Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // 27 // 28 #ifndef G4Nucleon_h 29 #define G4Nucleon_h 1 30 31 // ------------------------------------------- 32 // GEANT 4 class header file 33 // 34 // ---------------- G4Nucleon ----------- 35 // by Gunter Folger, May 1998. 36 // class for a nucleon (inside a 3D Nucl 37 // ------------------------------------------- 38 39 #include "G4ThreeVector.hh" 40 #include "G4LorentzVector.hh" 41 #include "globals.hh" 42 #include "G4ParticleDefinition.hh" 43 #include "G4Proton.hh" 44 #include "G4Neutron.hh" 45 #include "G4Lambda.hh" 46 #include "G4AntiProton.hh" 47 #include "G4AntiNeutron.hh" 48 #include "G4AntiLambda.hh" 49 #include "G4VKineticNucleon.hh" 50 51 //#include "G4VSplitableHadron.hh" 52 class G4VSplitableHadron; 53 54 class G4Nucleon : public G4VKineticNucleon 55 { 56 57 public: 58 G4Nucleon(); 59 ~G4Nucleon(); 60 61 inline G4bool operator==(const G4Nucleon 62 inline G4bool operator!=(const G4Nucleon 63 G4Nucleon& operator=(const G4Nucleon& ri 64 65 public: 66 67 void SetPosition(const G4ThreeVector aPosi 68 const G4ThreeVector& GetPosition() const; 69 70 inline void SetMomentum(G4LorentzVector & 71 inline const G4LorentzVector& GetMomentum( 72 virtual inline const G4LorentzVector & Get 73 74 inline void SetBindingEnergy(G4double anEn 75 inline G4double GetBindingEnergy() const 76 77 inline void SetParticleType(G4Proton* aPr 78 inline void SetParticleType(G4Neutron* aNe 79 inline void SetParticleType(G4Lambda* aLa 80 81 inline void SetParticleType(G4AntiProton* 82 inline void SetParticleType(G4AntiNeutron* 83 inline void SetParticleType(G4AntiLambda* 84 85 inline const G4ParticleDefinition* GetPar 86 virtual const G4ParticleDefinition* GetDef 87 88 inline void Boost(const G4ThreeVector & be 89 void Boost(const G4LorentzVector & 90 91 inline void Hit(G4VSplitableHadron *aHit) 92 // inline void Hit(G4int ) { isHit=true;} 93 inline void Hit(G4int ) 94 { 95 theSplitableHadron=reinterpret_cast<G4VS 96 } 97 inline G4VSplitableHadron * GetSplitableHa 98 inline G4bool AreYouHit() const { return 99 100 private: 101 102 G4ThreeVector thePosition; 103 G4LorentzVector theMomentum; 104 G4double theBindingE; 105 const G4ParticleDefinition * theParticleTy 106 G4VSplitableHadron * theSplitableHadron; 107 108 109 }; 110 111 std::ostream & operator << (std::ostream &, co 112 113 inline G4bool G4Nucleon::operator==(const G4Nu 114 { 115 return this==&right; 116 } 117 inline G4bool G4Nucleon::operator!=(const G4Nu 118 { 119 return this!=&right; 120 } 121 122 inline G4Nucleon& G4Nucleon::operator=(const G 123 { 124 if (this != &right) 125 { 126 thePosition=right.GetPosition(); 127 theMomentum=right.Get4Momentum(); 128 theBindingE=right.GetBindingEnergy(); 129 theParticleType=right.GetDefinition(); 130 theSplitableHadron=right.GetSplitableHad 131 } 132 return *this; 133 } 134 135 inline void G4Nucleon::SetPosition(const G4Thr 136 { 137 thePosition = aPosition; 138 } 139 140 inline const G4ThreeVector& G4Nucleon::GetPosi 141 { 142 return thePosition; 143 } 144 145 #endif 146 147