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Geant4/processes/parameterisation/include/G4FastStep.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 25 //
 26 //
 27 //
 28 //
 29 //---------------------------------------------------------------
 30 //
 31 //  G4FastStep.hh
 32 //
 33 //  Description:
 34 //    The G4FastStep class insures a friendly interface
 35 //    to manage the primary/secondaries final state for
 36 //    Fast Simulation Models. This includes final states of parent
 37 //    particle (normalized direction of the momentum, energy, etc) and
 38 //    secondary particles generated by the parameterisation.
 39 //
 40 //    The G4FastStep class acts also as the G4ParticleChange
 41 //    for the Fast Simulation Process. So it inherites from
 42 //    the G4VParticleChange class and redefines the four virtual
 43 //    methods :
 44 //
 45 //     virtual G4Step* UpdateStepForAtRest(G4Step* Step);
 46 //     virtual G4Step* UpdateStepForAlongStep(G4Step* Step);
 47 //     virtual G4Step* UpdateStepForPostStep(G4Step* Step);
 48 //     virtual void Initialize(const G4Track&);
 49 //
 50 //  History:
 51 //    Oct 97: Verderi && MoraDeFreitas - First Implementation.
 52 //    Dec 97: Verderi - ForceSteppingHitInvocation(),
 53 //                      Set/GetTotalEnergyDeposited() methods.
 54 //    Apr 98: MoraDeFreitas - G4FastStep becomes the G4ParticleChange
 55 //                      for the Fast Simulation Process.
 56 //    Nov 04: Verderi - Add ProposeXXX methods. SetXXX ones are kept
 57 //                      for backward compatibility.
 58 //
 59 //---------------------------------------------------------------
 60 
 61 #ifndef G4FastStep_h
 62 #define G4FastStep_h
 63 
 64 #include "G4ParticleMomentum.hh"
 65 #include "G4ThreeVector.hh"
 66 #include "G4ios.hh"
 67 #include "globals.hh"
 68 class G4DynamicParticle;
 69 #include "G4FastTrack.hh"
 70 #include "G4VParticleChange.hh"
 71 
 72 //-------------------------------------------
 73 //
 74 //        G4FastStep class
 75 //
 76 //-------------------------------------------
 77 
 78 // Class Description:
 79 //  The final state of the particles after parameterisation has to be returned through a G4FastStep
 80 //  reference. This final state is described as "requests" the tracking will apply after your
 81 //  parameterisation has been invoked.
 82 //
 83 //  To facilitate the developers work, changes of position/normalized direction of the
 84 //  momentum/polarization can be specified in the local coordinate system of the envelope or in the
 85 //  global one.
 86 //  The default is local system coordinates.
 87 //
 88 
 89 class G4FastStep : public G4VParticleChange
 90 {
 91   public:  // Without description
 92     //------------------------
 93     // Constructor/Destructor
 94     //------------------------
 95     G4FastStep() = default;
 96     ~G4FastStep() override = default;
 97 
 98     G4FastStep(const G4FastStep& right) = delete;
 99     G4FastStep& operator=(const G4FastStep& right) = delete;
100 
101     // Set the kinetic energy of the primary to zero, and set the "fStopAndKill" signal
102     // used by the stepping.
103     void KillPrimaryTrack();
104 
105     // -- Methods used to change the position, normalized direction of
106     // the momentum, time etc... of the primary.
107     // .. space and time:
108 
109     // Set the primary track final position.
110     void ProposePrimaryTrackFinalPosition(const G4ThreeVector&, G4bool localCoordinates = true);
111 
112     // Set the primary track final position -- maintained for backward compatibility.
113     [[deprecated("use ProposePrimaryTrackFinalPosition instead")]]
114     void SetPrimaryTrackFinalPosition(const G4ThreeVector&, G4bool localCoordinates = true);
115 
116     // Set the primary track final time.
117     void ProposePrimaryTrackFinalTime(G4double);
118 
119     // Set the primary track final time -- maintained for backward compatibility.
120     [[deprecated("use ProposePrimaryTrackFinalTime instead")]]
121     void SetPrimaryTrackFinalTime(G4double);
122 
123     // Set the primary final track Proper Time.
124     void ProposePrimaryTrackFinalProperTime(G4double);
125 
126     // Set the primary final track Proper Time -- maintained for backward compatibility.
127     [[deprecated("use ProposePrimaryTrackProperTime instead")]]
128     void SetPrimaryTrackFinalProperTime(G4double);
129 
130     // .. dynamics:
131 
132     // Be careful: the Track Final Momentum means the normalized direction
133     // of the momentum!
134     void ProposePrimaryTrackFinalMomentumDirection(const G4ThreeVector&,
135                                                    G4bool localCoordinates = true);
136 
137     // Set the primary track final momentum -- maintained for backward compatibility. Same as
138     // ProposePrimaryTrackMomentumDirection(...)
139     [[deprecated("use ProposePrimaryTrackMomentumDirection instead")]]
140     void SetPrimaryTrackFinalMomentum(const G4ThreeVector&, G4bool localCoordinates = true);
141 
142     // Set the primary track final kinetic energy.
143     void ProposePrimaryTrackFinalKineticEnergy(G4double);
144 
145     // Set the primary track final kinetic energy-- maintained for backward compatibility.
146     [[deprecated("use ProposePrimaryTrackFinalKineticEnergy instead")]]
147     void SetPrimaryTrackFinalKineticEnergy(G4double);
148 
149     // Set the primary track final kinetic energy and direction.
150     void ProposePrimaryTrackFinalKineticEnergyAndDirection(G4double, const G4ThreeVector&,
151                                                            G4bool localCoordinates = true);
152 
153     // Set the primary track final kinetic energy and direction -- maintained for backward
154     // compatibility.
155     [[deprecated("use ProposePrimaryTrackFinalKineticEnergyAndDirection instead")]]
156     void SetPrimaryTrackFinalKineticEnergyAndDirection(G4double, const G4ThreeVector&,
157                                                        G4bool localCoordinates = true);
158 
159     // Set the primary track final polarization.
160     void ProposePrimaryTrackFinalPolarization(const G4ThreeVector&, G4bool localCoordinates = true);
161 
162     // Set the primary track final polarization.
163     [[deprecated("use ProposePrimaryTrackFinalPolarization instead")]]
164     void SetPrimaryTrackFinalPolarization(const G4ThreeVector&, G4bool localCoordinates = true);
165 
166     // Set the true path length of the primary track during the step.
167     void ProposePrimaryTrackPathLength(G4double);
168 
169     // Set the true path length of the primary track during the step -- maintained for backward
170     // compatibility.
171     [[deprecated("use ProposePrimaryTrackPathLength instead")]]
172     void SetPrimaryTrackPathLength(G4double);
173 
174     // Set the weight applied for event biasing mechanism.
175     void ProposePrimaryTrackFinalEventBiasingWeight(G4double);
176 
177     // Set the weight applied for event biasing mechanism -- kept for backward compatibility.
178     [[deprecated("use ProposePrimaryTrackFinalEventBiasingWeight instead")]]
179     void SetPrimaryTrackFinalEventBiasingWeight(G4double);
180 
181     // ------------------------------
182     // -- Management of secondaries:
183     // ------------------------------
184 
185     // ----------------------------------------------------
186     // -- The creation of secondaries is Done in two steps:
187     // --      1) Give the total number of secondaries
188     // --         that the FastStep returns
189     // --         to the tracking using:
190     // --         SetNumberOfSecondaryTracks()
191     // --
192     // --      2) Invoke the CreateSecondaryTrack() method
193     // --         to create one secondary at each time.
194     // ----------------------------------------------------
195 
196     // Set the total number of secondaries that will be created.
197     // -- Total Number of secondaries to be created,
198     // -- (to be called first)
199     void SetNumberOfSecondaryTracks(G4int);
200 
201     // Returns the number of secondaries effectively stored.
202     // -- Number of secondaries effectively stored:
203     // -- (incremented at each CreateSecondaryTrack()
204     // -- call)
205     G4int GetNumberOfSecondaryTracks();
206 
207     // -- Create a secondary: the arguments are:
208     // --     * G4DynamicsParticle: see header file, many constructors exist
209     // --                           (allow to set particle type + energy +
210     // -- the normalized direction of momentum...)
211     // --     * G4ThreeVector     : Polarization (not in G4ParticleChange constructor)
212     // --     * G4ThreeVector     : Position
213     // --     * G4double          : Time
214     // --     * G4bool            : says if Position/Momentum are given in the
215     // --                           local coordinate system (true by default)
216     // -- Returned value: pointer to the track created.
217     G4Track* CreateSecondaryTrack(const G4DynamicParticle&, G4ThreeVector, G4ThreeVector, G4double,
218                                   G4bool localCoordinates = true);
219 
220     //-- Create a secondary: the difference with he above declaration
221     //-- is that the Polarization is not given and is assumed already set
222     //-- in the G4DynamicParticle.
223     //-- Returned value: pointer to the track created
224     G4Track* CreateSecondaryTrack(const G4DynamicParticle&, G4ThreeVector, G4double,
225                                   G4bool localCoordinates = true);
226 
227     // Returns a pointer on the i-th secondary track created.
228     G4Track* GetSecondaryTrack(G4int);
229 
230     //------------------------------------------------
231     //
232     //   Total energy deposit in the "fast Step"
233     //   (a default should be provided in future,
234     //    which can be:
235     //      delta energy of primary -
236     //      energy of the secondaries)
237     //   This allow the user to Store a consistent
238     //   information in the G4Trajectory.
239     //
240     //------------------------------------------------
241     // Set the total energy deposited.
242     void ProposeTotalEnergyDeposited(G4double anEnergyPart);
243 
244     // Set the total energy deposited -- kept for backward compatibility.
245     // It should be the delta energy of primary less the energy of the secondaries.
246     [[deprecated("use ProposeTotalEnergyDeposited instead")]]
247     void SetTotalEnergyDeposited(G4double anEnergyPart);
248 
249     // Returns the total energy deposited.
250     G4double GetTotalEnergyDeposited() const;
251 
252     // Control of the stepping manager Hit invocation.
253     //
254     // In a usual parameterisation, the control of the hits production is under the user
255     // responsability in his G4VFastSimulationModel (he generally produces several hits at once.)
256     //
257     // However, in the particular case the G4FastSimulation user's model acts as the physics
258     // replacement only (ie replaces all the ***DoIt() and leads to the construction of a meaningful
259     // G4Step), the user can delegate to the G4SteppingManager the responsability to invoke
260     // the Hit()method of the current sensitive if any.
261     //
262     // By default, the G4SteppingManager is asked to NOT invoke this Hit() method when
263     // parameterisation is invoked.
264     void ForceSteppingHitInvocation();
265 
266     // ===============================================
267     // Stepping interface.
268     // ===============================================
269     // --- the following methods are for updating G4Step -----
270     // Return the pointer to the G4Step after updating the Step information
271     // by using final state information of the track given by a Model.
272     //
273     // The Fast Simulation Mechanism doesn't change the track's final
274     // state on the AlongDoIt loop, so the default one all we need.
275     // virtual G4Step* UpdateStepForAlongStep(G4Step* Step);
276 
277     G4Step* UpdateStepForAtRest(G4Step* Step) override;
278     G4Step* UpdateStepForPostStep(G4Step* Step) override;
279 
280     // A Model gives the final state of the particle
281     // based on information of G4FastTrack. So the
282     // Initialize method is an interface to the
283     // G4FastSimulationManager to Initialize the
284     // G4FastStep.
285 
286     void Initialize(const G4FastTrack&);
287 
288     // for Debug
289     void DumpInfo() const override;
290     G4bool CheckIt(const G4Track&) override;
291 
292   private:
293     //===================================================
294     // Private Internal methods (implementation).
295     //===================================================
296 
297     // G4FastStep should never be Initialized in this way
298     // but we must define it to avoid compiler warnings.
299     void Initialize(const G4Track&) override;
300 
301     //  -- Utility functions --
302     //--- methods to keep information of the final state--
303     //  IMPORTANT NOTE: Although the name of the class and methods are
304     //   "Change", what it stores (and returns in get) are the "FINAL"
305     //   values of the Position, the normalized direction of Momentum,
306     //   etc.
307 
308     // Set theMomentumChange vector: it is the final unitary momentum
309     // direction.
310     void SetMomentumChange(G4double Px, G4double Py, G4double Pz);
311     void SetMomentumChange(const G4ThreeVector& Pfinal);
312 
313     //=====================================================
314     // Data members.
315     //=====================================================
316     //  theMomentumChange is the vector containing the final momentum
317     //  direction after the invoked process. The application of the change
318     //  of the momentum direction of the particle is not Done here.
319     //  The responsibility to apply the change is up the entity
320     //  which invoked the process.
321     G4ParticleMomentum theMomentumChange;
322 
323     //  The changed (final) polarization of a given particle.
324     G4ThreeVector thePolarizationChange;
325 
326     //  The final kinetic energy of the current particle.
327     G4double theEnergyChange = 0.0;
328 
329     //  The changed (final) position of a given particle.
330     G4ThreeVector thePositionChange;
331 
332     //  The changed (final) global time of a given particle.
333     G4double theTimeChange = 0.0;
334 
335     //  The changed (final) proper time of a given particle.
336     G4double theProperTimeChange = 0.0;
337 
338     // The reference G4FastTrack
339     const G4FastTrack* fFastTrack = nullptr;
340 
341     // weight for event biasing mechanism:
342     G4double theWeightChange = 0.0;
343 };
344 
345 //*******************************************************************
346 //
347 //  Inline functions
348 //
349 //*******************************************************************
350 
351 #include "G4FastStep.icc"
352 
353 #endif
354