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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // G4SmoothTrajectory << 27 // 23 // 28 // Class description: << 24 // $Id: G4SmoothTrajectory.hh,v 1.8 2004/06/11 14:30:17 gcosmo Exp $ >> 25 // GEANT4 tag $Name: geant4-07-00-patch-01 $ 29 // 26 // 30 // This class represents the trajectory of a p << 27 // 31 // It includes information of << 28 //--------------------------------------------------------------- 32 // 1) List of trajectory points which compos << 29 // 33 // 2) static information of particle which g << 30 // G4SmoothTrajectory.hh 34 // trajectory, << 31 // 35 // 3) trackID and parent particle ID of the << 32 // class description: 36 // 4) Auxiliary points will be associated to << 33 // This class represents the trajectory of a particle tracked. 37 // to assist drawing smoothly curved traj << 34 // It includes information of 38 << 35 // 1) List of trajectory points which compose the trajectory, 39 // Contact: << 36 // 2) static information of particle which generated the 40 // Questions and comments to this code shoul << 37 // trajectory, 41 // Katsuya Amako (e-mail: Katsuya.Amako@k << 38 // 3) trackID and parent particle ID of the trajectory, 42 // Makoto Asai (e-mail: asai@slac.stanf << 39 // 4) Auxiliary points will be associated to G4SmoothTrajectoryPoint 43 // Takashi Sasaki (e-mail: Takashi.Sasaki@ << 40 // to assist drawing smoothly curved trajectory. 44 // ------------------------------------------- << 41 // 45 #ifndef G4SmoothTrajectory_hh << 42 // --------------------------------------------------------------- 46 #define G4SmoothTrajectory_hh 1 << 47 43 >> 44 class G4SmoothTrajectory; >> 45 >> 46 #ifndef G4SmoothTrajectory_h >> 47 #define G4SmoothTrajectory_h 1 >> 48 >> 49 #include "G4VTrajectory.hh" 48 #include "G4Allocator.hh" 50 #include "G4Allocator.hh" >> 51 #include <stdlib.h> // Include from 'system' >> 52 #include "G4ios.hh" // Include from 'system' >> 53 #include <vector> // G4RWTValOrderedVector >> 54 #include "globals.hh" // Include from 'global' 49 #include "G4ParticleDefinition.hh" // Include 55 #include "G4ParticleDefinition.hh" // Include from 'particle+matter' 50 #include "G4SmoothTrajectoryPoint.hh" // Incl << 56 #include "G4SmoothTrajectoryPoint.hh" // Include from 'tracking' 51 #include "G4Step.hh" << 52 #include "G4Track.hh" 57 #include "G4Track.hh" 53 #include "G4VTrajectory.hh" << 58 #include "G4Step.hh" 54 #include "G4ios.hh" // Include from 'system' << 55 #include "globals.hh" // Include from 'global << 56 << 57 #include "trkgdefs.hh" << 58 #include <stdlib.h> // Include from 'system' << 59 << 60 #include <vector> << 61 59 62 class G4Polyline; << 60 class G4Polyline; // Forward declaration. 63 class G4ClonedSmoothTrajectory; << 64 61 >> 62 typedef std::vector<G4VTrajectoryPoint*> TrajectoryPointContainer; 65 class G4SmoothTrajectory : public G4VTrajector 63 class G4SmoothTrajectory : public G4VTrajectory 66 { 64 { 67 using G4TrajectoryPointContainer = std::vect << 68 65 69 friend class G4ClonedSmoothTrajectory; << 66 //-------- >> 67 public: // with description >> 68 //-------- >> 69 >> 70 // Constructor/Destrcutor >> 71 >> 72 G4SmoothTrajectory(); >> 73 >> 74 G4SmoothTrajectory(const G4Track* aTrack); >> 75 G4SmoothTrajectory(G4SmoothTrajectory &); >> 76 virtual ~G4SmoothTrajectory(); >> 77 >> 78 // Operators >> 79 inline void* operator new(size_t); >> 80 inline void operator delete(void*); >> 81 inline int operator == (const G4SmoothTrajectory& right) const >> 82 {return (this==&right);} >> 83 >> 84 // Get/Set functions >> 85 inline G4int GetTrackID() const >> 86 { return fTrackID; } >> 87 inline G4int GetParentID() const >> 88 { return fParentID; } >> 89 inline G4String GetParticleName() const >> 90 { return ParticleName; } >> 91 inline G4double GetCharge() const >> 92 { return PDGCharge; } >> 93 inline G4int GetPDGEncoding() const >> 94 { return PDGEncoding; } >> 95 inline G4ThreeVector GetInitialMomentum() const >> 96 { return initialMomentum; } >> 97 >> 98 // Other member functions >> 99 virtual void ShowTrajectory(std::ostream& os=G4cout) const; >> 100 virtual void DrawTrajectory(G4int i_mode=0) const; >> 101 virtual void AppendStep(const G4Step* aStep); >> 102 virtual int GetPointEntries() const { return positionRecord->size(); } >> 103 virtual G4VTrajectoryPoint* GetPoint(G4int i) const >> 104 { return (*positionRecord)[i]; } >> 105 virtual void MergeTrajectory(G4VTrajectory* secondTrajectory); >> 106 >> 107 G4ParticleDefinition* GetParticleDefinition(); >> 108 >> 109 // Get method for HEPRep style attributes >> 110 virtual const std::map<G4String,G4AttDef>* GetAttDefs() const; >> 111 virtual std::vector<G4AttValue>* CreateAttValues() const; >> 112 >> 113 //--------- >> 114 private: >> 115 //--------- >> 116 >> 117 TrajectoryPointContainer* positionRecord; >> 118 G4int fTrackID; >> 119 G4int fParentID; >> 120 G4int PDGEncoding; >> 121 G4double PDGCharge; >> 122 G4String ParticleName; >> 123 G4ThreeVector initialMomentum; 70 124 71 public: << 72 // Constructors/Destructor << 73 // << 74 G4SmoothTrajectory() = default; << 75 G4SmoothTrajectory(const G4Track* aTrack); << 76 ~G4SmoothTrajectory() override; << 77 G4SmoothTrajectory(G4SmoothTrajectory&); << 78 G4SmoothTrajectory& operator=(const G4Smooth << 79 << 80 // Operators << 81 // << 82 inline G4bool operator==(const G4SmoothTraje << 83 inline void* operator new(size_t); << 84 inline void operator delete(void*); << 85 << 86 // cloning with the master thread allocator << 87 G4VTrajectory* CloneForMaster() const overri << 88 << 89 // Get/Set functions << 90 // << 91 inline G4int GetTrackID() const override { r << 92 inline G4int GetParentID() const override { << 93 inline G4String GetParticleName() const over << 94 inline G4double GetCharge() const override { << 95 inline G4int GetPDGEncoding() const override << 96 inline G4double GetInitialKineticEnergy() co << 97 inline G4ThreeVector GetInitialMomentum() co << 98 << 99 // Other member functions << 100 // << 101 void ShowTrajectory(std::ostream& os = G4cou << 102 void DrawTrajectory() const override; << 103 void AppendStep(const G4Step* aStep) overrid << 104 G4int GetPointEntries() const override { ret << 105 G4VTrajectoryPoint* GetPoint(G4int i) const << 106 void MergeTrajectory(G4VTrajectory* secondTr << 107 << 108 G4ParticleDefinition* GetParticleDefinition( << 109 << 110 // Get method for HEPRep style attributes << 111 // << 112 const std::map<G4String, G4AttDef>* GetAttDe << 113 std::vector<G4AttValue>* CreateAttValues() c << 114 << 115 private: << 116 G4TrajectoryPointContainer* positionRecord = << 117 G4int fTrackID = 0; << 118 G4int fParentID = 0; << 119 G4int PDGEncoding = 0; << 120 G4double PDGCharge = 0.0; << 121 G4String ParticleName = ""; << 122 G4double initialKineticEnergy = 0.0; << 123 G4ThreeVector initialMomentum; << 124 }; 125 }; 125 126 126 extern G4TRACKING_DLL G4Allocator<G4SmoothTraj << 127 #if defined G4TRACKING_ALLOC_EXPORT >> 128 extern G4DLLEXPORT G4Allocator<G4SmoothTrajectory> aSmoothTrajectoryAllocator; >> 129 #else >> 130 extern G4DLLIMPORT G4Allocator<G4SmoothTrajectory> aSmoothTrajectoryAllocator; >> 131 #endif 127 132 128 inline void* G4SmoothTrajectory::operator new( 133 inline void* G4SmoothTrajectory::operator new(size_t) 129 { 134 { 130 if (aSmoothTrajectoryAllocator() == nullptr) << 135 void* aTrajectory; 131 aSmoothTrajectoryAllocator() = new G4Alloc << 136 aTrajectory = (void*)aSmoothTrajectoryAllocator.MallocSingle(); 132 } << 137 return aTrajectory; 133 return (void*)aSmoothTrajectoryAllocator()-> << 134 } 138 } 135 139 136 inline void G4SmoothTrajectory::operator delet 140 inline void G4SmoothTrajectory::operator delete(void* aTrajectory) 137 { 141 { 138 aSmoothTrajectoryAllocator()->FreeSingle((G4 << 142 aSmoothTrajectoryAllocator.FreeSingle((G4SmoothTrajectory*)aTrajectory); 139 } << 140 << 141 inline G4bool G4SmoothTrajectory::operator==(c << 142 { << 143 return (this == &r); << 144 } 143 } 145 144 146 #endif 145 #endif 147 146