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Geant4/tracking/src/G4SmoothTrajectory.cc

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Differences between /tracking/src/G4SmoothTrajectory.cc (Version 11.3.0) and /tracking/src/G4SmoothTrajectory.cc (Version 10.7.p1)


  1 //                                                  1 //
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4SmoothTrajectory class implementation         26 // G4SmoothTrajectory class implementation
 27 //                                                 27 //
 28 // Contact:                                        28 // Contact:
 29 //   Questions and comments to this code shoul     29 //   Questions and comments to this code should be sent to
 30 //     Katsuya Amako  (e-mail: Katsuya.Amako@k     30 //     Katsuya Amako  (e-mail: Katsuya.Amako@kek.jp)
 31 //     Makoto  Asai   (e-mail: asai@slac.stanf     31 //     Makoto  Asai   (e-mail: asai@slac.stanford.edu)
 32 //     Takashi Sasaki (e-mail: Takashi.Sasaki@     32 //     Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp)
 33 // -------------------------------------------     33 // --------------------------------------------------------------------
 34                                                    34 
 35 #include "G4SmoothTrajectory.hh"                   35 #include "G4SmoothTrajectory.hh"
 36 #include "G4ClonedSmoothTrajectory.hh"         <<  36 #include "G4SmoothTrajectoryPoint.hh"
 37                                                <<  37 #include "G4ParticleTable.hh"
 38 #include "G4AttDef.hh"                         << 
 39 #include "G4AttDefStore.hh"                        38 #include "G4AttDefStore.hh"
                                                   >>  39 #include "G4AttDef.hh"
 40 #include "G4AttValue.hh"                           40 #include "G4AttValue.hh"
 41 #include "G4ParticleTable.hh"                  << 
 42 #include "G4SmoothTrajectoryPoint.hh"          << 
 43 #include "G4UIcommand.hh"                          41 #include "G4UIcommand.hh"
 44 #include "G4UnitsTable.hh"                         42 #include "G4UnitsTable.hh"
 45 #include "G4AutoLock.hh"                       << 
 46                                                << 
 47 namespace {                                    << 
 48  G4Mutex CloneSmoothTrajectoryMutex = G4MUTEX_ << 
 49 }                                              << 
 50                                                    43 
 51 // #define G4ATTDEBUG                          <<  44 //#define G4ATTDEBUG
 52 #ifdef G4ATTDEBUG                                  45 #ifdef G4ATTDEBUG
 53 #  include "G4AttCheck.hh"                     <<  46 #include "G4AttCheck.hh"
 54 #endif                                             47 #endif
 55                                                    48 
 56 G4Allocator<G4SmoothTrajectory>*& aSmoothTraje     49 G4Allocator<G4SmoothTrajectory>*& aSmoothTrajectoryAllocator()
 57 {                                                  50 {
 58   G4ThreadLocalStatic G4Allocator<G4SmoothTraj     51   G4ThreadLocalStatic G4Allocator<G4SmoothTrajectory>* _instance = nullptr;
 59   return _instance;                                52   return _instance;
 60 }                                                  53 }
 61                                                    54 
                                                   >>  55 G4SmoothTrajectory::G4SmoothTrajectory()
                                                   >>  56   : initialMomentum( G4ThreeVector() )
                                                   >>  57 {
                                                   >>  58 }
                                                   >>  59 
 62 G4SmoothTrajectory::G4SmoothTrajectory(const G     60 G4SmoothTrajectory::G4SmoothTrajectory(const G4Track* aTrack)
 63 {                                                  61 {
 64   G4ParticleDefinition* fpParticleDefinition =     62   G4ParticleDefinition* fpParticleDefinition = aTrack->GetDefinition();
 65   ParticleName = fpParticleDefinition->GetPart     63   ParticleName = fpParticleDefinition->GetParticleName();
 66   PDGCharge = fpParticleDefinition->GetPDGChar     64   PDGCharge = fpParticleDefinition->GetPDGCharge();
 67   PDGEncoding = fpParticleDefinition->GetPDGEn     65   PDGEncoding = fpParticleDefinition->GetPDGEncoding();
 68   fTrackID = aTrack->GetTrackID();                 66   fTrackID = aTrack->GetTrackID();
 69   fParentID = aTrack->GetParentID();               67   fParentID = aTrack->GetParentID();
 70   initialKineticEnergy = aTrack->GetKineticEne     68   initialKineticEnergy = aTrack->GetKineticEnergy();
 71   initialMomentum = aTrack->GetMomentum();         69   initialMomentum = aTrack->GetMomentum();
 72   positionRecord = new G4TrajectoryPointContai     70   positionRecord = new G4TrajectoryPointContainer();
 73                                                    71 
 74   // Following is for the first trajectory poi     72   // Following is for the first trajectory point
 75   //                                               73   //
 76   positionRecord->push_back(new G4SmoothTrajec <<  74   positionRecord
                                                   >>  75     ->push_back(new G4SmoothTrajectoryPoint(aTrack->GetPosition()));
 77                                                    76 
 78   // The first point has no auxiliary points,      77   // The first point has no auxiliary points, so set the auxiliary
 79   // points vector to NULL                         78   // points vector to NULL
 80   //                                               79   //
 81   positionRecord->push_back(new G4SmoothTrajec <<  80   positionRecord
                                                   >>  81     ->push_back(new G4SmoothTrajectoryPoint(aTrack->GetPosition(), nullptr));
 82 }                                                  82 }
 83                                                    83 
 84 G4SmoothTrajectory::G4SmoothTrajectory(G4Smoot     84 G4SmoothTrajectory::G4SmoothTrajectory(G4SmoothTrajectory& right)
                                                   >>  85   : G4VTrajectory()
 85 {                                                  86 {
 86   ParticleName = right.ParticleName;               87   ParticleName = right.ParticleName;
 87   PDGCharge = right.PDGCharge;                     88   PDGCharge = right.PDGCharge;
 88   PDGEncoding = right.PDGEncoding;                 89   PDGEncoding = right.PDGEncoding;
 89   fTrackID = right.fTrackID;                       90   fTrackID = right.fTrackID;
 90   fParentID = right.fParentID;                     91   fParentID = right.fParentID;
 91   initialKineticEnergy = right.initialKineticE     92   initialKineticEnergy = right.initialKineticEnergy;
 92   initialMomentum = right.initialMomentum;         93   initialMomentum = right.initialMomentum;
 93   positionRecord = new G4TrajectoryPointContai     94   positionRecord = new G4TrajectoryPointContainer();
 94                                                    95 
 95   for (auto& i : *right.positionRecord) {      <<  96   for(std::size_t i=0; i<right.positionRecord->size(); ++i)
 96     auto rightPoint = (G4SmoothTrajectoryPoint <<  97   {
                                                   >>  98     G4SmoothTrajectoryPoint* rightPoint
                                                   >>  99       = (G4SmoothTrajectoryPoint*)((*(right.positionRecord))[i]);
 97     positionRecord->push_back(new G4SmoothTraj    100     positionRecord->push_back(new G4SmoothTrajectoryPoint(*rightPoint));
 98   }                                               101   }
 99 }                                                 102 }
100                                                   103 
101 G4VTrajectory* G4SmoothTrajectory::CloneForMas << 
102 {                                              << 
103   G4AutoLock lock(&CloneSmoothTrajectoryMutex) << 
104   auto* cloned = new G4ClonedSmoothTrajectory( << 
105   return cloned;                               << 
106 }                                              << 
107                                                << 
108 G4SmoothTrajectory::~G4SmoothTrajectory()         104 G4SmoothTrajectory::~G4SmoothTrajectory()
109 {                                                 105 {
110   if (positionRecord != nullptr) {             << 106   if (positionRecord)
111     for (auto& i : *positionRecord) {          << 107   {
112       delete i;                                << 108     for(std::size_t i=0; i<positionRecord->size(); ++i)
                                                   >> 109     {
                                                   >> 110       delete  (*positionRecord)[i];
113     }                                             111     }
114     positionRecord->clear();                      112     positionRecord->clear();
115     delete positionRecord;                        113     delete positionRecord;
116   }                                               114   }
117 }                                                 115 }
118                                                   116 
119 void G4SmoothTrajectory::ShowTrajectory(std::o    117 void G4SmoothTrajectory::ShowTrajectory(std::ostream& os) const
120 {                                                 118 {
121   // Invoke the default implementation in G4VT    119   // Invoke the default implementation in G4VTrajectory...
122   //                                              120   //
123   G4VTrajectory::ShowTrajectory(os);              121   G4VTrajectory::ShowTrajectory(os);
124                                                   122 
125   // ... or override with your own code here.     123   // ... or override with your own code here.
126 }                                                 124 }
127                                                   125 
128 void G4SmoothTrajectory::DrawTrajectory() cons    126 void G4SmoothTrajectory::DrawTrajectory() const
129 {                                                 127 {
130   // Invoke the default implementation in G4VT    128   // Invoke the default implementation in G4VTrajectory...
131   //                                              129   //
132   G4VTrajectory::DrawTrajectory();                130   G4VTrajectory::DrawTrajectory();
133                                                   131 
134   // ... or override with your own code here.     132   // ... or override with your own code here.
135 }                                                 133 }
136                                                   134 
137 const std::map<G4String, G4AttDef>* G4SmoothTr << 135 const std::map<G4String,G4AttDef>* G4SmoothTrajectory::GetAttDefs() const
138 {                                                 136 {
139   G4bool isNew;                                   137   G4bool isNew;
140   std::map<G4String, G4AttDef>* store = G4AttD << 138   std::map<G4String,G4AttDef>* store
141   if (isNew) {                                 << 139     = G4AttDefStore::GetInstance("G4SmoothTrajectory",isNew);
                                                   >> 140   if (isNew)
                                                   >> 141   {
142     G4String ID("ID");                            142     G4String ID("ID");
143     (*store)[ID] = G4AttDef(ID, "Track ID", "P << 143     (*store)[ID] = G4AttDef(ID,"Track ID","Physics","","G4int");
144                                                   144 
145     G4String PID("PID");                          145     G4String PID("PID");
146     (*store)[PID] = G4AttDef(PID, "Parent ID", << 146     (*store)[PID] = G4AttDef(PID,"Parent ID","Physics","","G4int");
147                                                   147 
148     G4String PN("PN");                            148     G4String PN("PN");
149     (*store)[PN] = G4AttDef(PN, "Particle Name << 149     (*store)[PN] = G4AttDef(PN,"Particle Name","Physics","","G4String");
150                                                   150 
151     G4String Ch("Ch");                            151     G4String Ch("Ch");
152     (*store)[Ch] = G4AttDef(Ch, "Charge", "Phy << 152     (*store)[Ch] = G4AttDef(Ch,"Charge","Physics","e+","G4double");
153                                                   153 
154     G4String PDG("PDG");                          154     G4String PDG("PDG");
155     (*store)[PDG] = G4AttDef(PDG, "PDG Encodin << 155     (*store)[PDG] = G4AttDef(PDG,"PDG Encoding","Physics","","G4int");
156                                                   156 
157     G4String IKE("IKE");                          157     G4String IKE("IKE");
158     (*store)[IKE] = G4AttDef(IKE, "Initial kin << 158     (*store)[IKE] = G4AttDef(IKE, "Initial kinetic energy",
                                                   >> 159                              "Physics","G4BestUnit","G4double");
159                                                   160 
160     G4String IMom("IMom");                        161     G4String IMom("IMom");
161     (*store)[IMom] = G4AttDef(IMom, "Initial m << 162     (*store)[IMom] = G4AttDef(IMom, "Initial momentum",
                                                   >> 163                               "Physics","G4BestUnit","G4ThreeVector");
162                                                   164 
163     G4String IMag("IMag");                        165     G4String IMag("IMag");
164     (*store)[IMag] =                           << 166     (*store)[IMag] = G4AttDef(IMag, "Initial momentum magnitude",
165       G4AttDef(IMag, "Initial momentum magnitu << 167                               "Physics","G4BestUnit","G4double");
166                                                   168 
167     G4String NTP("NTP");                          169     G4String NTP("NTP");
168     (*store)[NTP] = G4AttDef(NTP, "No. of poin << 170     (*store)[NTP] = G4AttDef(NTP,"No. of points","Physics","","G4int");
169   }                                               171   }
170   return store;                                   172   return store;
171 }                                                 173 }
172                                                   174 
                                                   >> 175 
173 std::vector<G4AttValue>* G4SmoothTrajectory::C    176 std::vector<G4AttValue>* G4SmoothTrajectory::CreateAttValues() const
174 {                                                 177 {
175   auto values = new std::vector<G4AttValue>;   << 178   std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
176                                                   179 
177   values->push_back(G4AttValue("ID", G4UIcomma << 180   values->push_back
                                                   >> 181     (G4AttValue("ID",G4UIcommand::ConvertToString(fTrackID),""));
178                                                   182 
179   values->push_back(G4AttValue("PID", G4UIcomm << 183   values->push_back
                                                   >> 184     (G4AttValue("PID",G4UIcommand::ConvertToString(fParentID),""));
180                                                   185 
181   values->push_back(G4AttValue("PN", ParticleN << 186   values->push_back(G4AttValue("PN",ParticleName,""));
182                                                   187 
183   values->push_back(G4AttValue("Ch", G4UIcomma << 188   values->push_back
                                                   >> 189     (G4AttValue("Ch",G4UIcommand::ConvertToString(PDGCharge),""));
184                                                   190 
185   values->push_back(G4AttValue("PDG", G4UIcomm << 191   values->push_back
                                                   >> 192     (G4AttValue("PDG",G4UIcommand::ConvertToString(PDGEncoding),""));
186                                                   193 
187   values->push_back(G4AttValue("IKE", G4BestUn << 194   values->push_back
                                                   >> 195     (G4AttValue("IKE",G4BestUnit(initialKineticEnergy,"Energy"),""));
188                                                   196 
189   values->push_back(G4AttValue("IMom", G4BestU << 197   values->push_back
                                                   >> 198     (G4AttValue("IMom",G4BestUnit(initialMomentum,"Energy"),""));
190                                                   199 
191   values->push_back(G4AttValue("IMag", G4BestU << 200   values->push_back
                                                   >> 201     (G4AttValue("IMag",G4BestUnit(initialMomentum.mag(),"Energy"),""));
192                                                   202 
193   values->push_back(G4AttValue("NTP", G4UIcomm << 203   values->push_back
                                                   >> 204     (G4AttValue("NTP",G4UIcommand::ConvertToString(GetPointEntries()),""));
194                                                   205 
195 #ifdef G4ATTDEBUG                                 206 #ifdef G4ATTDEBUG
196   G4cout << G4AttCheck(values, GetAttDefs());  << 207    G4cout << G4AttCheck(values,GetAttDefs());
197 #endif                                            208 #endif
198                                                   209 
199   return values;                                  210   return values;
200 }                                                 211 }
201                                                   212 
202 void G4SmoothTrajectory::AppendStep(const G4St    213 void G4SmoothTrajectory::AppendStep(const G4Step* aStep)
203 {                                                 214 {
204   positionRecord->push_back(new G4SmoothTrajec << 215   positionRecord->push_back(
205     aStep->GetPostStepPoint()->GetPosition(),  << 216     new G4SmoothTrajectoryPoint(aStep->GetPostStepPoint()->GetPosition(),
                                                   >> 217                                 aStep->GetPointerToVectorOfAuxiliaryPoints()));
206 }                                                 218 }
207                                                << 219   
208 G4ParticleDefinition* G4SmoothTrajectory::GetP    220 G4ParticleDefinition* G4SmoothTrajectory::GetParticleDefinition()
209 {                                                 221 {
210   return (G4ParticleTable::GetParticleTable()- << 222    return (G4ParticleTable::GetParticleTable()->FindParticle(ParticleName));
211 }                                                 223 }
212                                                   224 
213 void G4SmoothTrajectory::MergeTrajectory(G4VTr    225 void G4SmoothTrajectory::MergeTrajectory(G4VTrajectory* secondTrajectory)
214 {                                                 226 {
215   if (secondTrajectory == nullptr) return;     << 227   if(secondTrajectory == nullptr) return;
216                                                   228 
217   auto seco = (G4SmoothTrajectory*)secondTraje << 229   G4SmoothTrajectory* seco = (G4SmoothTrajectory*)secondTrajectory;
218   G4int ent = seco->GetPointEntries();            230   G4int ent = seco->GetPointEntries();
219                                                   231 
220   // initial point of the second trajectory sh    232   // initial point of the second trajectory should not be merged
221   //                                              233   //
222   for (G4int i = 1; i < ent; ++i) {            << 234   for(G4int i=1; i<ent; ++i)
                                                   >> 235   { 
223     positionRecord->push_back((*(seco->positio    236     positionRecord->push_back((*(seco->positionRecord))[i]);
224   }                                               237   }
225   delete (*seco->positionRecord)[0];              238   delete (*seco->positionRecord)[0];
226   seco->positionRecord->clear();                  239   seco->positionRecord->clear();
227 }                                                 240 }
228                                                   241