Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // John Allison 17th June 2019 26 // John Allison 17th June 2019 27 27 >> 28 #if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D) >> 29 28 #include "G4Qt3D.hh" 30 #include "G4Qt3D.hh" 29 #include "G4Qt3DSceneHandler.hh" 31 #include "G4Qt3DSceneHandler.hh" 30 #include "G4Qt3DViewer.hh" 32 #include "G4Qt3DViewer.hh" 31 33 32 #include "G4UIQt.hh" 34 #include "G4UIQt.hh" 33 #include "G4UImanager.hh" 35 #include "G4UImanager.hh" 34 #include "G4UIbatch.hh" 36 #include "G4UIbatch.hh" 35 37 36 #define G4warn G4cout << 37 << 38 G4Qt3D::G4Qt3D(): 38 G4Qt3D::G4Qt3D(): 39 G4VGraphicsSystem 39 G4VGraphicsSystem 40 ("Qt3D", 40 ("Qt3D", 41 "Qt3D", 41 "Qt3D", 42 "Qt3D graphics driver", 42 "Qt3D graphics driver", 43 G4VGraphicsSystem::threeDInteractive) {} 43 G4VGraphicsSystem::threeDInteractive) {} 44 44 45 G4Qt3D::~G4Qt3D() {} 45 G4Qt3D::~G4Qt3D() {} 46 46 47 G4VSceneHandler* G4Qt3D::CreateSceneHandler(co 47 G4VSceneHandler* G4Qt3D::CreateSceneHandler(const G4String& name) { 48 G4VSceneHandler* pScene = new G4Qt3DSceneHan 48 G4VSceneHandler* pScene = new G4Qt3DSceneHandler(*this, name); 49 return pScene; 49 return pScene; 50 } 50 } 51 51 52 G4VViewer* G4Qt3D::CreateViewer(G4VSceneHandle 52 G4VViewer* G4Qt3D::CreateViewer(G4VSceneHandler& scene, 53 const G4String& 53 const G4String& name) { 54 G4VViewer* pView = 54 G4VViewer* pView = 55 new G4Qt3DViewer((G4Qt3DSceneHandler&) scene 55 new G4Qt3DViewer((G4Qt3DSceneHandler&) scene, name); 56 if (pView) { 56 if (pView) { 57 if (pView->GetViewId() < 0) { 57 if (pView->GetViewId() < 0) { 58 G4warn << << 58 G4cerr << 59 "G4Qt3D::CreateViewer: ERROR flagged by 59 "G4Qt3D::CreateViewer: ERROR flagged by negative" 60 " view id in G4Qt3DViewer creation." 60 " view id in G4Qt3DViewer creation." 61 "\n Destroying view and returning null p 61 "\n Destroying view and returning null pointer." 62 << G4endl; 62 << G4endl; 63 delete pView; 63 delete pView; 64 pView = 0; 64 pView = 0; 65 } 65 } 66 } 66 } 67 if (!pView) { 67 if (!pView) { 68 G4warn << << 68 G4cerr << 69 "G4Qt3D::CreateViewer: ERROR: null pointer 69 "G4Qt3D::CreateViewer: ERROR: null pointer on new G4Qt3DViewer." 70 << G4endl; 70 << G4endl; 71 } 71 } 72 return pView; 72 return pView; 73 } 73 } 74 74 75 G4bool G4Qt3D::IsUISessionCompatible () const 75 G4bool G4Qt3D::IsUISessionCompatible () const 76 { 76 { 77 // Qt windows require a Qt session. << 77 G4bool isCompatible = false; 78 G4UIsession* baseSession = G4UImanager::GetU << 78 G4UImanager* ui = G4UImanager::GetUIpointer(); 79 if (dynamic_cast<G4UIQt*>(baseSession) != nu << 79 G4UIsession* session = ui->GetSession(); 80 return false; << 80 >> 81 // If session is a batch session, it may be: >> 82 // a) this is a batch job (the user has not instantiated any UI session); >> 83 // b) we are currently processing a UI command, in which case the UI >> 84 // manager creates a temporary batch session and to find out if there is >> 85 // a genuine UI session that the user has instantiated we must drill >> 86 // down through previous sessions to a possible non-batch session. >> 87 while (G4UIbatch* batch = dynamic_cast<G4UIbatch*>(session)) { >> 88 session = batch->GetPreviousSession(); >> 89 } >> 90 >> 91 // Qt windows are only appropriate in a Qt session. >> 92 if (session) { >> 93 // If non-zero, this is the originating non-batch session >> 94 // The user has instantiated a UI session... >> 95 if (dynamic_cast<G4UIQt*>(session)) { >> 96 // ...and it's a G4UIQt session, which is OK. >> 97 isCompatible = true; >> 98 } >> 99 } >> 100 return isCompatible; 81 } 101 } >> 102 >> 103 #endif // #if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D) 82 104