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Geant4/processes/parameterisation/include/G4VFastSimulationModel.hh

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Differences between /processes/parameterisation/include/G4VFastSimulationModel.hh (Version 11.3.0) and /processes/parameterisation/include/G4VFastSimulationModel.hh (Version 9.6.p3)


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 26 //                                                 26 //
                                                   >>  27 // $Id$
 27 //                                                 28 //
 28 //                                             <<  29 // 
 29 //--------------------------------------------     30 //---------------------------------------------------------------
 30 //                                                 31 //
 31 //  G4VFastSimulationModel.hh                      32 //  G4VFastSimulationModel.hh
 32 //                                                 33 //
 33 //  Description:                                   34 //  Description:
 34 //    Base class for fast simulation models.       35 //    Base class for fast simulation models.
 35 //                                                 36 //
 36 //  History:                                       37 //  History:
 37 //    Oct 97: Verderi && MoraDeFreitas - First     38 //    Oct 97: Verderi && MoraDeFreitas - First Implementation.
 38 //                                                 39 //
 39 //--------------------------------------------     40 //---------------------------------------------------------------
 40                                                    41 
                                                   >>  42 
 41 #ifndef G4VFastSimulationModel_h                   43 #ifndef G4VFastSimulationModel_h
 42 #define G4VFastSimulationModel_h                   44 #define G4VFastSimulationModel_h
 43                                                    45 
 44 #include "G4FastStep.hh"                       << 
 45 #include "G4FastTrack.hh"                          46 #include "G4FastTrack.hh"
                                                   >>  47 #include "G4FastStep.hh"
                                                   >>  48 
                                                   >>  49 //---------------------------
                                                   >>  50 // For possible future needs:
                                                   >>  51 //---------------------------
                                                   >>  52 typedef G4Region G4Envelope;
 46                                                    53 
 47 //-------------------------------------------      54 //-------------------------------------------
 48 //                                                 55 //
 49 //        G4VFastSimulationModel class             56 //        G4VFastSimulationModel class
 50 //                                                 57 //
 51 //-------------------------------------------      58 //-------------------------------------------
 52                                                    59 
 53 // Class Description:                              60 // Class Description:
 54 //   This is the abstract class for the implem <<  61 //   This is the abstract class for the implementation of parameterisations. 
 55 //   You have to inherit from it to implement  <<  62 //   You have to inherit from it to implement your concrete parameterisation 
 56 //   model.                                        63 //   model.
 57 //                                                 64 //
 58                                                    65 
 59 class G4VFastSimulationModel                   <<  66  class G4VFastSimulationModel 
 60 {                                                  67 {
 61   public:                                      <<  68  public: // With description
 62     // aName identifies the parameterisation m <<  69 
 63     G4VFastSimulationModel(const G4String& aNa <<  70   G4VFastSimulationModel(const G4String& aName);
 64                                                <<  71   // aName identifies the parameterisation model.
 65     // This constructor allows you to get a qu <<  72 
 66     // In addition to the model name, this con <<  73   G4VFastSimulationModel(const G4String& aName, G4Envelope*, 
 67     // pointer. This volume will automatically <<  74        G4bool IsUnique=FALSE);
 68     // needed G4FastSimulationManager object i <<  75   // This constructor allows you to get a quick "getting started".
 69     // it the G4LogicalVolume pointer and the  <<  76   // In addition to the model name, this constructor accepts a G4LogicalVolume 
 70     // exists, the model is simply added to th <<  77   // pointer. This volume will automatically becomes the envelope, and the 
 71     // G4VFastSimulationModel object will not  <<  78   // needed G4FastSimulationManager object is constructed if necessary giving 
 72     // in the constructor.                     <<  79   // it the G4LogicalVolume pointer and the boolean value. If it already 
 73     // The boolean argument is there for optim <<  80   // exists, the model is simply added to this manager. However the 
 74     // the G4LogicalVolume envelope is placed  <<  81   // G4VFastSimulationModel object will not keep track of the envelope given 
 75     // boolean value to "true" (an automated m <<  82   // in the constructor.
 76     G4VFastSimulationModel(const G4String& aNa <<  83   // The boolean argument is there for optimization purpose: if you know that 
 77                                                <<  84   // the G4LogicalVolume envelope is placed only once you can turn this 
 78     virtual ~G4VFastSimulationModel() = defaul <<  85   // boolean value to "true" (an automated mechanism is foreseen here.)
 79                                                <<  86 
 80     // In your implementation, you have to ret <<  87 public: // Without description
 81     // applicable to the G4ParticleDefinition  <<  88   virtual ~G4VFastSimulationModel() {};
 82     // G4ParticleDefinition provides all intri <<  89 
 83     // charge, spin, name ...).                <<  90 public: // With description
 84     virtual G4bool IsApplicable(const G4Partic <<  91 
 85                                                <<  92   virtual G4bool IsApplicable(const G4ParticleDefinition&) = 0;
 86     // You have to return "true" when the dyna <<  93   // In your implementation, you have to return "true" when your model is 
 87     // parameterisation are fulfiled. The G4Fa <<  94   // applicable to the G4ParticleDefinition passed to this method. The 
 88     // the current G4Track, gives simple acces <<  95   // G4ParticleDefinition provides all intrisic particle informations (mass, 
 89     // (G4LogicalVolume, G4VSolid, G4AffineTra <<  96   // charge, spin, name ...).
 90     // global and the envelope local coordinat <<  97 
 91     // the position, momentum expressed in the <<  98   virtual G4bool ModelTrigger(const G4FastTrack &) = 0;
 92     // Using those quantities and the G4VSolid <<  99   // You have to return "true" when the dynamics conditions to trigger your
 93     // easily check how far you are from the e << 100   // parameterisation are fulfiled. The G4FastTrack provides you access to 
 94     virtual G4bool ModelTrigger(const G4FastTr << 101   // the current G4Track, gives simple access to envelope related features 
 95                                                << 102   // (G4LogicalVolume, G4VSolid, G4AffineTransform references between the 
 96     // Your parameterisation properly said. Th << 103   // global and the envelope local coordinates systems) and simple access to 
 97     // input informations. The final state of  << 104   // the position, momentum expressed in the envelope coordinate system. 
 98     // has to be returned through the G4FastSt << 105   // Using those quantities and the G4VSolid methods, you can for example 
 99     // described has "requests" the tracking w << 106   // easily check how far you are from the envelope boundary. 
100     // parameterisation has been invoked.      << 107 
101     virtual void DoIt(const G4FastTrack&, G4Fa << 108   virtual void DoIt(const G4FastTrack&, G4FastStep&) = 0;
102                                                << 109   // Your parameterisation properly said. The G4FastTrack reference provides 
103     // ---------------------------             << 110   // input informations. The final state of the particles after parameterisation
104     // -- Idem for AtRest methods:             << 111   // has to be returned through the G4FastStep reference. This final state is 
105     // ---------------------------             << 112   // described has "requests" the tracking will apply after your 
106     // -- A default dummy implementation is pr << 113   // parameterisation has been invoked.
107                                                << 114 
108     // You have to return "true" when the dyna << 115   // ---------------------------
109     // parameterisation are fulfiled. The G4Fa << 116   // -- Idem for AtRest methods:
110     // the current G4Track, gives simple acces << 117   // ---------------------------
111     // (G4LogicalVolume, G4VSolid, G4AffineTra << 118   // -- A default dummy implementation is provided.
112     // global and the envelope local coordinat << 119 
113     // the position, momentum expressed in the << 120   virtual 
114     // Using those quantities and the G4VSolid << 121   G4bool AtRestModelTrigger(const G4FastTrack&) {return false;}
115     // easily check how far you are from the e << 122   // You have to return "true" when the dynamics conditions to trigger your
116     virtual G4bool AtRestModelTrigger(const G4 << 123   // parameterisation are fulfiled. The G4FastTrack provides you access to 
117                                                << 124   // the current G4Track, gives simple access to envelope related features 
118     // Your parameterisation properly said. Th << 125   // (G4LogicalVolume, G4VSolid, G4AffineTransform references between the 
119     // input informations. The final state of  << 126   // global and the envelope local coordinates systems) and simple access to 
120     // has to be returned through the G4FastSt << 127   // the position, momentum expressed in the envelope coordinate system. 
121     // described has "requests" the tracking w << 128   // Using those quantities and the G4VSolid methods, you can for example 
122     // parameterisation has been invoked.      << 129   // easily check how far you are from the envelope boundary. 
123     virtual void AtRestDoIt(const G4FastTrack& << 130 
124                                                << 131   virtual 
125     // Complete processing of any buffered or  << 132   void   AtRestDoIt  (const G4FastTrack&, G4FastStep&) {}
126     virtual void Flush() {}                    << 133   // Your parameterisation properly said. The G4FastTrack reference provides 
127                                                << 134   // input informations. The final state of the particles after parameterisation
128     // Useful public methods :                 << 135   // has to be returned through the G4FastStep reference. This final state is 
129     const G4String GetName() const;            << 136   // described has "requests" the tracking will apply after your 
130     G4bool operator==(const G4VFastSimulationM << 137   // parameterisation has been invoked.
131                                                << 138   
132   private:                                     << 139 public: // Without description
133     //-------------                            << 140 
134     // Model Name:                             << 141   // Useful public methods :
135     //-------------                            << 142   const G4String GetName() const;
136     G4String theModelName;                     << 143   G4bool operator == ( const G4VFastSimulationModel&) const;
                                                   >> 144 
                                                   >> 145 private:
                                                   >> 146   //-------------
                                                   >> 147   // Model Name:
                                                   >> 148   //-------------
                                                   >> 149   G4String theModelName;
137 };                                                150 };
138                                                   151 
139 inline const G4String G4VFastSimulationModel:: << 152 inline const G4String G4VFastSimulationModel::GetName() const 
140 {                                                 153 {
141   return theModelName;                            154   return theModelName;
142 }                                                 155 }
143                                                   156 
144 inline G4bool G4VFastSimulationModel::operator << 157 inline G4bool 
                                                   >> 158 G4VFastSimulationModel::operator == (const G4VFastSimulationModel& fsm) const
145 {                                                 159 {
146   return this == &fsm;                         << 160   return (this==&fsm) ? true : false;
147 }                                                 161 }
148 #endif                                            162 #endif
149                                                   163