Geant4 Cross Reference

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Geant4/visualization/OpenGL/src/G4OpenGLImmediateXViewer.cc

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Diff markup

Differences between /visualization/OpenGL/src/G4OpenGLImmediateXViewer.cc (Version 11.3.0) and /visualization/OpenGL/src/G4OpenGLImmediateXViewer.cc (Version ReleaseNotes)


** Warning: Cannot open xref database.

  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 //                                                
 28 //                                                
 29 // Andrew Walkden  7th February 1997              
 30 // Class G4OpenGLImmediateXViewer : a class de    
 31 //                                G4OpenGLImme    
 32                                                   
 33 #include "G4OpenGLImmediateXViewer.hh"            
 34 #include "G4OpenGLImmediateSceneHandler.hh"       
 35                                                   
 36 #include "G4ios.hh"                               
 37 #include "G4Threading.hh"                         
 38                                                   
 39 G4OpenGLImmediateXViewer::                        
 40 G4OpenGLImmediateXViewer (G4OpenGLImmediateSce    
 41         const G4String&  name)                    
 42  : G4VViewer (sceneHandler, sceneHandler.Incre    
 43    G4OpenGLViewer (sceneHandler),                 
 44    G4OpenGLXViewer (sceneHandler),                
 45    G4OpenGLImmediateViewer (sceneHandler)         
 46 {                                                 
 47   if (fViewId < 0) return;  // In case error i    
 48                                                   
 49 // ensure a suitable window was found             
 50   if (!vi_immediate) {                            
 51     G4cerr << "G4OpenGLImmediateXViewer::G4Ope    
 52       " G4OpenGLXViewer couldn't get a visual.    
 53     fViewId = -1;  // This flags an error.        
 54     return;                                       
 55   }                                               
 56 }                                                 
 57                                                   
 58 G4OpenGLImmediateXViewer::~G4OpenGLImmediateXV    
 59                                                   
 60 void G4OpenGLImmediateXViewer::Initialise () {    
 61                                                   
 62   CreateGLXContext (vi_immediate);                
 63   CreateMainWindow ();                            
 64   CreateFontLists ();                             
 65                                                   
 66   InitializeGLView ();                            
 67                                                   
 68   // If a double buffer context has been force    
 69   // back buffer for this OpenGLImmediate view    
 70   glDrawBuffer (GL_FRONT);                        
 71                                                   
 72   glDepthFunc (GL_LEQUAL);                        
 73   glDepthMask (GL_TRUE);                          
 74 }                                                 
 75                                                   
 76 void G4OpenGLImmediateXViewer::DrawView () {      
 77                                                   
 78   G4ViewParameters::DrawingStyle style = GetVi    
 79                                                   
 80   if(style!=G4ViewParameters::hlr &&              
 81      haloing_enabled) {                           
 82                                                   
 83     HaloingFirstPass ();                          
 84     NeedKernelVisit ();                           
 85     ProcessView ();                               
 86     glFlush ();                                   
 87                                                   
 88     HaloingSecondPass ();                         
 89                                                   
 90   }                                               
 91                                                   
 92   NeedKernelVisit ();  // Always need to visit    
 93   ProcessView ();                                 
 94   FinishView ();                                  
 95                                                   
 96 }                                                 
 97                                                   
 98 void G4OpenGLImmediateXViewer::FinishView () {    
 99 //  glXWaitGL (); //Wait for effects of all pr    
100                 //be propagated before progres    
101 // JA: Commented out July 2021 - slows renderi    
102 // don't see any adverse effects.                 
103   glFlush ();                                     
104 }                                                 
105