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Geant4/processes/parameterisation/include/G4GlobalFastSimulationManager.hh

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Differences between /processes/parameterisation/include/G4GlobalFastSimulationManager.hh (Version 11.3.0) and /processes/parameterisation/include/G4GlobalFastSimulationManager.hh (Version 3.1)


                                                   >>   1 // This code implementation is the intellectual property of
                                                   >>   2 // the GEANT4 collaboration.
  1 //                                                  3 //
  2 // ******************************************* <<   4 // By copying, distributing or modifying the Program (or any work
  3 // * License and Disclaimer                    <<   5 // based on the Program) you indicate your acceptance of this statement,
  4 // *                                           <<   6 // and all its terms.
  5 // * The  Geant4 software  is  copyright of th << 
  6 // * the Geant4 Collaboration.  It is provided << 
  7 // * conditions of the Geant4 Software License << 
  8 // * LICENSE and available at  http://cern.ch/ << 
  9 // * include a list of copyright holders.      << 
 10 // *                                           << 
 11 // * Neither the authors of this software syst << 
 12 // * institutes,nor the agencies providing fin << 
 13 // * work  make  any representation or  warran << 
 14 // * regarding  this  software system or assum << 
 15 // * use.  Please see the license in the file  << 
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                           << 
 18 // * This  code  implementation is the result  << 
 19 // * technical work of the GEANT4 collaboratio << 
 20 // * By using,  copying,  modifying or  distri << 
 21 // * any work based  on the software)  you  ag << 
 22 // * use  in  resulting  scientific  publicati << 
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // ******************************************* << 
 25 //                                             << 
 26 //                                             << 
 27 //                                                  7 //
                                                   >>   8 // $Id: G4GlobalFastSimulationManager.hh,v 1.7 2000/05/30 08:30:35 mora Exp $
                                                   >>   9 // GEANT4 tag $Name: geant4-03-01 $
 28 //                                                 10 //
                                                   >>  11 //  
 29 //--------------------------------------------     12 //---------------------------------------------------------------
 30 //                                                 13 //
 31 //  G4GlobalFastSimulationManager.hh               14 //  G4GlobalFastSimulationManager.hh
 32 //                                                 15 //
 33 //  Description:                                   16 //  Description:
 34 //    A singleton class which manages the Fast <<  17 //    A singleton class which manages the Fast Simulation managers 
 35 //    attached to envelopes.                       18 //    attached to envelopes.
 36 //                                                 19 //
 37 //  History:                                       20 //  History:
 38 //    June 98: Verderi && MoraDeFreitas - "G4P     21 //    June 98: Verderi && MoraDeFreitas - "G4ParallelWorld" becomes
 39 //             "G4FlavoredParallelWorld"; some     22 //             "G4FlavoredParallelWorld"; some method name changes;
 40 //             GetFlavoredWorldForThis now ret <<  23 //             GetFlavoredWorldForThis now returns a 
 41 //             G4FlavoredParallelWorld pointer     24 //             G4FlavoredParallelWorld pointer.
 42 //    Feb 98: Verderi && MoraDeFreitas - First     25 //    Feb 98: Verderi && MoraDeFreitas - First Implementation.
 43 //                                                 26 //
 44 //--------------------------------------------     27 //---------------------------------------------------------------
 45                                                    28 
 46 #ifndef G4GLOBALFASTSIMULATIONMANAGER_HH       <<  29 #ifndef  G4GlobalFastSimulationManager_hh
 47 #define G4GLOBALFASTSIMULATIONMANAGER_HH       <<  30 #define  G4GlobalFastSimulationManager_hh
 48                                                    31 
 49 #include "G4FastSimulationManager.hh"          << 
 50 #include "G4FastSimulationManagerProcess.hh"   << 
 51 #include "G4FastSimulationVector.hh"           << 
 52 #include "G4VGlobalFastSimulationManager.hh"   << 
 53 #include "globals.hh"                              32 #include "globals.hh"
                                                   >>  33 #include "G4FastSimulationVector.hh"
 54                                                    34 
 55 class G4FastSimulationMessenger;               <<  35 #include "G4VGlobalFastSimulationManager.hh"
 56 template <class T>                             <<  36 #include "G4FastSimulationManager.hh"
 57 class G4ThreadLocalSingleton;                  <<  37 #include "G4FastSimulationManagerProcess.hh"
                                                   >>  38 #include "G4StateManager.hh"
                                                   >>  39 #include "G4VStateDependent.hh"
                                                   >>  40 #include "G4FlavoredParallelWorld.hh"
 58                                                    41 
 59 enum listType                                  <<  42 enum  listType {
 60 {                                              << 
 61   NAMES_ONLY,                                      43   NAMES_ONLY,
 62   MODELS,                                          44   MODELS,
 63   ISAPPLICABLE                                     45   ISAPPLICABLE
 64 };                                                 46 };
 65                                                    47 
                                                   >>  48 class G4FastSimulationMessenger;
                                                   >>  49 
 66 // Class Description:                              50 // Class Description:
 67 // This a singleton class which provides the m     51 // This a singleton class which provides the management of the G4FastSimulationManager
 68 // objects and some ghost facilities.          <<  52 // objects and some ghost facilities. 
 69 //                                                 53 //
 70 // You can get access to it by:                    54 // You can get access to it by:
 71 //                                                 55 //
 72 // #include "G4GlobalFastSimulationManager.hh"     56 // #include "G4GlobalFastSimulationManager.hh"
 73 // ...                                             57 // ...
 74 // ...                                             58 // ...
 75 // G4GlobalFastSimulationManager* globalFSM;       59 // G4GlobalFastSimulationManager* globalFSM;
 76 // globalFSM = G4GlobalFastSimulationManager::     60 // globalFSM = G4GlobalFastSimulationManager::getGlobalFastSimulationManager();
 77 // ...                                             61 // ...
 78 // ...                                             62 // ...
 79 //                                             <<  63 //    
 80 // Presently, you will mainly need to use the  <<  64 // Presently, you will mainly need to use the GlobalFastSimulationManager if you use ghost 
 81 // geometries.                                     65 // geometries.
 82 //                                                 66 //
 83                                                    67 
 84 class G4GlobalFastSimulationManager            <<  68 class G4GlobalFastSimulationManager : public G4VStateDependent, 
                                                   >>  69               public G4VGlobalFastSimulationManager
 85 {                                                  70 {
 86   friend class G4ThreadLocalSingleton<G4Global <<  71 public: // With  description 
 87                                                    72 
 88   public:                                      <<  73   static G4GlobalFastSimulationManager* GetGlobalFastSimulationManager();
 89     // Destructor                              <<  74   // Provides a global access to the GlobalFastSimulationManager
 90     ~G4GlobalFastSimulationManager();          <<  75    
 91                                                <<  76 public: // Without description
 92     // Provides a global access to the GlobalF <<  77 
 93     static G4GlobalFastSimulationManager* GetG <<  78   // Destructor
 94                                                <<  79   ~G4GlobalFastSimulationManager(); 
 95     // Same as GetGlobalFastSimulationManager( <<  80 
 96     static G4GlobalFastSimulationManager* GetI <<  81   // G4FastSimulationManager's management :
 97                                                <<  82   //
 98     // Iterative fetch of G4VFastSimulationMod <<  83   // Methods for a G4FastSimulationManager to register itself
 99     //    o returns the G4VFastSimulationModel <<  84   //
100     //    o returns 0 if no model found;       <<  85   void AddFastSimulationManager(G4FastSimulationManager*);
101     //    o usage:                             <<  86   void RemoveFastSimulationManager(G4FastSimulationManager*);
102     //        myModel = gblManager->GetFastSim <<  87 
103     //    o note for the case of several model <<  88   // Flag that the Parameterisation must be closed.
104     //        - to get the first "MyModel" mod <<  89   void FastSimulationNeedsToBeClosed();
105     //             myModel1 = gblManager->GetF <<  90 
106     //        - to get the next one:           <<  91 
107     //             myModel2 = gblManager->GetF <<  92 public: // With  description 
108     //        - and so on.                     <<  93   void CloseFastSimulation();
109     //        - When gblManager->GetFastSimula <<  94   // Build the parallel worlds when you are using ghost volumes. In this case the Parameterisation
110     //          returns a null pointer, no ext <<  95   // MUST be closed BEFORE closing the geometry. It's enough to call this method just before 
111     G4VFastSimulationModel*                    <<  96   // closing the geometry.
112     GetFastSimulationModel(const G4String& mod <<  97   //
113                            const G4VFastSimula <<  98 
114                                                <<  99 public: // Without description
115     //                                         << 100   // print/control commands
116     // G4FastSimulationManager(Process)'s mana << 101   void ListEnvelopes(const G4String& aName = "all",
117     //                                         << 102          listType aListType = NAMES_ONLY);
118     // Methods for a G4FastSimulationManager t << 103   void ListEnvelopes(const G4ParticleDefinition*);  
119     //                                         << 104   
120     void AddFastSimulationManager(G4FastSimula << 105   void ActivateFastSimulationModel(const G4String&);
121     void RemoveFastSimulationManager(G4FastSim << 106   void InActivateFastSimulationModel(const G4String&);
122     //                                         << 107 
123     // G4FastSimulationManagerProcess bookeepi << 108   // G4FastSimulationProcess interface
124     //                                         << 109   G4VFlavoredParallelWorld* GetFlavoredWorldForThis(G4ParticleDefinition *);
125     void AddFSMP(G4FastSimulationManagerProces << 110 
126     void RemoveFSMP(G4FastSimulationManagerPro << 111   // G4StateManager interface
127                                                << 112   G4bool Notify(G4ApplicationState requestedState);
128     // Flag that the Parameterisation must be  << 113 
129     void FastSimulationNeedsToBeClosed();      << 114 private:
130                                                << 115   // Private construtor insures singleton class
131     // Show the fast simulation setup : world( << 116   G4GlobalFastSimulationManager();
132     // Requires the geometry to be closed.     << 117 
133     void ShowSetup();                          << 118   // The single instance.
134                                                << 119   static G4GlobalFastSimulationManager* fGlobalFastSimulationManager;
135     void ListEnvelopes(const G4String& aName = << 120 
136     void ListEnvelopes(const G4ParticleDefinit << 121   // The G4FastSimulationMessenger
137                                                << 122   G4FastSimulationMessenger* fTheFastSimulationMessenger;
138     void ActivateFastSimulationModel(const G4S << 123 
139     void InActivateFastSimulationModel(const G << 124   // List of G4FastSimulationManagers
140                                                << 125   G4FastSimulationVector <G4FastSimulationManager> ManagedManagers;
141     void Flush();                              << 126 
142                                                << 127   // fClosed flags if the NeededFlavoredWorlds List was Build.
143   private:                                     << 128   G4bool fClosed;
144     // Private construtor insures singleton cl << 129 
145     G4GlobalFastSimulationManager();           << 130   // List of needed ParallelWorlds after close
146                                                << 131   G4FastSimulationVector <G4FlavoredParallelWorld> NeededFlavoredWorlds;
147     // recursive display of regions, models, e << 132   
148     void DisplayRegion(G4Region* motherRegion, << 133   // Internal fonction to Build world volume clones.
149                        std::vector<G4ParticleD << 134   G4VPhysicalVolume* GiveMeAWorldVolumeClone();
150                                                << 
151     G4FastSimulationMessenger* fTheFastSimulat << 
152     G4FastSimulationVector<G4FastSimulationMan << 
153     G4FastSimulationVector<G4FastSimulationMan << 
154 };                                                135 };
155                                                   136 
156 #endif                                         << 137 #endif 
                                                   >> 138 // end of #ifndef G4GlobalFastSimulationManager_hh
157                                                   139