Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer << 3 // * DISCLAIMER * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th << 5 // * The following disclaimer summarizes all the specific disclaimers * 6 // * the Geant4 Collaboration. It is provided << 6 // * of contributors to this software. The specific disclaimers,which * 7 // * conditions of the Geant4 Software License << 7 // * govern, are listed with their locations in: * 8 // * LICENSE and available at http://cern.ch/ << 8 // * http://cern.ch/geant4/license * 9 // * include a list of copyright holders. << 10 // * 9 // * * 11 // * Neither the authors of this software syst 10 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 11 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 12 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 13 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // 23 // >> 24 // $Id: G4OpenGLImmediateXViewer.cc,v 1.7 2002/02/24 01:48:04 johna Exp $ >> 25 // GEANT4 tag $Name: geant4-04-01 $ 27 // 26 // 28 // 27 // 29 // Andrew Walkden 7th February 1997 28 // Andrew Walkden 7th February 1997 30 // Class G4OpenGLImmediateXViewer : a class de 29 // Class G4OpenGLImmediateXViewer : a class derived from G4OpenGLXViewer and 31 // G4OpenGLImme 30 // G4OpenGLImmediateViewer. 32 31 >> 32 #ifdef G4VIS_BUILD_OPENGLX_DRIVER >> 33 33 #include "G4OpenGLImmediateXViewer.hh" 34 #include "G4OpenGLImmediateXViewer.hh" 34 #include "G4OpenGLImmediateSceneHandler.hh" << 35 >> 36 #include <GL/gl.h> 35 37 36 #include "G4ios.hh" 38 #include "G4ios.hh" 37 #include "G4Threading.hh" << 38 39 39 G4OpenGLImmediateXViewer:: << 40 G4OpenGLImmediateXViewer::G4OpenGLImmediateXViewer (G4OpenGLImmediateSceneHandler& scene, 40 G4OpenGLImmediateXViewer (G4OpenGLImmediateSce << 41 const G4String& name): 41 const G4String& name) << 42 G4OpenGLViewer (scene), 42 : G4VViewer (sceneHandler, sceneHandler.Incre << 43 G4OpenGLXViewer (scene), 43 G4OpenGLViewer (sceneHandler), << 44 G4OpenGLImmediateViewer (scene), 44 G4OpenGLXViewer (sceneHandler), << 45 G4VViewer (scene, scene.IncrementViewCount (), name) { 45 G4OpenGLImmediateViewer (sceneHandler) << 46 46 { << 47 if (fViewId < 0) return; // In case error i 47 if (fViewId < 0) return; // In case error in base class instantiation. 48 48 49 // ensure a suitable window was found 49 // ensure a suitable window was found 50 if (!vi_immediate) { 50 if (!vi_immediate) { 51 G4cerr << "G4OpenGLImmediateXViewer::G4Ope 51 G4cerr << "G4OpenGLImmediateXViewer::G4OpenGLImmediateXViewer -" 52 " G4OpenGLXViewer couldn't get a visual. 52 " G4OpenGLXViewer couldn't get a visual." << G4endl; 53 fViewId = -1; // This flags an error. 53 fViewId = -1; // This flags an error. 54 return; 54 return; 55 } 55 } 56 } 56 } 57 57 58 G4OpenGLImmediateXViewer::~G4OpenGLImmediateXV 58 G4OpenGLImmediateXViewer::~G4OpenGLImmediateXViewer () {} 59 59 60 void G4OpenGLImmediateXViewer::Initialise () { 60 void G4OpenGLImmediateXViewer::Initialise () { 61 61 62 CreateGLXContext (vi_immediate); 62 CreateGLXContext (vi_immediate); >> 63 63 CreateMainWindow (); 64 CreateMainWindow (); 64 CreateFontLists (); << 65 65 66 InitializeGLView (); 66 InitializeGLView (); 67 67 >> 68 // clear the buffers and window. >> 69 ClearView (); >> 70 FinishView (); >> 71 >> 72 //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! >> 73 //The following code was in the constructor and found not to work for >> 74 //the reasons below. It was moved to DrawView(), but has now been moved >> 75 //to Initialise(). >> 76 //The following code is useless in its current position, as the >> 77 //G4OpenGLXmViewer constructor gets called *after* it, and hence sets >> 78 //doublebuffer to true or false there, after our little test to correct >> 79 //it in the case of a double buffer being got for an immediate view. >> 80 //Hence, code moved to DrawView. >> 81 //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! >> 82 68 // If a double buffer context has been force 83 // If a double buffer context has been forced upon us, ignore the 69 // back buffer for this OpenGLImmediate view 84 // back buffer for this OpenGLImmediate view. 70 glDrawBuffer (GL_FRONT); << 85 if (doublebuffer) { >> 86 doublebuffer = false; >> 87 glDrawBuffer (GL_FRONT); >> 88 } 71 89 72 glDepthFunc (GL_LEQUAL); 90 glDepthFunc (GL_LEQUAL); 73 glDepthMask (GL_TRUE); 91 glDepthMask (GL_TRUE); 74 } 92 } 75 93 76 void G4OpenGLImmediateXViewer::DrawView () { 94 void G4OpenGLImmediateXViewer::DrawView () { 77 95 >> 96 if (white_background == true) { >> 97 glClearColor (1., 1., 1., 1.); >> 98 } else { >> 99 glClearColor (0., 0., 0., 1.); >> 100 } >> 101 glClearDepth (1.0); >> 102 78 G4ViewParameters::DrawingStyle style = GetVi 103 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle(); 79 104 >> 105 //Make sure current viewer is attached and clean... >> 106 glXMakeCurrent (dpy, win, cx); >> 107 glViewport (0, 0, WinSize_x, WinSize_y); >> 108 ClearView (); >> 109 80 if(style!=G4ViewParameters::hlr && 110 if(style!=G4ViewParameters::hlr && 81 haloing_enabled) { 111 haloing_enabled) { 82 112 83 HaloingFirstPass (); 113 HaloingFirstPass (); 84 NeedKernelVisit (); 114 NeedKernelVisit (); 85 ProcessView (); 115 ProcessView (); 86 glFlush (); 116 glFlush (); 87 117 88 HaloingSecondPass (); 118 HaloingSecondPass (); 89 119 90 } 120 } 91 121 92 NeedKernelVisit (); // Always need to visit 122 NeedKernelVisit (); // Always need to visit G4 kernel. 93 ProcessView (); 123 ProcessView (); 94 FinishView (); 124 FinishView (); 95 125 96 } 126 } 97 127 98 void G4OpenGLImmediateXViewer::FinishView () { << 128 #endif 99 // glXWaitGL (); //Wait for effects of all pr << 100 //be propagated before progres << 101 // JA: Commented out July 2021 - slows renderi << 102 // don't see any adverse effects. << 103 glFlush (); << 104 } << 105 129