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1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4OpenInventorViewer.cc,v 1.60 2009/02/16 15:31:05 lgarnier Exp $ >> 27 // GEANT4 tag $Name: geant4-09-03-patch-01 $ 26 28 27 // 03-MAY-2021 F.W. Jones: removed the camera << 29 #ifdef G4VIS_BUILD_OI_DRIVER 28 // since the group node sensor receives all ca << 29 // can update the view parameters, irrespectiv << 30 // camera type. << 31 30 32 // this : 31 // this : 33 #include "G4OpenInventorViewer.hh" 32 #include "G4OpenInventorViewer.hh" 34 33 35 #include <Inventor/nodes/SoSelection.h> 34 #include <Inventor/nodes/SoSelection.h> 36 #include <Inventor/nodes/SoShape.h> 35 #include <Inventor/nodes/SoShape.h> 37 #include <Inventor/nodes/SoOrthographicCamera. 36 #include <Inventor/nodes/SoOrthographicCamera.h> 38 #include <Inventor/nodes/SoPerspectiveCamera.h 37 #include <Inventor/nodes/SoPerspectiveCamera.h> 39 #include <Inventor/actions/SoCallbackAction.h> 38 #include <Inventor/actions/SoCallbackAction.h> 40 #include <Inventor/actions/SoWriteAction.h> 39 #include <Inventor/actions/SoWriteAction.h> 41 #include <Inventor/sensors/SoNodeSensor.h> 40 #include <Inventor/sensors/SoNodeSensor.h> 42 41 43 #include "HEPVis/nodes/SoImageWriter.h" 42 #include "HEPVis/nodes/SoImageWriter.h" 44 #include "HEPVis/actions/SoGL2PSAction.h" 43 #include "HEPVis/actions/SoGL2PSAction.h" 45 #include "HEPVis/actions/SoCounterAction.h" 44 #include "HEPVis/actions/SoCounterAction.h" 46 #include "HEPVis/actions/SoAlternateRepAction. 45 #include "HEPVis/actions/SoAlternateRepAction.h" 47 46 48 #include "G4OpenInventor.hh" 47 #include "G4OpenInventor.hh" 49 #include "G4OpenInventorSceneHandler.hh" 48 #include "G4OpenInventorSceneHandler.hh" 50 #include "G4VInteractorManager.hh" 49 #include "G4VInteractorManager.hh" 51 #include "G4Scene.hh" 50 #include "G4Scene.hh" 52 #include "Geant4_SoPolyhedron.h" 51 #include "Geant4_SoPolyhedron.h" 53 #include "G4AttValue.hh" 52 #include "G4AttValue.hh" 54 #include "G4AttDef.hh" 53 #include "G4AttDef.hh" 55 #include "G4AttCheck.hh" 54 #include "G4AttCheck.hh" 56 #include "G4AttHolder.hh" 55 #include "G4AttHolder.hh" 57 56 58 G4OpenInventorViewer::G4OpenInventorViewer( 57 G4OpenInventorViewer::G4OpenInventorViewer( 59 G4OpenInventorSceneHandler& sceneHandler 58 G4OpenInventorSceneHandler& sceneHandler 60 ,const G4String& name) 59 ,const G4String& name) 61 :G4VViewer(sceneHandler, sceneHandler.Incremen 60 :G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name) 62 ,fG4OpenInventorSceneHandler(sceneHandler) 61 ,fG4OpenInventorSceneHandler(sceneHandler) 63 ,fInteractorManager(0) 62 ,fInteractorManager(0) 64 ,fSoSelection(0) 63 ,fSoSelection(0) 65 ,fSoImageWriter(0) 64 ,fSoImageWriter(0) 66 ,fGL2PSAction(0) //To be set be suclass. 65 ,fGL2PSAction(0) //To be set be suclass. 67 ,fGroupCameraSensor(0) 66 ,fGroupCameraSensor(0) 68 //,fCameraSensor(0) << 67 ,fCameraSensor(0) 69 { 68 { >> 69 fNeedKernelVisit = true; //?? Temporary, until KernelVisitDecision fixed. >> 70 70 fVP.SetAutoRefresh(true); 71 fVP.SetAutoRefresh(true); 71 fDefaultVP.SetAutoRefresh(true); 72 fDefaultVP.SetAutoRefresh(true); 72 fVP.SetPicking(true); 73 fVP.SetPicking(true); 73 fDefaultVP.SetPicking(true); 74 fDefaultVP.SetPicking(true); 74 75 75 //FIXME : G.Barrand : not convinced that we 76 //FIXME : G.Barrand : not convinced that we have to rm culling. 76 // For viewing of all objects by default : 77 // For viewing of all objects by default : 77 //fDefaultVP.SetCulling(false); 78 //fDefaultVP.SetCulling(false); 78 //fVP.SetCulling(false); 79 //fVP.SetCulling(false); 79 80 80 fInteractorManager = 81 fInteractorManager = 81 ((G4OpenInventor*)fG4OpenInventorSceneHand 82 ((G4OpenInventor*)fG4OpenInventorSceneHandler.GetGraphicsSystem())-> 82 GetInteractorManager(); 83 GetInteractorManager(); 83 84 84 // Main user scene graph root sent to the vi 85 // Main user scene graph root sent to the viewers. 85 fSoSelection = new SoSelection; 86 fSoSelection = new SoSelection; 86 fSoSelection->ref(); 87 fSoSelection->ref(); 87 fSoSelection->addSelectionCallback(Selection 88 fSoSelection->addSelectionCallback(SelectionCB,this); 88 //fSoSelection->addDeselectionCallback(Desel 89 //fSoSelection->addDeselectionCallback(DeselectionCB,this); 89 fSoSelection->policy = SoSelection::SINGLE; 90 fSoSelection->policy = SoSelection::SINGLE; 90 91 91 SoGroup* group = new SoGroup; 92 SoGroup* group = new SoGroup; 92 fSoSelection->addChild(group); 93 fSoSelection->addChild(group); 93 94 94 // Have a camera under fSoSelection in orde 95 // Have a camera under fSoSelection in order 95 // that the below SceneGraphSensor be notife 96 // that the below SceneGraphSensor be notifed 96 // when the viewer changes the camera type. 97 // when the viewer changes the camera type. 97 // But we put the camera under a SoGroup so 98 // But we put the camera under a SoGroup so that 98 // the SceneGraphSensor be not triggered at 99 // the SceneGraphSensor be not triggered at each change 99 // under the fG4OpenInventorSceneHandler.fRo 100 // under the fG4OpenInventorSceneHandler.fRoot. 100 SoOrthographicCamera* camera = new SoOrthogr 101 SoOrthographicCamera* camera = new SoOrthographicCamera; 101 camera->viewportMapping.setValue(SoCamera::A 102 camera->viewportMapping.setValue(SoCamera::ADJUST_CAMERA); 102 //camera->aspectRatio.setValue(10); 103 //camera->aspectRatio.setValue(10); 103 camera->position.setValue(0,0,10); 104 camera->position.setValue(0,0,10); 104 camera->orientation.setValue(SbRotation(SbVe 105 camera->orientation.setValue(SbRotation(SbVec3f(0,1,0),0)); 105 camera->height.setValue(10); 106 camera->height.setValue(10); 106 camera->nearDistance.setValue(1); 107 camera->nearDistance.setValue(1); 107 camera->farDistance.setValue(100); 108 camera->farDistance.setValue(100); 108 camera->focalDistance.setValue(10); 109 camera->focalDistance.setValue(10); 109 group->addChild(camera); 110 group->addChild(camera); 110 111 111 {SoInput soInput; 112 {SoInput soInput; 112 if(soInput.openFile("g4view.iv",TRUE)) { 113 if(soInput.openFile("g4view.iv",TRUE)) { 113 SoSeparator* separator = SoDB::readAll(&so 114 SoSeparator* separator = SoDB::readAll(&soInput); 114 if(separator) fSoSelection->addChild(separ 115 if(separator) fSoSelection->addChild(separator); 115 }} 116 }} 116 117 117 fSoSelection->addChild(fG4OpenInventorSceneH 118 fSoSelection->addChild(fG4OpenInventorSceneHandler.fRoot); 118 119 119 // SoImageWriter should be the last. 120 // SoImageWriter should be the last. 120 fSoImageWriter = new SoImageWriter(); 121 fSoImageWriter = new SoImageWriter(); 121 fSoImageWriter->fileName.setValue("g4out.ps" 122 fSoImageWriter->fileName.setValue("g4out.ps"); 122 fSoSelection->addChild(fSoImageWriter); 123 fSoSelection->addChild(fSoImageWriter); 123 124 124 // Sensors : 125 // Sensors : 125 // To detect that the viewer had changed the 126 // To detect that the viewer had changed the camera type : 126 fGroupCameraSensor = new SoNodeSensor(GroupC 127 fGroupCameraSensor = new SoNodeSensor(GroupCameraSensorCB,this); 127 fGroupCameraSensor->setPriority(0);//Needed 128 fGroupCameraSensor->setPriority(0);//Needed in order to do getTriggerNode() 128 fGroupCameraSensor->attach(group); 129 fGroupCameraSensor->attach(group); 129 // FWJ Upgraded the group sensor so the came << 130 130 // fCameraSensor = new SoNodeSensor(CameraS << 131 fCameraSensor = new SoNodeSensor(CameraSensorCB,this); 131 // fCameraSensor->setPriority(0);//Needed i << 132 fCameraSensor->setPriority(0);//Needed in order to do getTriggerNode() 132 // fCameraSensor->attach(camera); << 133 } 133 } 134 134 135 G4OpenInventorViewer::~G4OpenInventorViewer () 135 G4OpenInventorViewer::~G4OpenInventorViewer () { 136 // fCameraSensor->detach(); << 136 fCameraSensor->detach(); 137 // delete fCameraSensor; << 137 delete fCameraSensor; 138 fGroupCameraSensor->detach(); 138 fGroupCameraSensor->detach(); 139 delete fGroupCameraSensor; 139 delete fGroupCameraSensor; 140 fSoSelection->unref(); 140 fSoSelection->unref(); 141 } 141 } 142 142 143 void G4OpenInventorViewer::KernelVisitDecision 143 void G4OpenInventorViewer::KernelVisitDecision () { 144 144 145 // If there's a significant difference with 145 // If there's a significant difference with the last view parameters 146 // of either the scene handler or this viewe 146 // of either the scene handler or this viewer, trigger a rebuild. 147 147 148 if ( 148 if ( 149 //??fG4OpenInventorSceneHandler.fPODLLis 149 //??fG4OpenInventorSceneHandler.fPODLList.size() == 0 || 150 // We need a test for empty scene graph, 150 // We need a test for empty scene graph, such as 151 // staticRoot.size() or something??????? 151 // staticRoot.size() or something?????????? See temporary fix 152 // in contructor. (John Allison Aug 200 152 // in contructor. (John Allison Aug 2001) 153 CompareForKernelVisit(fLastVP)) { 153 CompareForKernelVisit(fLastVP)) { 154 NeedKernelVisit (); 154 NeedKernelVisit (); 155 } 155 } >> 156 fLastVP = fVP; 156 } 157 } 157 158 158 G4bool G4OpenInventorViewer::CompareForKernelV 159 G4bool G4OpenInventorViewer::CompareForKernelVisit(G4ViewParameters& vp) { 159 160 160 if ( 161 if ( 161 (vp.GetDrawingStyle () != fVP.GetDraw 162 (vp.GetDrawingStyle () != fVP.GetDrawingStyle ()) || 162 (vp.GetNumberOfCloudPoints() != fVP.Get << 163 (vp.IsAuxEdgeVisible () != fVP.IsAuxEd 163 (vp.IsAuxEdgeVisible () != fVP.IsAuxEdgeVisible ()) || >> 164 (vp.GetRepStyle () != fVP.GetRepStyle ()) || 164 (vp.IsCulling () != fVP.IsCulli 165 (vp.IsCulling () != fVP.IsCulling ()) || 165 (vp.IsCullingInvisible () != fVP.IsCulli 166 (vp.IsCullingInvisible () != fVP.IsCullingInvisible ()) || 166 (vp.IsDensityCulling () != fVP.IsDensi 167 (vp.IsDensityCulling () != fVP.IsDensityCulling ()) || 167 (vp.IsCullingCovered () != fVP.IsCulli 168 (vp.IsCullingCovered () != fVP.IsCullingCovered ()) || 168 (vp.GetCBDAlgorithmNumber() != << 169 fVP.GetCBDAlgorithmNumber()) << 170 (vp.IsSection () != fVP.IsSecti 169 (vp.IsSection () != fVP.IsSection ()) || 171 (vp.IsCutaway () != fVP.IsCutaw 170 (vp.IsCutaway () != fVP.IsCutaway ()) || 172 // This assumes use of generic clipping 171 // This assumes use of generic clipping (sectioning, slicing, 173 // DCUT, cutaway). If a decision is mad 172 // DCUT, cutaway). If a decision is made to implement locally, 174 // this will need changing. See G4OpenG 173 // this will need changing. See G4OpenGLViewer::SetView, 175 // G4OpenGLStoredViewer.cc::CompareForKe 174 // G4OpenGLStoredViewer.cc::CompareForKernelVisit and 176 // G4OpenGLStoredSceneHander::CreateSect 175 // G4OpenGLStoredSceneHander::CreateSection/CutawayPolyhedron. 177 (vp.IsExplode () != fVP.IsExplo 176 (vp.IsExplode () != fVP.IsExplode ()) || 178 (vp.GetNoOfSides () != fVP.GetNoOf 177 (vp.GetNoOfSides () != fVP.GetNoOfSides ()) || 179 (vp.GetGlobalMarkerScale() != fVP.Get << 180 (vp.GetGlobalLineWidthScale() != fVP.Get << 181 (vp.IsMarkerNotHidden () != fVP.IsMarke 178 (vp.IsMarkerNotHidden () != fVP.IsMarkerNotHidden ()) || 182 (vp.GetDefaultVisAttributes()->GetColour << 183 fVP.GetDefaultVisAttributes()->GetColou << 184 (vp.GetDefaultTextVisAttributes()->GetCo << 185 fVP.GetDefaultTextVisAttributes()->GetC << 186 (vp.GetBackgroundColour ()!= fVP.GetBack 179 (vp.GetBackgroundColour ()!= fVP.GetBackgroundColour ())|| 187 (vp.IsPicking () != fVP.IsPicki 180 (vp.IsPicking () != fVP.IsPicking ()) || 188 // Scaling for Open Inventor is done by 181 // Scaling for Open Inventor is done by the scene handler so it 189 // needs a kernel visit. (In this respe 182 // needs a kernel visit. (In this respect, it differs from the 190 // OpenGL drivers, where it's done in Se 183 // OpenGL drivers, where it's done in SetView.) 191 (vp.GetScaleFactor () != fVP.GetScal << 184 (vp.GetScaleFactor () != fVP.GetScaleFactor ()) 192 (vp.GetVisAttributesModifiers() != << 193 fVP.GetVisAttributesModifiers()) << 194 (vp.IsSpecialMeshRendering() != << 195 fVP.IsSpecialMeshRendering()) << 196 (vp.GetSpecialMeshRenderingOption() != << 197 fVP.GetSpecialMeshRenderingOption()) << 198 ) 185 ) 199 return true; 186 return true; 200 187 201 if (vp.IsDensityCulling () && 188 if (vp.IsDensityCulling () && 202 (vp.GetVisibleDensity () != fVP.GetVisib 189 (vp.GetVisibleDensity () != fVP.GetVisibleDensity ())) 203 return true; 190 return true; 204 191 205 if (vp.GetCBDAlgorithmNumber() > 0) { << 206 if (vp.GetCBDParameters().size() != fVP.Ge << 207 else if (vp.GetCBDParameters() != fVP.GetC << 208 } << 209 << 210 if (vp.IsSection () && 192 if (vp.IsSection () && 211 (vp.GetSectionPlane () != fVP.GetSection 193 (vp.GetSectionPlane () != fVP.GetSectionPlane ())) 212 return true; 194 return true; 213 195 214 if (vp.IsCutaway ()) { 196 if (vp.IsCutaway ()) { 215 if (vp.GetCutawayMode() != fVP.GetCutawayM << 216 if (vp.GetCutawayPlanes ().size () != 197 if (vp.GetCutawayPlanes ().size () != 217 fVP.GetCutawayPlanes ().size ()) return true 198 fVP.GetCutawayPlanes ().size ()) return true; 218 for (size_t i = 0; i < vp.GetCutawayPlanes 199 for (size_t i = 0; i < vp.GetCutawayPlanes().size(); ++i) 219 if (vp.GetCutawayPlanes()[i] != fVP.GetC 200 if (vp.GetCutawayPlanes()[i] != fVP.GetCutawayPlanes()[i]) 220 return true; 201 return true; 221 } 202 } 222 203 223 if (vp.IsExplode () && 204 if (vp.IsExplode () && 224 (vp.GetExplodeFactor () != fVP.GetExplod 205 (vp.GetExplodeFactor () != fVP.GetExplodeFactor ())) 225 return true; 206 return true; 226 207 227 if (vp.IsSpecialMeshRendering() && << 228 (vp.GetSpecialMeshVolumes() != fVP.GetSp << 229 return true; << 230 << 231 return false; 208 return false; 232 } 209 } 233 210 234 void G4OpenInventorViewer::ClearView () { 211 void G4OpenInventorViewer::ClearView () { 235 } 212 } 236 213 237 void G4OpenInventorViewer::SetView () { 214 void G4OpenInventorViewer::SetView () { 238 215 239 // Get G4 camera infos : 216 // Get G4 camera infos : 240 const G4Point3D target 217 const G4Point3D target 241 = fSceneHandler.GetScene()->GetStandardTar 218 = fSceneHandler.GetScene()->GetStandardTargetPoint() 242 + fVP.GetCurrentTargetPoint (); 219 + fVP.GetCurrentTargetPoint (); 243 G4double radius = fSceneHandler.GetScene()-> 220 G4double radius = fSceneHandler.GetScene()->GetExtent().GetExtentRadius(); 244 if(radius<=0.) radius = 1.; 221 if(radius<=0.) radius = 1.; 245 const G4double cameraDistance = fVP.GetCamer 222 const G4double cameraDistance = fVP.GetCameraDistance (radius); 246 const G4Vector3D& direction = fVP.GetViewpoi 223 const G4Vector3D& direction = fVP.GetViewpointDirection().unit(); 247 const G4Point3D cameraPosition = target + ca 224 const G4Point3D cameraPosition = target + cameraDistance * direction; 248 //const G4double pnear = fVP.GetNearDistance 225 //const G4double pnear = fVP.GetNearDistance (cameraDistance, radius); 249 //const G4double pfar = fVP.GetFarDistance 226 //const G4double pfar = fVP.GetFarDistance (cameraDistance, pnear, radius); 250 const G4Normal3D& up = fVP.GetUpVector (); 227 const G4Normal3D& up = fVP.GetUpVector (); 251 228 252 /* 229 /* 253 printf("debug : target : %g %g %g\n",target. 230 printf("debug : target : %g %g %g\n",target.x(), 254 target. 231 target.y(), 255 target. 232 target.z()); 256 printf("debug : dir : %g %g %g\n",direction. 233 printf("debug : dir : %g %g %g\n",direction.x(), 257 direction. 234 direction.y(), 258 direction. 235 direction.z()); 259 printf("debug : pos : %g %g %g\n",cameraPosi 236 printf("debug : pos : %g %g %g\n",cameraPosition.x(), 260 cameraPosi 237 cameraPosition.y(), 261 cameraPosi 238 cameraPosition.z()); 262 //printf("debug : near %g far %g\n",pnear,pf 239 //printf("debug : near %g far %g\n",pnear,pfar); 263 */ 240 */ 264 241 265 SoCamera* camera = GetCamera(); 242 SoCamera* camera = GetCamera(); 266 if(!camera) return; 243 if(!camera) return; 267 244 268 // viewer camera setup : 245 // viewer camera setup : 269 camera->position.setValue((float)cameraPosit 246 camera->position.setValue((float)cameraPosition.x(), 270 (float)cameraPo 247 (float)cameraPosition.y(), 271 (float)cameraPo 248 (float)cameraPosition.z()); 272 249 273 SbVec3f sbTarget((float)target.x(), 250 SbVec3f sbTarget((float)target.x(), 274 (float)target.y(), 251 (float)target.y(), 275 (float)target.z()); 252 (float)target.z()); 276 SbVec3f sbUp((float)up.x(), 253 SbVec3f sbUp((float)up.x(), 277 (float)up.y(), 254 (float)up.y(), 278 (float)up.z()); 255 (float)up.z()); 279 sbUp.normalize(); 256 sbUp.normalize(); 280 // Need Coin's camera->pointAt(sbTarget,sbUp 257 // Need Coin's camera->pointAt(sbTarget,sbUp); not in the SGI API 281 // Stole Coin's code... 258 // Stole Coin's code... 282 pointAt(camera,sbTarget,sbUp); 259 pointAt(camera,sbTarget,sbUp); 283 260 284 //camera->height.setValue(10); 261 //camera->height.setValue(10); 285 //camera->nearDistance.setValue((float)pnear 262 //camera->nearDistance.setValue((float)pnear); 286 //camera->farDistance.setValue((float)pfar); 263 //camera->farDistance.setValue((float)pfar); 287 //camera->focalDistance.setValue((float)came 264 //camera->focalDistance.setValue((float)cameraDistance); 288 265 289 if(camera->isOfType(SoOrthographicCamera::ge 266 if(camera->isOfType(SoOrthographicCamera::getClassTypeId())) { 290 if (fVP.GetFieldHalfAngle() == 0.) { 267 if (fVP.GetFieldHalfAngle() == 0.) { 291 //FIXME : ((SoOrthographicCamera*)camera 268 //FIXME : ((SoOrthographicCamera*)camera)->height.setValue(); 292 //FIXME : (Don't think we have to do tha 269 //FIXME : (Don't think we have to do that.) 293 } else { 270 } else { 294 //FIXME : Have to set a perspective came 271 //FIXME : Have to set a perspective camera ! 295 //FIXME : viewer->setCameraType(SoPerspe 272 //FIXME : viewer->setCameraType(SoPerspectiveCamera::getClassTypeId()) 296 //FIXME : ((SoPerspectiveCamera*)camera) 273 //FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue 297 //FIXME : (2.*fVP.GetFieldHalfAngle()) 274 //FIXME : (2.*fVP.GetFieldHalfAngle()); 298 } 275 } 299 } else if(camera->isOfType(SoPerspectiveCame 276 } else if(camera->isOfType(SoPerspectiveCamera::getClassTypeId())) { 300 if (fVP.GetFieldHalfAngle() == 0.) { 277 if (fVP.GetFieldHalfAngle() == 0.) { 301 //FIXME : Have to set an orthographic ca 278 //FIXME : Have to set an orthographic camera ! 302 //FIXME : viewer->setCameraType(SoOrthog 279 //FIXME : viewer->setCameraType(SoOrthographicCamera::getClassTypeId()) 303 } else { 280 } else { 304 //FIXME : ((SoPerspectiveCamera*)camera) 281 //FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue 305 //FIXME : (2.*fVP.GetFieldHalfAngle()) 282 //FIXME : (2.*fVP.GetFieldHalfAngle()); 306 } 283 } 307 } 284 } 308 } 285 } 309 286 310 //COIN_FUNCTION_EXTENSION 287 //COIN_FUNCTION_EXTENSION 311 void 288 void 312 G4OpenInventorViewer::pointAt(SoCamera* camera 289 G4OpenInventorViewer::pointAt(SoCamera* camera,const SbVec3f & targetpoint, const SbVec3f & upvector) 313 { 290 { 314 SbVec3f dir = targetpoint - camera->position 291 SbVec3f dir = targetpoint - camera->position.getValue(); 315 if (dir.normalize() == 0.0f) return; 292 if (dir.normalize() == 0.0f) return; 316 lookAt(camera,dir, upvector); 293 lookAt(camera,dir, upvector); 317 } 294 } 318 295 319 //COIN_FUNCTION 296 //COIN_FUNCTION 320 // Private method that calculates a new orient 297 // Private method that calculates a new orientation based on camera 321 // direction and camera up vector. Vectors mus 298 // direction and camera up vector. Vectors must be unit length. 322 void 299 void 323 G4OpenInventorViewer::lookAt(SoCamera* camera, 300 G4OpenInventorViewer::lookAt(SoCamera* camera,const SbVec3f & dir, const SbVec3f & up) 324 { 301 { 325 SbVec3f z = -dir; 302 SbVec3f z = -dir; 326 SbVec3f y = up; 303 SbVec3f y = up; 327 SbVec3f x = y.cross(z); 304 SbVec3f x = y.cross(z); 328 305 329 // recompute y to create a valid coordinate 306 // recompute y to create a valid coordinate system 330 y = z.cross(x); 307 y = z.cross(x); 331 308 332 // normalize x and y to create an orthonorma 309 // normalize x and y to create an orthonormal coord system 333 y.normalize(); 310 y.normalize(); 334 x.normalize(); 311 x.normalize(); 335 312 336 // create a rotation matrix 313 // create a rotation matrix 337 SbMatrix rot = SbMatrix::identity(); 314 SbMatrix rot = SbMatrix::identity(); 338 rot[0][0] = x[0]; 315 rot[0][0] = x[0]; 339 rot[0][1] = x[1]; 316 rot[0][1] = x[1]; 340 rot[0][2] = x[2]; 317 rot[0][2] = x[2]; 341 318 342 rot[1][0] = y[0]; 319 rot[1][0] = y[0]; 343 rot[1][1] = y[1]; 320 rot[1][1] = y[1]; 344 rot[1][2] = y[2]; 321 rot[1][2] = y[2]; 345 322 346 rot[2][0] = z[0]; 323 rot[2][0] = z[0]; 347 rot[2][1] = z[1]; 324 rot[2][1] = z[1]; 348 rot[2][2] = z[2]; 325 rot[2][2] = z[2]; 349 326 350 camera->orientation.setValue(SbRotation(rot) 327 camera->orientation.setValue(SbRotation(rot)); 351 } 328 } 352 329 353 void 330 void 354 G4OpenInventorViewer::lookedAt(SoCamera* camer 331 G4OpenInventorViewer::lookedAt(SoCamera* camera,SbVec3f & dir, SbVec3f & up) 355 { 332 { 356 SbRotation rot = camera->orientation.getValu 333 SbRotation rot = camera->orientation.getValue(); 357 SbMatrix mrot; rot.getValue(mrot); 334 SbMatrix mrot; rot.getValue(mrot); 358 335 359 SbVec3f x, y, z; 336 SbVec3f x, y, z; 360 337 361 // create a rotation matrix 338 // create a rotation matrix 362 x[0] = mrot[0][0]; 339 x[0] = mrot[0][0]; 363 x[1] = mrot[0][1]; 340 x[1] = mrot[0][1]; 364 x[2] = mrot[0][2]; 341 x[2] = mrot[0][2]; 365 342 366 y[0] = mrot[1][0]; 343 y[0] = mrot[1][0]; 367 y[1] = mrot[1][1]; 344 y[1] = mrot[1][1]; 368 y[2] = mrot[1][2]; 345 y[2] = mrot[1][2]; 369 346 370 z[0] = mrot[2][0]; 347 z[0] = mrot[2][0]; 371 z[1] = mrot[2][1]; 348 z[1] = mrot[2][1]; 372 z[2] = mrot[2][2]; 349 z[2] = mrot[2][2]; 373 350 374 dir = -z; 351 dir = -z; 375 dir.normalize(); 352 dir.normalize(); 376 up = SbVec3f(0.f,1.f,0.f); // Choose y-axis 353 up = SbVec3f(0.f,1.f,0.f); // Choose y-axis if possible. 377 if (std::abs(up.dot(z)) > 1.e-6) { 354 if (std::abs(up.dot(z)) > 1.e-6) { 378 up = y; 355 up = y; 379 up.normalize(); 356 up.normalize(); 380 } 357 } 381 } 358 } 382 359 383 void G4OpenInventorViewer::DrawView () { 360 void G4OpenInventorViewer::DrawView () { 384 //G4cout << "debug Iv::DrawViewer " <<G4endl 361 //G4cout << "debug Iv::DrawViewer " <<G4endl; 385 if (!fNeedKernelVisit) KernelVisitDecision() 362 if (!fNeedKernelVisit) KernelVisitDecision(); 386 fLastVP= fVP; << 387 ProcessView(); 363 ProcessView(); 388 FinishView(); 364 FinishView(); 389 } 365 } 390 366 391 void G4OpenInventorViewer::ShowView () { 367 void G4OpenInventorViewer::ShowView () { 392 fInteractorManager -> SecondaryLoop (); 368 fInteractorManager -> SecondaryLoop (); 393 } 369 } 394 370 395 // FWJ This sensor now performs the fVP update << 371 void G4OpenInventorViewer::GroupCameraSensorCB(void* aThis,SoSensor* aSensor){ 396 void G4OpenInventorViewer::GroupCameraSensorCB << 397 { << 398 G4OpenInventorViewer* This = (G4OpenInventor 372 G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis; 399 373 400 SoNode* node = ((SoNodeSensor*)aSensor)->get 374 SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode(); 401 // printf("debug : GroupCameraSensorCB %s\n << 375 //printf("debug : GroupCameraSensorCB %s\n", 402 // node->getTypeId().getName().getSt << 376 //node->getTypeId().getName().getString()); 403 377 404 if(node->isOfType(SoCamera::getClassTypeId() 378 if(node->isOfType(SoCamera::getClassTypeId())) { 405 SoCamera* camera = (SoCamera*)node; << 406 << 407 // FWJ DEBUG << 408 // G4cout << " UPDATING fVP FROM CAME << 409 SbVec3f direction, up; << 410 lookedAt(camera, direction, up); << 411 This->fVP.SetViewpointDirection << 412 (G4Vector3D(-direction[0], -direction[1] << 413 This->fVP.SetUpVector(G4Vector3D(up[0], up << 414 << 415 SbVec3f pos = camera->position.getValue(); << 416 SbVec3f target = pos + direction * camera- << 417 << 418 This->fVP.SetCurrentTargetPoint(G4Point3D( << 419 << 420 // FWJ camera sensor no longer needed << 421 // Viewer had changed the camera type, 379 // Viewer had changed the camera type, 422 // attach the fCameraSensor to the new cam 380 // attach the fCameraSensor to the new camera. 423 // FWJ DEBUG << 381 SoCamera* camera = (SoCamera*)node; 424 // G4cout << " SWITCHING TO CAMERA " << 382 This->fCameraSensor->detach(); 425 // This->fCameraSensor->detach(); << 383 This->fCameraSensor->attach(camera); 426 // This->fCameraSensor->attach(camera); << 427 } 384 } 428 385 429 } 386 } 430 387 431 /* FWJ This sensor is no longer needed << 432 void G4OpenInventorViewer::CameraSensorCB(void 388 void G4OpenInventorViewer::CameraSensorCB(void* aThis,SoSensor* aSensor) { 433 G4OpenInventorViewer* This = (G4OpenInventor 389 G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis; 434 390 435 // printf("debug : CameraSensorCB\n"); << 391 //printf("debug : CameraSensorCB\n"); 436 392 437 SoNode* node = ((SoNodeSensor*)aSensor)->get 393 SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode(); 438 // printf("debug : CameraSensorCB %s\n", << 439 // node->getTypeId().getName().getStri << 440 394 441 if(node->isOfType(SoCamera::getClassTypeId() 395 if(node->isOfType(SoCamera::getClassTypeId())) { 442 SoCamera* camera = (SoCamera*)node; 396 SoCamera* camera = (SoCamera*)node; 443 397 444 SbVec3f direction, up; 398 SbVec3f direction, up; 445 lookedAt(camera,direction, up); 399 lookedAt(camera,direction, up); 446 This->fVP.SetViewpointDirection 400 This->fVP.SetViewpointDirection 447 (G4Vector3D(-direction[0],-direction[1], 401 (G4Vector3D(-direction[0],-direction[1],-direction[2])); 448 This->fVP.SetUpVector(G4Vector3D(up[0],up[ 402 This->fVP.SetUpVector(G4Vector3D(up[0],up[1],up[2])); 449 403 450 SbVec3f pos = camera->position.getValue(); 404 SbVec3f pos = camera->position.getValue(); 451 SbVec3f target = pos + direction * camera- 405 SbVec3f target = pos + direction * camera->focalDistance.getValue(); 452 406 453 This->fVP.SetCurrentTargetPoint(G4Point3D( 407 This->fVP.SetCurrentTargetPoint(G4Point3D(target[0],target[1],target[2])); 454 } 408 } 455 } 409 } 456 */ << 457 410 458 void G4OpenInventorViewer::SelectionCB( 411 void G4OpenInventorViewer::SelectionCB( 459 void* aThis 412 void* aThis 460 ,SoPath* aPath 413 ,SoPath* aPath 461 ) 414 ) 462 { 415 { 463 G4OpenInventorViewer* This = (G4OpenInventor 416 G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis; 464 SoNode* node = ((SoFullPath*)aPath)->getTail 417 SoNode* node = ((SoFullPath*)aPath)->getTail(); 465 G4AttHolder* attHolder = dynamic_cast<G4AttH 418 G4AttHolder* attHolder = dynamic_cast<G4AttHolder*>(node); 466 if(attHolder && attHolder->GetAttDefs().size 419 if(attHolder && attHolder->GetAttDefs().size()) { 467 for (size_t i = 0; i < attHolder->GetAttDe 420 for (size_t i = 0; i < attHolder->GetAttDefs().size(); ++i) { 468 G4cout << G4AttCheck(attHolder->GetAttVa 421 G4cout << G4AttCheck(attHolder->GetAttValues()[i], 469 attHolder->GetAttDefs()[i]); 422 attHolder->GetAttDefs()[i]); 470 } 423 } 471 } else { 424 } else { 472 G4String name((char*)node->getName().getSt 425 G4String name((char*)node->getName().getString()); 473 G4String cls((char*)node->getTypeId().getN 426 G4String cls((char*)node->getTypeId().getName().getString()); 474 G4cout << "SoNode : " << node 427 G4cout << "SoNode : " << node 475 << " SoType : " << cls 428 << " SoType : " << cls 476 << " name : " << name 429 << " name : " << name 477 << G4endl; 430 << G4endl; 478 G4cout << "No attributes attached." << G4e 431 G4cout << "No attributes attached." << G4endl; 479 } 432 } 480 /*FIXME : to explore (need different button 433 /*FIXME : to explore (need different button - this is used for picking. 481 if(node->isOfType(Geant4_SoPolyhedron::getCl 434 if(node->isOfType(Geant4_SoPolyhedron::getClassTypeId())) { 482 Geant4_SoPolyhedron* polyhedron = (Geant4_ 435 Geant4_SoPolyhedron* polyhedron = (Geant4_SoPolyhedron*)node; 483 if(polyhedron->solid.getValue()==FALSE) 436 if(polyhedron->solid.getValue()==FALSE) 484 polyhedron->solid.setValue(TRUE); 437 polyhedron->solid.setValue(TRUE); 485 else 438 else 486 polyhedron->solid.setValue(FALSE); 439 polyhedron->solid.setValue(FALSE); 487 }*/ 440 }*/ 488 This->fSoSelection->deselectAll(); 441 This->fSoSelection->deselectAll(); 489 } 442 } 490 /* 443 /* 491 void G4OpenInventorViewer::DeselectionCB( 444 void G4OpenInventorViewer::DeselectionCB( 492 void* aThis 445 void* aThis 493 ,SoPath* aPath 446 ,SoPath* aPath 494 ) 447 ) 495 { 448 { 496 //G4OpenInventorViewer* This = (G4OpenInvent 449 //G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis; 497 G4String name((char*)aPath->getTail()->getTy 450 G4String name((char*)aPath->getTail()->getTypeId().getName().getString()); 498 G4cout << "Deselect : " << name << G4endl; 451 G4cout << "Deselect : " << name << G4endl; 499 } 452 } 500 */ 453 */ 501 454 502 void G4OpenInventorViewer::DrawDetector() { 455 void G4OpenInventorViewer::DrawDetector() { 503 /* Replace this... - JA 456 /* Replace this... - JA 504 // DrawView does a ClearStore. Do not clear 457 // DrawView does a ClearStore. Do not clear the transient store : 505 SoSeparator* tmp = fG4OpenInventorSceneHandl 458 SoSeparator* tmp = fG4OpenInventorSceneHandler.fTransientRoot; 506 fG4OpenInventorSceneHandler.fTransientRoot = 459 fG4OpenInventorSceneHandler.fTransientRoot = new SoSeparator; 507 if (!fNeedKernelVisit) KernelVisitDecision() 460 if (!fNeedKernelVisit) KernelVisitDecision(); 508 ProcessView(); 461 ProcessView(); 509 fG4OpenInventorSceneHandler.fTransientRoot-> 462 fG4OpenInventorSceneHandler.fTransientRoot->unref(); 510 fG4OpenInventorSceneHandler.fTransientRoot = 463 fG4OpenInventorSceneHandler.fTransientRoot = tmp; 511 */ 464 */ 512 // ...by this... - JA 465 // ...by this... - JA 513 DrawView(); 466 DrawView(); 514 } 467 } 515 468 516 ////////////////////////////////////////////// 469 ////////////////////////////////////////////////////////////////////////////// 517 /// Menu items callbacks ///////////////////// 470 /// Menu items callbacks ///////////////////////////////////////////////////// 518 ////////////////////////////////////////////// 471 ////////////////////////////////////////////////////////////////////////////// 519 472 520 void G4OpenInventorViewer::Escape(){ 473 void G4OpenInventorViewer::Escape(){ 521 G4cout << "Escape..." <<G4endl; 474 G4cout << "Escape..." <<G4endl; 522 fInteractorManager->RequireExitSecondaryLoop 475 fInteractorManager->RequireExitSecondaryLoop (OIV_EXIT_CODE); 523 } 476 } 524 477 525 void G4OpenInventorViewer::WritePostScript(con 478 void G4OpenInventorViewer::WritePostScript(const G4String& aFile) { 526 if(!fGL2PSAction) return; 479 if(!fGL2PSAction) return; 527 fGL2PSAction->setFileName(aFile.c_str()); 480 fGL2PSAction->setFileName(aFile.c_str()); 528 fGL2PSAction->setExportImageFormat_EPS(); << 529 fGL2PSAction->setTitleAndProducer("Geant4 ou << 530 G4cout << "Produce " << aFile << "..." << G4 << 531 if (fGL2PSAction->enableFileWriting()) { << 532 ViewerRender(); << 533 fGL2PSAction->disableFileWriting(); << 534 } << 535 } << 536 << 537 void G4OpenInventorViewer::WritePDF(const G4St << 538 if(!fGL2PSAction) return; << 539 fGL2PSAction->setFileName(aFile.c_str()); << 540 fGL2PSAction->setExportImageFormat_PDF(); << 541 fGL2PSAction->setTitleAndProducer("Geant4 ou << 542 G4cout << "Produce " << aFile << "..." << G4 481 G4cout << "Produce " << aFile << "..." << G4endl; 543 if (fGL2PSAction->enableFileWriting()) { 482 if (fGL2PSAction->enableFileWriting()) { 544 ViewerRender(); 483 ViewerRender(); 545 fGL2PSAction->disableFileWriting(); 484 fGL2PSAction->disableFileWriting(); 546 } 485 } 547 } 486 } 548 487 549 void G4OpenInventorViewer::WritePixmapPostScri 488 void G4OpenInventorViewer::WritePixmapPostScript(const G4String& aFile) { 550 fSoImageWriter->fileName.setValue(aFile.c_st 489 fSoImageWriter->fileName.setValue(aFile.c_str()); 551 //imageWriter->format.setValue(SoImageWriter 490 //imageWriter->format.setValue(SoImageWriter::POST_SCRIPT); 552 fSoImageWriter->enable(); 491 fSoImageWriter->enable(); 553 ViewerRender(); 492 ViewerRender(); 554 fSoImageWriter->disable(); 493 fSoImageWriter->disable(); 555 if(fSoImageWriter->getStatus()) { 494 if(fSoImageWriter->getStatus()) { 556 G4cout << G4String(fSoImageWriter->fileNam 495 G4cout << G4String(fSoImageWriter->fileName.getValue().getString()) 557 << " produced." 496 << " produced." 558 << G4endl; 497 << G4endl; 559 } else { 498 } else { 560 G4cout << G4String(fSoImageWriter->fileNam 499 G4cout << G4String(fSoImageWriter->fileName.getValue().getString()) 561 << " not produced." 500 << " not produced." 562 << G4endl; 501 << G4endl; 563 } 502 } 564 } 503 } 565 504 566 void G4OpenInventorViewer::WriteInventor(const 505 void G4OpenInventorViewer::WriteInventor(const G4String& aFile) { 567 G4cout << "Produce " << aFile << "..." << G4 506 G4cout << "Produce " << aFile << "..." << G4endl; 568 507 569 SbBool genAlternateRep = TRUE; 508 SbBool genAlternateRep = TRUE; 570 //SbBool binary = FALSE; 509 //SbBool binary = FALSE; 571 SbBool binary = TRUE; 510 SbBool binary = TRUE; 572 SoAlternateRepAction alternateRepAction; 511 SoAlternateRepAction alternateRepAction; 573 if(genAlternateRep==TRUE) { 512 if(genAlternateRep==TRUE) { 574 alternateRepAction.setGenerate(TRUE); //Cl 513 alternateRepAction.setGenerate(TRUE); //Clear alternate reps. 575 alternateRepAction.apply(fSoSelection); 514 alternateRepAction.apply(fSoSelection); 576 } 515 } 577 516 578 SoWriteAction writeAction; 517 SoWriteAction writeAction; 579 writeAction.getOutput()->openFile(aFile.c_st 518 writeAction.getOutput()->openFile(aFile.c_str()); 580 writeAction.getOutput()->setBinary(binary); 519 writeAction.getOutput()->setBinary(binary); 581 writeAction.apply(fSoSelection); 520 writeAction.apply(fSoSelection); 582 writeAction.getOutput()->closeFile(); 521 writeAction.getOutput()->closeFile(); 583 522 584 if(genAlternateRep==TRUE) { 523 if(genAlternateRep==TRUE) { 585 alternateRepAction.setGenerate(FALSE); //C 524 alternateRepAction.setGenerate(FALSE); //Clear alternate reps. 586 alternateRepAction.apply(fSoSelection); 525 alternateRepAction.apply(fSoSelection); 587 } 526 } 588 527 589 528 590 529 591 } 530 } 592 531 593 struct Counter { 532 struct Counter { 594 int fTriangles; 533 int fTriangles; 595 int fLineSegments; 534 int fLineSegments; 596 int fPoints; 535 int fPoints; 597 }; 536 }; 598 537 599 static void CountTrianglesCB( 538 static void CountTrianglesCB( 600 void* userData 539 void* userData 601 ,SoCallbackAction* 540 ,SoCallbackAction* 602 ,const SoPrimitiveVertex* 541 ,const SoPrimitiveVertex* 603 ,const SoPrimitiveVertex*, 542 ,const SoPrimitiveVertex*, 604 const SoPrimitiveVertex*) 543 const SoPrimitiveVertex*) 605 { 544 { 606 Counter* counter = (Counter*)userData; 545 Counter* counter = (Counter*)userData; 607 counter->fTriangles++; 546 counter->fTriangles++; 608 } 547 } 609 548 610 static void CountLineSegmentsCB( 549 static void CountLineSegmentsCB( 611 void* userData 550 void* userData 612 ,SoCallbackAction* 551 ,SoCallbackAction* 613 ,const SoPrimitiveVertex* 552 ,const SoPrimitiveVertex* 614 ,const SoPrimitiveVertex*) 553 ,const SoPrimitiveVertex*) 615 { 554 { 616 Counter* counter = (Counter*)userData; 555 Counter* counter = (Counter*)userData; 617 counter->fLineSegments++; 556 counter->fLineSegments++; 618 } 557 } 619 558 620 static void CountPointsCB( 559 static void CountPointsCB( 621 void* userData 560 void* userData 622 ,SoCallbackAction* 561 ,SoCallbackAction* 623 ,const SoPrimitiveVertex*) 562 ,const SoPrimitiveVertex*) 624 { 563 { 625 Counter* counter = (Counter*)userData; 564 Counter* counter = (Counter*)userData; 626 counter->fPoints++; 565 counter->fPoints++; 627 } 566 } 628 567 629 void G4OpenInventorViewer::SceneGraphStatistic 568 void G4OpenInventorViewer::SceneGraphStatistics() { 630 Counter counter; 569 Counter counter; 631 counter.fTriangles = 0; 570 counter.fTriangles = 0; 632 counter.fLineSegments = 0; 571 counter.fLineSegments = 0; 633 counter.fPoints = 0; 572 counter.fPoints = 0; 634 573 635 SoCallbackAction callbackAction; 574 SoCallbackAction callbackAction; 636 callbackAction.addTriangleCallback 575 callbackAction.addTriangleCallback 637 (SoShape::getClassTypeId(),CountTrianglesC 576 (SoShape::getClassTypeId(),CountTrianglesCB,(void*)&counter); 638 callbackAction.addLineSegmentCallback 577 callbackAction.addLineSegmentCallback 639 (SoShape::getClassTypeId(),CountLineSegmen 578 (SoShape::getClassTypeId(),CountLineSegmentsCB,(void*)&counter); 640 callbackAction.addPointCallback 579 callbackAction.addPointCallback 641 (SoShape::getClassTypeId(),CountPointsCB,( 580 (SoShape::getClassTypeId(),CountPointsCB,(void*)&counter); 642 callbackAction.apply(fSoSelection); 581 callbackAction.apply(fSoSelection); 643 582 644 SoCounterAction counterAction; 583 SoCounterAction counterAction; 645 counterAction.apply(fSoSelection); 584 counterAction.apply(fSoSelection); 646 int nodes = counterAction.getCount(); 585 int nodes = counterAction.getCount(); 647 586 648 counterAction.setLookFor(SoCounterAction::TY 587 counterAction.setLookFor(SoCounterAction::TYPE); 649 counterAction.setType(SoShape::getClassTypeI 588 counterAction.setType(SoShape::getClassTypeId()); 650 counterAction.apply(fSoSelection); 589 counterAction.apply(fSoSelection); 651 int shapes = counterAction.getCount(); 590 int shapes = counterAction.getCount(); 652 591 653 G4cout << "Number of triangles : " << counte 592 G4cout << "Number of triangles : " << counter.fTriangles << G4endl; 654 G4cout << "Number of line segments : " << co 593 G4cout << "Number of line segments : " << counter.fLineSegments << G4endl; 655 G4cout << "Number of points : " << counter.f 594 G4cout << "Number of points : " << counter.fPoints << G4endl; 656 G4cout << "Number of nodes : " << nodes << G 595 G4cout << "Number of nodes : " << nodes << G4endl; 657 G4cout << "Number of shapes : " << shapes << 596 G4cout << "Number of shapes : " << shapes << G4endl; 658 } 597 } 659 598 660 void G4OpenInventorViewer::EraseDetector() { 599 void G4OpenInventorViewer::EraseDetector() { 661 fG4OpenInventorSceneHandler.fDetectorRoot->r 600 fG4OpenInventorSceneHandler.fDetectorRoot->removeAllChildren(); 662 } 601 } 663 void G4OpenInventorViewer::EraseEvent() { 602 void G4OpenInventorViewer::EraseEvent() { 664 fG4OpenInventorSceneHandler.fTransientRoot-> 603 fG4OpenInventorSceneHandler.fTransientRoot->removeAllChildren(); 665 } 604 } 666 605 667 void G4OpenInventorViewer::SetPreviewAndFull() 606 void G4OpenInventorViewer::SetPreviewAndFull() { 668 fG4OpenInventorSceneHandler.fPreviewAndFull 607 fG4OpenInventorSceneHandler.fPreviewAndFull = true; 669 608 670 NeedKernelVisit(); 609 NeedKernelVisit(); 671 DrawDetector(); 610 DrawDetector(); 672 } 611 } 673 612 674 void G4OpenInventorViewer::SetPreview() { 613 void G4OpenInventorViewer::SetPreview() { 675 fG4OpenInventorSceneHandler.fPreviewAndFull 614 fG4OpenInventorSceneHandler.fPreviewAndFull = false; 676 615 677 NeedKernelVisit(); 616 NeedKernelVisit(); 678 DrawDetector(); 617 DrawDetector(); 679 } 618 } 680 619 681 // When ViewParameter <-> SoCamera mapping rea 620 // When ViewParameter <-> SoCamera mapping ready 682 // uncomment the below 621 // uncomment the below 683 //#define USE_SET_VIEW 622 //#define USE_SET_VIEW 684 623 685 void G4OpenInventorViewer::SetSolid() { 624 void G4OpenInventorViewer::SetSolid() { 686 G4ViewParameters vp = GetViewParameters(); 625 G4ViewParameters vp = GetViewParameters(); 687 G4ViewParameters::DrawingStyle existingStyle 626 G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle(); 688 //From G4VisCommandsViewerSet : /vis/viewer/ 627 //From G4VisCommandsViewerSet : /vis/viewer/set/style solid. 689 switch (existingStyle) { 628 switch (existingStyle) { 690 case G4ViewParameters::wireframe: 629 case G4ViewParameters::wireframe: 691 vp.SetDrawingStyle(G4ViewParameters::hsr); 630 vp.SetDrawingStyle(G4ViewParameters::hsr); 692 break; 631 break; 693 case G4ViewParameters::hlr: 632 case G4ViewParameters::hlr: 694 vp.SetDrawingStyle(G4ViewParameters::hlhsr 633 vp.SetDrawingStyle(G4ViewParameters::hlhsr); 695 break; 634 break; 696 case G4ViewParameters::hsr: 635 case G4ViewParameters::hsr: 697 break; 636 break; 698 case G4ViewParameters::hlhsr: 637 case G4ViewParameters::hlhsr: 699 break; 638 break; 700 case G4ViewParameters::cloud: << 701 vp.SetDrawingStyle(G4ViewParameters::hsr); << 702 break; << 703 } 639 } 704 SetViewParameters(vp); 640 SetViewParameters(vp); 705 DrawDetector(); 641 DrawDetector(); 706 } 642 } 707 void G4OpenInventorViewer::SetWireFrame() { 643 void G4OpenInventorViewer::SetWireFrame() { 708 G4ViewParameters vp = GetViewParameters(); 644 G4ViewParameters vp = GetViewParameters(); 709 G4ViewParameters::DrawingStyle existingStyle 645 G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle(); 710 switch (existingStyle) { 646 switch (existingStyle) { 711 case G4ViewParameters::wireframe: 647 case G4ViewParameters::wireframe: 712 break; 648 break; 713 case G4ViewParameters::hlr: 649 case G4ViewParameters::hlr: 714 break; 650 break; 715 case G4ViewParameters::hsr: 651 case G4ViewParameters::hsr: 716 vp.SetDrawingStyle(G4ViewParameters::wiref 652 vp.SetDrawingStyle(G4ViewParameters::wireframe); 717 break; 653 break; 718 case G4ViewParameters::hlhsr: 654 case G4ViewParameters::hlhsr: 719 vp.SetDrawingStyle(G4ViewParameters::hlr); 655 vp.SetDrawingStyle(G4ViewParameters::hlr); 720 break; 656 break; 721 case G4ViewParameters::cloud: << 722 vp.SetDrawingStyle(G4ViewParameters::wiref << 723 break; << 724 } 657 } 725 SetViewParameters(vp); 658 SetViewParameters(vp); 726 DrawDetector(); 659 DrawDetector(); 727 } 660 } 728 661 729 662 730 void G4OpenInventorViewer::SetReducedWireFrame 663 void G4OpenInventorViewer::SetReducedWireFrame(bool aValue) { 731 G4ViewParameters vp = GetViewParameters(); 664 G4ViewParameters vp = GetViewParameters(); 732 665 733 // Set the wire frame kind : 666 // Set the wire frame kind : 734 vp.SetAuxEdgeVisible(!aValue); 667 vp.SetAuxEdgeVisible(!aValue); 735 668 736 // Set wire frame : 669 // Set wire frame : 737 G4ViewParameters::DrawingStyle existingStyle 670 G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle(); 738 switch (existingStyle) { 671 switch (existingStyle) { 739 case G4ViewParameters::wireframe: 672 case G4ViewParameters::wireframe: 740 break; 673 break; 741 case G4ViewParameters::hlr: 674 case G4ViewParameters::hlr: 742 break; 675 break; 743 case G4ViewParameters::hsr: 676 case G4ViewParameters::hsr: 744 vp.SetDrawingStyle(G4ViewParameters::wiref 677 vp.SetDrawingStyle(G4ViewParameters::wireframe); 745 break; 678 break; 746 case G4ViewParameters::hlhsr: 679 case G4ViewParameters::hlhsr: 747 vp.SetDrawingStyle(G4ViewParameters::hlr); 680 vp.SetDrawingStyle(G4ViewParameters::hlr); 748 break; 681 break; 749 case G4ViewParameters::cloud: << 750 vp.SetDrawingStyle(G4ViewParameters::wiref << 751 break; << 752 } 682 } 753 SetViewParameters(vp); 683 SetViewParameters(vp); 754 NeedKernelVisit(); // Just in case it was al 684 NeedKernelVisit(); // Just in case it was alread in wire framw. 755 DrawDetector(); 685 DrawDetector(); 756 } 686 } 757 687 758 void G4OpenInventorViewer::UpdateScene() { 688 void G4OpenInventorViewer::UpdateScene() { 759 /* Replace this... - JA 689 /* Replace this... - JA 760 fG4OpenInventorSceneHandler.ClearStore(); 690 fG4OpenInventorSceneHandler.ClearStore(); 761 ClearView(); 691 ClearView(); 762 if (!fNeedKernelVisit) KernelVisitDecision() 692 if (!fNeedKernelVisit) KernelVisitDecision(); 763 ProcessView(); 693 ProcessView(); 764 ShowView(); 694 ShowView(); 765 */ 695 */ 766 // ...by this - JA 696 // ...by this - JA 767 NeedKernelVisit(); 697 NeedKernelVisit(); 768 DrawView(); 698 DrawView(); 769 } 699 } 770 G4String G4OpenInventorViewer::Help(const G4St 700 G4String G4OpenInventorViewer::Help(const G4String& aTopic) { 771 if(aTopic=="controls") { 701 if(aTopic=="controls") { 772 return G4String("\ 702 return G4String("\ 773 Controls on an Inventor examiner viewer are :\ 703 Controls on an Inventor examiner viewer are :\n\ 774 - in picking mode (cursor is the upper left ar 704 - in picking mode (cursor is the upper left arrow)\n\ 775 Ctrl + pick a volume : see daughters.\n\ 705 Ctrl + pick a volume : see daughters.\n\ 776 Shift + pick a volume : see mother.\n\ 706 Shift + pick a volume : see mother.\n\ 777 - in viewing mode (cursor is the hand)\n\ 707 - in viewing mode (cursor is the hand)\n\ 778 Left-button + pointer move : rotate.\n\ 708 Left-button + pointer move : rotate.\n\ 779 Ctrl+Left-button + pointer move : pan.\n\ 709 Ctrl+Left-button + pointer move : pan.\n\ 780 Ctrl+Shift+Left-button + pointer move : scal 710 Ctrl+Shift+Left-button + pointer move : scale.\n\ 781 Middle-button + pointer move : pan.\n\ 711 Middle-button + pointer move : pan.\n\ 782 Right-button : popup menu.\n"); 712 Right-button : popup menu.\n"); 783 } else { 713 } else { 784 return ""; 714 return ""; 785 } 715 } 786 } 716 } >> 717 >> 718 #endif 787 719