Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/OpenGL/src/G4OpenGLXViewer.cc

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Diff markup

Differences between /visualization/OpenGL/src/G4OpenGLXViewer.cc (Version 11.3.0) and /visualization/OpenGL/src/G4OpenGLXViewer.cc (Version 10.4.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4OpenGLXViewer.cc 103926 2017-05-03 13:43:27Z gcosmo $
 27 //                                                 28 //
 28 //                                                 29 // 
 29 // Andrew Walkden  7th February 1997               30 // Andrew Walkden  7th February 1997
 30 // G4OpenGLXViewer : Class to provide XWindows     31 // G4OpenGLXViewer : Class to provide XWindows specific
 31 //                 functionality for OpenGL in     32 //                 functionality for OpenGL in GEANT4
 32                                                    33 
                                                   >>  34 #ifdef G4VIS_BUILD_OPENGLX_DRIVER
                                                   >>  35 
 33 #include "G4OpenGLXViewer.hh"                      36 #include "G4OpenGLXViewer.hh"
 34                                                    37 
 35 #include "G4OpenGLSceneHandler.hh"                 38 #include "G4OpenGLSceneHandler.hh"
 36 #include "G4OpenGLFontBaseStore.hh"                39 #include "G4OpenGLFontBaseStore.hh"
 37                                                    40 
 38 #include "G4VisExtent.hh"                          41 #include "G4VisExtent.hh"
 39 #include "G4LogicalVolume.hh"                      42 #include "G4LogicalVolume.hh"
 40 #include "G4VSolid.hh"                             43 #include "G4VSolid.hh"
 41 #include "G4Point3D.hh"                            44 #include "G4Point3D.hh"
 42 #include "G4Normal3D.hh"                           45 #include "G4Normal3D.hh"
 43 #include "G4StateManager.hh"                       46 #include "G4StateManager.hh"
 44 #include "G4VisManager.hh"                         47 #include "G4VisManager.hh"
 45 #include "G4Text.hh"                               48 #include "G4Text.hh"
 46 #include "G4Threading.hh"                          49 #include "G4Threading.hh"
 47                                                    50 
 48 #include <X11/Xatom.h>                             51 #include <X11/Xatom.h>
 49 #include <X11/Xutil.h>                             52 #include <X11/Xutil.h>
 50 #include <X11/Xmu/StdCmap.h>                       53 #include <X11/Xmu/StdCmap.h>
 51                                                    54 
 52 #include <assert.h>                                55 #include <assert.h>
 53 #include <sstream>                                 56 #include <sstream>
 54 #include <chrono>                                  57 #include <chrono>
 55 #include <thread>                                  58 #include <thread>
 56                                                    59 
 57 int G4OpenGLXViewer::snglBuf_RGBA[12] =            60 int G4OpenGLXViewer::snglBuf_RGBA[12] =
 58 { GLX_RGBA,                                        61 { GLX_RGBA,
 59   GLX_RED_SIZE, 1,                                 62   GLX_RED_SIZE, 1,
 60   GLX_GREEN_SIZE, 1,                               63   GLX_GREEN_SIZE, 1, 
 61   GLX_BLUE_SIZE, 1,                                64   GLX_BLUE_SIZE, 1,
 62   GLX_DEPTH_SIZE, 1,                               65   GLX_DEPTH_SIZE, 1,
 63   GLX_STENCIL_SIZE, 1,                             66   GLX_STENCIL_SIZE, 1,
 64   None };                                          67   None };
 65                                                    68 
 66 int G4OpenGLXViewer::dblBuf_RGBA[13] =             69 int G4OpenGLXViewer::dblBuf_RGBA[13] =
 67 { GLX_RGBA,                                        70 { GLX_RGBA,
 68   GLX_RED_SIZE, 1,                                 71   GLX_RED_SIZE, 1,
 69   GLX_GREEN_SIZE, 1,                               72   GLX_GREEN_SIZE, 1,
 70   GLX_BLUE_SIZE, 1,                                73   GLX_BLUE_SIZE, 1,
 71   GLX_DOUBLEBUFFER,                                74   GLX_DOUBLEBUFFER,
 72   GLX_DEPTH_SIZE, 1,                               75   GLX_DEPTH_SIZE, 1,
 73   GLX_STENCIL_SIZE, 1,                             76   GLX_STENCIL_SIZE, 1,
 74   None };                                          77   None };
 75                                                    78 
 76 #define NewString(str) \                           79 #define NewString(str) \
 77   ((str) != 0 ? (strncpy((char*)malloc((unsign     80   ((str) != 0 ? (strncpy((char*)malloc((unsigned)strlen(str) + 1), str, (unsigned)strlen(str) + 1)) : (char*)0)
 78                                                    81 
 79 #define USE_DEFAULT_COLORMAP 1                     82 #define USE_DEFAULT_COLORMAP 1
 80 #define USE_STANDARD_COLORMAP 0                    83 #define USE_STANDARD_COLORMAP 0
 81                                                    84 
 82 XVisualInfo*  G4OpenGLXViewer::vi_single_buffe     85 XVisualInfo*  G4OpenGLXViewer::vi_single_buffer = 0;
 83 XVisualInfo*  G4OpenGLXViewer::vi_double_buffe     86 XVisualInfo*  G4OpenGLXViewer::vi_double_buffer = 0;
 84                                                    87 
 85 extern "C" {                                       88 extern "C" {
 86   static Bool G4OpenGLXViewerWaitForNotify (Di     89   static Bool G4OpenGLXViewerWaitForNotify (Display*, XEvent* e, char* arg) {
 87     return (e->type == MapNotify) && (e->xmap.     90     return (e->type == MapNotify) && (e->xmap.window == (Window) arg);
 88   }                                                91   }
 89 }                                                  92 }
 90                                                    93 
 91 void G4OpenGLXViewer::SetView () {                 94 void G4OpenGLXViewer::SetView () {
                                                   >>  95 #ifdef G4MULTITHREADED
 92   if (G4Threading::IsMasterThread()) {             96   if (G4Threading::IsMasterThread()) {
 93     glXMakeCurrent (dpy, win, cxMaster);           97     glXMakeCurrent (dpy, win, cxMaster);
 94   } else {                                         98   } else {
 95     glXMakeCurrent (dpy, win, cxVisSubThread);     99     glXMakeCurrent (dpy, win, cxVisSubThread);
 96   }                                               100   }
                                                   >> 101 #else
                                                   >> 102   glXMakeCurrent (dpy, win, cxMaster);
                                                   >> 103 #endif
 97   G4OpenGLViewer::SetView ();                     104   G4OpenGLViewer::SetView ();
 98 }                                                 105 }
 99                                                   106 
100 void G4OpenGLXViewer::ShowView () {               107 void G4OpenGLXViewer::ShowView () {
101 //  glXWaitGL (); //Wait for effects of all pr << 108 #ifdef G4MULTITHREADED
                                                   >> 109 //  G4int thread_id = G4Threading::G4GetThreadId();
                                                   >> 110 //  G4cout << "G4OpenGLXViewer::ShowView: thread " << thread_id << G4endl;
                                                   >> 111 #endif
                                                   >> 112   glXWaitGL (); //Wait for effects of all previous OpenGL commands to
102                 //be propagated before progres    113                 //be propagated before progressing.
103 // JA: Commented out July 2021 - slows renderi << 
104 // don't see any adverse effects.              << 
105                                                << 
106   glFlush ();                                     114   glFlush ();
107                                                   115 
108   if (fVP.IsPicking()) {                          116   if (fVP.IsPicking()) {
109     G4cout <<                                     117     G4cout <<
110       "Window activated for picking (left-mous    118       "Window activated for picking (left-mouse), exit (middle-mouse)."
111      << G4endl;                                   119      << G4endl;
112     while (true) {                                120     while (true) {
113       if (XPending(dpy)) {                        121       if (XPending(dpy)) {
114   XNextEvent(dpy, &event);                        122   XNextEvent(dpy, &event);
115   if (event.type == ButtonPress && event.xbutt    123   if (event.type == ButtonPress && event.xbutton.button == 1) {
116     G4cout << Pick(event.xbutton.x, event.xbut    124     G4cout << Pick(event.xbutton.x, event.xbutton.y) << G4endl;
117   }                                               125   }
118   else if (event.type == ButtonPress && event.    126   else if (event.type == ButtonPress && event.xbutton.button == 2) break;
119       }                                           127       }
120       std::this_thread::sleep_for(std::chrono:    128       std::this_thread::sleep_for(std::chrono::milliseconds(100));
121     }                                             129     }
122   }                                               130   }
123 }                                                 131 }
124                                                   132 
                                                   >> 133 #ifdef G4MULTITHREADED
                                                   >> 134 
125 void G4OpenGLXViewer::SwitchToVisSubThread()      135 void G4OpenGLXViewer::SwitchToVisSubThread()
126 {                                                 136 {
127 #ifdef G4MULTITHREADED                         << 137 //  G4cout << "G4OpenGLXViewer::SwitchToVisSubThread" << G4endl;
128   cxVisSubThread = glXCreateContext (dpy, vi,     138   cxVisSubThread = glXCreateContext (dpy, vi, cxMaster, true);
129   glXMakeCurrent (dpy, win, cxVisSubThread);      139   glXMakeCurrent (dpy, win, cxVisSubThread);
130 #endif                                         << 
131 }                                                 140 }
132                                                   141 
133 void G4OpenGLXViewer::SwitchToMasterThread()      142 void G4OpenGLXViewer::SwitchToMasterThread()
134 {                                                 143 {
135 #ifdef G4MULTITHREADED                         << 144 //  G4cout << "G4OpenGLXViewer::SwitchToMasterThread" << G4endl;
136   glXMakeCurrent (dpy, win, cxMaster);            145   glXMakeCurrent (dpy, win, cxMaster);
137   // and destroy sub-thread context               146   // and destroy sub-thread context
138   glXDestroyContext (dpy, cxVisSubThread);        147   glXDestroyContext (dpy, cxVisSubThread);
139 #endif                                         << 
140 }                                                 148 }
141                                                   149 
                                                   >> 150 #endif
                                                   >> 151 
142 void G4OpenGLXViewer::GetXConnection () {         152 void G4OpenGLXViewer::GetXConnection () {
143 // get a connection.                              153 // get a connection.
144   dpy = XOpenDisplay (0);  // Uses DISPLAY env    154   dpy = XOpenDisplay (0);  // Uses DISPLAY environment variable.
145   if (!dpy) {                                     155   if (!dpy) {
146     fViewId = -1;  // This flags an error.        156     fViewId = -1;  // This flags an error.
147     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewe    157     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer couldn't open display." << G4endl;
148     return;                                       158     return;
149   }                                               159   }
150                                                   160 
151 // make sure OpenGL is supported and installed    161 // make sure OpenGL is supported and installed properly.
152   if (!glXQueryExtension (dpy, &errorBase, &ev    162   if (!glXQueryExtension (dpy, &errorBase, &eventBase)) {
153     fViewId = -1;  // This flags an error.        163     fViewId = -1;  // This flags an error.
154     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewe    164     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer X Server has no GLX extension." 
155    << G4endl;                                     165    << G4endl;
156     return;                                       166     return;
157   }                                               167   }
158                                                   168 
159 }                                                 169 }
160                                                   170 
161 void G4OpenGLXViewer::CreateGLXContext (XVisua    171 void G4OpenGLXViewer::CreateGLXContext (XVisualInfo* v) {
162                                                   172 
163   vi = v;                                         173   vi = v;
164 // get window's attributes                        174 // get window's attributes
165   if (!XGetWindowAttributes(dpy, XRootWindow (    175   if (!XGetWindowAttributes(dpy, XRootWindow (dpy, vi -> screen), &xwa)) {
166     fViewId = -1;  // This flags an error.        176     fViewId = -1;  // This flags an error.
167     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewe    177     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer couldn't return window attributes"
168    << G4endl;                                     178    << G4endl;
169     return;                                       179     return;
170   }                                               180   }
171                                                   181   
172 // create the master GLX context                  182 // create the master GLX context
173   cxMaster = glXCreateContext (dpy, vi, 0, tru    183   cxMaster = glXCreateContext (dpy, vi, 0, true);
174   if (!cxMaster) {                                184   if (!cxMaster) {
175     fViewId = -1;  // This flags an error.        185     fViewId = -1;  // This flags an error.
176     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewe    186     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer couldn't create context."
177    << G4endl;                                     187    << G4endl;
178     return;                                       188     return;
179   }                                               189   }
180                                                   190 
181 // New stab at getting a colormap                 191 // New stab at getting a colormap
182                                                   192 
183   Status status;                                  193   Status status;
                                                   >> 194   XStandardColormap *standardCmaps = XAllocStandardColormap ();
184   int i, numCmaps;                                195   int i, numCmaps;
185                                                   196 
186   status = XmuLookupStandardColormap (dpy,        197   status = XmuLookupStandardColormap (dpy, 
187               vi -> screen,                       198               vi -> screen, 
188               vi -> visualid,                     199               vi -> visualid, 
189               vi -> depth,                        200               vi -> depth, 
190               XA_RGB_BEST_MAP,                    201               XA_RGB_BEST_MAP,
191               False,                              202               False, 
192               True);                              203               True);
193                                                   204 
194   if (status == 1) {                              205   if (status == 1) {
195     cmap = 0;                                     206     cmap = 0;
196     XStandardColormap* standardCmaps = XAllocS << 
197     status = XGetRGBColormaps (dpy,               207     status = XGetRGBColormaps (dpy, 
198              XRootWindow (dpy, vi -> screen),     208              XRootWindow (dpy, vi -> screen),
199              &standardCmaps,                      209              &standardCmaps, 
200              &numCmaps,                           210              &numCmaps, 
201              XA_RGB_BEST_MAP);                    211              XA_RGB_BEST_MAP);
202     if (status == 1) {                         << 212     if (status == 1)
203       for (i = 0; i < numCmaps; i++) {            213       for (i = 0; i < numCmaps; i++) {
204   if (standardCmaps[i].visualid == vi -> visua    214   if (standardCmaps[i].visualid == vi -> visualid) {
205     cmap = standardCmaps[i].colormap;             215     cmap = standardCmaps[i].colormap;
                                                   >> 216     XFree (standardCmaps);
206     break;                                        217     break;
207   }                                               218   }
208       }                                           219       }
                                                   >> 220     if (!cmap) {
                                                   >> 221       fViewId = -1;  // This flags an error.
                                                   >> 222       if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
                                                   >> 223   G4cerr <<
                                                   >> 224   "G4OpenGLXViewer::G4OpenGLXViewer failed to allocate a standard colormap."
                                                   >> 225          << G4endl;
                                                   >> 226       return;
209     }                                             227     }
210     XFree (standardCmaps);                     << 228     if (G4VisManager::GetVerbosity() >= G4VisManager::confirmations)
211     if(cmap) {                                 << 229       G4cout << "Got standard cmap" << G4endl;
212       if (G4VisManager::GetVerbosity() >= G4Vi << 
213         G4cout << "Got standard cmap" << G4end << 
214     } else {                                   << 
215       //if (G4VisManager::GetVerbosity() >= G4 << 
216       //  G4cerr << "G4OpenGLXViewer::G4OpenGL << 
217       //         << G4endl;                    << 
218       cmap = XCreateColormap (dpy,             << 
219                               XRootWindow(dpy, << 
220                               vi -> visual,    << 
221                               AllocNone);      << 
222       if(cmap) {                               << 
223         if (G4VisManager::GetVerbosity() >= G4 << 
224           G4cout << "Created own cmap" << G4en << 
225       }                                        << 
226       //G.Barrand : at end, we should do a XFr << 
227     }                                          << 
228   } else {                                        230   } else {
229     cmap = XCreateColormap (dpy,                  231     cmap = XCreateColormap (dpy, 
230           XRootWindow(dpy, vi -> screen),         232           XRootWindow(dpy, vi -> screen), 
231           vi -> visual,                           233           vi -> visual, 
232           AllocNone);                             234           AllocNone);
233     if(cmap) {                                 << 235     if (G4VisManager::GetVerbosity() >= G4VisManager::confirmations)
234       if (G4VisManager::GetVerbosity() >= G4Vi << 236       G4cout << "Created own cmap" << G4endl;
235         G4cout << "Created own cmap" << G4endl << 
236     }                                          << 
237     //G.Barrand : at end, we should do a XFree << 
238   }                                               237   }
239                                                   238 
240   if (!cmap) {                                    239   if (!cmap) {
241     fViewId = -1;  // This flags an error.        240     fViewId = -1;  // This flags an error.
242     if (G4VisManager::GetVerbosity() >= G4VisM    241     if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
243       G4cout << "G4OpenGLXViewer::G4OpenGLXVie    242       G4cout << "G4OpenGLXViewer::G4OpenGLXViewer failed to allocate a Colormap."
244        << G4endl;                                 243        << G4endl;
245     return;                                       244     return;
246   }                                               245   }
247                                                   246 
248 }                                                 247 }
249                                                   248   
250 void G4OpenGLXViewer::CreateMainWindow () {       249 void G4OpenGLXViewer::CreateMainWindow () {
251                                                   250   
252 // create a window                                251 // create a window
253   swa.colormap = cmap;                            252   swa.colormap = cmap;
254   swa.border_pixel = 0;                           253   swa.border_pixel = 0;
255   swa.event_mask = ExposureMask | ButtonPressM    254   swa.event_mask = ExposureMask | ButtonPressMask | StructureNotifyMask;
256   swa.backing_store = WhenMapped;                 255   swa.backing_store = WhenMapped;
257                                                   256 
258   // Window size and position...                  257   // Window size and position...
259   size_hints = XAllocSizeHints();                 258   size_hints = XAllocSizeHints();
260                                                   259     
261   ResizeWindow(fVP.GetWindowSizeHintX(),fVP.Ge    260   ResizeWindow(fVP.GetWindowSizeHintX(),fVP.GetWindowSizeHintY());
262                                                   261 
263   G4int x_origin = fVP.GetWindowAbsoluteLocati    262   G4int x_origin = fVP.GetWindowAbsoluteLocationHintX(DisplayWidth(dpy, vi -> screen));
264                                                   263 
265   // FIXME,  screen size != window size on MAC    264   // FIXME,  screen size != window size on MAC, but I don't know have to get the menuBar
266   // size on MAC. L.Garnier 01/2009               265   // size on MAC. L.Garnier 01/2009
267   G4int y_origin = fVP.GetWindowAbsoluteLocati    266   G4int y_origin = fVP.GetWindowAbsoluteLocationHintY(DisplayHeight(dpy, vi -> screen));
268                                                   267 
269   size_hints->base_width = getWinWidth();         268   size_hints->base_width = getWinWidth();
270   size_hints->base_height = getWinHeight();       269   size_hints->base_height = getWinHeight();
271   size_hints->x = x_origin;                       270   size_hints->x = x_origin;
272   size_hints->y = y_origin;                       271   size_hints->y = y_origin;
273   if (fVP.IsWindowSizeHintX () && fVP.IsWindow    272   if (fVP.IsWindowSizeHintX () && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
274     size_hints->flags |= PSize | PPosition;       273     size_hints->flags |= PSize | PPosition;
275   } else if (fVP.IsWindowSizeHintX () && !(fVP    274   } else if (fVP.IsWindowSizeHintX () && !(fVP.IsWindowLocationHintX () || fVP.IsWindowLocationHintY ())) {
276     size_hints->flags |= PSize;                   275     size_hints->flags |= PSize;
277   } else if ((!fVP.IsWindowSizeHintX ()) && fV    276   } else if ((!fVP.IsWindowSizeHintX ()) && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
278     size_hints->flags |= PPosition;               277     size_hints->flags |= PPosition;
279   }                                               278   }
280   if (G4VisManager::GetVerbosity() >= G4VisMan    279   if (G4VisManager::GetVerbosity() >= G4VisManager::confirmations)
281     G4cout << "Window name: " << fName << G4en    280     G4cout << "Window name: " << fName << G4endl;
282   strncpy (charViewName, fName, 99); charViewN    281   strncpy (charViewName, fName, 99); charViewName[99] = '\0';
283   char *window_name = charViewName;               282   char *window_name = charViewName;
284   char *icon_name = charViewName;                 283   char *icon_name = charViewName;
285   //char tmpatom[] = "XA_WM_NORMAL_HINTS";        284   //char tmpatom[] = "XA_WM_NORMAL_HINTS"; 
286   wm_hints = XAllocWMHints();                     285   wm_hints = XAllocWMHints();
287   class_hints = XAllocClassHint();                286   class_hints = XAllocClassHint();
288                                                   287 
289   XStringListToTextProperty (&window_name, 1,     288   XStringListToTextProperty (&window_name, 1, &windowName);
290   XStringListToTextProperty (&icon_name, 1, &i    289   XStringListToTextProperty (&icon_name, 1, &iconName);
291                                                   290 
292   wm_hints -> initial_state = NormalState;        291   wm_hints -> initial_state = NormalState;
293   wm_hints -> input = True;                       292   wm_hints -> input = True;
294   wm_hints -> icon_pixmap = icon_pixmap;          293   wm_hints -> icon_pixmap = icon_pixmap;
295   wm_hints -> flags = StateHint | IconPixmapHi    294   wm_hints -> flags = StateHint | IconPixmapHint | InputHint;
296                                                   295 
297   class_hints -> res_name  = NewString("G4Open    296   class_hints -> res_name  = NewString("G4OpenGL");
298   class_hints -> res_class = NewString("G4Open    297   class_hints -> res_class = NewString("G4OpenGL");
299                                                   298 
300    win = XCreateWindow (dpy, XRootWindow (dpy,    299    win = XCreateWindow (dpy, XRootWindow (dpy, vi -> screen), x_origin, 
301                         y_origin, getWinWidth(    300                         y_origin, getWinWidth(), getWinHeight(), 0, vi -> depth,
302                         InputOutput, vi -> vis    301                         InputOutput, vi -> visual,  
303                         CWBorderPixel | CWColo    302                         CWBorderPixel | CWColormap | 
304                         CWEventMask | CWBackin    303                         CWEventMask | CWBackingStore,
305                         &swa);                    304                         &swa);
306                                                   305   
307    XSetWMProperties (dpy, win, &windowName, &i    306    XSetWMProperties (dpy, win, &windowName, &iconName, 0, 0, 
308                      size_hints, wm_hints, cla    307                      size_hints, wm_hints, class_hints);
309                                                   308   
310 // request X to Draw window on screen.            309 // request X to Draw window on screen.
311   XMapWindow (dpy, win);                          310   XMapWindow (dpy, win);
312                                                   311 
313 // Wait for window to appear (wait for an "exp    312 // Wait for window to appear (wait for an "expose" event).
314   XIfEvent (dpy, &event, G4OpenGLXViewerWaitFo    313   XIfEvent (dpy, &event, G4OpenGLXViewerWaitForNotify, (char*) win);
315                                                   314 
316 // connect the context to a window                315 // connect the context to a window
317   Bool success = glXMakeCurrent (dpy, win, cxM    316   Bool success = glXMakeCurrent (dpy, win, cxMaster);
318   if (!success) {                                 317   if (!success) {
319     fViewId = -1;  // This flags an error.        318     fViewId = -1;  // This flags an error.
320     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewe    319     G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer failed to attach a GLX context."
321    << G4endl;                                     320    << G4endl;
322     GLint error = GL_NO_ERROR;                    321     GLint error = GL_NO_ERROR;
323     while ((error = glGetError()) != GL_NO_ERR    322     while ((error = glGetError()) != GL_NO_ERROR) {
324       switch (error) {                            323       switch (error) {
325       case GL_INVALID_ENUM :                      324       case GL_INVALID_ENUM :
326   G4cout << "GL Error: GL_INVALID_ENUM" << G4e    325   G4cout << "GL Error: GL_INVALID_ENUM" << G4endl;break;
327       case GL_INVALID_VALUE :                     326       case GL_INVALID_VALUE :
328   G4cout << "GL Error: GL_INVALID_VALUE" << G4    327   G4cout << "GL Error: GL_INVALID_VALUE" << G4endl;break;
329       case GL_INVALID_OPERATION :                 328       case GL_INVALID_OPERATION :
330   G4cout << "GL Error: GL_INVALID_OPERATION" <    329   G4cout << "GL Error: GL_INVALID_OPERATION" << G4endl;break;
331       case GL_OUT_OF_MEMORY :                     330       case GL_OUT_OF_MEMORY :
332   G4cout << "GL Error: GL_OUT_OF_MEMORY" << G4    331   G4cout << "GL Error: GL_OUT_OF_MEMORY" << G4endl;break;
333       case GL_STACK_UNDERFLOW :                   332       case GL_STACK_UNDERFLOW :
334   G4cout << "GL Error: GL_STACK_UNDERFLOW" <<     333   G4cout << "GL Error: GL_STACK_UNDERFLOW" << G4endl;break;
335       case GL_STACK_OVERFLOW :                    334       case GL_STACK_OVERFLOW :
336   G4cout << "GL Error: GL_STACK_OVERFLOW" << G    335   G4cout << "GL Error: GL_STACK_OVERFLOW" << G4endl;break;
337       default :                                   336       default :
338   G4cout << "GL Error: " << error << G4endl;br    337   G4cout << "GL Error: " << error << G4endl;break;
339       }                                           338       }
340     }                                             339     }
341     return;                                       340     return;
342   }                                               341   }
343 }                                                 342 }
344                                                   343 
345 void G4OpenGLXViewer::CreateFontLists()           344 void G4OpenGLXViewer::CreateFontLists()
346 {                                                 345 {
347   std::map<G4double,G4String> fonts;  // G4VMa    346   std::map<G4double,G4String> fonts;  // G4VMarker screen size and font name.
348   fonts[10.] = "-adobe-courier-bold-r-normal--    347   fonts[10.] = "-adobe-courier-bold-r-normal--10-100-75-75-m-60-iso8859-1";
349   fonts[11.] = "-adobe-courier-bold-r-normal--    348   fonts[11.] = "-adobe-courier-bold-r-normal--11-80-100-100-m-60-iso8859-1";
350   fonts[12.] = "-adobe-courier-bold-r-normal--    349   fonts[12.] = "-adobe-courier-bold-r-normal--12-120-75-75-m-70-iso8859-1";
351   fonts[13.] = "fixed";                           350   fonts[13.] = "fixed";
352   fonts[14.] = "-adobe-courier-bold-r-normal--    351   fonts[14.] = "-adobe-courier-bold-r-normal--14-100-100-100-m-90-iso8859-1";
353   fonts[17.] = "-adobe-courier-bold-r-normal--    352   fonts[17.] = "-adobe-courier-bold-r-normal--17-120-100-100-m-100-iso8859-1";
354   fonts[18.] = "-adobe-courier-bold-r-normal--    353   fonts[18.] = "-adobe-courier-bold-r-normal--18-180-75-75-m-110-iso8859-1";
355   fonts[20.] = "-adobe-courier-bold-r-normal--    354   fonts[20.] = "-adobe-courier-bold-r-normal--20-140-100-100-m-110-iso8859-1";
356   fonts[24.] = "-adobe-courier-bold-r-normal--    355   fonts[24.] = "-adobe-courier-bold-r-normal--24-240-75-75-m-150-iso8859-1";
357   fonts[25.] = "-adobe-courier-bold-r-normal--    356   fonts[25.] = "-adobe-courier-bold-r-normal--25-180-100-100-m-150-iso8859-1";
358   fonts[34.] = "-adobe-courier-bold-r-normal--    357   fonts[34.] = "-adobe-courier-bold-r-normal--34-240-100-100-m-200-iso8859-1";
359   std::map<G4double,G4String>::const_iterator     358   std::map<G4double,G4String>::const_iterator i;
360   for (i = fonts.begin(); i != fonts.end(); ++    359   for (i = fonts.begin(); i != fonts.end(); ++i) {
361     XFontStruct* font_info = XLoadQueryFont(dp    360     XFontStruct* font_info = XLoadQueryFont(dpy, i->second);
362     if (!font_info) {                             361     if (!font_info) {
363       G4cerr <<                                   362       G4cerr <<
364   "G4OpenGLXViewer::CreateFontLists XLoadQuery    363   "G4OpenGLXViewer::CreateFontLists XLoadQueryFont failed for font\n  "
365        << i->second                               364        << i->second
366        << G4endl;                                 365        << G4endl;
367       continue;                                   366       continue;
368     }                                             367     }
369     G4int font_base = glGenLists(256);            368     G4int font_base = glGenLists(256);
370     if (!font_base) {                             369     if (!font_base) {
371       G4cerr <<                                   370       G4cerr <<
372   "G4OpenGLXViewer::CreateFontLists out of dis    371   "G4OpenGLXViewer::CreateFontLists out of display lists for fonts." 
373        << G4endl;                                 372        << G4endl;
374       continue;                                   373       continue;
375     }                                             374     }
376     G4int first = font_info->min_char_or_byte2    375     G4int first = font_info->min_char_or_byte2;
377     G4int last  = font_info->max_char_or_byte2    376     G4int last  = font_info->max_char_or_byte2;
378     glXUseXFont(font_info->fid, first, last-fi    377     glXUseXFont(font_info->fid, first, last-first+1, font_base + first);
379     G4int width = font_info->max_bounds.width;    378     G4int width = font_info->max_bounds.width;
380     G4OpenGLFontBaseStore::AddFontBase            379     G4OpenGLFontBaseStore::AddFontBase
381       (this, font_base, i->first, i->second, w    380       (this, font_base, i->first, i->second, width);
382   }                                               381   }
383 }                                                 382 }
384                                                   383 
385 void G4OpenGLXViewer::DrawText(const G4Text& g    384 void G4OpenGLXViewer::DrawText(const G4Text& g4text)
386 {                                                 385 {
387   if (isGl2psWriting()) {                         386   if (isGl2psWriting()) {
388                                                   387 
389     G4OpenGLViewer::DrawText(g4text);             388     G4OpenGLViewer::DrawText(g4text);
390                                                   389 
391   } else {                                        390   } else {
392                                                   391 
393     G4VSceneHandler::MarkerSizeType sizeType;     392     G4VSceneHandler::MarkerSizeType sizeType;
394     G4double size = fSceneHandler.GetMarkerSiz    393     G4double size = fSceneHandler.GetMarkerSize(g4text,sizeType);
395                                                   394 
396     const G4OpenGLFontBaseStore::FontInfo& fon    395     const G4OpenGLFontBaseStore::FontInfo& fontInfo =
397       G4OpenGLFontBaseStore::GetFontInfo(this,    396       G4OpenGLFontBaseStore::GetFontInfo(this,(int)size);
398     if (fontInfo.fFontBase < 0) {                 397     if (fontInfo.fFontBase < 0) {
399       static G4int callCount = 0;                 398       static G4int callCount = 0;
400       ++callCount;                                399       ++callCount;
401       //if (callCount <= 10 || callCount%100 =    400       //if (callCount <= 10 || callCount%100 == 0) {
402       if (callCount <= 1) {                       401       if (callCount <= 1) {
403         G4cout <<                                 402         G4cout <<
404     "G4OpenGLXViewer::DrawText: No fonts avail    403     "G4OpenGLXViewer::DrawText: No fonts available for \""
405          << fName <<                              404          << fName <<
406           "\"\n  Called with "                    405           "\"\n  Called with "
407                << g4text                          406                << g4text
408                << G4endl;                         407                << G4endl;
409       }                                           408       }
410       return;                                     409       return;
411     }                                             410     }
412                                                   411 
413     const G4Colour& c = fSceneHandler.GetTextC    412     const G4Colour& c = fSceneHandler.GetTextColour(g4text);
414     glColor4d(c.GetRed(),c.GetGreen(),c.GetBlu    413     glColor4d(c.GetRed(),c.GetGreen(),c.GetBlue(),c.GetAlpha());
415                                                   414 
416     G4Point3D position = g4text.GetPosition();    415     G4Point3D position = g4text.GetPosition();
417                                                   416 
418     G4String textString = g4text.GetText();       417     G4String textString = g4text.GetText();
419     const char* textCString = textString.c_str    418     const char* textCString = textString.c_str();
420                                                   419   
421     // Set position for raster-style drawers (    420     // Set position for raster-style drawers (X, Xm)
422     glRasterPos3d(position.x(),position.y(),po    421     glRasterPos3d(position.x(),position.y(),position.z());
423                                                   422 
424     glPushAttrib(GL_LIST_BIT);                    423     glPushAttrib(GL_LIST_BIT);
425                                                   424 
426     // Calculate move for centre and right adj    425     // Calculate move for centre and right adjustment
427     G4double span = textString.size() * fontIn    426     G4double span = textString.size() * fontInfo.fWidth;
428     G4double xmove = 0., ymove = 0.;              427     G4double xmove = 0., ymove = 0.;
429     switch (g4text.GetLayout()) {                 428     switch (g4text.GetLayout()) {
430     case G4Text::left: break;                     429     case G4Text::left: break;
431     case G4Text::centre: xmove -= span / 2.; b    430     case G4Text::centre: xmove -= span / 2.; break;
432     case G4Text::right: xmove -= span;            431     case G4Text::right: xmove -= span;
433     }                                             432     }
434                                                   433 
435     //Add offsets                                 434     //Add offsets
436     xmove += g4text.GetXOffset();                 435     xmove += g4text.GetXOffset();
437     ymove += g4text.GetYOffset();                 436     ymove += g4text.GetYOffset();
438                                                   437 
439     // Do move                                    438     // Do move
440     glBitmap(0,0,0,0,xmove,ymove,0);              439     glBitmap(0,0,0,0,xmove,ymove,0);
441                                                   440 
442     // Write characters                           441     // Write characters
443     glListBase(fontInfo.fFontBase);               442     glListBase(fontInfo.fFontBase);
444     glCallLists((G4int)strlen(textCString),GL_ << 443     glCallLists(strlen(textCString),GL_UNSIGNED_BYTE,(GLubyte*)textCString);
445     glPopAttrib();                                444     glPopAttrib();
446   }                                               445   }
447 }                                                 446 }
448                                                   447 
449                                                   448 
450 G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLScen    449 G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLSceneHandler& scene):
451 G4VViewer (scene, -1),                            450 G4VViewer (scene, -1),
452 G4OpenGLViewer (scene),                           451 G4OpenGLViewer (scene),
453 vi_immediate (0),                                 452 vi_immediate (0),
454 vi_stored (0),                                    453 vi_stored (0),
455 vi (0),                                           454 vi (0),
456 cmap (0)                                          455 cmap (0)
457 {                                                 456 {
458   // To satisfy Coverity                          457   // To satisfy Coverity
459   xwa.visual = 0;                                 458   xwa.visual = 0;
460   iconName.value = 0;                             459   iconName.value = 0;
461   xwa.screen = 0;                                 460   xwa.screen = 0;
462   windowName.value = 0;                           461   windowName.value = 0;
463                                                   462 
464   GetXConnection ();                              463   GetXConnection ();
465   if (fViewId < 0) return;                        464   if (fViewId < 0) return;
466                                                   465   
467   // Try for a visual suitable for OpenGLImmed    466   // Try for a visual suitable for OpenGLImmediate..
468   // first try for a single buffered RGB windo    467   // first try for a single buffered RGB window
469   if (!vi_single_buffer) {                        468   if (!vi_single_buffer) {
470     vi_single_buffer =                            469     vi_single_buffer =
471       glXChooseVisual (dpy, XDefaultScreen (dp    470       glXChooseVisual (dpy, XDefaultScreen (dpy), snglBuf_RGBA);
472     //G.Barrand : we should do a XFree(vi_sing << 
473   }                                               471   }
474   if (!vi_double_buffer) {                        472   if (!vi_double_buffer) {
475     vi_double_buffer =                            473     vi_double_buffer =
476       glXChooseVisual (dpy, XDefaultScreen (dp    474       glXChooseVisual (dpy, XDefaultScreen (dpy), dblBuf_RGBA);
477     //G.Barrand : we should do a XFree(vi_doub << 
478   }                                               475   }
479                                                   476 
480   if (vi_single_buffer || vi_double_buffer) {     477   if (vi_single_buffer || vi_double_buffer) {
481     if (!vi_double_buffer) {                      478     if (!vi_double_buffer) {
482       G4cout <<                                   479       G4cout <<
483   "G4OpenGLXViewer::G4OpenGLXViewer: unable to    480   "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
484   "\n  Working with a single buffer."             481   "\n  Working with a single buffer."
485        << G4endl;                                 482        << G4endl;
486     }                                             483     }
487   } else {                                        484   } else {
488     if (!vi_single_buffer) {                      485     if (!vi_single_buffer) {
489       G4cout <<                                   486       G4cout <<
490   "G4OpenGLXViewer::G4OpenGLXViewer: unable to    487   "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a single buffer visual."
491        << G4endl;                                 488        << G4endl;
492     }                                             489     }
493     if (!vi_double_buffer) {                      490     if (!vi_double_buffer) {
494       G4cout <<                                   491       G4cout <<
495   "G4OpenGLXViewer::G4OpenGLXViewer: unable to    492   "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
496        << G4endl;                                 493        << G4endl;
497     }                                             494     }
498   }                                               495   }
499                                                   496 
500   if (vi_single_buffer) {                         497   if (vi_single_buffer) {
501     vi_immediate = vi_single_buffer;              498     vi_immediate = vi_single_buffer;
502     attributeList = snglBuf_RGBA;                 499     attributeList = snglBuf_RGBA;
503   }                                               500   }
504                                                   501   
505   if (!vi_immediate){                             502   if (!vi_immediate){
506     // next try for a double buffered RGB, but    503     // next try for a double buffered RGB, but Draw to top buffer
507     if (vi_double_buffer) {                       504     if (vi_double_buffer) {
508       vi_immediate = vi_double_buffer;            505       vi_immediate = vi_double_buffer;
509       attributeList = dblBuf_RGBA;                506       attributeList = dblBuf_RGBA;
510     }                                             507     }
511   }                                               508   }
512                                                   509 
513   // Now try for a visual suitable for OpenGLS    510   // Now try for a visual suitable for OpenGLStored...
514   // Try for a double buffered RGB window         511   // Try for a double buffered RGB window
515   if (vi_double_buffer) {                         512   if (vi_double_buffer) {
516     vi_stored = vi_double_buffer;                 513     vi_stored = vi_double_buffer;
517     attributeList = dblBuf_RGBA;                  514     attributeList = dblBuf_RGBA;
518   }                                               515   }
519                                                   516 
520   if (!vi_immediate || !vi_stored) {              517   if (!vi_immediate || !vi_stored) {
521     G4cout <<                                     518     G4cout <<
522     "G4OpenGLXViewer::G4OpenGLXViewer: unable     519     "G4OpenGLXViewer::G4OpenGLXViewer: unable to get required visuals."
523      << G4endl;                                   520      << G4endl;
524     fViewId = -1;  // This flags an error.        521     fViewId = -1;  // This flags an error.
525   }                                               522   }
526                                                   523 
527   //  glClearColor (0., 0., 0., 0.);              524   //  glClearColor (0., 0., 0., 0.);
528   //  glClearDepth (1.);                          525   //  glClearDepth (1.);
529 }                                                 526 }
530                                                   527 
531 G4OpenGLXViewer::~G4OpenGLXViewer () {            528 G4OpenGLXViewer::~G4OpenGLXViewer () {
532   if (fViewId >= 0) {                             529   if (fViewId >= 0) {
533     //Close a window from here                    530     //Close a window from here
534     glXMakeCurrent (dpy, None, NULL);             531     glXMakeCurrent (dpy, None, NULL);
535     glXDestroyContext (dpy, cxMaster);            532     glXDestroyContext (dpy, cxMaster);
536     if (win) XDestroyWindow (dpy, win); // ...    533     if (win) XDestroyWindow (dpy, win); // ...if already deleted in
537     // sub-class G4OpenGLXmViewer.                534     // sub-class G4OpenGLXmViewer.
538     // We should do a XFreeColormap(dpy,cmap); << 
539     XFlush (dpy);                                 535     XFlush (dpy);
540   }                                               536   }
541 }                                                 537 }
542                                                   538   
                                                   >> 539 
                                                   >> 540 #endif
543                                                   541