Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer << 3 // * DISCLAIMER * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th << 5 // * The following disclaimer summarizes all the specific disclaimers * 6 // * the Geant4 Collaboration. It is provided << 6 // * of contributors to this software. The specific disclaimers,which * 7 // * conditions of the Geant4 Software License << 7 // * govern, are listed with their locations in: * 8 // * LICENSE and available at http://cern.ch/ << 8 // * http://cern.ch/geant4/license * 9 // * include a list of copyright holders. << 10 // * 9 // * * 11 // * Neither the authors of this software syst 10 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 11 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 12 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 13 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // 23 // >> 24 // $Id: G4OpenGLStoredXViewer.cc,v 1.9 2003/06/10 17:13:34 gcosmo Exp $ >> 25 // GEANT4 tag $Name: geant4-05-02-patch-01 $ 27 // 26 // 28 // 27 // 29 // Andrew Walkden 7th February 1997 28 // Andrew Walkden 7th February 1997 30 // Class G4OpenGLStoredXViewer : a class deriv 29 // Class G4OpenGLStoredXViewer : a class derived from G4OpenGLXViewer and 31 // G4OpenGLStoredV 30 // G4OpenGLStoredViewer. 32 31 >> 32 #ifdef G4VIS_BUILD_OPENGLX_DRIVER >> 33 33 #include "G4OpenGLStoredXViewer.hh" 34 #include "G4OpenGLStoredXViewer.hh" 34 35 35 #include "G4OpenGLStoredSceneHandler.hh" << 36 #include <GL/gl.h> >> 37 36 #include "G4ios.hh" 38 #include "G4ios.hh" 37 #include "G4Threading.hh" << 38 39 39 G4OpenGLStoredXViewer:: 40 G4OpenGLStoredXViewer:: 40 G4OpenGLStoredXViewer (G4OpenGLStoredSceneHand << 41 G4OpenGLStoredXViewer (G4OpenGLStoredSceneHandler& scene, 41 const G4String& name) 42 const G4String& name) 42 : G4VViewer (sceneHandler, sceneHandler.Incre << 43 : G4VViewer (scene, scene.IncrementViewCount (), name), 43 G4OpenGLViewer (sceneHandler), << 44 G4OpenGLViewer (scene), 44 G4OpenGLXViewer (sceneHandler), << 45 G4OpenGLXViewer (scene), 45 G4OpenGLStoredViewer (sceneHandler) << 46 G4OpenGLStoredViewer (scene) 46 { 47 { 47 if (fViewId < 0) return; // In case error i 48 if (fViewId < 0) return; // In case error in base class instantiation. 48 49 49 if (!vi_stored) { 50 if (!vi_stored) { 50 fViewId = -1; // This flags an error. 51 fViewId = -1; // This flags an error. 51 G4cerr << "G4OpenGLStoredXViewer::G4OpenGL 52 G4cerr << "G4OpenGLStoredXViewer::G4OpenGLStoredXViewer -" 52 " G4OpenGLXViewer couldn't get a visual. 53 " G4OpenGLXViewer couldn't get a visual." << G4endl; 53 return; 54 return; 54 } 55 } 55 } 56 } 56 57 57 G4OpenGLStoredXViewer::~G4OpenGLStoredXViewer 58 G4OpenGLStoredXViewer::~G4OpenGLStoredXViewer () {} 58 59 59 void G4OpenGLStoredXViewer::Initialise () { 60 void G4OpenGLStoredXViewer::Initialise () { 60 61 61 #ifdef G4DEBUG_VIS_OGL << 62 printf("G4OpenGLStoredXViewer::Initialise\n" << 63 #endif << 64 CreateGLXContext (vi_stored); 62 CreateGLXContext (vi_stored); >> 63 65 CreateMainWindow (); 64 CreateMainWindow (); 66 CreateFontLists (); << 67 65 68 InitializeGLView (); 66 InitializeGLView (); 69 67 70 glDrawBuffer (GL_BACK); << 68 // clear the buffers and window. >> 69 ClearView (); >> 70 FinishView (); >> 71 >> 72 glDepthFunc (GL_LEQUAL); >> 73 glDepthMask (GL_TRUE); 71 } 74 } 72 75 73 void G4OpenGLStoredXViewer::DrawView () { 76 void G4OpenGLStoredXViewer::DrawView () { 74 77 75 #ifdef G4DEBUG_VIS_OGL << 78 //Make sure current viewer is attached and clean... 76 printf("G4OpenGLStoredXViewer::DrawView\n"); << 79 glXMakeCurrent (dpy, win, cx); 77 #endif << 80 glViewport (0, 0, WinSize_x, WinSize_y); >> 81 >> 82 if (white_background == true) { >> 83 glClearColor (1., 1., 1., 1.); >> 84 } else { >> 85 glClearColor (0., 0., 0., 1.); >> 86 } >> 87 >> 88 ClearView (); 78 89 79 G4ViewParameters::DrawingStyle style = GetVi 90 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle(); 80 91 81 // See if things have changed from last time << 92 //See if things have changed from last time and remake if necessary... 82 // The fNeedKernelVisit flag might have been << 93 KernelVisitDecision (); 83 // /vis/viewer/rebuild, but if not, make dec << 84 // if necessary... << 85 if (!fNeedKernelVisit) KernelVisitDecision ( << 86 fLastVP = fVP; << 87 G4bool kernelVisitWasNeeded = fNeedKernelVis << 88 ProcessView (); 94 ProcessView (); 89 95 90 if(style!=G4ViewParameters::hlr && haloing_e << 96 if(style!=G4ViewParameters::hlr && >> 97 haloing_enabled) { 91 98 92 HaloingFirstPass (); 99 HaloingFirstPass (); 93 DrawDisplayLists (); 100 DrawDisplayLists (); 94 #ifdef G4DEBUG_VIS_OGL << 95 printf("G4OpenGLStoredXViewer::DrawView flus << 96 #endif << 97 glFlush (); 101 glFlush (); 98 102 99 HaloingSecondPass (); 103 HaloingSecondPass (); 100 104 101 DrawDisplayLists (); << 102 << 103 } else { << 104 << 105 if (!kernelVisitWasNeeded) { << 106 #ifdef G4DEBUG_VIS_OGL << 107 printf("G4OpenGLStoredXViewer::DrawView << 108 #endif << 109 DrawDisplayLists (); << 110 << 111 } else { << 112 << 113 #ifdef G4DEBUG_VIS_OGL << 114 printf("G4OpenGLStoredXViewer::DrawView << 115 #endif << 116 // However, union cutaways are implemented << 117 // an extra pass... << 118 if (fVP.IsCutaway() && << 119 fVP.GetCutawayMode() == G4ViewParameters:: << 120 ClearView(); << 121 DrawDisplayLists (); << 122 } else { // ADD TO AVOID KernelVisit=1 a << 123 DrawDisplayLists (); << 124 } << 125 } << 126 } 105 } 127 106 128 FinishView (); << 107 DrawDisplayLists (); 129 108 >> 109 FinishView (); >> 110 130 } 111 } 131 112 132 void G4OpenGLStoredXViewer::FinishView () { << 133 #ifdef G4DEBUG_VIS_OGL << 134 printf("G4OpenGLStoredXViewer::FinishView\n" << 135 #endif << 136 << 137 // glXWaitGL (); //Wait for effects of all pr << 138 //be propagated before progres << 139 // JA: Commented out July 2021 - slows renderi << 140 // don't see any adverse effects. << 141 << 142 #ifdef G4DEBUG_VIS_OGL << 143 printf("G4OpenGLStoredXViewer::FinishView fl << 144 #endif 113 #endif 145 glFlush (); //FIXME << 146 << 147 GLint renderMode; << 148 glGetIntegerv(GL_RENDER_MODE, &renderMode); << 149 if (renderMode == GL_RENDER) glXSwapBuffers << 150 } << 151 114