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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4VelocityTable class implementation << 27 // 26 // 28 // Author: Hisaya Kurashige, 17 August 2011 << 27 // 29 // ------------------------------------------- << 28 // >> 29 //--------------------------------------------------------------- >> 30 // >> 31 // G4VelocityTable.cc >> 32 // >> 33 // class description: >> 34 // This class keeps a table of velocity as a function of >> 35 // the ratio kinetic erngy and mass >> 36 // >> 37 //--------------------------------------------------------------- >> 38 // created 17.Aug. 2011 H.Kurashige >> 39 // 30 40 31 #include "G4VelocityTable.hh" 41 #include "G4VelocityTable.hh" 32 #include "G4PhysicalConstants.hh" 42 #include "G4PhysicalConstants.hh" 33 #include "G4StateManager.hh" 43 #include "G4StateManager.hh" 34 #include "G4ApplicationState.hh" 44 #include "G4ApplicationState.hh" 35 #include "G4Log.hh" 45 #include "G4Log.hh" 36 #include "G4Exp.hh" 46 #include "G4Exp.hh" 37 47 38 #include "G4ios.hh" << 48 #include "G4ios.hh" 39 49 40 G4ThreadLocal G4VelocityTable* G4VelocityTable 50 G4ThreadLocal G4VelocityTable* G4VelocityTable::theInstance = nullptr; 41 51 42 // ------------------------------------------- << 52 //////////////// 43 G4VelocityTable::G4VelocityTable() 53 G4VelocityTable::G4VelocityTable() >> 54 //////////////// >> 55 : edgeMin(0.), edgeMax(0.), numberOfNodes(0), >> 56 dBin(0.), baseBin(0.), >> 57 lastEnergy(-DBL_MAX), lastValue(0.), lastBin(0), >> 58 maxT( 1000.0 ), minT( 0.0001 ), NbinT( 500 ) 44 { 59 { 45 PrepareVelocityTable(); 60 PrepareVelocityTable(); 46 } << 61 } 47 62 48 // ------------------------------------------- << 63 ///////////////// 49 G4VelocityTable::~G4VelocityTable() 64 G4VelocityTable::~G4VelocityTable() >> 65 ///////////////// 50 { 66 { 51 dataVector.clear(); 67 dataVector.clear(); 52 binVector.clear(); 68 binVector.clear(); 53 } 69 } 54 70 55 // ------------------------------------------- << 71 >> 72 /////////////////// 56 void G4VelocityTable::PrepareVelocityTable() 73 void G4VelocityTable::PrepareVelocityTable() >> 74 /////////////////// 57 { 75 { 58 // const G4double g4log10 = std::log(10.); << 76 //const G4double g4log10 = std::log(10.); 59 << 77 60 dataVector.clear(); 78 dataVector.clear(); 61 binVector.clear(); 79 binVector.clear(); 62 dBin = G4Log(maxT / minT) / NbinT; << 80 dBin = G4Log(maxT/minT)/NbinT; 63 baseBin = G4Log(minT) / dBin; << 81 baseBin = G4Log(minT)/dBin; 64 82 65 numberOfNodes = NbinT + 1; 83 numberOfNodes = NbinT + 1; 66 dataVector.reserve(numberOfNodes); 84 dataVector.reserve(numberOfNodes); 67 binVector.reserve(numberOfNodes); 85 binVector.reserve(numberOfNodes); 68 86 69 binVector.push_back(minT); 87 binVector.push_back(minT); 70 dataVector.push_back(0.0); 88 dataVector.push_back(0.0); 71 89 72 for(std::size_t i = 1; i < numberOfNodes - 1 << 90 for (size_t i=1; i<numberOfNodes-1; i++){ 73 { << 91 binVector.push_back(G4Exp((baseBin+i)*dBin)); 74 binVector.push_back(G4Exp((baseBin + i) * << 75 dataVector.push_back(0.0); 92 dataVector.push_back(0.0); 76 } 93 } 77 binVector.push_back(maxT); 94 binVector.push_back(maxT); 78 dataVector.push_back(0.0); 95 dataVector.push_back(0.0); 79 << 96 80 edgeMin = binVector[0]; 97 edgeMin = binVector[0]; 81 edgeMax = binVector[numberOfNodes - 1]; << 98 edgeMax = binVector[numberOfNodes-1]; 82 99 83 for(G4int i = 0; i <= NbinT; ++i) << 100 for (G4int i=0; i<=NbinT; i++){ 84 { << 101 G4double T = binVector[i]; 85 G4double T = binVector[i]; << 102 dataVector[i]= c_light*std::sqrt(T*(T+2.))/(T+1.0); 86 dataVector[i] = c_light * std::sqrt(T * (T << 87 } 103 } 88 104 89 return; 105 return; 90 } << 106 } 91 107 92 // ------------------------------------------- << 108 size_t G4VelocityTable::FindBinLocation(G4double theEnergy) const 93 std::size_t G4VelocityTable::FindBinLocation(G << 94 { 109 { 95 // For G4PhysicsLogVector, FindBinLocation i 110 // For G4PhysicsLogVector, FindBinLocation is implemented using 96 // a simple arithmetic calculation. 111 // a simple arithmetic calculation. 97 // 112 // 98 // Because this is a virtual function, it is 113 // Because this is a virtual function, it is accessed through a 99 // pointer to the G4PhysicsVector object for << 114 // pointer to the G4PhyiscsVector object for most usages. In this 100 // case, 'inline' will not be invoked. Howev << 115 // case, 'inline' will not be invoked. However, there is a possibility 101 // that the user access to the G4PhysicsLogV << 116 // that the user access to the G4PhysicsLogVector object directly and 102 // not through pointers or references. In th 117 // not through pointers or references. In this case, the 'inline' will 103 // be invoked. (See R.B.Murray, "C++ Strateg 118 // be invoked. (See R.B.Murray, "C++ Strategies and Tactics", Chap.6.6) 104 119 105 // const G4double g4log10 = G4Log(10.); << 120 //const G4double g4log10 = G4Log(10.); 106 return std::size_t(G4Log(theEnergy) / dBin - << 121 return size_t( G4Log(theEnergy)/dBin - baseBin ); 107 } 122 } 108 123 109 // ------------------------------------------- << 124 G4double G4VelocityTable::Value(G4double theEnergy) 110 G4double G4VelocityTable::Value(G4double theEn << 111 { 125 { 112 // Use cache for speed up - check if the val << 126 // Use cache for speed up - check if the value 'theEnergy' is same as the 113 // last call. If it is same, then use the la 127 // last call. If it is same, then use the last bin location. Also the 114 // value 'theEnergy' lies between the last e << 128 // value 'theEnergy' lies between the last energy and low edge of of the 115 // bin of last call, then the last bin locat << 129 // bin of last call, then the last bin location is used. 116 130 117 if(theEnergy == lastEnergy) << 131 if( theEnergy == lastEnergy ) { 118 { << 132 119 } << 133 } else if( theEnergy < lastEnergy 120 else if(theEnergy < lastEnergy && theEnergy << 134 && theEnergy >= binVector[lastBin]) { 121 { << 135 lastEnergy = theEnergy; 122 lastEnergy = theEnergy; << 136 lastValue = Interpolation(); 123 lastValue = Interpolation(); << 137 124 } << 138 } else if( theEnergy <= edgeMin ) { 125 else if(theEnergy <= edgeMin) << 139 lastBin = 0; 126 { << 140 lastEnergy = edgeMin; 127 lastBin = 0; << 141 lastValue = dataVector[0]; 128 lastEnergy = edgeMin; << 142 129 lastValue = dataVector[0]; << 143 } else if( theEnergy >= edgeMax ){ 130 } << 144 lastBin = numberOfNodes-1; 131 else if(theEnergy >= edgeMax) << 145 lastEnergy = edgeMax; 132 { << 146 lastValue = dataVector[lastBin]; 133 lastBin = numberOfNodes - 1; << 147 134 lastEnergy = edgeMax; << 148 } else { 135 lastValue = dataVector[lastBin]; << 149 lastBin = (size_t)( G4Log(theEnergy)/dBin - baseBin ); 136 } << 150 if(lastBin == numberOfNodes) { --lastBin; } // VI: fix possible precision lost 137 else << 151 lastEnergy = theEnergy; 138 { << 152 lastValue = Interpolation(); 139 lastBin = (std::size_t)(G4Log(theEnergy) / << 153 140 if(lastBin == numberOfNodes) << 141 { << 142 --lastBin; << 143 } // VI: fix possible precision lost << 144 lastEnergy = theEnergy; << 145 lastValue = Interpolation(); << 146 } 154 } 147 return lastValue; << 155 return lastValue; 148 } 156 } 149 157 150 // ------------------------------------------- << 158 /////////////////////////////////////////////////////// >> 159 // Static methods >> 160 >> 161 /////////////////// 151 G4VelocityTable* G4VelocityTable::GetVelocityT 162 G4VelocityTable* G4VelocityTable::GetVelocityTable() >> 163 /////////////////// 152 { 164 { 153 if(theInstance == nullptr) << 165 if (!theInstance) { 154 { << 155 static G4ThreadLocalSingleton<G4VelocityTa 166 static G4ThreadLocalSingleton<G4VelocityTable> inst; 156 theInstance = inst.Instance(); 167 theInstance = inst.Instance(); 157 } 168 } 158 return theInstance; 169 return theInstance; 159 } 170 } 160 171 161 // ------------------------------------------- << 172 /////////////////// 162 void G4VelocityTable:: << 173 void G4VelocityTable::SetVelocityTableProperties(G4double t_max, G4double t_min, G4int nbin) 163 SetVelocityTableProperties(G4double t_max, G4d << 174 /////////////////// 164 { << 175 { 165 if(theInstance == nullptr) << 176 if (theInstance == nullptr) { GetVelocityTable(); } 166 { << 167 GetVelocityTable(); << 168 } << 169 177 170 G4StateManager* stateManager = G4StateMan << 178 G4StateManager* stateManager = G4StateManager::GetStateManager(); 171 G4ApplicationState currentState = stateManag 179 G4ApplicationState currentState = stateManager->GetCurrentState(); 172 << 180 173 // check if state is outside event loop 181 // check if state is outside event loop 174 if(!(currentState == G4State_Idle || current << 182 if(!(currentState==G4State_Idle||currentState==G4State_PreInit)){ 175 { << 183 G4Exception("G4VelocityTable::SetVelocityTableProperties", 176 G4Exception("G4VelocityTable::SetVelocityT << 184 "Track101", JustWarning, 177 JustWarning, << 178 "Can modify only in PreInit or 185 "Can modify only in PreInit or Idle state : Method ignored."); 179 return; 186 return; 180 } 187 } 181 188 182 if(nbin > 100) << 189 if (nbin > 100 ) theInstance->NbinT = nbin; 183 theInstance->NbinT = nbin; << 190 if ((t_min < t_max)&&(t_min>0.)) { 184 if((t_min < t_max) && (t_min > 0.)) << 191 theInstance->minT = t_min; 185 { << 186 theInstance->minT = t_min; << 187 theInstance->maxT = t_max; 192 theInstance->maxT = t_max; 188 } << 193 } 189 theInstance->PrepareVelocityTable(); 194 theInstance->PrepareVelocityTable(); 190 } 195 } 191 196 192 // ------------------------------------------- << 197 /////////////////// 193 G4double G4VelocityTable::GetMaxTOfVelocityTab 198 G4double G4VelocityTable::GetMaxTOfVelocityTable() >> 199 /////////////////// 194 { 200 { 195 return GetVelocityTable()->maxT; << 201 return GetVelocityTable()->maxT; 196 } 202 } 197 203 198 // ------------------------------------------- << 204 /////////////////// 199 G4double G4VelocityTable::GetMinTOfVelocityTab << 205 G4double G4VelocityTable::GetMinTOfVelocityTable() >> 206 /////////////////// 200 { 207 { 201 return GetVelocityTable()->minT; << 208 return GetVelocityTable()->minT; 202 } 209 } 203 210 204 // ------------------------------------------- << 211 /////////////////// 205 G4int G4VelocityTable::GetNbinOfVelocityTable( << 212 G4int G4VelocityTable::GetNbinOfVelocityTable() >> 213 /////////////////// 206 { 214 { 207 return GetVelocityTable()->NbinT; << 215 return GetVelocityTable()->NbinT; 208 } 216 } 209 217