80 return false; 81 } 82