Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4SmoothTrajectoryPoint class implementatio 26 // G4SmoothTrajectoryPoint class implementation 27 // 27 // 28 // Contact: 28 // Contact: 29 // Questions and comments to this code shoul 29 // Questions and comments to this code should be sent to 30 // Katsuya Amako (e-mail: Katsuya.Amako@k 30 // Katsuya Amako (e-mail: Katsuya.Amako@kek.jp) 31 // Makoto Asai (e-mail: asai@slac.stanf 31 // Makoto Asai (e-mail: asai@slac.stanford.edu) 32 // Takashi Sasaki (e-mail: Takashi.Sasaki@ 32 // Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp) 33 // ------------------------------------------- 33 // -------------------------------------------------------------------- 34 34 35 #include "G4SmoothTrajectoryPoint.hh" 35 #include "G4SmoothTrajectoryPoint.hh" 36 36 37 #include "G4AttDef.hh" << 38 #include "G4AttDefStore.hh" 37 #include "G4AttDefStore.hh" >> 38 #include "G4AttDef.hh" 39 #include "G4AttValue.hh" 39 #include "G4AttValue.hh" 40 #include "G4UnitsTable.hh" 40 #include "G4UnitsTable.hh" 41 41 42 // #define G4ATTDEBUG << 42 //#define G4ATTDEBUG 43 #ifdef G4ATTDEBUG 43 #ifdef G4ATTDEBUG 44 # include "G4AttCheck.hh" << 44 #include "G4AttCheck.hh" 45 #endif 45 #endif 46 46 47 G4Allocator<G4SmoothTrajectoryPoint>*& aSmooth 47 G4Allocator<G4SmoothTrajectoryPoint>*& aSmoothTrajectoryPointAllocator() 48 { 48 { 49 G4ThreadLocalStatic G4Allocator<G4SmoothTraj 49 G4ThreadLocalStatic G4Allocator<G4SmoothTrajectoryPoint>* _instance = nullptr; 50 return _instance; 50 return _instance; 51 } 51 } 52 52 53 G4SmoothTrajectoryPoint::G4SmoothTrajectoryPoi << 53 G4SmoothTrajectoryPoint::G4SmoothTrajectoryPoint() >> 54 { >> 55 fPosition = G4ThreeVector(0.,0.,0.); >> 56 } >> 57 >> 58 G4SmoothTrajectoryPoint::G4SmoothTrajectoryPoint(G4ThreeVector pos) >> 59 { >> 60 fPosition = pos; >> 61 } 54 62 55 G4SmoothTrajectoryPoint::G4SmoothTrajectoryPoi << 63 G4SmoothTrajectoryPoint:: 56 G4ThreeVector pos, std::vector<G4ThreeVector << 64 G4SmoothTrajectoryPoint(G4ThreeVector pos, >> 65 std::vector<G4ThreeVector>* auxiliaryPoints) 57 : fPosition(pos), fAuxiliaryPointVector(auxi 66 : fPosition(pos), fAuxiliaryPointVector(auxiliaryPoints) 58 {} << 67 { >> 68 } 59 69 60 G4SmoothTrajectoryPoint::G4SmoothTrajectoryPoi << 70 G4SmoothTrajectoryPoint:: 61 : fPosition(right.fPosition), fAuxiliaryPoin << 71 G4SmoothTrajectoryPoint(const G4SmoothTrajectoryPoint& right) 62 {} << 72 : G4VTrajectoryPoint(), >> 73 fPosition(right.fPosition), >> 74 fAuxiliaryPointVector(right.fAuxiliaryPointVector) >> 75 { >> 76 } >> 77 >> 78 G4SmoothTrajectoryPoint::~G4SmoothTrajectoryPoint() >> 79 { >> 80 delete fAuxiliaryPointVector; >> 81 } 63 82 64 G4SmoothTrajectoryPoint::~G4SmoothTrajectoryPo << 65 83 66 const std::map<G4String, G4AttDef>* G4SmoothTr << 84 const std::map<G4String,G4AttDef>* >> 85 G4SmoothTrajectoryPoint::GetAttDefs() const 67 { 86 { 68 G4bool isNew; 87 G4bool isNew; 69 std::map<G4String, G4AttDef>* store = << 88 std::map<G4String,G4AttDef>* store 70 G4AttDefStore::GetInstance("G4SmoothTrajec << 89 = G4AttDefStore::GetInstance("G4SmoothTrajectoryPoint",isNew); 71 if (isNew) { << 90 if (isNew) >> 91 { 72 G4String Pos("Pos"); 92 G4String Pos("Pos"); 73 (*store)[Pos] = G4AttDef(Pos, "Step Positi << 93 (*store)[Pos] = G4AttDef(Pos, "Step Position", >> 94 "Physics","G4BestUnit","G4ThreeVector"); 74 G4String Aux("Aux"); 95 G4String Aux("Aux"); 75 (*store)[Aux] = << 96 (*store)[Aux] = G4AttDef(Aux, "Auxiliary Point Position", 76 G4AttDef(Aux, "Auxiliary Point Position" << 97 "Physics","G4BestUnit","G4ThreeVector"); 77 } 98 } 78 return store; 99 return store; 79 } 100 } 80 101 81 std::vector<G4AttValue>* G4SmoothTrajectoryPoi 102 std::vector<G4AttValue>* G4SmoothTrajectoryPoint::CreateAttValues() const 82 { 103 { 83 auto values = new std::vector<G4AttValue>; << 104 std::vector<G4AttValue>* values = new std::vector<G4AttValue>; 84 105 85 if (fAuxiliaryPointVector != nullptr) { << 106 if (fAuxiliaryPointVector != nullptr) 86 for (const auto& iAux : *fAuxiliaryPointVe << 107 { 87 values->push_back(G4AttValue("Aux", G4Be << 108 for (auto iAux = fAuxiliaryPointVector->cbegin(); >> 109 iAux != fAuxiliaryPointVector->cend(); ++iAux) >> 110 { >> 111 values->push_back(G4AttValue("Aux",G4BestUnit(*iAux,"Length"),"")); 88 } 112 } 89 } 113 } 90 114 91 values->push_back(G4AttValue("Pos", G4BestUn << 115 values->push_back(G4AttValue("Pos", G4BestUnit(fPosition,"Length"),"")); 92 116 93 #ifdef G4ATTDEBUG 117 #ifdef G4ATTDEBUG 94 G4cout << G4AttCheck(values, GetAttDefs()); << 118 G4cout << G4AttCheck(values,GetAttDefs()); 95 #endif 119 #endif 96 120 97 return values; 121 return values; 98 } 122 } 99 123