Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // >> 28 #ifdef G4VIS_BUILD_OI_DRIVER >> 29 28 // this : 30 // this : 29 #include "G4OpenInventor.hh" 31 #include "G4OpenInventor.hh" 30 32 31 #include "HEPVis/nodes/SoBox.h" 33 #include "HEPVis/nodes/SoBox.h" 32 #include "HEPVis/nodes/SoTubs.h" 34 #include "HEPVis/nodes/SoTubs.h" 33 #include "HEPVis/nodes/SoCons.h" 35 #include "HEPVis/nodes/SoCons.h" 34 #include "HEPVis/nodes/SoTrd.h" 36 #include "HEPVis/nodes/SoTrd.h" 35 #include "HEPVis/nodes/SoTrap.h" 37 #include "HEPVis/nodes/SoTrap.h" 36 #include "HEPVis/nodes/SoMarkerSet.h" 38 #include "HEPVis/nodes/SoMarkerSet.h" 37 #include "HEPVis/nodes/SoImageWriter.h" 39 #include "HEPVis/nodes/SoImageWriter.h" 38 #include "HEPVis/nodekits/SoDetectorTreeKit.h" 40 #include "HEPVis/nodekits/SoDetectorTreeKit.h" 39 #include "HEPVis/actions/SoGL2PSAction.h" 41 #include "HEPVis/actions/SoGL2PSAction.h" 40 #include "HEPVis/actions/SoCounterAction.h" 42 #include "HEPVis/actions/SoCounterAction.h" 41 #include "HEPVis/actions/SoAlternateRepAction. 43 #include "HEPVis/actions/SoAlternateRepAction.h" 42 44 43 #include "Geant4_SoPolyhedron.h" 45 #include "Geant4_SoPolyhedron.h" 44 46 45 #include "G4OpenInventorSceneHandler.hh" 47 #include "G4OpenInventorSceneHandler.hh" 46 48 47 #include "G4UImanager.hh" 49 #include "G4UImanager.hh" 48 #include "G4UIbatch.hh" 50 #include "G4UIbatch.hh" 49 51 50 G4OpenInventor::G4OpenInventor ( 52 G4OpenInventor::G4OpenInventor ( 51 const G4String name 53 const G4String name 52 ,const G4String nickname 54 ,const G4String nickname 53 ,G4VGraphicsSystem::Functionality f 55 ,G4VGraphicsSystem::Functionality f 54 ) 56 ) 55 :G4VGraphicsSystem(name,nickname,f) 57 :G4VGraphicsSystem(name,nickname,f) 56 ,interactorManager(0) 58 ,interactorManager(0) 57 { 59 { 58 } 60 } 59 61 60 G4OpenInventor::~G4OpenInventor () {} 62 G4OpenInventor::~G4OpenInventor () {} 61 63 62 void G4OpenInventor::SetInteractorManager (G4V 64 void G4OpenInventor::SetInteractorManager (G4VInteractorManager* im) { 63 interactorManager = im; 65 interactorManager = im; 64 } 66 } 65 G4VInteractorManager* G4OpenInventor::GetInter 67 G4VInteractorManager* G4OpenInventor::GetInteractorManager () { 66 return interactorManager; 68 return interactorManager; 67 } 69 } 68 G4VSceneHandler* G4OpenInventor::CreateSceneHa 70 G4VSceneHandler* G4OpenInventor::CreateSceneHandler (const G4String& name) { 69 Initialize(); 71 Initialize(); 70 G4VSceneHandler* p = new G4OpenInventorScene 72 G4VSceneHandler* p = new G4OpenInventorSceneHandler (*this, name); 71 return p; 73 return p; 72 } 74 } 73 75 74 void G4OpenInventor::InitNodes() 76 void G4OpenInventor::InitNodes() 75 { 77 { 76 SoBox::initClass(); 78 SoBox::initClass(); 77 SoTubs::initClass(); 79 SoTubs::initClass(); 78 SoCons::initClass(); 80 SoCons::initClass(); 79 SoTrd::initClass(); 81 SoTrd::initClass(); 80 SoTrap::initClass(); 82 SoTrap::initClass(); 81 SoDetectorTreeKit::initClass(); 83 SoDetectorTreeKit::initClass(); 82 HEPVis_SoMarkerSet::initClass(); 84 HEPVis_SoMarkerSet::initClass(); 83 SoImageWriter::initClass(); 85 SoImageWriter::initClass(); 84 Geant4_SoPolyhedron::initClass(); 86 Geant4_SoPolyhedron::initClass(); 85 87 86 SoGL2PSAction::initClass(); 88 SoGL2PSAction::initClass(); 87 SoCounterAction::initClass(); 89 SoCounterAction::initClass(); 88 SoAlternateRepAction::initClass(); 90 SoAlternateRepAction::initClass(); 89 } 91 } 90 92 91 G4bool G4OpenInventor::IsUISessionCompatible ( 93 G4bool G4OpenInventor::IsUISessionCompatible () const 92 { 94 { >> 95 G4bool isCompatible = false; >> 96 G4UImanager* ui = G4UImanager::GetUIpointer(); >> 97 G4UIsession* session = ui->GetSession(); >> 98 >> 99 // If session is a batch session, it may be: >> 100 // a) this is a batch job (the user has not instantiated any UI session); >> 101 // b) we are currently processing a UI command, in which case the UI >> 102 // manager creates a temporary batch session and to find out if there is >> 103 // a genuine UI session that the user has instantiated we must drill >> 104 // down through previous sessions to a possible non-batch session. >> 105 while (G4UIbatch* batch = dynamic_cast<G4UIbatch*>(session)) { >> 106 session = batch->GetPreviousSession(); >> 107 } >> 108 93 // OI windows are not appropriate in a batch 109 // OI windows are not appropriate in a batch session. 94 G4UIsession* baseSession = G4UImanager::GetU << 110 if (session) { 95 if (baseSession == nullptr // Pure batch se << 111 // If non-zero, this is the originating non-batch session 96 || dynamic_cast<G4UIbatch*>(baseSession) << 112 // The user has instantiated a UI session... 97 return true; << 113 isCompatible = true; >> 114 } >> 115 >> 116 return isCompatible; 98 } 117 } >> 118 >> 119 #endif 99 120