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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4OpBoundaryProcess.hh,v 1.14 2006/06/29 21:08:38 gunter Exp $ >> 28 // GEANT4 tag $Name: geant4-08-02 $ 27 // 29 // 28 // << 30 // 29 ////////////////////////////////////////////// 31 //////////////////////////////////////////////////////////////////////// 30 // Optical Photon Boundary Process Class Defin 32 // Optical Photon Boundary Process Class Definition 31 ////////////////////////////////////////////// 33 //////////////////////////////////////////////////////////////////////// 32 // 34 // 33 // File: G4OpBoundaryProcess.hh 35 // File: G4OpBoundaryProcess.hh 34 // Description: Discrete Process -- reflection 36 // Description: Discrete Process -- reflection/refraction at 35 // optical in 37 // optical interfaces 36 // Version: 1.1 38 // Version: 1.1 37 // Created: 1997-06-18 39 // Created: 1997-06-18 38 // Modified: 2005-07-28 add G4ProcessType t 40 // Modified: 2005-07-28 add G4ProcessType to constructor 39 // 1999-10-29 add method and clas 41 // 1999-10-29 add method and class descriptors 40 // 1999-10-10 - Fill NewMomentum/ << 42 // 1999-10-10 - Fill NewMomentum/NewPolarization in 41 // DoAbsorption. The 43 // DoAbsorption. These members need to be 42 // filled since DoIt << 44 // filled since DoIt calls 43 // aParticleChange.S 45 // aParticleChange.SetMomentumChange etc. 44 // upon return (than 46 // upon return (thanks to: Clark McGrew) 45 // 2006-11-04 - add capability of << 46 // off a metal surfa << 47 // of refraction - T << 48 // Hauptman (Dept. o << 49 // 2009-11-10 - add capability of << 50 // with Look-Up-Tabl << 51 // optical reflectan << 52 // treatments - Than << 53 // William Moses (La << 54 // 2013-06-01 - add the capabilit << 55 // of a dichronic fi << 56 // 2017-02-24 - add capability of << 57 // with Look-Up-Tabl << 58 // 47 // 59 // Author: Peter Gumplinger 48 // Author: Peter Gumplinger 60 // adopted from work by Werner Ke 49 // adopted from work by Werner Keil - April 2/96 >> 50 // mail: gum@triumf.ca 61 // 51 // >> 52 // CVS version tag: 62 ////////////////////////////////////////////// 53 //////////////////////////////////////////////////////////////////////// 63 54 64 #ifndef G4OpBoundaryProcess_h 55 #ifndef G4OpBoundaryProcess_h 65 #define G4OpBoundaryProcess_h 1 56 #define G4OpBoundaryProcess_h 1 66 57 67 #include "G4OpticalPhoton.hh" << 58 ///////////// 68 #include "G4OpticalSurface.hh" << 59 // Includes 69 #include "G4RandomTools.hh" << 60 ///////////// >> 61 >> 62 #include "globals.hh" >> 63 #include "templates.hh" >> 64 #include "geomdefs.hh" >> 65 #include "Randomize.hh" >> 66 #include "G4Step.hh" 70 #include "G4VDiscreteProcess.hh" 67 #include "G4VDiscreteProcess.hh" >> 68 #include "G4DynamicParticle.hh" >> 69 #include "G4Material.hh" >> 70 #include "G4LogicalBorderSurface.hh" >> 71 #include "G4LogicalSkinSurface.hh" >> 72 #include "G4OpticalSurface.hh" >> 73 #include "G4OpticalPhoton.hh" >> 74 #include "G4TransportationManager.hh" 71 75 72 enum G4OpBoundaryProcessStatus << 76 // Class Description: 73 { << 77 // Discrete Process -- reflection/refraction at optical interfaces. 74 Undefined, << 78 // Class inherits publicly from G4VDiscreteProcess. 75 Transmission, << 79 // Class Description - End: 76 FresnelRefraction, << 80 77 FresnelReflection, << 81 ///////////////////// 78 TotalInternalReflection, << 82 // Class Definition 79 LambertianReflection, << 83 ///////////////////// 80 LobeReflection, << 84 81 SpikeReflection, << 85 enum G4OpBoundaryProcessStatus { Undefined, 82 BackScattering, << 86 FresnelRefraction, FresnelReflection, 83 Absorption, << 87 TotalInternalReflection, 84 Detection, << 88 LambertianReflection, LobeReflection, 85 NotAtBoundary, << 89 SpikeReflection, BackScattering, 86 SameMaterial, << 90 Absorption, Detection, NotAtBoundary, 87 StepTooSmall, << 91 SameMaterial, StepTooSmall, NoRINDEX }; 88 NoRINDEX, << 89 PolishedLumirrorAirReflection, << 90 PolishedLumirrorGlueReflection, << 91 PolishedAirReflection, << 92 PolishedTeflonAirReflection, << 93 PolishedTiOAirReflection, << 94 PolishedTyvekAirReflection, << 95 PolishedVM2000AirReflection, << 96 PolishedVM2000GlueReflection, << 97 EtchedLumirrorAirReflection, << 98 EtchedLumirrorGlueReflection, << 99 EtchedAirReflection, << 100 EtchedTeflonAirReflection, << 101 EtchedTiOAirReflection, << 102 EtchedTyvekAirReflection, << 103 EtchedVM2000AirReflection, << 104 EtchedVM2000GlueReflection, << 105 GroundLumirrorAirReflection, << 106 GroundLumirrorGlueReflection, << 107 GroundAirReflection, << 108 GroundTeflonAirReflection, << 109 GroundTiOAirReflection, << 110 GroundTyvekAirReflection, << 111 GroundVM2000AirReflection, << 112 GroundVM2000GlueReflection, << 113 Dichroic, << 114 CoatedDielectricReflection, << 115 CoatedDielectricRefraction, << 116 CoatedDielectricFrustratedTransmission << 117 }; << 118 92 119 class G4OpBoundaryProcess : public G4VDiscrete << 93 class G4OpBoundaryProcess : public G4VDiscreteProcess 120 { 94 { 121 public: << 122 explicit G4OpBoundaryProcess(const G4String& << 123 G4ProcessType t << 124 virtual ~G4OpBoundaryProcess(); << 125 95 126 virtual G4bool IsApplicable( << 96 private: 127 const G4ParticleDefinition& aParticleType) << 97 128 // Returns true -> 'is applicable' only for << 98 ////////////// >> 99 // Operators >> 100 ////////////// >> 101 >> 102 // G4OpBoundaryProcess& operator=(const G4OpBoundaryProcess &right); 129 103 130 virtual G4double GetMeanFreePath(const G4Tra << 104 // G4OpBoundaryProcess(const G4OpBoundaryProcess &right); 131 G4ForceCond << 132 // Returns infinity; i. e. the process does << 133 // 'Forced' condition for the DoIt to be inv << 134 // at a boundary will any action be taken. << 135 105 136 G4VParticleChange* PostStepDoIt(const G4Trac << 106 public: // Without description 137 const G4Step << 138 // This is the method implementing boundary << 139 107 140 virtual G4OpBoundaryProcessStatus GetStatus( << 108 //////////////////////////////// 141 // Returns the current status. << 109 // Constructors and Destructor >> 110 //////////////////////////////// 142 111 143 virtual void SetInvokeSD(G4bool); << 112 G4OpBoundaryProcess(const G4String& processName = "OpBoundary", 144 // Set flag for call to InvokeSD method. << 113 G4ProcessType type = fOptical); 145 114 146 virtual void PreparePhysicsTable(const G4Par << 115 ~G4OpBoundaryProcess(); 147 116 148 virtual void Initialise(); << 117 //////////// >> 118 // Methods >> 119 //////////// 149 120 150 void SetVerboseLevel(G4int); << 121 public: // With description 151 122 152 private: << 123 G4bool IsApplicable(const G4ParticleDefinition& aParticleType); 153 G4OpBoundaryProcess(const G4OpBoundaryProces << 124 // Returns true -> 'is applicable' only for an optical photon. 154 G4OpBoundaryProcess& operator=(const G4OpBou << 155 125 156 G4bool G4BooleanRand(const G4double prob) co << 126 G4double GetMeanFreePath(const G4Track& , >> 127 G4double , >> 128 G4ForceCondition* condition); >> 129 // Returns infinity; i. e. the process does not limit the step, >> 130 // but sets the 'Forced' condition for the DoIt to be invoked at >> 131 // every step. However, only at a boundary will any action be >> 132 // taken. 157 133 158 G4ThreeVector GetFacetNormal(const G4ThreeVe << 134 G4VParticleChange* PostStepDoIt(const G4Track& aTrack, 159 const G4ThreeVe << 135 const G4Step& aStep); >> 136 // This is the method implementing boundary processes. 160 137 161 void DielectricMetal(); << 138 G4OpticalSurfaceModel GetModel() const; 162 void DielectricDielectric(); << 139 // Returns the optical surface mode. 163 140 164 void DielectricLUT(); << 141 G4OpBoundaryProcessStatus GetStatus() const; 165 void DielectricLUTDAVIS(); << 142 // Returns the current status. 166 143 167 void DielectricDichroic(); << 144 void SetModel(G4OpticalSurfaceModel model); 168 void CoatedDielectricDielectric(); << 145 // Set the optical surface model to be followed >> 146 // (glisur || unified). 169 147 170 void ChooseReflection(); << 148 private: 171 void DoAbsorption(); << 172 void DoReflection(); << 173 149 174 G4double GetIncidentAngle(); << 150 void G4Swap(G4double* a, G4double* b) const; 175 // Returns the incident angle of optical pho << 176 151 177 G4double GetReflectivity(G4double E1_perp, G << 152 void G4Swap(G4Material* a, G4Material* b) const; 178 G4double incidentan << 179 G4double ImaginaryR << 180 // Returns the Reflectivity on a metallic su << 181 153 182 G4double GetReflectivityThroughThinLayer(G4d << 154 void G4VectorSwap(G4ThreeVector* vec1, G4ThreeVector* vec2) const; 183 G4d << 184 G4d << 185 // Returns the Reflectivity on a coated surf << 186 155 187 void CalculateReflectivity(); << 156 G4bool G4BooleanRand(const G4double prob) const; 188 157 189 void BoundaryProcessVerbose() const; << 158 G4ThreeVector G4IsotropicRand() const; 190 159 191 // Invoke SD for post step point if the phot << 160 G4ThreeVector G4LambertianRand(const G4ThreeVector& normal); 192 G4bool InvokeSD(const G4Step* step); << 193 161 194 G4ThreeVector fOldMomentum; << 162 G4ThreeVector G4PlaneVectorRand(const G4ThreeVector& normal) const; 195 G4ThreeVector fOldPolarization; << 196 163 197 G4ThreeVector fNewMomentum; << 164 G4ThreeVector GetFacetNormal(const G4ThreeVector& Momentum, 198 G4ThreeVector fNewPolarization; << 165 const G4ThreeVector& Normal) const; 199 166 200 G4ThreeVector fGlobalNormal; << 167 void DielectricMetal(); 201 G4ThreeVector fFacetNormal; << 168 void DielectricDielectric(); 202 169 203 const G4Material* fMaterial1; << 170 void ChooseReflection(); 204 const G4Material* fMaterial2; << 171 void DoAbsorption(); >> 172 void DoReflection(); 205 173 206 G4OpticalSurface* fOpticalSurface; << 174 private: 207 175 208 G4MaterialPropertyVector* fRealRIndexMPV; << 176 G4double thePhotonMomentum; 209 G4MaterialPropertyVector* fImagRIndexMPV; << 210 G4Physics2DVector* fDichroicVector; << 211 177 212 G4double fPhotonMomentum; << 178 G4ThreeVector OldMomentum; 213 G4double fRindex1; << 179 G4ThreeVector OldPolarization; 214 G4double fRindex2; << 215 180 216 G4double fSint1; << 181 G4ThreeVector NewMomentum; >> 182 G4ThreeVector NewPolarization; 217 183 218 G4double fReflectivity; << 184 G4ThreeVector theGlobalNormal; 219 G4double fEfficiency; << 185 G4ThreeVector theFacetNormal; 220 G4double fTransmittance; << 221 G4double fSurfaceRoughness; << 222 186 223 G4double fProb_sl, fProb_ss, fProb_bs; << 187 G4Material* Material1; 224 G4double fCarTolerance; << 188 G4Material* Material2; 225 189 226 // Used by CoatedDielectricDielectric() << 190 G4OpticalSurface* OpticalSurface; 227 G4double fCoatedRindex, fCoatedThickness; << 228 191 229 G4OpBoundaryProcessStatus fStatus; << 192 G4double Rindex1; 230 G4OpticalSurfaceModel fModel; << 193 G4double Rindex2; 231 G4OpticalSurfaceFinish fFinish; << 232 194 233 G4int f_iTE, f_iTM; << 195 G4double cost1, cost2, sint1, sint2; 234 196 235 G4int fNumSmallStepWarnings = 0; // number o << 197 G4OpBoundaryProcessStatus theStatus; 236 G4int fNumBdryTypeWarnings = 0; // number o << 237 198 238 size_t idx_dichroicX = 0; << 199 G4OpticalSurfaceModel theModel; 239 size_t idx_dichroicY = 0; << 240 size_t idx_rindex1 = 0; << 241 size_t idx_rindex_surface = 0; << 242 size_t idx_reflect = 0; << 243 size_t idx_eff = 0; << 244 size_t idx_trans = 0; << 245 size_t idx_lobe = 0; << 246 size_t idx_spike = 0; << 247 size_t idx_back = 0; << 248 size_t idx_rindex2 = 0; << 249 size_t idx_groupvel = 0; << 250 size_t idx_rrindex = 0; << 251 size_t idx_irindex = 0; << 252 size_t idx_coatedrindex = 0; << 253 200 254 // Used by CoatedDielectricDielectric() << 201 G4OpticalSurfaceFinish theFinish; 255 G4bool fCoatedFrustratedTransmission = true; << 202 >> 203 G4double theReflectivity; >> 204 G4double theEfficiency; >> 205 G4double prob_sl, prob_ss, prob_bs; 256 206 257 G4bool fInvokeSD; << 258 }; 207 }; 259 208 260 //////////////////// 209 //////////////////// 261 // Inline methods 210 // Inline methods 262 //////////////////// 211 //////////////////// 263 212 264 inline G4bool G4OpBoundaryProcess::G4BooleanRa << 213 inline >> 214 void G4OpBoundaryProcess::G4Swap(G4double* a, G4double* b) const >> 215 { >> 216 // swaps the contents of the objects pointed >> 217 // to by 'a' and 'b'! >> 218 >> 219 G4double temp; >> 220 >> 221 temp = *a; >> 222 *a = *b; >> 223 *b = temp; >> 224 } >> 225 >> 226 inline >> 227 void G4OpBoundaryProcess::G4Swap(G4Material* a, G4Material* b) const >> 228 { >> 229 // ONLY swaps the pointers; i.e. what used to be pointed >> 230 // to by 'a' is now pointed to by 'b' and vice versa! >> 231 >> 232 G4Material* temp = a; >> 233 >> 234 a = b; >> 235 b = temp; >> 236 } >> 237 >> 238 inline >> 239 void G4OpBoundaryProcess::G4VectorSwap(G4ThreeVector* vec1, >> 240 G4ThreeVector* vec2) const 265 { 241 { 266 // Returns a random boolean variable with th << 242 // swaps the contents of the objects pointed >> 243 // to by 'vec1' and 'vec2'! >> 244 >> 245 G4ThreeVector temp; >> 246 >> 247 temp = *vec1; >> 248 *vec1 = *vec2; >> 249 *vec2 = temp; >> 250 } >> 251 >> 252 inline >> 253 G4bool G4OpBoundaryProcess::G4BooleanRand(const G4double prob) const >> 254 { >> 255 /* Returns a random boolean variable with the specified probability */ >> 256 267 return (G4UniformRand() < prob); 257 return (G4UniformRand() < prob); 268 } 258 } 269 259 270 inline G4bool G4OpBoundaryProcess::IsApplicabl << 260 inline 271 const G4ParticleDefinition& aParticleType) << 261 G4ThreeVector G4OpBoundaryProcess::G4IsotropicRand() const 272 { 262 { 273 return (&aParticleType == G4OpticalPhoton::O << 263 /* Returns a random isotropic unit vector. */ >> 264 >> 265 G4ThreeVector vect; >> 266 G4double len2; >> 267 >> 268 do { >> 269 >> 270 vect.setX(G4UniformRand() - 0.5); >> 271 vect.setY(G4UniformRand() - 0.5); >> 272 vect.setZ(G4UniformRand() - 0.5); >> 273 >> 274 len2 = vect.mag2(); >> 275 >> 276 } while (len2 < 0.01 || len2 > 0.25); >> 277 >> 278 return vect.unit(); 274 } 279 } 275 280 276 inline G4OpBoundaryProcessStatus G4OpBoundaryP << 281 inline >> 282 G4ThreeVector G4OpBoundaryProcess:: >> 283 G4LambertianRand(const G4ThreeVector& normal) 277 { 284 { 278 return fStatus; << 285 /* Returns a random lambertian unit vector. */ 279 } << 286 280 << 287 G4ThreeVector vect; 281 inline void G4OpBoundaryProcess::ChooseReflect << 288 G4double ndotv; 282 { << 289 283 G4double rand = G4UniformRand(); << 290 do { 284 if(rand < fProb_ss) << 291 vect = G4IsotropicRand(); 285 { << 292 286 fStatus = SpikeReflection; << 293 ndotv = normal * vect; 287 fFacetNormal = fGlobalNormal; << 294 288 } << 295 if (ndotv < 0.0) { 289 else if(rand < fProb_ss + fProb_sl) << 296 vect = -vect; 290 { << 297 ndotv = -ndotv; 291 fStatus = LobeReflection; << 292 } << 293 else if(rand < fProb_ss + fProb_sl + fProb_b << 294 { << 295 fStatus = BackScattering; << 296 } << 297 else << 298 { << 299 fStatus = LambertianReflection; << 300 } << 301 } << 302 << 303 inline void G4OpBoundaryProcess::DoAbsorption( << 304 { << 305 fStatus = Absorption; << 306 << 307 if(G4BooleanRand(fEfficiency)) << 308 { << 309 // EnergyDeposited =/= 0 means: photon has << 310 fStatus = Detection; << 311 aParticleChange.ProposeLocalEnergyDeposit( << 312 } << 313 else << 314 { << 315 aParticleChange.ProposeLocalEnergyDeposit( << 316 } << 317 << 318 fNewMomentum = fOldMomentum; << 319 fNewPolarization = fOldPolarization; << 320 << 321 aParticleChange.ProposeTrackStatus(fStopAndK << 322 } << 323 << 324 inline void G4OpBoundaryProcess::DoReflection( << 325 { << 326 if(fStatus == LambertianReflection) << 327 { << 328 fNewMomentum = G4LambertianRand(fGlobalNor << 329 fFacetNormal = (fNewMomentum - fOldMomentu << 330 } << 331 else if(fFinish == ground) << 332 { << 333 fStatus = LobeReflection; << 334 if(!fRealRIndexMPV || !fImagRIndexMPV) << 335 { << 336 fFacetNormal = GetFacetNormal(fOldMoment << 337 } 298 } 338 // else << 299 339 // complex ref. index to be implemented << 300 } while (!G4BooleanRand(ndotv)); 340 fNewMomentum = << 301 return vect; 341 fOldMomentum - (2. * fOldMomentum * fFac << 302 } 342 } << 303 343 else << 304 inline 344 { << 305 G4ThreeVector G4OpBoundaryProcess:: 345 fStatus = SpikeReflection; << 306 G4PlaneVectorRand(const G4ThreeVector& normal) const 346 fFacetNormal = fGlobalNormal; << 307 347 fNewMomentum = << 308 /* This function chooses a random vector within a plane given 348 fOldMomentum - (2. * fOldMomentum * fFac << 309 by the unit normal */ 349 } << 310 { 350 fNewPolarization = << 311 G4ThreeVector vec1 = normal.orthogonal(); 351 -fOldPolarization + (2. * fOldPolarization << 312 >> 313 G4ThreeVector vec2 = vec1.cross(normal); >> 314 >> 315 G4double phi = twopi*G4UniformRand(); >> 316 G4double cosphi = std::cos(phi); >> 317 G4double sinphi = std::sin(phi); >> 318 >> 319 return cosphi * vec1 + sinphi * vec2; >> 320 } >> 321 >> 322 inline >> 323 G4bool G4OpBoundaryProcess::IsApplicable(const G4ParticleDefinition& >> 324 aParticleType) >> 325 { >> 326 return ( &aParticleType == G4OpticalPhoton::OpticalPhoton() ); >> 327 } >> 328 >> 329 inline >> 330 G4OpticalSurfaceModel G4OpBoundaryProcess::GetModel() const >> 331 { >> 332 return theModel; >> 333 } >> 334 >> 335 inline >> 336 G4OpBoundaryProcessStatus G4OpBoundaryProcess::GetStatus() const >> 337 { >> 338 return theStatus; >> 339 } >> 340 >> 341 inline >> 342 void G4OpBoundaryProcess::SetModel(G4OpticalSurfaceModel model) >> 343 { >> 344 theModel = model; >> 345 } >> 346 >> 347 inline >> 348 void G4OpBoundaryProcess::ChooseReflection() >> 349 { >> 350 G4double rand = G4UniformRand(); >> 351 if ( rand >= 0.0 && rand < prob_ss ) { >> 352 theStatus = SpikeReflection; >> 353 theFacetNormal = theGlobalNormal; >> 354 } >> 355 else if ( rand >= prob_ss && >> 356 rand <= prob_ss+prob_sl) { >> 357 theStatus = LobeReflection; >> 358 } >> 359 else if ( rand > prob_ss+prob_sl && >> 360 rand < prob_ss+prob_sl+prob_bs ) { >> 361 theStatus = BackScattering; >> 362 } >> 363 else { >> 364 theStatus = LambertianReflection; >> 365 } >> 366 } >> 367 >> 368 inline >> 369 void G4OpBoundaryProcess::DoAbsorption() >> 370 { >> 371 theStatus = Absorption; >> 372 >> 373 if ( G4BooleanRand(theEfficiency) ) { >> 374 >> 375 // EnergyDeposited =/= 0 means: photon has been detected >> 376 theStatus = Detection; >> 377 aParticleChange.ProposeLocalEnergyDeposit(thePhotonMomentum); >> 378 } >> 379 else { >> 380 aParticleChange.ProposeLocalEnergyDeposit(0.0); >> 381 } >> 382 >> 383 NewMomentum = OldMomentum; >> 384 NewPolarization = OldPolarization; >> 385 >> 386 // aParticleChange.ProposeEnergy(0.0); >> 387 aParticleChange.ProposeTrackStatus(fStopAndKill); >> 388 } >> 389 >> 390 inline >> 391 void G4OpBoundaryProcess::DoReflection() >> 392 { >> 393 if ( theStatus == LambertianReflection ) { >> 394 >> 395 NewMomentum = G4LambertianRand(theGlobalNormal); >> 396 theFacetNormal = (NewMomentum - OldMomentum).unit(); >> 397 >> 398 } >> 399 else if ( theFinish == ground ) { >> 400 >> 401 theStatus = LobeReflection; >> 402 theFacetNormal = GetFacetNormal(OldMomentum,theGlobalNormal); >> 403 G4double PdotN = OldMomentum * theFacetNormal; >> 404 NewMomentum = OldMomentum - (2.*PdotN)*theFacetNormal; >> 405 >> 406 } >> 407 else { >> 408 >> 409 theStatus = SpikeReflection; >> 410 theFacetNormal = theGlobalNormal; >> 411 G4double PdotN = OldMomentum * theFacetNormal; >> 412 NewMomentum = OldMomentum - (2.*PdotN)*theFacetNormal; >> 413 >> 414 } >> 415 G4double EdotN = OldPolarization * theFacetNormal; >> 416 NewPolarization = -OldPolarization + (2.*EdotN)*theFacetNormal; 352 } 417 } 353 418 354 #endif /* G4OpBoundaryProcess_h */ 419 #endif /* G4OpBoundaryProcess_h */ 355 420