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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // 23 // >> 24 // $Id: G4OpBoundaryProcess.hh,v 1.7 2001/08/31 16:44:24 gum Exp $ >> 25 // GEANT4 tag $Name: geant4-04-00 $ 27 // 26 // 28 // << 27 // 29 ////////////////////////////////////////////// 28 //////////////////////////////////////////////////////////////////////// 30 // Optical Photon Boundary Process Class Defin 29 // Optical Photon Boundary Process Class Definition 31 ////////////////////////////////////////////// 30 //////////////////////////////////////////////////////////////////////// 32 // 31 // 33 // File: G4OpBoundaryProcess.hh 32 // File: G4OpBoundaryProcess.hh 34 // Description: Discrete Process -- reflection 33 // Description: Discrete Process -- reflection/refraction at 35 // optical in 34 // optical interfaces 36 // Version: 1.1 35 // Version: 1.1 37 // Created: 1997-06-18 36 // Created: 1997-06-18 38 // Modified: 2005-07-28 add G4ProcessType t << 37 // Modified: 1999-10-29 add method and class descriptors 39 // 1999-10-29 add method and clas << 38 // 1999-10-10 - Fill NewMomentum/NewPolarization in 40 // 1999-10-10 - Fill NewMomentum/ << 41 // DoAbsorption. The 39 // DoAbsorption. These members need to be 42 // filled since DoIt << 40 // filled since DoIt calls 43 // aParticleChange.S 41 // aParticleChange.SetMomentumChange etc. 44 // upon return (than 42 // upon return (thanks to: Clark McGrew) 45 // 2006-11-04 - add capability of << 46 // off a metal surfa << 47 // of refraction - T << 48 // Hauptman (Dept. o << 49 // 2009-11-10 - add capability of << 50 // with Look-Up-Tabl << 51 // optical reflectan << 52 // treatments - Than << 53 // William Moses (La << 54 // 2013-06-01 - add the capabilit << 55 // of a dichronic fi << 56 // 2017-02-24 - add capability of << 57 // with Look-Up-Tabl << 58 // 43 // 59 // Author: Peter Gumplinger 44 // Author: Peter Gumplinger 60 // adopted from work by Werner Ke 45 // adopted from work by Werner Keil - April 2/96 >> 46 // mail: gum@triumf.ca 61 // 47 // >> 48 // CVS version tag: 62 ////////////////////////////////////////////// 49 //////////////////////////////////////////////////////////////////////// 63 50 64 #ifndef G4OpBoundaryProcess_h 51 #ifndef G4OpBoundaryProcess_h 65 #define G4OpBoundaryProcess_h 1 52 #define G4OpBoundaryProcess_h 1 66 53 67 #include "G4OpticalPhoton.hh" << 54 ///////////// 68 #include "G4OpticalSurface.hh" << 55 // Includes 69 #include "G4RandomTools.hh" << 56 ///////////// >> 57 >> 58 #include "globals.hh" >> 59 #include "templates.hh" >> 60 #include "geomdefs.hh" >> 61 #include "Randomize.hh" >> 62 #include "G4Step.hh" 70 #include "G4VDiscreteProcess.hh" 63 #include "G4VDiscreteProcess.hh" >> 64 #include "G4DynamicParticle.hh" >> 65 #include "G4Material.hh" >> 66 #include "G4LogicalBorderSurface.hh" >> 67 #include "G4LogicalSkinSurface.hh" >> 68 #include "G4OpticalSurface.hh" >> 69 #include "G4OpticalPhoton.hh" >> 70 #include "G4TransportationManager.hh" 71 71 72 enum G4OpBoundaryProcessStatus << 72 // Class Description: 73 { << 73 // Discrete Process -- reflection/refraction at optical interfaces. 74 Undefined, << 74 // Class inherits publicly from G4VDiscreteProcess. 75 Transmission, << 75 // Class Description - End: 76 FresnelRefraction, << 76 77 FresnelReflection, << 77 ///////////////////// 78 TotalInternalReflection, << 78 // Class Definition 79 LambertianReflection, << 79 ///////////////////// 80 LobeReflection, << 81 SpikeReflection, << 82 BackScattering, << 83 Absorption, << 84 Detection, << 85 NotAtBoundary, << 86 SameMaterial, << 87 StepTooSmall, << 88 NoRINDEX, << 89 PolishedLumirrorAirReflection, << 90 PolishedLumirrorGlueReflection, << 91 PolishedAirReflection, << 92 PolishedTeflonAirReflection, << 93 PolishedTiOAirReflection, << 94 PolishedTyvekAirReflection, << 95 PolishedVM2000AirReflection, << 96 PolishedVM2000GlueReflection, << 97 EtchedLumirrorAirReflection, << 98 EtchedLumirrorGlueReflection, << 99 EtchedAirReflection, << 100 EtchedTeflonAirReflection, << 101 EtchedTiOAirReflection, << 102 EtchedTyvekAirReflection, << 103 EtchedVM2000AirReflection, << 104 EtchedVM2000GlueReflection, << 105 GroundLumirrorAirReflection, << 106 GroundLumirrorGlueReflection, << 107 GroundAirReflection, << 108 GroundTeflonAirReflection, << 109 GroundTiOAirReflection, << 110 GroundTyvekAirReflection, << 111 GroundVM2000AirReflection, << 112 GroundVM2000GlueReflection, << 113 Dichroic, << 114 CoatedDielectricReflection, << 115 CoatedDielectricRefraction, << 116 CoatedDielectricFrustratedTransmission << 117 }; << 118 80 119 class G4OpBoundaryProcess : public G4VDiscrete << 81 class G4OpBoundaryProcess : public G4VDiscreteProcess 120 { 82 { 121 public: << 122 explicit G4OpBoundaryProcess(const G4String& << 123 G4ProcessType t << 124 virtual ~G4OpBoundaryProcess(); << 125 83 126 virtual G4bool IsApplicable( << 84 enum G4OpBoundaryProcessStatus { Undefined, 127 const G4ParticleDefinition& aParticleType) << 85 FresnelRefraction, FresnelReflection, 128 // Returns true -> 'is applicable' only for << 86 TotalInternalReflection, >> 87 LambertianReflection, LobeReflection, >> 88 SpikeReflection, BackScattering, >> 89 Absorption, Detection }; >> 90 >> 91 private: >> 92 >> 93 ////////////// >> 94 // Operators >> 95 ////////////// 129 96 130 virtual G4double GetMeanFreePath(const G4Tra << 97 // G4OpBoundaryProcess& operator=(const G4OpBoundaryProcess &right); 131 G4ForceCond << 132 // Returns infinity; i. e. the process does << 133 // 'Forced' condition for the DoIt to be inv << 134 // at a boundary will any action be taken. << 135 98 136 G4VParticleChange* PostStepDoIt(const G4Trac << 99 // G4OpBoundaryProcess(const G4OpBoundaryProcess &right); 137 const G4Step << 138 // This is the method implementing boundary << 139 100 140 virtual G4OpBoundaryProcessStatus GetStatus( << 101 public: // Without description 141 // Returns the current status. << 142 102 143 virtual void SetInvokeSD(G4bool); << 103 //////////////////////////////// 144 // Set flag for call to InvokeSD method. << 104 // Constructors and Destructor >> 105 //////////////////////////////// 145 106 146 virtual void PreparePhysicsTable(const G4Par << 107 G4OpBoundaryProcess(const G4String& processName = "OpBoundary"); 147 108 148 virtual void Initialise(); << 109 ~G4OpBoundaryProcess(); 149 110 150 void SetVerboseLevel(G4int); << 111 //////////// >> 112 // Methods >> 113 //////////// 151 114 152 private: << 115 public: // With description 153 G4OpBoundaryProcess(const G4OpBoundaryProces << 154 G4OpBoundaryProcess& operator=(const G4OpBou << 155 116 156 G4bool G4BooleanRand(const G4double prob) co << 117 G4bool IsApplicable(const G4ParticleDefinition& aParticleType); >> 118 // Returns true -> 'is applicable' only for an optical photon. 157 119 158 G4ThreeVector GetFacetNormal(const G4ThreeVe << 120 G4double GetMeanFreePath(const G4Track& , 159 const G4ThreeVe << 121 G4double , >> 122 G4ForceCondition* condition); >> 123 // Returns infinity; i. e. the process does not limit the step, >> 124 // but sets the 'Forced' condition for the DoIt to be invoked at >> 125 // every step. However, only at a boundary will any action be >> 126 // taken. 160 127 161 void DielectricMetal(); << 128 G4VParticleChange* PostStepDoIt(const G4Track& aTrack, 162 void DielectricDielectric(); << 129 const G4Step& aStep); >> 130 // This is the method implementing boundary processes. 163 131 164 void DielectricLUT(); << 132 G4OpticalSurfaceModel GetModel() const; 165 void DielectricLUTDAVIS(); << 133 // Returns the optical surface mode. 166 134 167 void DielectricDichroic(); << 135 void SetModel(G4OpticalSurfaceModel model); 168 void CoatedDielectricDielectric(); << 136 // Set the optical surface model to be followed >> 137 // (glisur || unified). 169 138 170 void ChooseReflection(); << 139 private: 171 void DoAbsorption(); << 172 void DoReflection(); << 173 140 174 G4double GetIncidentAngle(); << 141 void G4Swap(G4double* a, G4double* b) const; 175 // Returns the incident angle of optical pho << 176 142 177 G4double GetReflectivity(G4double E1_perp, G << 143 void G4Swap(G4Material* a, G4Material* b) const; 178 G4double incidentan << 179 G4double ImaginaryR << 180 // Returns the Reflectivity on a metallic su << 181 144 182 G4double GetReflectivityThroughThinLayer(G4d << 145 void G4VectorSwap(G4ThreeVector* vec1, G4ThreeVector* vec2) const; 183 G4d << 184 G4d << 185 // Returns the Reflectivity on a coated surf << 186 146 187 void CalculateReflectivity(); << 147 G4bool G4BooleanRand(const G4double prob) const; 188 148 189 void BoundaryProcessVerbose() const; << 149 G4ThreeVector G4IsotropicRand() const; 190 150 191 // Invoke SD for post step point if the phot << 151 G4ThreeVector G4LambertianRand(const G4ThreeVector& normal); 192 G4bool InvokeSD(const G4Step* step); << 193 152 194 G4ThreeVector fOldMomentum; << 153 G4ThreeVector G4PlaneVectorRand(const G4ThreeVector& normal) const; 195 G4ThreeVector fOldPolarization; << 196 154 197 G4ThreeVector fNewMomentum; << 155 G4ThreeVector GetFacetNormal(const G4ThreeVector& Momentum, 198 G4ThreeVector fNewPolarization; << 156 const G4ThreeVector& Normal) const; 199 157 200 G4ThreeVector fGlobalNormal; << 158 void DielectricMetal(); 201 G4ThreeVector fFacetNormal; << 159 void DielectricDielectric(); 202 160 203 const G4Material* fMaterial1; << 161 void ChooseReflection(); 204 const G4Material* fMaterial2; << 162 void DoAbsorption(); >> 163 void DoReflection(); 205 164 206 G4OpticalSurface* fOpticalSurface; << 165 private: 207 166 208 G4MaterialPropertyVector* fRealRIndexMPV; << 167 G4double thePhotonMomentum; 209 G4MaterialPropertyVector* fImagRIndexMPV; << 210 G4Physics2DVector* fDichroicVector; << 211 168 212 G4double fPhotonMomentum; << 169 G4ThreeVector OldMomentum; 213 G4double fRindex1; << 170 G4ThreeVector OldPolarization; 214 G4double fRindex2; << 215 171 216 G4double fSint1; << 172 G4ThreeVector NewMomentum; >> 173 G4ThreeVector NewPolarization; 217 174 218 G4double fReflectivity; << 175 G4ThreeVector theGlobalNormal; 219 G4double fEfficiency; << 176 G4ThreeVector theFacetNormal; 220 G4double fTransmittance; << 221 G4double fSurfaceRoughness; << 222 177 223 G4double fProb_sl, fProb_ss, fProb_bs; << 178 G4Material* Material1; 224 G4double fCarTolerance; << 179 G4Material* Material2; 225 180 226 // Used by CoatedDielectricDielectric() << 181 G4OpticalSurface* OpticalSurface; 227 G4double fCoatedRindex, fCoatedThickness; << 228 182 229 G4OpBoundaryProcessStatus fStatus; << 183 G4double Rindex1; 230 G4OpticalSurfaceModel fModel; << 184 G4double Rindex2; 231 G4OpticalSurfaceFinish fFinish; << 232 185 233 G4int f_iTE, f_iTM; << 186 G4double cost1, cost2, sint1, sint2; 234 187 235 G4int fNumSmallStepWarnings = 0; // number o << 188 G4OpBoundaryProcessStatus theStatus; 236 G4int fNumBdryTypeWarnings = 0; // number o << 237 189 238 size_t idx_dichroicX = 0; << 190 G4OpticalSurfaceModel theModel; 239 size_t idx_dichroicY = 0; << 240 size_t idx_rindex1 = 0; << 241 size_t idx_rindex_surface = 0; << 242 size_t idx_reflect = 0; << 243 size_t idx_eff = 0; << 244 size_t idx_trans = 0; << 245 size_t idx_lobe = 0; << 246 size_t idx_spike = 0; << 247 size_t idx_back = 0; << 248 size_t idx_rindex2 = 0; << 249 size_t idx_groupvel = 0; << 250 size_t idx_rrindex = 0; << 251 size_t idx_irindex = 0; << 252 size_t idx_coatedrindex = 0; << 253 191 254 // Used by CoatedDielectricDielectric() << 192 G4OpticalSurfaceFinish theFinish; 255 G4bool fCoatedFrustratedTransmission = true; << 193 >> 194 G4double theReflectivity; >> 195 G4double theEfficiency; >> 196 G4double prob_sl, prob_ss, prob_bs; 256 197 257 G4bool fInvokeSD; << 258 }; 198 }; 259 199 260 //////////////////// 200 //////////////////// 261 // Inline methods 201 // Inline methods 262 //////////////////// 202 //////////////////// 263 203 264 inline G4bool G4OpBoundaryProcess::G4BooleanRa << 204 inline >> 205 void G4OpBoundaryProcess::G4Swap(G4double* a, G4double* b) const >> 206 { >> 207 // swaps the contents of the objects pointed >> 208 // to by 'a' and 'b'! >> 209 >> 210 G4double temp; >> 211 >> 212 temp = *a; >> 213 *a = *b; >> 214 *b = temp; >> 215 } >> 216 >> 217 inline >> 218 void G4OpBoundaryProcess::G4Swap(G4Material* a, G4Material* b) const >> 219 { >> 220 // ONLY swaps the pointers; i.e. what used to be pointed >> 221 // to by 'a' is now pointed to by 'b' and vice versa! >> 222 >> 223 G4Material* temp = a; >> 224 >> 225 a = b; >> 226 b = temp; >> 227 } >> 228 >> 229 inline >> 230 void G4OpBoundaryProcess::G4VectorSwap(G4ThreeVector* vec1, >> 231 G4ThreeVector* vec2) const 265 { 232 { 266 // Returns a random boolean variable with th << 233 // swaps the contents of the objects pointed >> 234 // to by 'vec1' and 'vec2'! >> 235 >> 236 G4ThreeVector temp; >> 237 >> 238 temp = *vec1; >> 239 *vec1 = *vec2; >> 240 *vec2 = temp; >> 241 } >> 242 >> 243 inline >> 244 G4bool G4OpBoundaryProcess::G4BooleanRand(const G4double prob) const >> 245 { >> 246 /* Returns a random boolean variable with the specified probability */ >> 247 267 return (G4UniformRand() < prob); 248 return (G4UniformRand() < prob); 268 } 249 } 269 250 270 inline G4bool G4OpBoundaryProcess::IsApplicabl << 251 inline 271 const G4ParticleDefinition& aParticleType) << 252 G4ThreeVector G4OpBoundaryProcess::G4IsotropicRand() const 272 { 253 { 273 return (&aParticleType == G4OpticalPhoton::O << 254 /* Returns a random isotropic unit vector. */ >> 255 >> 256 G4ThreeVector vect; >> 257 G4double len2; >> 258 >> 259 do { >> 260 >> 261 vect.setX(G4UniformRand() - 0.5); >> 262 vect.setY(G4UniformRand() - 0.5); >> 263 vect.setZ(G4UniformRand() - 0.5); >> 264 >> 265 len2 = vect.mag2(); >> 266 >> 267 } while (len2 < 0.01 || len2 > 0.25); >> 268 >> 269 return vect.unit(); 274 } 270 } 275 271 276 inline G4OpBoundaryProcessStatus G4OpBoundaryP << 272 inline >> 273 G4ThreeVector G4OpBoundaryProcess:: >> 274 G4LambertianRand(const G4ThreeVector& normal) 277 { 275 { 278 return fStatus; << 276 /* Returns a random lambertian unit vector. */ 279 } << 277 280 << 278 G4ThreeVector vect; 281 inline void G4OpBoundaryProcess::ChooseReflect << 279 G4double ndotv; 282 { << 280 283 G4double rand = G4UniformRand(); << 281 do { 284 if(rand < fProb_ss) << 282 vect = G4IsotropicRand(); 285 { << 283 286 fStatus = SpikeReflection; << 284 ndotv = normal * vect; 287 fFacetNormal = fGlobalNormal; << 285 288 } << 286 if (ndotv < 0.0) { 289 else if(rand < fProb_ss + fProb_sl) << 287 vect = -vect; 290 { << 288 ndotv = -ndotv; 291 fStatus = LobeReflection; << 292 } << 293 else if(rand < fProb_ss + fProb_sl + fProb_b << 294 { << 295 fStatus = BackScattering; << 296 } << 297 else << 298 { << 299 fStatus = LambertianReflection; << 300 } << 301 } << 302 << 303 inline void G4OpBoundaryProcess::DoAbsorption( << 304 { << 305 fStatus = Absorption; << 306 << 307 if(G4BooleanRand(fEfficiency)) << 308 { << 309 // EnergyDeposited =/= 0 means: photon has << 310 fStatus = Detection; << 311 aParticleChange.ProposeLocalEnergyDeposit( << 312 } << 313 else << 314 { << 315 aParticleChange.ProposeLocalEnergyDeposit( << 316 } << 317 << 318 fNewMomentum = fOldMomentum; << 319 fNewPolarization = fOldPolarization; << 320 << 321 aParticleChange.ProposeTrackStatus(fStopAndK << 322 } << 323 << 324 inline void G4OpBoundaryProcess::DoReflection( << 325 { << 326 if(fStatus == LambertianReflection) << 327 { << 328 fNewMomentum = G4LambertianRand(fGlobalNor << 329 fFacetNormal = (fNewMomentum - fOldMomentu << 330 } << 331 else if(fFinish == ground) << 332 { << 333 fStatus = LobeReflection; << 334 if(!fRealRIndexMPV || !fImagRIndexMPV) << 335 { << 336 fFacetNormal = GetFacetNormal(fOldMoment << 337 } 289 } 338 // else << 290 339 // complex ref. index to be implemented << 291 } while (!G4BooleanRand(ndotv)); 340 fNewMomentum = << 292 return vect; 341 fOldMomentum - (2. * fOldMomentum * fFac << 293 } 342 } << 294 343 else << 295 inline 344 { << 296 G4ThreeVector G4OpBoundaryProcess:: 345 fStatus = SpikeReflection; << 297 G4PlaneVectorRand(const G4ThreeVector& normal) const 346 fFacetNormal = fGlobalNormal; << 298 347 fNewMomentum = << 299 /* This function chooses a random vector within a plane given 348 fOldMomentum - (2. * fOldMomentum * fFac << 300 by the unit normal */ 349 } << 301 { 350 fNewPolarization = << 302 G4ThreeVector vec1 = normal.orthogonal(); 351 -fOldPolarization + (2. * fOldPolarization << 303 >> 304 G4ThreeVector vec2 = vec1.cross(normal); >> 305 >> 306 G4double cost = 2.*G4UniformRand() - 1.0; >> 307 G4double sint = sqrt(1.0 - cost * cost); >> 308 >> 309 return cost * vec1 + sint * vec2; >> 310 } >> 311 >> 312 inline >> 313 G4bool G4OpBoundaryProcess::IsApplicable(const G4ParticleDefinition& >> 314 aParticleType) >> 315 { >> 316 return ( &aParticleType == G4OpticalPhoton::OpticalPhoton() ); >> 317 } >> 318 >> 319 inline >> 320 G4OpticalSurfaceModel G4OpBoundaryProcess::GetModel() const >> 321 { >> 322 return theModel; >> 323 } >> 324 >> 325 inline >> 326 void G4OpBoundaryProcess::SetModel(G4OpticalSurfaceModel model) >> 327 { >> 328 theModel = model; >> 329 } >> 330 >> 331 inline >> 332 void G4OpBoundaryProcess::ChooseReflection() >> 333 { >> 334 G4double rand = G4UniformRand(); >> 335 if ( rand >= 0.0 && rand < prob_ss ) { >> 336 theStatus = SpikeReflection; >> 337 theFacetNormal = theGlobalNormal; >> 338 } >> 339 else if ( rand >= prob_ss && >> 340 rand <= prob_ss+prob_sl) { >> 341 theStatus = LobeReflection; >> 342 } >> 343 else if ( rand > prob_ss+prob_sl && >> 344 rand < prob_ss+prob_sl+prob_bs ) { >> 345 theStatus = BackScattering; >> 346 } >> 347 else { >> 348 theStatus = LambertianReflection; >> 349 } >> 350 } >> 351 >> 352 inline >> 353 void G4OpBoundaryProcess::DoAbsorption() >> 354 { >> 355 theStatus = Absorption; >> 356 >> 357 if ( G4BooleanRand(theEfficiency) ) { >> 358 // EnergyDeposited =/= 0 means: photon has been detected >> 359 theStatus = Detection; >> 360 aParticleChange.SetLocalEnergyDeposit(thePhotonMomentum); >> 361 } >> 362 else { >> 363 aParticleChange.SetLocalEnergyDeposit(0.0); >> 364 } >> 365 >> 366 NewMomentum = OldMomentum; >> 367 NewPolarization = OldPolarization; >> 368 >> 369 // aParticleChange.SetEnergyChange(0.0); >> 370 aParticleChange.SetStatusChange(fStopAndKill); >> 371 } >> 372 >> 373 inline >> 374 void G4OpBoundaryProcess::DoReflection() >> 375 { >> 376 if ( theStatus == LambertianReflection ) { >> 377 >> 378 NewMomentum = G4LambertianRand(theGlobalNormal); >> 379 theFacetNormal = (NewMomentum - OldMomentum).unit(); >> 380 >> 381 } >> 382 else if ( theFinish == ground ) { >> 383 >> 384 theStatus = LobeReflection; >> 385 theFacetNormal = GetFacetNormal(OldMomentum,theGlobalNormal); >> 386 G4double PdotN = OldMomentum * theFacetNormal; >> 387 NewMomentum = OldMomentum - (2.*PdotN)*theFacetNormal; >> 388 >> 389 } >> 390 else { >> 391 >> 392 theStatus = SpikeReflection; >> 393 theFacetNormal = theGlobalNormal; >> 394 G4double PdotN = OldMomentum * theFacetNormal; >> 395 NewMomentum = OldMomentum - (2.*PdotN)*theFacetNormal; >> 396 >> 397 } >> 398 G4double EdotN = OldPolarization * theFacetNormal; >> 399 NewPolarization = -OldPolarization + (2.*EdotN)*theFacetNormal; 352 } 400 } 353 401 354 #endif /* G4OpBoundaryProcess_h */ 402 #endif /* G4OpBoundaryProcess_h */ 355 403