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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // << 28 // 29 //-------------------------------------------- 29 //--------------------------------------------------------------- 30 // 30 // 31 // G4FastSimulationManagerProcess.hh 31 // G4FastSimulationManagerProcess.hh 32 // 32 // 33 // Description: 33 // Description: 34 // The process that triggers parameterised 34 // The process that triggers parameterised simulations if any. 35 // 35 // 36 // History: 36 // History: 37 // Feb 98: Parallel geometry sensitivity. Mor 37 // Feb 98: Parallel geometry sensitivity. MoraDeFreitas. 38 // Oct 97: "Fast" replaces "Parameterisation" << 38 // Oct 97: "Fast" replaces "Parameterisation" in class/method names. 39 // (release B.00 for parameterisation 39 // (release B.00 for parameterisation). MoraDeFreitas. 40 // Aug 97: First implementation. Verderi && M 40 // Aug 97: First implementation. Verderi && MoraDeFreitas. 41 // Apr 98: modified for new particle change. 41 // Apr 98: modified for new particle change. H.Kurashige 42 // Oct 06: Move to parallel geometry scheme. 42 // Oct 06: Move to parallel geometry scheme. M. Verderi 43 // Nov 06: name xxx81 is given for this relea 43 // Nov 06: name xxx81 is given for this release. "81" will be 44 // removed @ next maj. rel. so that t 44 // removed @ next maj. rel. so that this process becomes 45 // the standard one. 45 // the standard one. 46 // May 07: remove "81" tags, to migrate to 9. 46 // May 07: remove "81" tags, to migrate to 9.0. 47 // 47 // 48 //-------------------------------------------- 48 //--------------------------------------------------------------- 49 49 >> 50 50 #ifndef G4FastSimulationManagerProcess_hh 51 #ifndef G4FastSimulationManagerProcess_hh 51 #define G4FastSimulationManagerProcess_hh 52 #define G4FastSimulationManagerProcess_hh 52 53 >> 54 #include "globals.hh" >> 55 #include "G4VProcess.hh" 53 #include "G4FastSimulationManager.hh" 56 #include "G4FastSimulationManager.hh" 54 #include "G4FastSimulationProcessType.hh" 57 #include "G4FastSimulationProcessType.hh" 55 #include "G4FieldTrack.hh" << 56 #include "G4Navigator.hh" << 57 #include "G4Step.hh" 58 #include "G4Step.hh" 58 #include "G4VParticleChange.hh" << 59 #include "G4Navigator.hh" 59 #include "G4VPhysicalVolume.hh" 60 #include "G4VPhysicalVolume.hh" 60 #include "G4VProcess.hh" << 61 #include "G4VParticleChange.hh" 61 #include "globals.hh" << 62 #include "G4FieldTrack.hh" 62 class G4PathFinder; 63 class G4PathFinder; 63 class G4TransportationManager; 64 class G4TransportationManager; 64 65 65 // ------------------------------------------- 66 // --------------------------------------------------------------------- 66 // 67 // 67 // G4FastSimulationManagerProcess class 68 // G4FastSimulationManagerProcess class 68 // 69 // 69 // ------------------------------------------- 70 // --------------------------------------------------------------------- 70 71 >> 72 71 // Class Description: 73 // Class Description: 72 // -- G4VProcess providing the interface betwe 74 // -- G4VProcess providing the interface between the tracking and the fast simulation. 73 // 75 // 74 76 75 class G4FastSimulationManagerProcess : public 77 class G4FastSimulationManagerProcess : public G4VProcess 76 { 78 { 77 public: << 79 public: 78 // Constructor for parameterisation in mas << 80 79 G4FastSimulationManagerProcess(const G4Str << 81 // ------------------------- 80 G4ProcessTy << 82 // Constructor/Destructor: 81 << 83 // ------------------------- 82 // -- Contructors for parameterisation att << 84 // -- Constructor for parameterisation in mass geometry 83 // -- Can also be used for the mass geomet << 85 G4FastSimulationManagerProcess(const G4String& processName = "G4FastSimulationManagerProcess", 84 // -- World volume specified by name or po << 86 G4ProcessType theType = fParameterisation); 85 G4FastSimulationManagerProcess(const G4Str << 87 86 G4ProcessTy << 88 // -- Contructors for parameterisation attached a parallel geometry. 87 G4FastSimulationManagerProcess(const G4Str << 89 // -- Can also be used for the mass geometry, providing world volume name. 88 G4ProcessTy << 90 // -- World volume specified by name or pointer. 89 << 91 G4FastSimulationManagerProcess(const G4String& processName, 90 ~G4FastSimulationManagerProcess() override << 92 const G4String& worldVolumeName, 91 << 93 G4ProcessType theType = fParameterisation); 92 // ----------------------- << 94 G4FastSimulationManagerProcess(const G4String& processName, 93 // User access methods: << 95 G4VPhysicalVolume* worldVolume, 94 // ----------------------- << 96 G4ProcessType theType = fParameterisation); 95 G4VPhysicalVolume* GetWorldVolume() const << 97 96 << 98 virtual ~G4FastSimulationManagerProcess(); 97 // -- Set new world volume to the process << 99 98 void SetWorldVolume(G4String); << 100 // ----------------------- 99 void SetWorldVolume(G4VPhysicalVolume*); << 101 // User access methods: 100 << 102 // ----------------------- 101 // --------------------------------------- << 103 G4VPhysicalVolume* GetWorldVolume() const {return fWorldVolume;} 102 // Process interface << 104 103 // --------------------------------------- << 105 // -- Set new world volume to the process 104 << 106 void SetWorldVolume(G4String ); 105 // -- Start/End tracking: << 107 void SetWorldVolume(G4VPhysicalVolume*); 106 void StartTracking(G4Track*) override; << 108 107 void EndTracking() override; << 109 108 << 110 // -------------------------------------------------------------- 109 // -- PostStep methods: << 111 // Process interface 110 G4double PostStepGetPhysicalInteractionLen << 112 // -------------------------------------------------------------- 111 << 113 112 << 114 // -- Start/End tracking: 113 G4VParticleChange* PostStepDoIt(const G4Tr << 115 void StartTracking(G4Track*); 114 << 116 void EndTracking(); 115 // -- Responsible for limiting the step on << 117 116 G4double AlongStepGetPhysicalInteractionLe << 118 117 << 119 // -- PostStep methods: 118 << 120 G4double PostStepGetPhysicalInteractionLength(const G4Track& track, 119 << 121 G4double previousStepSize, 120 G4VParticleChange* AlongStepDoIt(const G4T << 122 G4ForceCondition* condition); 121 << 123 122 // -- AtRest methods (still there after ma << 124 G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step& ); 123 G4double AtRestGetPhysicalInteractionLengt << 125 124 << 126 // -- Responsible for limiting the step on ghost boundaries: 125 G4VParticleChange* AtRestDoIt(const G4Trac << 127 G4double AlongStepGetPhysicalInteractionLength(const G4Track& track, 126 << 128 G4double previousStepSize, 127 // -- debug: << 129 G4double currentMinimumStep, 128 [[deprecated("obsolete: will be remove in << 130 G4double& proposedSafety, 129 << 131 G4GPILSelection* selection); 130 private: << 132 G4VParticleChange* AlongStepDoIt(const G4Track& track, 131 //-- would be better to my taste to have " << 133 const G4Step& step); 132 // at compilation << 134 133 G4VPhysicalVolume* fWorldVolume; << 135 134 << 136 135 G4bool fIsTrackingTime; << 137 // -- AtRest methods (still there after many years of no use...): 136 G4bool fIsFirstStep; << 138 G4double AtRestGetPhysicalInteractionLength(const G4Track&, 137 G4Navigator* fGhostNavigator; << 139 G4ForceCondition*); 138 G4int fGhostNavigatorIndex; << 140 139 G4bool fIsGhostGeometry; << 141 G4VParticleChange* AtRestDoIt(const G4Track&, const G4Step&); 140 G4double fGhostSafety; << 142 141 G4FieldTrack fFieldTrack; << 143 142 << 144 143 G4FastSimulationManager* fFastSimulationMa << 145 144 G4bool fFastSimulationTrigger; << 146 145 G4VParticleChange fDummyParticleChange; << 147 // -- debug: 146 G4PathFinder* fPathFinder; << 148 void Verbose() const; 147 G4TransportationManager* fTransportationMa << 149 >> 150 >> 151 private: >> 152 //-- would be better to my taste to have "const G4VPhysicalVolume* fWorldVolume;", but clashes at compilation >> 153 G4VPhysicalVolume* fWorldVolume; >> 154 >> 155 G4bool fIsTrackingTime; >> 156 G4bool fIsFirstStep; >> 157 G4Navigator* fGhostNavigator; >> 158 G4int fGhostNavigatorIndex; >> 159 G4bool fIsGhostGeometry; >> 160 G4double fGhostSafety; >> 161 G4FieldTrack fFieldTrack; >> 162 >> 163 >> 164 G4FastSimulationManager* fFastSimulationManager; >> 165 G4bool fFastSimulationTrigger; >> 166 G4VParticleChange fDummyParticleChange; >> 167 G4PathFinder* fPathFinder; >> 168 G4TransportationManager* fTransportationManager; 148 }; 169 }; 149 170 150 #endif 171 #endif 151 172