Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 << 26 #ifdef G4VIS_BUILD_OI_DRIVER 27 // 03-MAY-2021 F.W. Jones: removed the camera << 28 // since the group node sensor receives all ca << 29 // can update the view parameters, irrespectiv << 30 // camera type. << 31 27 32 // this : 28 // this : 33 #include "G4OpenInventorViewer.hh" 29 #include "G4OpenInventorViewer.hh" 34 30 35 #include <Inventor/nodes/SoSelection.h> 31 #include <Inventor/nodes/SoSelection.h> 36 #include <Inventor/nodes/SoShape.h> 32 #include <Inventor/nodes/SoShape.h> 37 #include <Inventor/nodes/SoOrthographicCamera. 33 #include <Inventor/nodes/SoOrthographicCamera.h> 38 #include <Inventor/nodes/SoPerspectiveCamera.h 34 #include <Inventor/nodes/SoPerspectiveCamera.h> 39 #include <Inventor/actions/SoCallbackAction.h> 35 #include <Inventor/actions/SoCallbackAction.h> 40 #include <Inventor/actions/SoWriteAction.h> 36 #include <Inventor/actions/SoWriteAction.h> 41 #include <Inventor/sensors/SoNodeSensor.h> 37 #include <Inventor/sensors/SoNodeSensor.h> 42 38 43 #include "HEPVis/nodes/SoImageWriter.h" 39 #include "HEPVis/nodes/SoImageWriter.h" 44 #include "HEPVis/actions/SoGL2PSAction.h" 40 #include "HEPVis/actions/SoGL2PSAction.h" 45 #include "HEPVis/actions/SoCounterAction.h" 41 #include "HEPVis/actions/SoCounterAction.h" 46 #include "HEPVis/actions/SoAlternateRepAction. 42 #include "HEPVis/actions/SoAlternateRepAction.h" 47 43 48 #include "G4OpenInventor.hh" 44 #include "G4OpenInventor.hh" 49 #include "G4OpenInventorSceneHandler.hh" 45 #include "G4OpenInventorSceneHandler.hh" 50 #include "G4VInteractorManager.hh" 46 #include "G4VInteractorManager.hh" 51 #include "G4Scene.hh" 47 #include "G4Scene.hh" 52 #include "Geant4_SoPolyhedron.h" 48 #include "Geant4_SoPolyhedron.h" 53 #include "G4AttValue.hh" << 54 #include "G4AttDef.hh" << 55 #include "G4AttCheck.hh" << 56 #include "G4AttHolder.hh" << 57 49 58 G4OpenInventorViewer::G4OpenInventorViewer( 50 G4OpenInventorViewer::G4OpenInventorViewer( 59 G4OpenInventorSceneHandler& sceneHandler 51 G4OpenInventorSceneHandler& sceneHandler 60 ,const G4String& name) 52 ,const G4String& name) 61 :G4VViewer(sceneHandler, sceneHandler.Incremen 53 :G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name) 62 ,fG4OpenInventorSceneHandler(sceneHandler) 54 ,fG4OpenInventorSceneHandler(sceneHandler) 63 ,fInteractorManager(0) 55 ,fInteractorManager(0) 64 ,fSoSelection(0) 56 ,fSoSelection(0) 65 ,fSoImageWriter(0) 57 ,fSoImageWriter(0) 66 ,fGL2PSAction(0) //To be set be suclass. 58 ,fGL2PSAction(0) //To be set be suclass. 67 ,fGroupCameraSensor(0) 59 ,fGroupCameraSensor(0) 68 //,fCameraSensor(0) << 60 ,fCameraSensor(0) 69 { 61 { 70 fVP.SetAutoRefresh(true); << 62 fNeedKernelVisit = true; //?? Temporary, until KernelVisitDecision fixed. >> 63 71 fDefaultVP.SetAutoRefresh(true); 64 fDefaultVP.SetAutoRefresh(true); 72 fVP.SetPicking(true); << 65 fVP.SetAutoRefresh(true); 73 fDefaultVP.SetPicking(true); << 74 66 75 //FIXME : G.Barrand : not convinced that we 67 //FIXME : G.Barrand : not convinced that we have to rm culling. 76 // For viewing of all objects by default : 68 // For viewing of all objects by default : 77 //fDefaultVP.SetCulling(false); 69 //fDefaultVP.SetCulling(false); 78 //fVP.SetCulling(false); 70 //fVP.SetCulling(false); 79 71 80 fInteractorManager = 72 fInteractorManager = 81 ((G4OpenInventor*)fG4OpenInventorSceneHand 73 ((G4OpenInventor*)fG4OpenInventorSceneHandler.GetGraphicsSystem())-> 82 GetInteractorManager(); 74 GetInteractorManager(); 83 75 84 // Main user scene graph root sent to the vi 76 // Main user scene graph root sent to the viewers. 85 fSoSelection = new SoSelection; 77 fSoSelection = new SoSelection; 86 fSoSelection->ref(); 78 fSoSelection->ref(); 87 fSoSelection->addSelectionCallback(Selection 79 fSoSelection->addSelectionCallback(SelectionCB,this); 88 //fSoSelection->addDeselectionCallback(Desel 80 //fSoSelection->addDeselectionCallback(DeselectionCB,this); 89 fSoSelection->policy = SoSelection::SINGLE; 81 fSoSelection->policy = SoSelection::SINGLE; 90 82 91 SoGroup* group = new SoGroup; 83 SoGroup* group = new SoGroup; 92 fSoSelection->addChild(group); 84 fSoSelection->addChild(group); 93 85 94 // Have a camera under fSoSelection in orde 86 // Have a camera under fSoSelection in order 95 // that the below SceneGraphSensor be notife 87 // that the below SceneGraphSensor be notifed 96 // when the viewer changes the camera type. 88 // when the viewer changes the camera type. 97 // But we put the camera under a SoGroup so 89 // But we put the camera under a SoGroup so that 98 // the SceneGraphSensor be not triggered at 90 // the SceneGraphSensor be not triggered at each change 99 // under the fG4OpenInventorSceneHandler.fRo 91 // under the fG4OpenInventorSceneHandler.fRoot. 100 SoOrthographicCamera* camera = new SoOrthogr 92 SoOrthographicCamera* camera = new SoOrthographicCamera; 101 camera->viewportMapping.setValue(SoCamera::A 93 camera->viewportMapping.setValue(SoCamera::ADJUST_CAMERA); 102 //camera->aspectRatio.setValue(10); 94 //camera->aspectRatio.setValue(10); 103 camera->position.setValue(0,0,10); 95 camera->position.setValue(0,0,10); 104 camera->orientation.setValue(SbRotation(SbVe 96 camera->orientation.setValue(SbRotation(SbVec3f(0,1,0),0)); 105 camera->height.setValue(10); 97 camera->height.setValue(10); 106 camera->nearDistance.setValue(1); 98 camera->nearDistance.setValue(1); 107 camera->farDistance.setValue(100); 99 camera->farDistance.setValue(100); 108 camera->focalDistance.setValue(10); 100 camera->focalDistance.setValue(10); 109 group->addChild(camera); 101 group->addChild(camera); 110 102 111 {SoInput soInput; 103 {SoInput soInput; 112 if(soInput.openFile("g4view.iv",TRUE)) { 104 if(soInput.openFile("g4view.iv",TRUE)) { 113 SoSeparator* separator = SoDB::readAll(&so 105 SoSeparator* separator = SoDB::readAll(&soInput); 114 if(separator) fSoSelection->addChild(separ 106 if(separator) fSoSelection->addChild(separator); 115 }} 107 }} 116 108 117 fSoSelection->addChild(fG4OpenInventorSceneH 109 fSoSelection->addChild(fG4OpenInventorSceneHandler.fRoot); 118 110 119 // SoImageWriter should be the last. 111 // SoImageWriter should be the last. 120 fSoImageWriter = new SoImageWriter(); 112 fSoImageWriter = new SoImageWriter(); 121 fSoImageWriter->fileName.setValue("g4out.ps" 113 fSoImageWriter->fileName.setValue("g4out.ps"); 122 fSoSelection->addChild(fSoImageWriter); 114 fSoSelection->addChild(fSoImageWriter); 123 115 124 // Sensors : 116 // Sensors : 125 // To detect that the viewer had changed the 117 // To detect that the viewer had changed the camera type : 126 fGroupCameraSensor = new SoNodeSensor(GroupC 118 fGroupCameraSensor = new SoNodeSensor(GroupCameraSensorCB,this); 127 fGroupCameraSensor->setPriority(0);//Needed 119 fGroupCameraSensor->setPriority(0);//Needed in order to do getTriggerNode() 128 fGroupCameraSensor->attach(group); 120 fGroupCameraSensor->attach(group); 129 // FWJ Upgraded the group sensor so the came << 121 130 // fCameraSensor = new SoNodeSensor(CameraS << 122 fCameraSensor = new SoNodeSensor(CameraSensorCB,this); 131 // fCameraSensor->setPriority(0);//Needed i << 123 fCameraSensor->setPriority(0);//Needed in order to do getTriggerNode() 132 // fCameraSensor->attach(camera); << 133 } 124 } 134 125 135 G4OpenInventorViewer::~G4OpenInventorViewer () 126 G4OpenInventorViewer::~G4OpenInventorViewer () { 136 // fCameraSensor->detach(); << 127 fCameraSensor->detach(); 137 // delete fCameraSensor; << 128 delete fCameraSensor; 138 fGroupCameraSensor->detach(); 129 fGroupCameraSensor->detach(); 139 delete fGroupCameraSensor; 130 delete fGroupCameraSensor; 140 fSoSelection->unref(); 131 fSoSelection->unref(); 141 } 132 } 142 133 143 void G4OpenInventorViewer::KernelVisitDecision 134 void G4OpenInventorViewer::KernelVisitDecision () { 144 135 145 // If there's a significant difference with 136 // If there's a significant difference with the last view parameters 146 // of either the scene handler or this viewe 137 // of either the scene handler or this viewer, trigger a rebuild. 147 138 148 if ( 139 if ( 149 //??fG4OpenInventorSceneHandler.fPODLLis 140 //??fG4OpenInventorSceneHandler.fPODLList.size() == 0 || 150 // We need a test for empty scene graph, 141 // We need a test for empty scene graph, such as 151 // staticRoot.size() or something??????? 142 // staticRoot.size() or something?????????? See temporary fix 152 // in contructor. (John Allison Aug 200 143 // in contructor. (John Allison Aug 2001) 153 CompareForKernelVisit(fLastVP)) { 144 CompareForKernelVisit(fLastVP)) { 154 NeedKernelVisit (); 145 NeedKernelVisit (); 155 } 146 } >> 147 fLastVP = fVP; 156 } 148 } 157 149 158 G4bool G4OpenInventorViewer::CompareForKernelV 150 G4bool G4OpenInventorViewer::CompareForKernelVisit(G4ViewParameters& vp) { 159 151 160 if ( 152 if ( 161 (vp.GetDrawingStyle () != fVP.GetDraw 153 (vp.GetDrawingStyle () != fVP.GetDrawingStyle ()) || 162 (vp.GetNumberOfCloudPoints() != fVP.Get << 154 (vp.GetRepStyle () != fVP.GetRepStyle ()) || 163 (vp.IsAuxEdgeVisible () != fVP.IsAuxEd << 164 (vp.IsCulling () != fVP.IsCulli 155 (vp.IsCulling () != fVP.IsCulling ()) || 165 (vp.IsCullingInvisible () != fVP.IsCulli 156 (vp.IsCullingInvisible () != fVP.IsCullingInvisible ()) || 166 (vp.IsDensityCulling () != fVP.IsDensi 157 (vp.IsDensityCulling () != fVP.IsDensityCulling ()) || 167 (vp.IsCullingCovered () != fVP.IsCulli 158 (vp.IsCullingCovered () != fVP.IsCullingCovered ()) || 168 (vp.GetCBDAlgorithmNumber() != << 169 fVP.GetCBDAlgorithmNumber()) << 170 (vp.IsSection () != fVP.IsSecti 159 (vp.IsSection () != fVP.IsSection ()) || >> 160 // No need to visit kernel if section plane changes. 171 (vp.IsCutaway () != fVP.IsCutaw 161 (vp.IsCutaway () != fVP.IsCutaway ()) || 172 // This assumes use of generic clipping << 162 (vp.GetCutawayPlanes ().size () != 173 // DCUT, cutaway). If a decision is mad << 163 fVP.GetCutawayPlanes ().size ()) || 174 // this will need changing. See G4OpenG << 164 // No need to visit kernel if cutaway planes change. 175 // G4OpenGLStoredViewer.cc::CompareForKe << 176 // G4OpenGLStoredSceneHander::CreateSect << 177 (vp.IsExplode () != fVP.IsExplo 165 (vp.IsExplode () != fVP.IsExplode ()) || 178 (vp.GetNoOfSides () != fVP.GetNoOf << 166 (vp.GetNoOfSides () != fVP.GetNoOfSides ()) 179 (vp.GetGlobalMarkerScale() != fVP.Get << 167 ) { 180 (vp.GetGlobalLineWidthScale() != fVP.Get << 168 return true;; 181 (vp.IsMarkerNotHidden () != fVP.IsMarke << 169 } 182 (vp.GetDefaultVisAttributes()->GetColour << 183 fVP.GetDefaultVisAttributes()->GetColou << 184 (vp.GetDefaultTextVisAttributes()->GetCo << 185 fVP.GetDefaultTextVisAttributes()->GetC << 186 (vp.GetBackgroundColour ()!= fVP.GetBack << 187 (vp.IsPicking () != fVP.IsPicki << 188 // Scaling for Open Inventor is done by << 189 // needs a kernel visit. (In this respe << 190 // OpenGL drivers, where it's done in Se << 191 (vp.GetScaleFactor () != fVP.GetScal << 192 (vp.GetVisAttributesModifiers() != << 193 fVP.GetVisAttributesModifiers()) << 194 (vp.IsSpecialMeshRendering() != << 195 fVP.IsSpecialMeshRendering()) << 196 (vp.GetSpecialMeshRenderingOption() != << 197 fVP.GetSpecialMeshRenderingOption()) << 198 ) << 199 return true; << 200 << 201 if (vp.IsDensityCulling () && 170 if (vp.IsDensityCulling () && 202 (vp.GetVisibleDensity () != fVP.GetVisib 171 (vp.GetVisibleDensity () != fVP.GetVisibleDensity ())) 203 return true; 172 return true; 204 173 205 if (vp.GetCBDAlgorithmNumber() > 0) { << 206 if (vp.GetCBDParameters().size() != fVP.Ge << 207 else if (vp.GetCBDParameters() != fVP.GetC << 208 } << 209 << 210 if (vp.IsSection () && << 211 (vp.GetSectionPlane () != fVP.GetSection << 212 return true; << 213 << 214 if (vp.IsCutaway ()) { << 215 if (vp.GetCutawayMode() != fVP.GetCutawayM << 216 if (vp.GetCutawayPlanes ().size () != << 217 fVP.GetCutawayPlanes ().size ()) return true << 218 for (size_t i = 0; i < vp.GetCutawayPlanes << 219 if (vp.GetCutawayPlanes()[i] != fVP.GetC << 220 return true; << 221 } << 222 << 223 if (vp.IsExplode () && 174 if (vp.IsExplode () && 224 (vp.GetExplodeFactor () != fVP.GetExplod 175 (vp.GetExplodeFactor () != fVP.GetExplodeFactor ())) 225 return true; 176 return true; 226 177 227 if (vp.IsSpecialMeshRendering() && << 228 (vp.GetSpecialMeshVolumes() != fVP.GetSp << 229 return true; << 230 << 231 return false; 178 return false; 232 } 179 } 233 180 234 void G4OpenInventorViewer::ClearView () { 181 void G4OpenInventorViewer::ClearView () { 235 } 182 } 236 183 237 void G4OpenInventorViewer::SetView () { 184 void G4OpenInventorViewer::SetView () { 238 185 239 // Get G4 camera infos : 186 // Get G4 camera infos : 240 const G4Point3D target 187 const G4Point3D target 241 = fSceneHandler.GetScene()->GetStandardTar 188 = fSceneHandler.GetScene()->GetStandardTargetPoint() 242 + fVP.GetCurrentTargetPoint (); 189 + fVP.GetCurrentTargetPoint (); 243 G4double radius = fSceneHandler.GetScene()-> 190 G4double radius = fSceneHandler.GetScene()->GetExtent().GetExtentRadius(); 244 if(radius<=0.) radius = 1.; 191 if(radius<=0.) radius = 1.; 245 const G4double cameraDistance = fVP.GetCamer 192 const G4double cameraDistance = fVP.GetCameraDistance (radius); 246 const G4Vector3D& direction = fVP.GetViewpoi 193 const G4Vector3D& direction = fVP.GetViewpointDirection().unit(); 247 const G4Point3D cameraPosition = target + ca 194 const G4Point3D cameraPosition = target + cameraDistance * direction; 248 //const G4double pnear = fVP.GetNearDistance 195 //const G4double pnear = fVP.GetNearDistance (cameraDistance, radius); 249 //const G4double pfar = fVP.GetFarDistance 196 //const G4double pfar = fVP.GetFarDistance (cameraDistance, pnear, radius); 250 const G4Normal3D& up = fVP.GetUpVector (); 197 const G4Normal3D& up = fVP.GetUpVector (); 251 198 252 /* 199 /* 253 printf("debug : target : %g %g %g\n",target. 200 printf("debug : target : %g %g %g\n",target.x(), 254 target. 201 target.y(), 255 target. 202 target.z()); 256 printf("debug : dir : %g %g %g\n",direction. 203 printf("debug : dir : %g %g %g\n",direction.x(), 257 direction. 204 direction.y(), 258 direction. 205 direction.z()); 259 printf("debug : pos : %g %g %g\n",cameraPosi 206 printf("debug : pos : %g %g %g\n",cameraPosition.x(), 260 cameraPosi 207 cameraPosition.y(), 261 cameraPosi 208 cameraPosition.z()); 262 //printf("debug : near %g far %g\n",pnear,pf 209 //printf("debug : near %g far %g\n",pnear,pfar); 263 */ 210 */ 264 211 265 SoCamera* camera = GetCamera(); 212 SoCamera* camera = GetCamera(); 266 if(!camera) return; 213 if(!camera) return; 267 214 268 // viewer camera setup : 215 // viewer camera setup : 269 camera->position.setValue((float)cameraPosit 216 camera->position.setValue((float)cameraPosition.x(), 270 (float)cameraPo 217 (float)cameraPosition.y(), 271 (float)cameraPo 218 (float)cameraPosition.z()); 272 219 273 SbVec3f sbTarget((float)target.x(), 220 SbVec3f sbTarget((float)target.x(), 274 (float)target.y(), 221 (float)target.y(), 275 (float)target.z()); 222 (float)target.z()); 276 SbVec3f sbUp((float)up.x(), 223 SbVec3f sbUp((float)up.x(), 277 (float)up.y(), 224 (float)up.y(), 278 (float)up.z()); 225 (float)up.z()); 279 sbUp.normalize(); 226 sbUp.normalize(); 280 // Need Coin's camera->pointAt(sbTarget,sbUp 227 // Need Coin's camera->pointAt(sbTarget,sbUp); not in the SGI API 281 // Stole Coin's code... 228 // Stole Coin's code... 282 pointAt(camera,sbTarget,sbUp); 229 pointAt(camera,sbTarget,sbUp); 283 230 284 //camera->height.setValue(10); 231 //camera->height.setValue(10); 285 //camera->nearDistance.setValue((float)pnear 232 //camera->nearDistance.setValue((float)pnear); 286 //camera->farDistance.setValue((float)pfar); 233 //camera->farDistance.setValue((float)pfar); 287 //camera->focalDistance.setValue((float)came 234 //camera->focalDistance.setValue((float)cameraDistance); 288 235 289 if(camera->isOfType(SoOrthographicCamera::ge 236 if(camera->isOfType(SoOrthographicCamera::getClassTypeId())) { 290 if (fVP.GetFieldHalfAngle() == 0.) { 237 if (fVP.GetFieldHalfAngle() == 0.) { 291 //FIXME : ((SoOrthographicCamera*)camera 238 //FIXME : ((SoOrthographicCamera*)camera)->height.setValue(); 292 //FIXME : (Don't think we have to do tha 239 //FIXME : (Don't think we have to do that.) 293 } else { 240 } else { 294 //FIXME : Have to set a perspective came 241 //FIXME : Have to set a perspective camera ! 295 //FIXME : viewer->setCameraType(SoPerspe 242 //FIXME : viewer->setCameraType(SoPerspectiveCamera::getClassTypeId()) 296 //FIXME : ((SoPerspectiveCamera*)camera) 243 //FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue 297 //FIXME : (2.*fVP.GetFieldHalfAngle()) 244 //FIXME : (2.*fVP.GetFieldHalfAngle()); 298 } 245 } 299 } else if(camera->isOfType(SoPerspectiveCame 246 } else if(camera->isOfType(SoPerspectiveCamera::getClassTypeId())) { 300 if (fVP.GetFieldHalfAngle() == 0.) { 247 if (fVP.GetFieldHalfAngle() == 0.) { 301 //FIXME : Have to set an orthographic ca 248 //FIXME : Have to set an orthographic camera ! 302 //FIXME : viewer->setCameraType(SoOrthog 249 //FIXME : viewer->setCameraType(SoOrthographicCamera::getClassTypeId()) 303 } else { 250 } else { 304 //FIXME : ((SoPerspectiveCamera*)camera) 251 //FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue 305 //FIXME : (2.*fVP.GetFieldHalfAngle()) 252 //FIXME : (2.*fVP.GetFieldHalfAngle()); 306 } 253 } 307 } 254 } 308 } 255 } 309 256 310 //COIN_FUNCTION_EXTENSION 257 //COIN_FUNCTION_EXTENSION 311 void 258 void 312 G4OpenInventorViewer::pointAt(SoCamera* camera 259 G4OpenInventorViewer::pointAt(SoCamera* camera,const SbVec3f & targetpoint, const SbVec3f & upvector) 313 { 260 { 314 SbVec3f dir = targetpoint - camera->position 261 SbVec3f dir = targetpoint - camera->position.getValue(); 315 if (dir.normalize() == 0.0f) return; 262 if (dir.normalize() == 0.0f) return; 316 lookAt(camera,dir, upvector); 263 lookAt(camera,dir, upvector); 317 } 264 } 318 265 319 //COIN_FUNCTION 266 //COIN_FUNCTION 320 // Private method that calculates a new orient 267 // Private method that calculates a new orientation based on camera 321 // direction and camera up vector. Vectors mus 268 // direction and camera up vector. Vectors must be unit length. 322 void 269 void 323 G4OpenInventorViewer::lookAt(SoCamera* camera, 270 G4OpenInventorViewer::lookAt(SoCamera* camera,const SbVec3f & dir, const SbVec3f & up) 324 { 271 { 325 SbVec3f z = -dir; 272 SbVec3f z = -dir; 326 SbVec3f y = up; 273 SbVec3f y = up; 327 SbVec3f x = y.cross(z); 274 SbVec3f x = y.cross(z); 328 275 329 // recompute y to create a valid coordinate 276 // recompute y to create a valid coordinate system 330 y = z.cross(x); 277 y = z.cross(x); 331 278 332 // normalize x and y to create an orthonorma 279 // normalize x and y to create an orthonormal coord system 333 y.normalize(); 280 y.normalize(); 334 x.normalize(); 281 x.normalize(); 335 282 336 // create a rotation matrix 283 // create a rotation matrix 337 SbMatrix rot = SbMatrix::identity(); 284 SbMatrix rot = SbMatrix::identity(); 338 rot[0][0] = x[0]; 285 rot[0][0] = x[0]; 339 rot[0][1] = x[1]; 286 rot[0][1] = x[1]; 340 rot[0][2] = x[2]; 287 rot[0][2] = x[2]; 341 288 342 rot[1][0] = y[0]; 289 rot[1][0] = y[0]; 343 rot[1][1] = y[1]; 290 rot[1][1] = y[1]; 344 rot[1][2] = y[2]; 291 rot[1][2] = y[2]; 345 292 346 rot[2][0] = z[0]; 293 rot[2][0] = z[0]; 347 rot[2][1] = z[1]; 294 rot[2][1] = z[1]; 348 rot[2][2] = z[2]; 295 rot[2][2] = z[2]; 349 296 350 camera->orientation.setValue(SbRotation(rot) 297 camera->orientation.setValue(SbRotation(rot)); 351 } 298 } 352 299 353 void 300 void 354 G4OpenInventorViewer::lookedAt(SoCamera* camer 301 G4OpenInventorViewer::lookedAt(SoCamera* camera,SbVec3f & dir, SbVec3f & up) 355 { 302 { 356 SbRotation rot = camera->orientation.getValu 303 SbRotation rot = camera->orientation.getValue(); 357 SbMatrix mrot; rot.getValue(mrot); 304 SbMatrix mrot; rot.getValue(mrot); 358 305 359 SbVec3f x, y, z; 306 SbVec3f x, y, z; 360 307 361 // create a rotation matrix 308 // create a rotation matrix 362 x[0] = mrot[0][0]; 309 x[0] = mrot[0][0]; 363 x[1] = mrot[0][1]; 310 x[1] = mrot[0][1]; 364 x[2] = mrot[0][2]; 311 x[2] = mrot[0][2]; 365 312 366 y[0] = mrot[1][0]; 313 y[0] = mrot[1][0]; 367 y[1] = mrot[1][1]; 314 y[1] = mrot[1][1]; 368 y[2] = mrot[1][2]; 315 y[2] = mrot[1][2]; 369 316 370 z[0] = mrot[2][0]; 317 z[0] = mrot[2][0]; 371 z[1] = mrot[2][1]; 318 z[1] = mrot[2][1]; 372 z[2] = mrot[2][2]; 319 z[2] = mrot[2][2]; 373 320 374 dir = -z; 321 dir = -z; 375 dir.normalize(); 322 dir.normalize(); 376 up = SbVec3f(0.f,1.f,0.f); // Choose y-axis 323 up = SbVec3f(0.f,1.f,0.f); // Choose y-axis if possible. 377 if (std::abs(up.dot(z)) > 1.e-6) { 324 if (std::abs(up.dot(z)) > 1.e-6) { 378 up = y; 325 up = y; 379 up.normalize(); 326 up.normalize(); 380 } 327 } 381 } 328 } 382 329 383 void G4OpenInventorViewer::DrawView () { 330 void G4OpenInventorViewer::DrawView () { 384 //G4cout << "debug Iv::DrawViewer " <<G4endl 331 //G4cout << "debug Iv::DrawViewer " <<G4endl; 385 if (!fNeedKernelVisit) KernelVisitDecision() 332 if (!fNeedKernelVisit) KernelVisitDecision(); 386 fLastVP= fVP; << 387 ProcessView(); 333 ProcessView(); 388 FinishView(); 334 FinishView(); 389 } 335 } 390 336 391 void G4OpenInventorViewer::ShowView () { 337 void G4OpenInventorViewer::ShowView () { 392 fInteractorManager -> SecondaryLoop (); 338 fInteractorManager -> SecondaryLoop (); 393 } 339 } 394 340 395 // FWJ This sensor now performs the fVP update << 341 void G4OpenInventorViewer::GroupCameraSensorCB(void* aThis,SoSensor* aSensor){ 396 void G4OpenInventorViewer::GroupCameraSensorCB << 397 { << 398 G4OpenInventorViewer* This = (G4OpenInventor 342 G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis; 399 343 400 SoNode* node = ((SoNodeSensor*)aSensor)->get 344 SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode(); 401 // printf("debug : GroupCameraSensorCB %s\n << 345 //printf("debug : GroupCameraSensorCB %s\n", 402 // node->getTypeId().getName().getSt << 346 //node->getTypeId().getName().getString()); 403 347 404 if(node->isOfType(SoCamera::getClassTypeId() 348 if(node->isOfType(SoCamera::getClassTypeId())) { 405 SoCamera* camera = (SoCamera*)node; << 406 << 407 // FWJ DEBUG << 408 // G4cout << " UPDATING fVP FROM CAME << 409 SbVec3f direction, up; << 410 lookedAt(camera, direction, up); << 411 This->fVP.SetViewpointDirection << 412 (G4Vector3D(-direction[0], -direction[1] << 413 This->fVP.SetUpVector(G4Vector3D(up[0], up << 414 << 415 SbVec3f pos = camera->position.getValue(); << 416 SbVec3f target = pos + direction * camera- << 417 << 418 This->fVP.SetCurrentTargetPoint(G4Point3D( << 419 << 420 // FWJ camera sensor no longer needed << 421 // Viewer had changed the camera type, 349 // Viewer had changed the camera type, 422 // attach the fCameraSensor to the new cam 350 // attach the fCameraSensor to the new camera. 423 // FWJ DEBUG << 351 SoCamera* camera = (SoCamera*)node; 424 // G4cout << " SWITCHING TO CAMERA " << 352 This->fCameraSensor->detach(); 425 // This->fCameraSensor->detach(); << 353 This->fCameraSensor->attach(camera); 426 // This->fCameraSensor->attach(camera); << 427 } 354 } 428 355 429 } 356 } 430 357 431 /* FWJ This sensor is no longer needed << 432 void G4OpenInventorViewer::CameraSensorCB(void 358 void G4OpenInventorViewer::CameraSensorCB(void* aThis,SoSensor* aSensor) { 433 G4OpenInventorViewer* This = (G4OpenInventor 359 G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis; 434 360 435 // printf("debug : CameraSensorCB\n"); << 361 //printf("debug : CameraSensorCB\n"); 436 362 437 SoNode* node = ((SoNodeSensor*)aSensor)->get 363 SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode(); 438 // printf("debug : CameraSensorCB %s\n", << 439 // node->getTypeId().getName().getStri << 440 364 441 if(node->isOfType(SoCamera::getClassTypeId() 365 if(node->isOfType(SoCamera::getClassTypeId())) { 442 SoCamera* camera = (SoCamera*)node; 366 SoCamera* camera = (SoCamera*)node; 443 367 444 SbVec3f direction, up; 368 SbVec3f direction, up; 445 lookedAt(camera,direction, up); 369 lookedAt(camera,direction, up); 446 This->fVP.SetViewpointDirection 370 This->fVP.SetViewpointDirection 447 (G4Vector3D(-direction[0],-direction[1], 371 (G4Vector3D(-direction[0],-direction[1],-direction[2])); 448 This->fVP.SetUpVector(G4Vector3D(up[0],up[ 372 This->fVP.SetUpVector(G4Vector3D(up[0],up[1],up[2])); 449 373 450 SbVec3f pos = camera->position.getValue(); 374 SbVec3f pos = camera->position.getValue(); 451 SbVec3f target = pos + direction * camera- 375 SbVec3f target = pos + direction * camera->focalDistance.getValue(); 452 376 453 This->fVP.SetCurrentTargetPoint(G4Point3D( 377 This->fVP.SetCurrentTargetPoint(G4Point3D(target[0],target[1],target[2])); 454 } 378 } 455 } 379 } 456 */ << 457 380 458 void G4OpenInventorViewer::SelectionCB( 381 void G4OpenInventorViewer::SelectionCB( 459 void* aThis 382 void* aThis 460 ,SoPath* aPath 383 ,SoPath* aPath 461 ) 384 ) 462 { 385 { 463 G4OpenInventorViewer* This = (G4OpenInventor 386 G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis; 464 SoNode* node = ((SoFullPath*)aPath)->getTail 387 SoNode* node = ((SoFullPath*)aPath)->getTail(); 465 G4AttHolder* attHolder = dynamic_cast<G4AttH << 388 G4String name((char*)node->getName().getString()); 466 if(attHolder && attHolder->GetAttDefs().size << 389 G4String cls((char*)node->getTypeId().getName().getString()); 467 for (size_t i = 0; i < attHolder->GetAttDe << 390 G4cout << "SoNode : " << node 468 G4cout << G4AttCheck(attHolder->GetAttVa << 391 << " SoType : " << cls 469 attHolder->GetAttDefs()[i]); << 392 << " name : " << name 470 } << 393 << G4endl; 471 } else { << 394 /*FIXME : to explore 472 G4String name((char*)node->getName().getSt << 473 G4String cls((char*)node->getTypeId().getN << 474 G4cout << "SoNode : " << node << 475 << " SoType : " << cls << 476 << " name : " << name << 477 << G4endl; << 478 G4cout << "No attributes attached." << G4e << 479 } << 480 /*FIXME : to explore (need different button << 481 if(node->isOfType(Geant4_SoPolyhedron::getCl 395 if(node->isOfType(Geant4_SoPolyhedron::getClassTypeId())) { 482 Geant4_SoPolyhedron* polyhedron = (Geant4_ 396 Geant4_SoPolyhedron* polyhedron = (Geant4_SoPolyhedron*)node; 483 if(polyhedron->solid.getValue()==FALSE) 397 if(polyhedron->solid.getValue()==FALSE) 484 polyhedron->solid.setValue(TRUE); 398 polyhedron->solid.setValue(TRUE); 485 else 399 else 486 polyhedron->solid.setValue(FALSE); 400 polyhedron->solid.setValue(FALSE); 487 }*/ 401 }*/ 488 This->fSoSelection->deselectAll(); 402 This->fSoSelection->deselectAll(); 489 } 403 } 490 /* 404 /* 491 void G4OpenInventorViewer::DeselectionCB( 405 void G4OpenInventorViewer::DeselectionCB( 492 void* aThis 406 void* aThis 493 ,SoPath* aPath 407 ,SoPath* aPath 494 ) 408 ) 495 { 409 { 496 //G4OpenInventorViewer* This = (G4OpenInvent 410 //G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis; 497 G4String name((char*)aPath->getTail()->getTy 411 G4String name((char*)aPath->getTail()->getTypeId().getName().getString()); 498 G4cout << "Deselect : " << name << G4endl; 412 G4cout << "Deselect : " << name << G4endl; 499 } 413 } 500 */ 414 */ 501 415 502 void G4OpenInventorViewer::DrawDetector() { 416 void G4OpenInventorViewer::DrawDetector() { 503 /* Replace this... - JA 417 /* Replace this... - JA 504 // DrawView does a ClearStore. Do not clear 418 // DrawView does a ClearStore. Do not clear the transient store : 505 SoSeparator* tmp = fG4OpenInventorSceneHandl 419 SoSeparator* tmp = fG4OpenInventorSceneHandler.fTransientRoot; 506 fG4OpenInventorSceneHandler.fTransientRoot = 420 fG4OpenInventorSceneHandler.fTransientRoot = new SoSeparator; 507 if (!fNeedKernelVisit) KernelVisitDecision() 421 if (!fNeedKernelVisit) KernelVisitDecision(); 508 ProcessView(); 422 ProcessView(); 509 fG4OpenInventorSceneHandler.fTransientRoot-> 423 fG4OpenInventorSceneHandler.fTransientRoot->unref(); 510 fG4OpenInventorSceneHandler.fTransientRoot = 424 fG4OpenInventorSceneHandler.fTransientRoot = tmp; 511 */ 425 */ 512 // ...by this... - JA 426 // ...by this... - JA 513 DrawView(); 427 DrawView(); 514 } 428 } 515 429 516 ////////////////////////////////////////////// 430 ////////////////////////////////////////////////////////////////////////////// 517 /// Menu items callbacks ///////////////////// 431 /// Menu items callbacks ///////////////////////////////////////////////////// 518 ////////////////////////////////////////////// 432 ////////////////////////////////////////////////////////////////////////////// 519 433 520 void G4OpenInventorViewer::Escape(){ 434 void G4OpenInventorViewer::Escape(){ 521 G4cout << "Escape..." <<G4endl; 435 G4cout << "Escape..." <<G4endl; 522 fInteractorManager->RequireExitSecondaryLoop 436 fInteractorManager->RequireExitSecondaryLoop (OIV_EXIT_CODE); 523 } 437 } 524 438 525 void G4OpenInventorViewer::WritePostScript(con 439 void G4OpenInventorViewer::WritePostScript(const G4String& aFile) { 526 if(!fGL2PSAction) return; 440 if(!fGL2PSAction) return; 527 fGL2PSAction->setFileName(aFile.c_str()); 441 fGL2PSAction->setFileName(aFile.c_str()); 528 fGL2PSAction->setExportImageFormat_EPS(); << 529 fGL2PSAction->setTitleAndProducer("Geant4 ou << 530 G4cout << "Produce " << aFile << "..." << G4 << 531 if (fGL2PSAction->enableFileWriting()) { << 532 ViewerRender(); << 533 fGL2PSAction->disableFileWriting(); << 534 } << 535 } << 536 << 537 void G4OpenInventorViewer::WritePDF(const G4St << 538 if(!fGL2PSAction) return; << 539 fGL2PSAction->setFileName(aFile.c_str()); << 540 fGL2PSAction->setExportImageFormat_PDF(); << 541 fGL2PSAction->setTitleAndProducer("Geant4 ou << 542 G4cout << "Produce " << aFile << "..." << G4 442 G4cout << "Produce " << aFile << "..." << G4endl; 543 if (fGL2PSAction->enableFileWriting()) { << 443 fGL2PSAction->enableFileWriting(); 544 ViewerRender(); << 444 ViewerRender(); 545 fGL2PSAction->disableFileWriting(); << 445 fGL2PSAction->disableFileWriting(); 546 } << 547 } 446 } 548 447 549 void G4OpenInventorViewer::WritePixmapPostScri 448 void G4OpenInventorViewer::WritePixmapPostScript(const G4String& aFile) { 550 fSoImageWriter->fileName.setValue(aFile.c_st 449 fSoImageWriter->fileName.setValue(aFile.c_str()); 551 //imageWriter->format.setValue(SoImageWriter 450 //imageWriter->format.setValue(SoImageWriter::POST_SCRIPT); 552 fSoImageWriter->enable(); 451 fSoImageWriter->enable(); 553 ViewerRender(); 452 ViewerRender(); 554 fSoImageWriter->disable(); 453 fSoImageWriter->disable(); 555 if(fSoImageWriter->getStatus()) { 454 if(fSoImageWriter->getStatus()) { 556 G4cout << G4String(fSoImageWriter->fileNam 455 G4cout << G4String(fSoImageWriter->fileName.getValue().getString()) 557 << " produced." 456 << " produced." 558 << G4endl; 457 << G4endl; 559 } else { 458 } else { 560 G4cout << G4String(fSoImageWriter->fileNam 459 G4cout << G4String(fSoImageWriter->fileName.getValue().getString()) 561 << " not produced." 460 << " not produced." 562 << G4endl; 461 << G4endl; 563 } 462 } 564 } 463 } 565 464 566 void G4OpenInventorViewer::WriteInventor(const 465 void G4OpenInventorViewer::WriteInventor(const G4String& aFile) { 567 G4cout << "Produce " << aFile << "..." << G4 466 G4cout << "Produce " << aFile << "..." << G4endl; 568 467 569 SbBool genAlternateRep = TRUE; 468 SbBool genAlternateRep = TRUE; 570 //SbBool binary = FALSE; 469 //SbBool binary = FALSE; 571 SbBool binary = TRUE; 470 SbBool binary = TRUE; 572 SoAlternateRepAction alternateRepAction; 471 SoAlternateRepAction alternateRepAction; 573 if(genAlternateRep==TRUE) { 472 if(genAlternateRep==TRUE) { 574 alternateRepAction.setGenerate(TRUE); //Cl 473 alternateRepAction.setGenerate(TRUE); //Clear alternate reps. 575 alternateRepAction.apply(fSoSelection); 474 alternateRepAction.apply(fSoSelection); 576 } 475 } 577 476 578 SoWriteAction writeAction; 477 SoWriteAction writeAction; 579 writeAction.getOutput()->openFile(aFile.c_st 478 writeAction.getOutput()->openFile(aFile.c_str()); 580 writeAction.getOutput()->setBinary(binary); 479 writeAction.getOutput()->setBinary(binary); 581 writeAction.apply(fSoSelection); 480 writeAction.apply(fSoSelection); 582 writeAction.getOutput()->closeFile(); 481 writeAction.getOutput()->closeFile(); 583 482 584 if(genAlternateRep==TRUE) { 483 if(genAlternateRep==TRUE) { 585 alternateRepAction.setGenerate(FALSE); //C 484 alternateRepAction.setGenerate(FALSE); //Clear alternate reps. 586 alternateRepAction.apply(fSoSelection); 485 alternateRepAction.apply(fSoSelection); 587 } 486 } 588 487 589 488 590 489 591 } 490 } 592 491 593 struct Counter { 492 struct Counter { 594 int fTriangles; 493 int fTriangles; 595 int fLineSegments; 494 int fLineSegments; 596 int fPoints; 495 int fPoints; 597 }; 496 }; 598 497 599 static void CountTrianglesCB( 498 static void CountTrianglesCB( 600 void* userData 499 void* userData 601 ,SoCallbackAction* 500 ,SoCallbackAction* 602 ,const SoPrimitiveVertex* 501 ,const SoPrimitiveVertex* 603 ,const SoPrimitiveVertex*, 502 ,const SoPrimitiveVertex*, 604 const SoPrimitiveVertex*) 503 const SoPrimitiveVertex*) 605 { 504 { 606 Counter* counter = (Counter*)userData; 505 Counter* counter = (Counter*)userData; 607 counter->fTriangles++; 506 counter->fTriangles++; 608 } 507 } 609 508 610 static void CountLineSegmentsCB( 509 static void CountLineSegmentsCB( 611 void* userData 510 void* userData 612 ,SoCallbackAction* 511 ,SoCallbackAction* 613 ,const SoPrimitiveVertex* 512 ,const SoPrimitiveVertex* 614 ,const SoPrimitiveVertex*) 513 ,const SoPrimitiveVertex*) 615 { 514 { 616 Counter* counter = (Counter*)userData; 515 Counter* counter = (Counter*)userData; 617 counter->fLineSegments++; 516 counter->fLineSegments++; 618 } 517 } 619 518 620 static void CountPointsCB( 519 static void CountPointsCB( 621 void* userData 520 void* userData 622 ,SoCallbackAction* 521 ,SoCallbackAction* 623 ,const SoPrimitiveVertex*) 522 ,const SoPrimitiveVertex*) 624 { 523 { 625 Counter* counter = (Counter*)userData; 524 Counter* counter = (Counter*)userData; 626 counter->fPoints++; 525 counter->fPoints++; 627 } 526 } 628 527 629 void G4OpenInventorViewer::SceneGraphStatistic 528 void G4OpenInventorViewer::SceneGraphStatistics() { 630 Counter counter; 529 Counter counter; 631 counter.fTriangles = 0; 530 counter.fTriangles = 0; 632 counter.fLineSegments = 0; 531 counter.fLineSegments = 0; 633 counter.fPoints = 0; 532 counter.fPoints = 0; 634 533 635 SoCallbackAction callbackAction; 534 SoCallbackAction callbackAction; 636 callbackAction.addTriangleCallback 535 callbackAction.addTriangleCallback 637 (SoShape::getClassTypeId(),CountTrianglesC 536 (SoShape::getClassTypeId(),CountTrianglesCB,(void*)&counter); 638 callbackAction.addLineSegmentCallback 537 callbackAction.addLineSegmentCallback 639 (SoShape::getClassTypeId(),CountLineSegmen 538 (SoShape::getClassTypeId(),CountLineSegmentsCB,(void*)&counter); 640 callbackAction.addPointCallback 539 callbackAction.addPointCallback 641 (SoShape::getClassTypeId(),CountPointsCB,( 540 (SoShape::getClassTypeId(),CountPointsCB,(void*)&counter); 642 callbackAction.apply(fSoSelection); 541 callbackAction.apply(fSoSelection); 643 542 644 SoCounterAction counterAction; 543 SoCounterAction counterAction; 645 counterAction.apply(fSoSelection); 544 counterAction.apply(fSoSelection); 646 int nodes = counterAction.getCount(); 545 int nodes = counterAction.getCount(); 647 546 648 counterAction.setLookFor(SoCounterAction::TY 547 counterAction.setLookFor(SoCounterAction::TYPE); 649 counterAction.setType(SoShape::getClassTypeI 548 counterAction.setType(SoShape::getClassTypeId()); 650 counterAction.apply(fSoSelection); 549 counterAction.apply(fSoSelection); 651 int shapes = counterAction.getCount(); 550 int shapes = counterAction.getCount(); 652 551 653 G4cout << "Number of triangles : " << counte 552 G4cout << "Number of triangles : " << counter.fTriangles << G4endl; 654 G4cout << "Number of line segments : " << co 553 G4cout << "Number of line segments : " << counter.fLineSegments << G4endl; 655 G4cout << "Number of points : " << counter.f 554 G4cout << "Number of points : " << counter.fPoints << G4endl; 656 G4cout << "Number of nodes : " << nodes << G 555 G4cout << "Number of nodes : " << nodes << G4endl; 657 G4cout << "Number of shapes : " << shapes << 556 G4cout << "Number of shapes : " << shapes << G4endl; 658 } 557 } 659 558 660 void G4OpenInventorViewer::EraseDetector() { 559 void G4OpenInventorViewer::EraseDetector() { 661 fG4OpenInventorSceneHandler.fDetectorRoot->r 560 fG4OpenInventorSceneHandler.fDetectorRoot->removeAllChildren(); 662 } 561 } 663 void G4OpenInventorViewer::EraseEvent() { 562 void G4OpenInventorViewer::EraseEvent() { 664 fG4OpenInventorSceneHandler.fTransientRoot-> 563 fG4OpenInventorSceneHandler.fTransientRoot->removeAllChildren(); 665 } 564 } 666 565 667 void G4OpenInventorViewer::SetPreviewAndFull() 566 void G4OpenInventorViewer::SetPreviewAndFull() { 668 fG4OpenInventorSceneHandler.fPreviewAndFull 567 fG4OpenInventorSceneHandler.fPreviewAndFull = true; 669 568 670 NeedKernelVisit(); 569 NeedKernelVisit(); 671 DrawDetector(); 570 DrawDetector(); 672 } 571 } 673 572 674 void G4OpenInventorViewer::SetPreview() { 573 void G4OpenInventorViewer::SetPreview() { 675 fG4OpenInventorSceneHandler.fPreviewAndFull 574 fG4OpenInventorSceneHandler.fPreviewAndFull = false; 676 575 677 NeedKernelVisit(); 576 NeedKernelVisit(); 678 DrawDetector(); 577 DrawDetector(); 679 } 578 } 680 579 681 // When ViewParameter <-> SoCamera mapping rea 580 // When ViewParameter <-> SoCamera mapping ready 682 // uncomment the below 581 // uncomment the below 683 //#define USE_SET_VIEW 582 //#define USE_SET_VIEW 684 583 685 void G4OpenInventorViewer::SetSolid() { 584 void G4OpenInventorViewer::SetSolid() { 686 G4ViewParameters vp = GetViewParameters(); 585 G4ViewParameters vp = GetViewParameters(); 687 G4ViewParameters::DrawingStyle existingStyle 586 G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle(); 688 //From G4VisCommandsViewerSet : /vis/viewer/ 587 //From G4VisCommandsViewerSet : /vis/viewer/set/style solid. 689 switch (existingStyle) { 588 switch (existingStyle) { 690 case G4ViewParameters::wireframe: 589 case G4ViewParameters::wireframe: 691 vp.SetDrawingStyle(G4ViewParameters::hsr); 590 vp.SetDrawingStyle(G4ViewParameters::hsr); 692 break; 591 break; 693 case G4ViewParameters::hlr: 592 case G4ViewParameters::hlr: 694 vp.SetDrawingStyle(G4ViewParameters::hlhsr 593 vp.SetDrawingStyle(G4ViewParameters::hlhsr); 695 break; 594 break; 696 case G4ViewParameters::hsr: 595 case G4ViewParameters::hsr: 697 break; 596 break; 698 case G4ViewParameters::hlhsr: 597 case G4ViewParameters::hlhsr: 699 break; 598 break; 700 case G4ViewParameters::cloud: << 701 vp.SetDrawingStyle(G4ViewParameters::hsr); << 702 break; << 703 } 599 } 704 SetViewParameters(vp); 600 SetViewParameters(vp); 705 DrawDetector(); 601 DrawDetector(); 706 } 602 } 707 void G4OpenInventorViewer::SetWireFrame() { 603 void G4OpenInventorViewer::SetWireFrame() { 708 G4ViewParameters vp = GetViewParameters(); 604 G4ViewParameters vp = GetViewParameters(); 709 G4ViewParameters::DrawingStyle existingStyle 605 G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle(); 710 switch (existingStyle) { 606 switch (existingStyle) { 711 case G4ViewParameters::wireframe: 607 case G4ViewParameters::wireframe: 712 break; 608 break; 713 case G4ViewParameters::hlr: 609 case G4ViewParameters::hlr: 714 break; 610 break; 715 case G4ViewParameters::hsr: 611 case G4ViewParameters::hsr: 716 vp.SetDrawingStyle(G4ViewParameters::wiref 612 vp.SetDrawingStyle(G4ViewParameters::wireframe); 717 break; 613 break; 718 case G4ViewParameters::hlhsr: 614 case G4ViewParameters::hlhsr: 719 vp.SetDrawingStyle(G4ViewParameters::hlr); 615 vp.SetDrawingStyle(G4ViewParameters::hlr); 720 break; 616 break; 721 case G4ViewParameters::cloud: << 722 vp.SetDrawingStyle(G4ViewParameters::wiref << 723 break; << 724 } 617 } 725 SetViewParameters(vp); 618 SetViewParameters(vp); 726 DrawDetector(); 619 DrawDetector(); 727 } 620 } 728 621 729 622 730 void G4OpenInventorViewer::SetReducedWireFrame 623 void G4OpenInventorViewer::SetReducedWireFrame(bool aValue) { 731 G4ViewParameters vp = GetViewParameters(); 624 G4ViewParameters vp = GetViewParameters(); 732 625 733 // Set the wire frame kind : 626 // Set the wire frame kind : 734 vp.SetAuxEdgeVisible(!aValue); 627 vp.SetAuxEdgeVisible(!aValue); 735 628 736 // Set wire frame : 629 // Set wire frame : 737 G4ViewParameters::DrawingStyle existingStyle 630 G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle(); 738 switch (existingStyle) { 631 switch (existingStyle) { 739 case G4ViewParameters::wireframe: 632 case G4ViewParameters::wireframe: 740 break; 633 break; 741 case G4ViewParameters::hlr: 634 case G4ViewParameters::hlr: 742 break; 635 break; 743 case G4ViewParameters::hsr: 636 case G4ViewParameters::hsr: 744 vp.SetDrawingStyle(G4ViewParameters::wiref 637 vp.SetDrawingStyle(G4ViewParameters::wireframe); 745 break; 638 break; 746 case G4ViewParameters::hlhsr: 639 case G4ViewParameters::hlhsr: 747 vp.SetDrawingStyle(G4ViewParameters::hlr); 640 vp.SetDrawingStyle(G4ViewParameters::hlr); 748 break; 641 break; 749 case G4ViewParameters::cloud: << 750 vp.SetDrawingStyle(G4ViewParameters::wiref << 751 break; << 752 } 642 } 753 SetViewParameters(vp); 643 SetViewParameters(vp); 754 NeedKernelVisit(); // Just in case it was al 644 NeedKernelVisit(); // Just in case it was alread in wire framw. 755 DrawDetector(); 645 DrawDetector(); 756 } 646 } 757 647 758 void G4OpenInventorViewer::UpdateScene() { 648 void G4OpenInventorViewer::UpdateScene() { 759 /* Replace this... - JA 649 /* Replace this... - JA 760 fG4OpenInventorSceneHandler.ClearStore(); 650 fG4OpenInventorSceneHandler.ClearStore(); 761 ClearView(); 651 ClearView(); 762 if (!fNeedKernelVisit) KernelVisitDecision() 652 if (!fNeedKernelVisit) KernelVisitDecision(); 763 ProcessView(); 653 ProcessView(); 764 ShowView(); 654 ShowView(); 765 */ 655 */ 766 // ...by this - JA 656 // ...by this - JA 767 NeedKernelVisit(); 657 NeedKernelVisit(); 768 DrawView(); 658 DrawView(); 769 } 659 } 770 G4String G4OpenInventorViewer::Help(const G4St 660 G4String G4OpenInventorViewer::Help(const G4String& aTopic) { 771 if(aTopic=="controls") { 661 if(aTopic=="controls") { 772 return G4String("\ 662 return G4String("\ 773 Controls on an Inventor examiner viewer are :\ 663 Controls on an Inventor examiner viewer are :\n\ 774 - in picking mode (cursor is the upper left ar 664 - in picking mode (cursor is the upper left arrow)\n\ 775 Ctrl + pick a volume : see daughters.\n\ 665 Ctrl + pick a volume : see daughters.\n\ 776 Shift + pick a volume : see mother.\n\ 666 Shift + pick a volume : see mother.\n\ 777 - in viewing mode (cursor is the hand)\n\ 667 - in viewing mode (cursor is the hand)\n\ 778 Left-button + pointer move : rotate.\n\ 668 Left-button + pointer move : rotate.\n\ 779 Ctrl+Left-button + pointer move : pan.\n\ 669 Ctrl+Left-button + pointer move : pan.\n\ 780 Ctrl+Shift+Left-button + pointer move : scal 670 Ctrl+Shift+Left-button + pointer move : scale.\n\ 781 Middle-button + pointer move : pan.\n\ 671 Middle-button + pointer move : pan.\n\ 782 Right-button : popup menu.\n"); 672 Right-button : popup menu.\n"); 783 } else { 673 } else { 784 return ""; 674 return ""; 785 } 675 } 786 } 676 } >> 677 >> 678 #endif 787 679