Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/OpenGL/src/G4OpenGLXViewer.cc

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Diff markup

Differences between /visualization/OpenGL/src/G4OpenGLXViewer.cc (Version 11.3.0) and /visualization/OpenGL/src/G4OpenGLXViewer.cc (Version 9.4.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4OpenGLXViewer.cc,v 1.56 2010-11-10 17:57:16 allison Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-09-04-patch-01 $
 27 //                                                 29 //
 28 //                                                 30 // 
 29 // Andrew Walkden  7th February 1997               31 // Andrew Walkden  7th February 1997
 30 // G4OpenGLXViewer : Class to provide XWindows     32 // G4OpenGLXViewer : Class to provide XWindows specific
 31 //                 functionality for OpenGL in     33 //                 functionality for OpenGL in GEANT4
 32                                                    34 
 33 #include "G4OpenGLXViewer.hh"                  <<  35 #ifdef G4VIS_BUILD_OPENGLX_DRIVER
 34                                                    36 
                                                   >>  37 #include "G4OpenGLXViewer.hh"
                                                   >>  38 #include "G4VViewer.hh"
 35 #include "G4OpenGLSceneHandler.hh"                 39 #include "G4OpenGLSceneHandler.hh"
                                                   >>  40 #include <GL/glu.h>
                                                   >>  41 
 36 #include "G4OpenGLFontBaseStore.hh"                42 #include "G4OpenGLFontBaseStore.hh"
 37                                                    43 
                                                   >>  44 #include <sstream>
                                                   >>  45 
 38 #include "G4VisExtent.hh"                          46 #include "G4VisExtent.hh"
 39 #include "G4LogicalVolume.hh"                      47 #include "G4LogicalVolume.hh"
 40 #include "G4VSolid.hh"                             48 #include "G4VSolid.hh"
 41 #include "G4Point3D.hh"                            49 #include "G4Point3D.hh"
 42 #include "G4Normal3D.hh"                           50 #include "G4Normal3D.hh"
 43 #include "G4StateManager.hh"                       51 #include "G4StateManager.hh"
 44 #include "G4VisManager.hh"                         52 #include "G4VisManager.hh"
 45 #include "G4Text.hh"                           << 
 46 #include "G4Threading.hh"                      << 
 47                                                    53 
 48 #include <X11/Xatom.h>                             54 #include <X11/Xatom.h>
 49 #include <X11/Xutil.h>                             55 #include <X11/Xutil.h>
 50 #include <X11/Xmu/StdCmap.h>                       56 #include <X11/Xmu/StdCmap.h>
 51                                                    57 
 52 #include <assert.h>                                58 #include <assert.h>
 53 #include <sstream>                             << 
 54 #include <chrono>                              << 
 55 #include <thread>                              << 
 56                                                    59 
 57 int G4OpenGLXViewer::snglBuf_RGBA[12] =            60 int G4OpenGLXViewer::snglBuf_RGBA[12] =
 58 { GLX_RGBA,                                        61 { GLX_RGBA,
 59   GLX_RED_SIZE, 1,                                 62   GLX_RED_SIZE, 1,
 60   GLX_GREEN_SIZE, 1,                               63   GLX_GREEN_SIZE, 1, 
 61   GLX_BLUE_SIZE, 1,                                64   GLX_BLUE_SIZE, 1,
 62   GLX_DEPTH_SIZE, 1,                               65   GLX_DEPTH_SIZE, 1,
 63   GLX_STENCIL_SIZE, 1,                             66   GLX_STENCIL_SIZE, 1,
 64   None };                                          67   None };
 65                                                    68 
 66 int G4OpenGLXViewer::dblBuf_RGBA[13] =             69 int G4OpenGLXViewer::dblBuf_RGBA[13] =
 67 { GLX_RGBA,                                        70 { GLX_RGBA,
 68   GLX_RED_SIZE, 1,                                 71   GLX_RED_SIZE, 1,
 69   GLX_GREEN_SIZE, 1,                               72   GLX_GREEN_SIZE, 1,
 70   GLX_BLUE_SIZE, 1,                                73   GLX_BLUE_SIZE, 1,
 71   GLX_DOUBLEBUFFER,                                74   GLX_DOUBLEBUFFER,
 72   GLX_DEPTH_SIZE, 1,                               75   GLX_DEPTH_SIZE, 1,
 73   GLX_STENCIL_SIZE, 1,                             76   GLX_STENCIL_SIZE, 1,
 74   None };                                          77   None };
 75                                                    78 
 76 #define NewString(str) \                           79 #define NewString(str) \
 77   ((str) != 0 ? (strncpy((char*)malloc((unsign <<  80  ((str) != NULL ? (strcpy((char*)malloc((unsigned)strlen(str) + 1), str)) : (char*)NULL)
 78                                                    81 
 79 #define USE_DEFAULT_COLORMAP 1                     82 #define USE_DEFAULT_COLORMAP 1
 80 #define USE_STANDARD_COLORMAP 0                    83 #define USE_STANDARD_COLORMAP 0
 81                                                    84 
 82 XVisualInfo*  G4OpenGLXViewer::vi_single_buffe     85 XVisualInfo*  G4OpenGLXViewer::vi_single_buffer = 0;
 83 XVisualInfo*  G4OpenGLXViewer::vi_double_buffe     86 XVisualInfo*  G4OpenGLXViewer::vi_double_buffer = 0;
 84                                                    87 
 85 extern "C" {                                       88 extern "C" {
 86   static Bool G4OpenGLXViewerWaitForNotify (Di     89   static Bool G4OpenGLXViewerWaitForNotify (Display*, XEvent* e, char* arg) {
 87     return (e->type == MapNotify) && (e->xmap.     90     return (e->type == MapNotify) && (e->xmap.window == (Window) arg);
 88   }                                                91   }
 89 }                                                  92 }
 90                                                    93 
 91 void G4OpenGLXViewer::SetView () {                 94 void G4OpenGLXViewer::SetView () {
 92   if (G4Threading::IsMasterThread()) {         <<  95   Bool success = glXMakeCurrent (dpy, win, cx);
 93     glXMakeCurrent (dpy, win, cxMaster);       <<  96   if (!success) {
 94   } else {                                     <<  97     fViewId = -1;  // This flags an error.
 95     glXMakeCurrent (dpy, win, cxVisSubThread); <<  98     G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to attach a GLX context."
                                                   >>  99            << G4endl;
                                                   >> 100     GLint error = GL_NO_ERROR;
                                                   >> 101     while ((error = glGetError()) != GL_NO_ERROR) {
                                                   >> 102       G4cout << "GL Error: " << gluErrorString(error) << G4endl;
                                                   >> 103     }
                                                   >> 104     return;
 96   }                                               105   }
 97   G4OpenGLViewer::SetView ();                  << 106   G4OpenGLViewer::SetView ();  
 98 }                                                 107 }
 99                                                   108 
100 void G4OpenGLXViewer::ShowView () {               109 void G4OpenGLXViewer::ShowView () {
101 //  glXWaitGL (); //Wait for effects of all pr << 110   glXWaitGL (); //Wait for effects of all previous OpenGL commands to
102                 //be propagated before progres    111                 //be propagated before progressing.
103 // JA: Commented out July 2021 - slows renderi << 
104 // don't see any adverse effects.              << 
105                                                << 
106   glFlush ();                                     112   glFlush ();
107                                                   113 
108   if (fVP.IsPicking()) {                          114   if (fVP.IsPicking()) {
109     G4cout <<                                     115     G4cout <<
110       "Window activated for picking (left-mous    116       "Window activated for picking (left-mouse), exit (middle-mouse)."
111      << G4endl;                                   117      << G4endl;
112     while (true) {                                118     while (true) {
113       if (XPending(dpy)) {                        119       if (XPending(dpy)) {
114   XNextEvent(dpy, &event);                        120   XNextEvent(dpy, &event);
115   if (event.type == ButtonPress && event.xbutt    121   if (event.type == ButtonPress && event.xbutton.button == 1) {
116     G4cout << Pick(event.xbutton.x, event.xbut << 122     Pick(event.xbutton.x, event.xbutton.y);
117   }                                               123   }
118   else if (event.type == ButtonPress && event.    124   else if (event.type == ButtonPress && event.xbutton.button == 2) break;
119       }                                           125       }
120       std::this_thread::sleep_for(std::chrono: << 
121     }                                             126     }
122   }                                               127   }
123 }                                                 128 }
124                                                   129 
125 void G4OpenGLXViewer::SwitchToVisSubThread()   << 
126 {                                              << 
127 #ifdef G4MULTITHREADED                         << 
128   cxVisSubThread = glXCreateContext (dpy, vi,  << 
129   glXMakeCurrent (dpy, win, cxVisSubThread);   << 
130 #endif                                         << 
131 }                                              << 
132                                                << 
133 void G4OpenGLXViewer::SwitchToMasterThread()   << 
134 {                                              << 
135 #ifdef G4MULTITHREADED                         << 
136   glXMakeCurrent (dpy, win, cxMaster);         << 
137   // and destroy sub-thread context            << 
138   glXDestroyContext (dpy, cxVisSubThread);     << 
139 #endif                                         << 
140 }                                              << 
141                                                << 
142 void G4OpenGLXViewer::GetXConnection () {         130 void G4OpenGLXViewer::GetXConnection () {
143 // get a connection.                              131 // get a connection.
144   dpy = XOpenDisplay (0);  // Uses DISPLAY env << 132   dpy = XOpenDisplay (0);
145   if (!dpy) {                                     133   if (!dpy) {
146     fViewId = -1;  // This flags an error.        134     fViewId = -1;  // This flags an error.
147     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewe << 135     G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't open display." << G4endl;
148     return;                                       136     return;
149   }                                               137   }
150                                                   138 
151 // make sure OpenGL is supported and installed    139 // make sure OpenGL is supported and installed properly.
152   if (!glXQueryExtension (dpy, &errorBase, &ev    140   if (!glXQueryExtension (dpy, &errorBase, &eventBase)) {
153     fViewId = -1;  // This flags an error.        141     fViewId = -1;  // This flags an error.
154     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewe << 142     G4cerr << "G4OpenGLViewer::G4OpenGLViewer X Server has no GLX extension." 
155    << G4endl;                                     143    << G4endl;
156     return;                                       144     return;
157   }                                               145   }
158                                                   146 
159 }                                                 147 }
160                                                   148 
161 void G4OpenGLXViewer::CreateGLXContext (XVisua    149 void G4OpenGLXViewer::CreateGLXContext (XVisualInfo* v) {
162                                                   150 
163   vi = v;                                         151   vi = v;
164 // get window's attributes                        152 // get window's attributes
165   if (!XGetWindowAttributes(dpy, XRootWindow (    153   if (!XGetWindowAttributes(dpy, XRootWindow (dpy, vi -> screen), &xwa)) {
166     fViewId = -1;  // This flags an error.        154     fViewId = -1;  // This flags an error.
167     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewe << 155     G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't return window attributes"
168    << G4endl;                                     156    << G4endl;
169     return;                                       157     return;
170   }                                               158   }
171                                                   159   
172 // create the master GLX context               << 160 // create a GLX context
173   cxMaster = glXCreateContext (dpy, vi, 0, tru << 161   cx = glXCreateContext (dpy, vi, 0, true);
174   if (!cxMaster) {                             << 162   if (!cx) {
175     fViewId = -1;  // This flags an error.        163     fViewId = -1;  // This flags an error.
176     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewe << 164     G4cerr << "G4OpenGLViewer::G4OpenGLViewer couldn't create context."
177    << G4endl;                                     165    << G4endl;
178     return;                                       166     return;
179   }                                               167   }
180                                                   168 
181 // New stab at getting a colormap                 169 // New stab at getting a colormap
182                                                   170 
183   Status status;                                  171   Status status;
                                                   >> 172   XStandardColormap *standardCmaps = XAllocStandardColormap ();
184   int i, numCmaps;                                173   int i, numCmaps;
185                                                   174 
186   status = XmuLookupStandardColormap (dpy,        175   status = XmuLookupStandardColormap (dpy, 
187               vi -> screen,                       176               vi -> screen, 
188               vi -> visualid,                     177               vi -> visualid, 
189               vi -> depth,                        178               vi -> depth, 
190               XA_RGB_BEST_MAP,                 << 179               XA_RGB_DEFAULT_MAP, 
191               False,                              180               False, 
192               True);                              181               True);
193                                                << 182   
194   if (status == 1) {                              183   if (status == 1) {
195     cmap = 0;                                     184     cmap = 0;
196     XStandardColormap* standardCmaps = XAllocS << 
197     status = XGetRGBColormaps (dpy,               185     status = XGetRGBColormaps (dpy, 
198              XRootWindow (dpy, vi -> screen),  << 186              XRootWindow (dpy, vi -> screen), 
199              &standardCmaps,                      187              &standardCmaps, 
200              &numCmaps,                           188              &numCmaps, 
201              XA_RGB_BEST_MAP);                 << 189              XA_RGB_DEFAULT_MAP);
202     if (status == 1) {                         << 190     if (status == 1)
203       for (i = 0; i < numCmaps; i++) {            191       for (i = 0; i < numCmaps; i++) {
204   if (standardCmaps[i].visualid == vi -> visua    192   if (standardCmaps[i].visualid == vi -> visualid) {
205     cmap = standardCmaps[i].colormap;             193     cmap = standardCmaps[i].colormap;
                                                   >> 194     XFree (standardCmaps);
206     break;                                        195     break;
207   }                                               196   }
208       }                                           197       }
                                                   >> 198     if (!cmap) {
                                                   >> 199       fViewId = -1;  // This flags an error.
                                                   >> 200       if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
                                                   >> 201   G4cerr <<
                                                   >> 202   "G4OpenGLViewer::G4OpenGLViewer failed to allocate a standard colormap."
                                                   >> 203          << G4endl;
                                                   >> 204       return;
209     }                                             205     }
210     XFree (standardCmaps);                     << 206     if (G4VisManager::GetVerbosity() >= G4VisManager::confirmations)
211     if(cmap) {                                 << 207       G4cout << "Got standard cmap" << G4endl;
212       if (G4VisManager::GetVerbosity() >= G4Vi << 
213         G4cout << "Got standard cmap" << G4end << 
214     } else {                                   << 
215       //if (G4VisManager::GetVerbosity() >= G4 << 
216       //  G4cerr << "G4OpenGLXViewer::G4OpenGL << 
217       //         << G4endl;                    << 
218       cmap = XCreateColormap (dpy,             << 
219                               XRootWindow(dpy, << 
220                               vi -> visual,    << 
221                               AllocNone);      << 
222       if(cmap) {                               << 
223         if (G4VisManager::GetVerbosity() >= G4 << 
224           G4cout << "Created own cmap" << G4en << 
225       }                                        << 
226       //G.Barrand : at end, we should do a XFr << 
227     }                                          << 
228   } else {                                        208   } else {
229     cmap = XCreateColormap (dpy,                  209     cmap = XCreateColormap (dpy, 
230           XRootWindow(dpy, vi -> screen),         210           XRootWindow(dpy, vi -> screen), 
231           vi -> visual,                           211           vi -> visual, 
232           AllocNone);                             212           AllocNone);
233     if(cmap) {                                 << 213     if (G4VisManager::GetVerbosity() >= G4VisManager::confirmations)
234       if (G4VisManager::GetVerbosity() >= G4Vi << 214       G4cout << "Created own cmap" << G4endl;
235         G4cout << "Created own cmap" << G4endl << 
236     }                                          << 
237     //G.Barrand : at end, we should do a XFree << 
238   }                                               215   }
239                                                   216 
240   if (!cmap) {                                    217   if (!cmap) {
241     fViewId = -1;  // This flags an error.        218     fViewId = -1;  // This flags an error.
242     if (G4VisManager::GetVerbosity() >= G4VisM    219     if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
243       G4cout << "G4OpenGLXViewer::G4OpenGLXVie << 220       G4cout << "G4OpenGLViewer::G4OpenGLViewer failed to allocate a Colormap."
244        << G4endl;                                 221        << G4endl;
245     return;                                       222     return;
246   }                                               223   }
247                                                   224 
248 }                                                 225 }
249                                                   226   
250 void G4OpenGLXViewer::CreateMainWindow () {       227 void G4OpenGLXViewer::CreateMainWindow () {
251                                                   228   
252 // create a window                                229 // create a window
253   swa.colormap = cmap;                            230   swa.colormap = cmap;
254   swa.border_pixel = 0;                           231   swa.border_pixel = 0;
255   swa.event_mask = ExposureMask | ButtonPressM    232   swa.event_mask = ExposureMask | ButtonPressMask | StructureNotifyMask;
256   swa.backing_store = WhenMapped;                 233   swa.backing_store = WhenMapped;
257                                                   234 
258   // Window size and position...                  235   // Window size and position...
259   size_hints = XAllocSizeHints();                 236   size_hints = XAllocSizeHints();
260                                                   237     
261   ResizeWindow(fVP.GetWindowSizeHintX(),fVP.Ge    238   ResizeWindow(fVP.GetWindowSizeHintX(),fVP.GetWindowSizeHintY());
262                                                   239 
263   G4int x_origin = fVP.GetWindowAbsoluteLocati    240   G4int x_origin = fVP.GetWindowAbsoluteLocationHintX(DisplayWidth(dpy, vi -> screen));
264                                                   241 
265   // FIXME,  screen size != window size on MAC    242   // FIXME,  screen size != window size on MAC, but I don't know have to get the menuBar
266   // size on MAC. L.Garnier 01/2009               243   // size on MAC. L.Garnier 01/2009
267   G4int y_origin = fVP.GetWindowAbsoluteLocati    244   G4int y_origin = fVP.GetWindowAbsoluteLocationHintY(DisplayHeight(dpy, vi -> screen));
268                                                   245 
269   size_hints->base_width = getWinWidth();         246   size_hints->base_width = getWinWidth();
270   size_hints->base_height = getWinHeight();       247   size_hints->base_height = getWinHeight();
271   size_hints->x = x_origin;                       248   size_hints->x = x_origin;
272   size_hints->y = y_origin;                       249   size_hints->y = y_origin;
273   if (fVP.IsWindowSizeHintX () && fVP.IsWindow    250   if (fVP.IsWindowSizeHintX () && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
274     size_hints->flags |= PSize | PPosition;       251     size_hints->flags |= PSize | PPosition;
275   } else if (fVP.IsWindowSizeHintX () && !(fVP    252   } else if (fVP.IsWindowSizeHintX () && !(fVP.IsWindowLocationHintX () || fVP.IsWindowLocationHintY ())) {
276     size_hints->flags |= PSize;                   253     size_hints->flags |= PSize;
277   } else if ((!fVP.IsWindowSizeHintX ()) && fV    254   } else if ((!fVP.IsWindowSizeHintX ()) && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
278     size_hints->flags |= PPosition;               255     size_hints->flags |= PPosition;
279   }                                               256   }
280   if (G4VisManager::GetVerbosity() >= G4VisMan    257   if (G4VisManager::GetVerbosity() >= G4VisManager::confirmations)
281     G4cout << "Window name: " << fName << G4en    258     G4cout << "Window name: " << fName << G4endl;
282   strncpy (charViewName, fName, 99); charViewN << 259   strncpy (charViewName, fName, 100);
283   char *window_name = charViewName;               260   char *window_name = charViewName;
284   char *icon_name = charViewName;                 261   char *icon_name = charViewName;
285   //char tmpatom[] = "XA_WM_NORMAL_HINTS";        262   //char tmpatom[] = "XA_WM_NORMAL_HINTS"; 
286   wm_hints = XAllocWMHints();                     263   wm_hints = XAllocWMHints();
287   class_hints = XAllocClassHint();                264   class_hints = XAllocClassHint();
288                                                   265 
289   XStringListToTextProperty (&window_name, 1,     266   XStringListToTextProperty (&window_name, 1, &windowName);
290   XStringListToTextProperty (&icon_name, 1, &i    267   XStringListToTextProperty (&icon_name, 1, &iconName);
291                                                   268 
292   wm_hints -> initial_state = NormalState;        269   wm_hints -> initial_state = NormalState;
293   wm_hints -> input = True;                       270   wm_hints -> input = True;
294   wm_hints -> icon_pixmap = icon_pixmap;          271   wm_hints -> icon_pixmap = icon_pixmap;
295   wm_hints -> flags = StateHint | IconPixmapHi    272   wm_hints -> flags = StateHint | IconPixmapHint | InputHint;
296                                                   273 
297   class_hints -> res_name  = NewString("G4Open    274   class_hints -> res_name  = NewString("G4OpenGL");
298   class_hints -> res_class = NewString("G4Open    275   class_hints -> res_class = NewString("G4OpenGL");
299                                                   276 
300    win = XCreateWindow (dpy, XRootWindow (dpy,    277    win = XCreateWindow (dpy, XRootWindow (dpy, vi -> screen), x_origin, 
301                         y_origin, getWinWidth(    278                         y_origin, getWinWidth(), getWinHeight(), 0, vi -> depth,
302                         InputOutput, vi -> vis    279                         InputOutput, vi -> visual,  
303                         CWBorderPixel | CWColo    280                         CWBorderPixel | CWColormap | 
304                         CWEventMask | CWBackin    281                         CWEventMask | CWBackingStore,
305                         &swa);                    282                         &swa);
306                                                   283   
307    XSetWMProperties (dpy, win, &windowName, &i    284    XSetWMProperties (dpy, win, &windowName, &iconName, 0, 0, 
308                      size_hints, wm_hints, cla    285                      size_hints, wm_hints, class_hints);
309                                                   286   
310 // request X to Draw window on screen.            287 // request X to Draw window on screen.
311   XMapWindow (dpy, win);                          288   XMapWindow (dpy, win);
312                                                   289 
313 // Wait for window to appear (wait for an "exp    290 // Wait for window to appear (wait for an "expose" event).
314   XIfEvent (dpy, &event, G4OpenGLXViewerWaitFo    291   XIfEvent (dpy, &event, G4OpenGLXViewerWaitForNotify, (char*) win);
315                                                   292 
316 // connect the context to a window                293 // connect the context to a window
317   Bool success = glXMakeCurrent (dpy, win, cxM << 294   Bool success = glXMakeCurrent (dpy, win, cx);
318   if (!success) {                                 295   if (!success) {
319     fViewId = -1;  // This flags an error.        296     fViewId = -1;  // This flags an error.
320     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewe << 297     G4cerr << "G4OpenGLViewer::G4OpenGLViewer failed to attach a GLX context."
321    << G4endl;                                     298    << G4endl;
322     GLint error = GL_NO_ERROR;                    299     GLint error = GL_NO_ERROR;
323     while ((error = glGetError()) != GL_NO_ERR    300     while ((error = glGetError()) != GL_NO_ERROR) {
324       switch (error) {                         << 301       G4cout << "GL Error: " << gluErrorString(error) << G4endl;
325       case GL_INVALID_ENUM :                   << 
326   G4cout << "GL Error: GL_INVALID_ENUM" << G4e << 
327       case GL_INVALID_VALUE :                  << 
328   G4cout << "GL Error: GL_INVALID_VALUE" << G4 << 
329       case GL_INVALID_OPERATION :              << 
330   G4cout << "GL Error: GL_INVALID_OPERATION" < << 
331       case GL_OUT_OF_MEMORY :                  << 
332   G4cout << "GL Error: GL_OUT_OF_MEMORY" << G4 << 
333       case GL_STACK_UNDERFLOW :                << 
334   G4cout << "GL Error: GL_STACK_UNDERFLOW" <<  << 
335       case GL_STACK_OVERFLOW :                 << 
336   G4cout << "GL Error: GL_STACK_OVERFLOW" << G << 
337       default :                                << 
338   G4cout << "GL Error: " << error << G4endl;br << 
339       }                                        << 
340     }                                             302     }
341     return;                                       303     return;
342   }                                               304   }
                                                   >> 305 
343 }                                                 306 }
344                                                   307 
345 void G4OpenGLXViewer::CreateFontLists()        << 308 void G4OpenGLXViewer::CreateFontLists () {
346 {                                              << 309 
347   std::map<G4double,G4String> fonts;  // G4VMa    310   std::map<G4double,G4String> fonts;  // G4VMarker screen size and font name.
348   fonts[10.] = "-adobe-courier-bold-r-normal--    311   fonts[10.] = "-adobe-courier-bold-r-normal--10-100-75-75-m-60-iso8859-1";
349   fonts[11.] = "-adobe-courier-bold-r-normal--    312   fonts[11.] = "-adobe-courier-bold-r-normal--11-80-100-100-m-60-iso8859-1";
350   fonts[12.] = "-adobe-courier-bold-r-normal--    313   fonts[12.] = "-adobe-courier-bold-r-normal--12-120-75-75-m-70-iso8859-1";
351   fonts[13.] = "fixed";                           314   fonts[13.] = "fixed";
352   fonts[14.] = "-adobe-courier-bold-r-normal--    315   fonts[14.] = "-adobe-courier-bold-r-normal--14-100-100-100-m-90-iso8859-1";
353   fonts[17.] = "-adobe-courier-bold-r-normal--    316   fonts[17.] = "-adobe-courier-bold-r-normal--17-120-100-100-m-100-iso8859-1";
354   fonts[18.] = "-adobe-courier-bold-r-normal--    317   fonts[18.] = "-adobe-courier-bold-r-normal--18-180-75-75-m-110-iso8859-1";
355   fonts[20.] = "-adobe-courier-bold-r-normal--    318   fonts[20.] = "-adobe-courier-bold-r-normal--20-140-100-100-m-110-iso8859-1";
356   fonts[24.] = "-adobe-courier-bold-r-normal--    319   fonts[24.] = "-adobe-courier-bold-r-normal--24-240-75-75-m-150-iso8859-1";
357   fonts[25.] = "-adobe-courier-bold-r-normal--    320   fonts[25.] = "-adobe-courier-bold-r-normal--25-180-100-100-m-150-iso8859-1";
358   fonts[34.] = "-adobe-courier-bold-r-normal--    321   fonts[34.] = "-adobe-courier-bold-r-normal--34-240-100-100-m-200-iso8859-1";
359   std::map<G4double,G4String>::const_iterator     322   std::map<G4double,G4String>::const_iterator i;
360   for (i = fonts.begin(); i != fonts.end(); ++    323   for (i = fonts.begin(); i != fonts.end(); ++i) {
361     XFontStruct* font_info = XLoadQueryFont(dp    324     XFontStruct* font_info = XLoadQueryFont(dpy, i->second);
362     if (!font_info) {                             325     if (!font_info) {
363       G4cerr <<                                   326       G4cerr <<
364   "G4OpenGLXViewer::CreateFontLists XLoadQuery << 327   "G4OpenGLXViewer: XLoadQueryFont failed for font\n  "
365        << i->second                               328        << i->second
366        << G4endl;                                 329        << G4endl;
367       continue;                                   330       continue;
368     }                                             331     }
369     G4int font_base = glGenLists(256);            332     G4int font_base = glGenLists(256);
370     if (!font_base) {                             333     if (!font_base) {
371       G4cerr <<                                << 334       G4cerr << "G4OpenGLXViewer: out of display lists for fonts." 
372   "G4OpenGLXViewer::CreateFontLists out of dis << 
373        << G4endl;                                 335        << G4endl;
374       continue;                                   336       continue;
375     }                                             337     }
376     G4int first = font_info->min_char_or_byte2    338     G4int first = font_info->min_char_or_byte2;
377     G4int last  = font_info->max_char_or_byte2    339     G4int last  = font_info->max_char_or_byte2;
378     glXUseXFont(font_info->fid, first, last-fi << 340     glXUseXFont(font_info->fid, first, last-first+1,font_base+first);
379     G4int width = font_info->max_bounds.width; << 341     G4OpenGLFontBaseStore::AddFontBase(this,font_base,i->first,i->second);
380     G4OpenGLFontBaseStore::AddFontBase         << 
381       (this, font_base, i->first, i->second, w << 
382   }                                            << 
383 }                                              << 
384                                                << 
385 void G4OpenGLXViewer::DrawText(const G4Text& g << 
386 {                                              << 
387   if (isGl2psWriting()) {                      << 
388                                                << 
389     G4OpenGLViewer::DrawText(g4text);          << 
390                                                << 
391   } else {                                     << 
392                                                << 
393     G4VSceneHandler::MarkerSizeType sizeType;  << 
394     G4double size = fSceneHandler.GetMarkerSiz << 
395                                                << 
396     const G4OpenGLFontBaseStore::FontInfo& fon << 
397       G4OpenGLFontBaseStore::GetFontInfo(this, << 
398     if (fontInfo.fFontBase < 0) {              << 
399       static G4int callCount = 0;              << 
400       ++callCount;                             << 
401       //if (callCount <= 10 || callCount%100 = << 
402       if (callCount <= 1) {                    << 
403         G4cout <<                              << 
404     "G4OpenGLXViewer::DrawText: No fonts avail << 
405          << fName <<                           << 
406           "\"\n  Called with "                 << 
407                << g4text                       << 
408                << G4endl;                      << 
409       }                                        << 
410       return;                                  << 
411     }                                          << 
412                                                << 
413     const G4Colour& c = fSceneHandler.GetTextC << 
414     glColor4d(c.GetRed(),c.GetGreen(),c.GetBlu << 
415                                                << 
416     G4Point3D position = g4text.GetPosition(); << 
417                                                << 
418     G4String textString = g4text.GetText();    << 
419     const char* textCString = textString.c_str << 
420                                                << 
421     // Set position for raster-style drawers ( << 
422     glRasterPos3d(position.x(),position.y(),po << 
423                                                << 
424     glPushAttrib(GL_LIST_BIT);                 << 
425                                                << 
426     // Calculate move for centre and right adj << 
427     G4double span = textString.size() * fontIn << 
428     G4double xmove = 0., ymove = 0.;           << 
429     switch (g4text.GetLayout()) {              << 
430     case G4Text::left: break;                  << 
431     case G4Text::centre: xmove -= span / 2.; b << 
432     case G4Text::right: xmove -= span;         << 
433     }                                          << 
434                                                << 
435     //Add offsets                              << 
436     xmove += g4text.GetXOffset();              << 
437     ymove += g4text.GetYOffset();              << 
438                                                << 
439     // Do move                                 << 
440     glBitmap(0,0,0,0,xmove,ymove,0);           << 
441                                                << 
442     // Write characters                        << 
443     glListBase(fontInfo.fFontBase);            << 
444     glCallLists((G4int)strlen(textCString),GL_ << 
445     glPopAttrib();                             << 
446   }                                               342   }
447 }                                                 343 }
448                                                   344 
449                                                << 
450 G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLScen    345 G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLSceneHandler& scene):
451 G4VViewer (scene, -1),                            346 G4VViewer (scene, -1),
452 G4OpenGLViewer (scene),                           347 G4OpenGLViewer (scene),
453 vi_immediate (0),                                 348 vi_immediate (0),
454 vi_stored (0),                                    349 vi_stored (0),
455 vi (0),                                           350 vi (0),
456 cmap (0)                                          351 cmap (0)
457 {                                                 352 {
458   // To satisfy Coverity                       << 
459   xwa.visual = 0;                              << 
460   iconName.value = 0;                          << 
461   xwa.screen = 0;                              << 
462   windowName.value = 0;                        << 
463                                                << 
464   GetXConnection ();                              353   GetXConnection ();
465   if (fViewId < 0) return;                        354   if (fViewId < 0) return;
466                                                   355   
467   // Try for a visual suitable for OpenGLImmed    356   // Try for a visual suitable for OpenGLImmediate..
468   // first try for a single buffered RGB windo    357   // first try for a single buffered RGB window
469   if (!vi_single_buffer) {                        358   if (!vi_single_buffer) {
470     vi_single_buffer =                            359     vi_single_buffer =
471       glXChooseVisual (dpy, XDefaultScreen (dp    360       glXChooseVisual (dpy, XDefaultScreen (dpy), snglBuf_RGBA);
472     //G.Barrand : we should do a XFree(vi_sing << 
473   }                                               361   }
474   if (!vi_double_buffer) {                        362   if (!vi_double_buffer) {
475     vi_double_buffer =                            363     vi_double_buffer =
476       glXChooseVisual (dpy, XDefaultScreen (dp    364       glXChooseVisual (dpy, XDefaultScreen (dpy), dblBuf_RGBA);
477     //G.Barrand : we should do a XFree(vi_doub << 
478   }                                               365   }
479                                                   366 
480   if (vi_single_buffer || vi_double_buffer) {     367   if (vi_single_buffer || vi_double_buffer) {
481     if (!vi_double_buffer) {                      368     if (!vi_double_buffer) {
482       G4cout <<                                   369       G4cout <<
483   "G4OpenGLXViewer::G4OpenGLXViewer: unable to    370   "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
484   "\n  Working with a single buffer."             371   "\n  Working with a single buffer."
485        << G4endl;                                 372        << G4endl;
486     }                                             373     }
487   } else {                                        374   } else {
488     if (!vi_single_buffer) {                      375     if (!vi_single_buffer) {
489       G4cout <<                                   376       G4cout <<
490   "G4OpenGLXViewer::G4OpenGLXViewer: unable to    377   "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a single buffer visual."
491        << G4endl;                                 378        << G4endl;
492     }                                             379     }
493     if (!vi_double_buffer) {                      380     if (!vi_double_buffer) {
494       G4cout <<                                   381       G4cout <<
495   "G4OpenGLXViewer::G4OpenGLXViewer: unable to    382   "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
496        << G4endl;                                 383        << G4endl;
497     }                                             384     }
498   }                                               385   }
499                                                   386 
500   if (vi_single_buffer) {                         387   if (vi_single_buffer) {
501     vi_immediate = vi_single_buffer;              388     vi_immediate = vi_single_buffer;
502     attributeList = snglBuf_RGBA;                 389     attributeList = snglBuf_RGBA;
503   }                                               390   }
504                                                   391   
505   if (!vi_immediate){                             392   if (!vi_immediate){
506     // next try for a double buffered RGB, but    393     // next try for a double buffered RGB, but Draw to top buffer
507     if (vi_double_buffer) {                       394     if (vi_double_buffer) {
508       vi_immediate = vi_double_buffer;            395       vi_immediate = vi_double_buffer;
509       attributeList = dblBuf_RGBA;                396       attributeList = dblBuf_RGBA;
510     }                                             397     }
511   }                                               398   }
512                                                   399 
513   // Now try for a visual suitable for OpenGLS    400   // Now try for a visual suitable for OpenGLStored...
514   // Try for a double buffered RGB window         401   // Try for a double buffered RGB window
515   if (vi_double_buffer) {                         402   if (vi_double_buffer) {
516     vi_stored = vi_double_buffer;                 403     vi_stored = vi_double_buffer;
517     attributeList = dblBuf_RGBA;                  404     attributeList = dblBuf_RGBA;
518   }                                               405   }
519                                                   406 
520   if (!vi_immediate || !vi_stored) {              407   if (!vi_immediate || !vi_stored) {
521     G4cout <<                                     408     G4cout <<
522     "G4OpenGLXViewer::G4OpenGLXViewer: unable     409     "G4OpenGLXViewer::G4OpenGLXViewer: unable to get required visuals."
523      << G4endl;                                   410      << G4endl;
524     fViewId = -1;  // This flags an error.        411     fViewId = -1;  // This flags an error.
525   }                                               412   }
526                                                   413 
527   //  glClearColor (0., 0., 0., 0.);              414   //  glClearColor (0., 0., 0., 0.);
528   //  glClearDepth (1.);                          415   //  glClearDepth (1.);
529 }                                                 416 }
530                                                   417 
531 G4OpenGLXViewer::~G4OpenGLXViewer () {            418 G4OpenGLXViewer::~G4OpenGLXViewer () {
532   if (fViewId >= 0) {                             419   if (fViewId >= 0) {
533     //Close a window from here                    420     //Close a window from here
534     glXMakeCurrent (dpy, None, NULL);             421     glXMakeCurrent (dpy, None, NULL);
535     glXDestroyContext (dpy, cxMaster);         << 422     glXDestroyContext (dpy, cx);
536     if (win) XDestroyWindow (dpy, win); // ...    423     if (win) XDestroyWindow (dpy, win); // ...if already deleted in
537     // sub-class G4OpenGLXmViewer.                424     // sub-class G4OpenGLXmViewer.
538     // We should do a XFreeColormap(dpy,cmap); << 
539     XFlush (dpy);                                 425     XFlush (dpy);
540   }                                               426   }
541 }                                                 427 }
542                                                   428   
                                                   >> 429 
                                                   >> 430 #endif
543                                                   431