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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4SmoothTrajectory class implementation << 26 // >> 27 // $Id: G4SmoothTrajectory.cc 67009 2013-01-29 16:00:21Z gcosmo $ >> 28 // >> 29 // >> 30 // --------------------------------------------------------------- >> 31 // >> 32 // G4SmoothTrajectory.cc 27 // 33 // 28 // Contact: 34 // Contact: 29 // Questions and comments to this code shoul 35 // Questions and comments to this code should be sent to 30 // Katsuya Amako (e-mail: Katsuya.Amako@k 36 // Katsuya Amako (e-mail: Katsuya.Amako@kek.jp) 31 // Makoto Asai (e-mail: asai@slac.stanf << 37 // Makoto Asai (e-mail: asai@kekvax.kek.jp) 32 // Takashi Sasaki (e-mail: Takashi.Sasaki@ 38 // Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp) 33 // ------------------------------------------- << 39 // >> 40 // --------------------------------------------------------------- 34 41 35 #include "G4SmoothTrajectory.hh" 42 #include "G4SmoothTrajectory.hh" 36 #include "G4ClonedSmoothTrajectory.hh" << 43 #include "G4SmoothTrajectoryPoint.hh" 37 << 44 #include "G4ParticleTable.hh" 38 #include "G4AttDef.hh" << 39 #include "G4AttDefStore.hh" 45 #include "G4AttDefStore.hh" >> 46 #include "G4AttDef.hh" 40 #include "G4AttValue.hh" 47 #include "G4AttValue.hh" 41 #include "G4ParticleTable.hh" << 42 #include "G4SmoothTrajectoryPoint.hh" << 43 #include "G4UIcommand.hh" 48 #include "G4UIcommand.hh" 44 #include "G4UnitsTable.hh" 49 #include "G4UnitsTable.hh" 45 #include "G4AutoLock.hh" << 46 50 47 namespace { << 51 //#define G4ATTDEBUG 48 G4Mutex CloneSmoothTrajectoryMutex = G4MUTEX_ << 49 } << 50 << 51 // #define G4ATTDEBUG << 52 #ifdef G4ATTDEBUG 52 #ifdef G4ATTDEBUG 53 # include "G4AttCheck.hh" << 53 #include "G4AttCheck.hh" 54 #endif 54 #endif 55 55 56 G4Allocator<G4SmoothTrajectory>*& aSmoothTraje << 56 G4Allocator<G4SmoothTrajectory> aSmoothTrajectoryAllocator; 57 { << 57 58 G4ThreadLocalStatic G4Allocator<G4SmoothTraj << 58 G4SmoothTrajectory::G4SmoothTrajectory() 59 return _instance; << 59 : positionRecord(0), fTrackID(0), fParentID(0), 60 } << 60 PDGEncoding( 0 ), PDGCharge(0.0), ParticleName(""), >> 61 initialKineticEnergy( 0. ), initialMomentum( G4ThreeVector() ) >> 62 {;} 61 63 62 G4SmoothTrajectory::G4SmoothTrajectory(const G 64 G4SmoothTrajectory::G4SmoothTrajectory(const G4Track* aTrack) 63 { 65 { 64 G4ParticleDefinition* fpParticleDefinition = << 66 G4ParticleDefinition * fpParticleDefinition = aTrack->GetDefinition(); 65 ParticleName = fpParticleDefinition->GetPart << 67 ParticleName = fpParticleDefinition->GetParticleName(); 66 PDGCharge = fpParticleDefinition->GetPDGChar << 68 PDGCharge = fpParticleDefinition->GetPDGCharge(); 67 PDGEncoding = fpParticleDefinition->GetPDGEn << 69 PDGEncoding = fpParticleDefinition->GetPDGEncoding(); 68 fTrackID = aTrack->GetTrackID(); << 70 fTrackID = aTrack->GetTrackID(); 69 fParentID = aTrack->GetParentID(); << 71 fParentID = aTrack->GetParentID(); 70 initialKineticEnergy = aTrack->GetKineticEne << 72 initialKineticEnergy = aTrack->GetKineticEnergy(); 71 initialMomentum = aTrack->GetMomentum(); << 73 initialMomentum = aTrack->GetMomentum(); 72 positionRecord = new G4TrajectoryPointContai << 74 positionRecord = new TrajectoryPointContainer(); 73 << 75 // Following is for the first trajectory point 74 // Following is for the first trajectory poi << 76 positionRecord->push_back(new G4SmoothTrajectoryPoint(aTrack->GetPosition())); 75 // << 77 76 positionRecord->push_back(new G4SmoothTrajec << 78 // The first point has no auxiliary points, so set the auxiliary 77 << 79 // points vector to NULL (jacek 31/10/2002) 78 // The first point has no auxiliary points, << 80 positionRecord->push_back(new G4SmoothTrajectoryPoint(aTrack->GetPosition(), 0)); 79 // points vector to NULL << 80 // << 81 positionRecord->push_back(new G4SmoothTrajec << 82 } 81 } 83 82 84 G4SmoothTrajectory::G4SmoothTrajectory(G4Smoot << 83 G4SmoothTrajectory::G4SmoothTrajectory(G4SmoothTrajectory & right):G4VTrajectory() 85 { 84 { 86 ParticleName = right.ParticleName; 85 ParticleName = right.ParticleName; 87 PDGCharge = right.PDGCharge; 86 PDGCharge = right.PDGCharge; 88 PDGEncoding = right.PDGEncoding; 87 PDGEncoding = right.PDGEncoding; 89 fTrackID = right.fTrackID; 88 fTrackID = right.fTrackID; 90 fParentID = right.fParentID; 89 fParentID = right.fParentID; 91 initialKineticEnergy = right.initialKineticE 90 initialKineticEnergy = right.initialKineticEnergy; 92 initialMomentum = right.initialMomentum; 91 initialMomentum = right.initialMomentum; 93 positionRecord = new G4TrajectoryPointContai << 92 positionRecord = new TrajectoryPointContainer(); 94 93 95 for (auto& i : *right.positionRecord) { << 94 for(size_t i=0;i<right.positionRecord->size();i++) 96 auto rightPoint = (G4SmoothTrajectoryPoint << 95 { >> 96 G4SmoothTrajectoryPoint* rightPoint = (G4SmoothTrajectoryPoint*)((*(right.positionRecord))[i]); 97 positionRecord->push_back(new G4SmoothTraj 97 positionRecord->push_back(new G4SmoothTrajectoryPoint(*rightPoint)); 98 } 98 } 99 } 99 } 100 100 101 G4VTrajectory* G4SmoothTrajectory::CloneForMas << 102 { << 103 G4AutoLock lock(&CloneSmoothTrajectoryMutex) << 104 auto* cloned = new G4ClonedSmoothTrajectory( << 105 return cloned; << 106 } << 107 << 108 G4SmoothTrajectory::~G4SmoothTrajectory() 101 G4SmoothTrajectory::~G4SmoothTrajectory() 109 { 102 { 110 if (positionRecord != nullptr) { << 103 if (positionRecord) { 111 for (auto& i : *positionRecord) { << 104 // positionRecord->clearAndDestroy(); 112 delete i; << 105 size_t i; >> 106 for(i=0;i<positionRecord->size();i++){ >> 107 delete (*positionRecord)[i]; 113 } 108 } 114 positionRecord->clear(); 109 positionRecord->clear(); 115 delete positionRecord; 110 delete positionRecord; 116 } 111 } 117 } 112 } 118 113 119 void G4SmoothTrajectory::ShowTrajectory(std::o 114 void G4SmoothTrajectory::ShowTrajectory(std::ostream& os) const 120 { 115 { 121 // Invoke the default implementation in G4VT 116 // Invoke the default implementation in G4VTrajectory... 122 // << 123 G4VTrajectory::ShowTrajectory(os); 117 G4VTrajectory::ShowTrajectory(os); 124 << 125 // ... or override with your own code here. 118 // ... or override with your own code here. 126 } 119 } 127 120 >> 121 /*** 128 void G4SmoothTrajectory::DrawTrajectory() cons 122 void G4SmoothTrajectory::DrawTrajectory() const 129 { 123 { 130 // Invoke the default implementation in G4VT 124 // Invoke the default implementation in G4VTrajectory... 131 // << 132 G4VTrajectory::DrawTrajectory(); 125 G4VTrajectory::DrawTrajectory(); >> 126 // ... or override with your own code here. >> 127 } >> 128 ***/ 133 129 >> 130 void G4SmoothTrajectory::DrawTrajectory(G4int i_mode) const >> 131 { >> 132 // Invoke the default implementation in G4VTrajectory... >> 133 G4VTrajectory::DrawTrajectory(i_mode); 134 // ... or override with your own code here. 134 // ... or override with your own code here. 135 } 135 } 136 136 137 const std::map<G4String, G4AttDef>* G4SmoothTr << 137 const std::map<G4String,G4AttDef>* G4SmoothTrajectory::GetAttDefs() const 138 { 138 { 139 G4bool isNew; 139 G4bool isNew; 140 std::map<G4String, G4AttDef>* store = G4AttD << 140 std::map<G4String,G4AttDef>* store >> 141 = G4AttDefStore::GetInstance("G4SmoothTrajectory",isNew); 141 if (isNew) { 142 if (isNew) { >> 143 142 G4String ID("ID"); 144 G4String ID("ID"); 143 (*store)[ID] = G4AttDef(ID, "Track ID", "P << 145 (*store)[ID] = G4AttDef(ID,"Track ID","Physics","","G4int"); 144 146 145 G4String PID("PID"); 147 G4String PID("PID"); 146 (*store)[PID] = G4AttDef(PID, "Parent ID", << 148 (*store)[PID] = G4AttDef(PID,"Parent ID","Physics","","G4int"); 147 149 148 G4String PN("PN"); 150 G4String PN("PN"); 149 (*store)[PN] = G4AttDef(PN, "Particle Name << 151 (*store)[PN] = G4AttDef(PN,"Particle Name","Physics","","G4String"); 150 152 151 G4String Ch("Ch"); 153 G4String Ch("Ch"); 152 (*store)[Ch] = G4AttDef(Ch, "Charge", "Phy << 154 (*store)[Ch] = G4AttDef(Ch,"Charge","Physics","e+","G4double"); 153 155 154 G4String PDG("PDG"); 156 G4String PDG("PDG"); 155 (*store)[PDG] = G4AttDef(PDG, "PDG Encodin << 157 (*store)[PDG] = G4AttDef(PDG,"PDG Encoding","Physics","","G4int"); 156 158 157 G4String IKE("IKE"); 159 G4String IKE("IKE"); 158 (*store)[IKE] = G4AttDef(IKE, "Initial kin << 160 (*store)[IKE] = >> 161 G4AttDef(IKE, "Initial kinetic energy", >> 162 "Physics","G4BestUnit","G4double"); 159 163 160 G4String IMom("IMom"); 164 G4String IMom("IMom"); 161 (*store)[IMom] = G4AttDef(IMom, "Initial m << 165 (*store)[IMom] = G4AttDef(IMom, "Initial momentum", >> 166 "Physics","G4BestUnit","G4ThreeVector"); 162 167 163 G4String IMag("IMag"); 168 G4String IMag("IMag"); 164 (*store)[IMag] = << 169 (*store)[IMag] = G4AttDef 165 G4AttDef(IMag, "Initial momentum magnitu << 170 (IMag, "Initial momentum magnitude", >> 171 "Physics","G4BestUnit","G4double"); 166 172 167 G4String NTP("NTP"); 173 G4String NTP("NTP"); 168 (*store)[NTP] = G4AttDef(NTP, "No. of poin << 174 (*store)[NTP] = G4AttDef(NTP,"No. of points","Physics","","G4int"); >> 175 169 } 176 } 170 return store; 177 return store; 171 } 178 } 172 179 >> 180 173 std::vector<G4AttValue>* G4SmoothTrajectory::C 181 std::vector<G4AttValue>* G4SmoothTrajectory::CreateAttValues() const 174 { 182 { 175 auto values = new std::vector<G4AttValue>; << 183 std::vector<G4AttValue>* values = new std::vector<G4AttValue>; 176 184 177 values->push_back(G4AttValue("ID", G4UIcomma << 185 values->push_back >> 186 (G4AttValue("ID",G4UIcommand::ConvertToString(fTrackID),"")); 178 187 179 values->push_back(G4AttValue("PID", G4UIcomm << 188 values->push_back >> 189 (G4AttValue("PID",G4UIcommand::ConvertToString(fParentID),"")); 180 190 181 values->push_back(G4AttValue("PN", ParticleN << 191 values->push_back(G4AttValue("PN",ParticleName,"")); 182 192 183 values->push_back(G4AttValue("Ch", G4UIcomma << 193 values->push_back >> 194 (G4AttValue("Ch",G4UIcommand::ConvertToString(PDGCharge),"")); 184 195 185 values->push_back(G4AttValue("PDG", G4UIcomm << 196 values->push_back >> 197 (G4AttValue("PDG",G4UIcommand::ConvertToString(PDGEncoding),"")); 186 198 187 values->push_back(G4AttValue("IKE", G4BestUn << 199 values->push_back >> 200 (G4AttValue("IKE",G4BestUnit(initialKineticEnergy,"Energy"),"")); 188 201 189 values->push_back(G4AttValue("IMom", G4BestU << 202 values->push_back >> 203 (G4AttValue("IMom",G4BestUnit(initialMomentum,"Energy"),"")); 190 204 191 values->push_back(G4AttValue("IMag", G4BestU << 205 values->push_back >> 206 (G4AttValue("IMag",G4BestUnit(initialMomentum.mag(),"Energy"),"")); 192 207 193 values->push_back(G4AttValue("NTP", G4UIcomm << 208 values->push_back >> 209 (G4AttValue("NTP",G4UIcommand::ConvertToString(GetPointEntries()),"")); 194 210 195 #ifdef G4ATTDEBUG 211 #ifdef G4ATTDEBUG 196 G4cout << G4AttCheck(values, GetAttDefs()); << 212 G4cout << G4AttCheck(values,GetAttDefs()); 197 #endif 213 #endif 198 214 199 return values; 215 return values; 200 } 216 } 201 217 202 void G4SmoothTrajectory::AppendStep(const G4St 218 void G4SmoothTrajectory::AppendStep(const G4Step* aStep) 203 { 219 { 204 positionRecord->push_back(new G4SmoothTrajec << 220 // (jacek 30/10/2002) 205 aStep->GetPostStepPoint()->GetPosition(), << 221 positionRecord->push_back( >> 222 new G4SmoothTrajectoryPoint(aStep->GetPostStepPoint()->GetPosition(), >> 223 aStep->GetPointerToVectorOfAuxiliaryPoints())); 206 } 224 } 207 << 225 208 G4ParticleDefinition* G4SmoothTrajectory::GetP 226 G4ParticleDefinition* G4SmoothTrajectory::GetParticleDefinition() 209 { 227 { 210 return (G4ParticleTable::GetParticleTable()- << 228 return (G4ParticleTable::GetParticleTable()->FindParticle(ParticleName)); 211 } 229 } 212 230 213 void G4SmoothTrajectory::MergeTrajectory(G4VTr 231 void G4SmoothTrajectory::MergeTrajectory(G4VTrajectory* secondTrajectory) 214 { 232 { 215 if (secondTrajectory == nullptr) return; << 233 if(!secondTrajectory) return; 216 234 217 auto seco = (G4SmoothTrajectory*)secondTraje << 235 G4SmoothTrajectory* seco = (G4SmoothTrajectory*)secondTrajectory; 218 G4int ent = seco->GetPointEntries(); 236 G4int ent = seco->GetPointEntries(); 219 << 237 for(G4int i=1;i<ent;i++) // initial point of the second trajectory should not be merged 220 // initial point of the second trajectory sh << 238 { 221 // << 222 for (G4int i = 1; i < ent; ++i) { << 223 positionRecord->push_back((*(seco->positio 239 positionRecord->push_back((*(seco->positionRecord))[i]); >> 240 // positionRecord->push_back(seco->positionRecord->removeAt(1)); 224 } 241 } 225 delete (*seco->positionRecord)[0]; 242 delete (*seco->positionRecord)[0]; 226 seco->positionRecord->clear(); 243 seco->positionRecord->clear(); 227 } 244 } >> 245 >> 246 228 247