Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 #include "G4HadProjectile.hh" 26 #include "G4HadProjectile.hh" 27 #include "G4Track.hh" 27 #include "G4Track.hh" 28 #include "G4DynamicParticle.hh" << 28 #include "G4ParticleDefinition.hh" >> 29 #include "G4LorentzVector.hh" 29 30 30 G4HadProjectile::G4HadProjectile() << 31 G4HadProjectile:: 31 : theMat(nullptr),theTime(0.0),theBoundEnerg << 32 G4HadProjectile(const G4Track &aT) >> 33 : theMat(aT.GetMaterial()), >> 34 theOrgMom(aT.GetDynamicParticle()->Get4Momentum()), >> 35 theDef(aT.GetDefinition()) 32 { 36 { 33 theDef = nullptr; << 37 G4LorentzRotation toZ; 34 theMass = 0.0; << 38 toZ.rotateZ(-theOrgMom.phi()); 35 theKinEnergy = 0.0; << 39 toZ.rotateY(-theOrgMom.theta()); 36 theDirection.set(0.,0.,0.); << 40 theMom = toZ*theOrgMom; 37 theMom.set(0.,0.,0.,0.); << 41 toLabFrame = toZ.inverse(); >> 42 theTime = aT.GetGlobalTime(); >> 43 G4LorentzVector it(toLabFrame*theMom); 38 } 44 } 39 45 40 G4HadProjectile::G4HadProjectile(const G4Track << 46 G4HadProjectile:: >> 47 G4HadProjectile(const G4DynamicParticle &aT) >> 48 : theMat(NULL), >> 49 theOrgMom(aT.Get4Momentum()), >> 50 theDef(aT.GetDefinition()) 41 { 51 { 42 Initialise(aT); << 52 G4LorentzRotation toZ; >> 53 toZ.rotateZ(-theOrgMom.phi()); >> 54 toZ.rotateY(-theOrgMom.theta()); >> 55 theMom = toZ*theOrgMom; >> 56 toLabFrame = toZ.inverse(); >> 57 theTime = 0; 43 } 58 } 44 59 45 G4HadProjectile::G4HadProjectile(const G4Dynam << 60 G4double G4HadProjectile::GetTotalEnergy() const 46 : theMat(nullptr),theTime(0.0),theBoundEnerg << 47 { 61 { 48 InitialiseLocal(&dp); << 62 return Get4Momentum().e(); 49 } 63 } 50 64 51 G4HadProjectile::~G4HadProjectile() << 65 G4double G4HadProjectile::GetTotalMomentum() const 52 {} << 53 << 54 void G4HadProjectile::Initialise(const G4Track << 55 { 66 { 56 theMat = aT.GetMaterial(); << 67 return Get4Momentum().vect().mag(); 57 //VI time of interaction starts from zero << 58 // not global time of a track << 59 theTime = 0.0; << 60 theBoundEnergy = 0.0; << 61 << 62 InitialiseLocal(aT.GetDynamicParticle()); << 63 } 68 } 64 69 65 void G4HadProjectile::InitialiseLocal(const G4 << 70 G4double G4HadProjectile:: >> 71 GetKineticEnergy() const 66 { 72 { 67 theDef = dp->GetDefinition(); << 73 G4double m=GetDefinition()->GetPDGMass(); 68 theDirection = dp->GetMomentumDirection(); << 74 return std::sqrt(Get4Momentum().vect().mag2()+m*m)-m; 69 theMass = theDef->GetPDGMass(); << 75 } 70 theKinEnergy = dp->GetKineticEnergy(); << 71 76 72 G4LorentzVector theOrgMom = dp->Get4Momentum << 77 const G4Material * G4HadProjectile:: 73 G4LorentzRotation toZ; << 78 GetMaterial() const {return theMat;} 74 toZ.rotateZ(-theOrgMom.phi()); << 75 toZ.rotateY(-theOrgMom.theta()); << 76 toLabFrame = toZ.inverse(); << 77 79 78 theMom.set(0.,0.,std::sqrt(theKinEnergy*(the << 80 const G4ParticleDefinition * G4HadProjectile:: 79 theMass+theKinEnergy); << 81 GetDefinition() const {return theDef;} 80 } << 81 82 82 83