Geant4 Cross Reference

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Geant4/visualization/OpenGL/src/G4OpenGLImmediateWin32.cc

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Diff markup

Differences between /visualization/OpenGL/src/G4OpenGLImmediateWin32.cc (Version 11.3.0) and /visualization/OpenGL/src/G4OpenGLImmediateWin32.cc (Version 10.0.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4OpenGLImmediateWin32.cc 66373 2012-12-18 09:41:34Z gcosmo $
 27 //                                                 28 //
 28 //                                                 29 // 
 29 // OpenGLImmediateWin32 graphics system factor     30 // OpenGLImmediateWin32 graphics system factory.
 30                                                    31 
                                                   >>  32 #ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
                                                   >>  33 
 31 #include "G4VisFeaturesOfOpenGL.hh"                34 #include "G4VisFeaturesOfOpenGL.hh"
 32 #include "G4VSceneHandler.hh"                      35 #include "G4VSceneHandler.hh"
 33 #include "G4OpenGLSceneHandler.hh"                 36 #include "G4OpenGLSceneHandler.hh"
 34 #include "G4OpenGLViewer.hh"                       37 #include "G4OpenGLViewer.hh"
 35 #include "G4OpenGLImmediateWin32.hh"               38 #include "G4OpenGLImmediateWin32.hh"
 36 #include "G4OpenGLImmediateWin32Viewer.hh"         39 #include "G4OpenGLImmediateWin32Viewer.hh"
 37 #include "G4OpenGLViewerMessenger.hh"              40 #include "G4OpenGLViewerMessenger.hh"
 38 #include "G4OpenGLImmediateSceneHandler.hh"        41 #include "G4OpenGLImmediateSceneHandler.hh"
 39                                                    42 
 40 G4OpenGLImmediateWin32::G4OpenGLImmediateWin32     43 G4OpenGLImmediateWin32::G4OpenGLImmediateWin32 ():
 41   G4VGraphicsSystem ("OpenGLImmediateWin32",       44   G4VGraphicsSystem ("OpenGLImmediateWin32",
 42          "OGLIWin32",                              45          "OGLIWin32",
 43          G4VisFeaturesOfOpenGLIWin32 (),           46          G4VisFeaturesOfOpenGLIWin32 (),
 44          G4VGraphicsSystem::threeD)                47          G4VGraphicsSystem::threeD)
 45 {                                                  48 {
 46   G4OpenGLViewerMessenger::GetInstance();          49   G4OpenGLViewerMessenger::GetInstance();
 47 }                                                  50 }
 48                                                    51 
 49 G4VSceneHandler* G4OpenGLImmediateWin32::Creat     52 G4VSceneHandler* G4OpenGLImmediateWin32::CreateSceneHandler
 50 (const G4String& name) {                           53 (const G4String& name) {
 51   G4VSceneHandler* pScene = new G4OpenGLImmedi     54   G4VSceneHandler* pScene = new G4OpenGLImmediateSceneHandler (*this, name);
 52   return    pScene;                                55   return    pScene;
 53 }                                                  56 }
 54                                                    57 
 55 G4VViewer* G4OpenGLImmediateWin32::CreateViewe     58 G4VViewer* G4OpenGLImmediateWin32::CreateViewer
 56 (G4VSceneHandler& scene, const G4String& name)     59 (G4VSceneHandler& scene, const G4String& name) {
 57   G4VViewer* pView =                               60   G4VViewer* pView =
 58     new G4OpenGLImmediateWin32Viewer               61     new G4OpenGLImmediateWin32Viewer
 59     ((G4OpenGLImmediateSceneHandler&) scene, n     62     ((G4OpenGLImmediateSceneHandler&) scene, name);
 60   if (pView) {                                     63   if (pView) {
 61     if (pView -> GetViewId () < 0) {               64     if (pView -> GetViewId () < 0) {
 62       G4cerr << "G4OpenGLImmediateWin32::Creat     65       G4cerr << "G4OpenGLImmediateWin32::CreateViewer: error flagged by negative"
 63   " view id in G4OpenGLImmediateWin32Viewer cr     66   " view id in G4OpenGLImmediateWin32Viewer creation."
 64   "\n Destroying view and returning null point     67   "\n Destroying view and returning null pointer."
 65      << G4endl;                                    68      << G4endl;
 66       delete pView;                                69       delete pView;
 67       pView = 0;                                   70       pView = 0;
 68     }                                              71     }
 69   }                                                72   }
 70   else {                                           73   else {
 71     G4cerr << "G4OpenGLImmediateWin32::CreateV     74     G4cerr << "G4OpenGLImmediateWin32::CreateViewer: null pointer on"
 72       " new G4OpenGLImmediateWin32Viewer." <<      75       " new G4OpenGLImmediateWin32Viewer." << G4endl;
 73   }                                                76   }
 74   return pView;                                    77   return pView;
 75 }                                                  78 }
                                                   >>  79 
                                                   >>  80 #endif
 76                                                    81