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Geant4/processes/hadronic/models/parton_string/qgsm/src/G4QGSParticipants.cc

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Differences between /processes/hadronic/models/parton_string/qgsm/src/G4QGSParticipants.cc (Version 11.3.0) and /processes/hadronic/models/parton_string/qgsm/src/G4QGSParticipants.cc (Version 10.2.p2)


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 25 //                                                 25 //
 26 #include <utility>                                 26 #include <utility>
 27                                                    27 
 28 #include "G4QGSParticipants.hh"                    28 #include "G4QGSParticipants.hh"
 29 #include "globals.hh"                              29 #include "globals.hh"
 30 #include "G4SystemOfUnits.hh"                      30 #include "G4SystemOfUnits.hh"
 31 #include "G4LorentzVector.hh"                      31 #include "G4LorentzVector.hh"
 32 #include "G4V3DNucleus.hh"                     << 
 33 #include "G4ParticleTable.hh"                  << 
 34 #include "G4IonTable.hh"                       << 
 35 #include "G4PhysicalConstants.hh"              << 
 36                                                << 
 37 #include "G4Exp.hh"                            << 
 38 #include "G4Log.hh"                            << 
 39 #include "G4Pow.hh"                            << 
 40                                                << 
 41 //#define debugQGSParticipants                 << 
 42 //#define debugPutOnMassShell                  << 
 43                                                    32 
 44 // Class G4QGSParticipants                         33 // Class G4QGSParticipants 
 45                                                    34 
                                                   >>  35 // HPW Feb 1999
 46 // Promoting model parameters from local varia     36 // Promoting model parameters from local variables class properties
 47 G4ThreadLocal G4int G4QGSParticipants_NPart =      37 G4ThreadLocal G4int G4QGSParticipants_NPart = 0;
 48                                                    38 
 49 G4QGSParticipants::G4QGSParticipants()         <<  39 G4QGSParticipants::G4QGSParticipants() : theDiffExcitaton(), //0.7*GeV, 250*MeV, 250*MeV),
 50   : theDiffExcitaton(), ModelMode(SOFT), nCutM <<  40     ModelMode(SOFT),
 51     ThresholdParameter(0.0*GeV), QGSMThreshold <<  41     //nCutMax(7),ThresholdParameter(0.45*GeV),
 52     theNucleonRadius(1.5*fermi), theCurrentVel <<  42     nCutMax(7),ThresholdParameter(0.000*GeV),
 53     theProjectileSplitable(nullptr), Regge(nul <<  43     QGSMThreshold(3*GeV),theNucleonRadius(1.5*fermi)
 54     InteractionMode(ALL), alpha(-0.5), beta(2. << 
 55     NumberOfInvolvedNucleonsOfTarget(0), Numbe << 
 56     ProjectileResidual4Momentum(G4LorentzVecto << 
 57     ProjectileResidualCharge(0), ProjectileRes << 
 58     TargetResidual4Momentum(G4LorentzVector()) << 
 59     TargetResidualCharge(0), TargetResidualExc << 
 60     CofNuclearDestruction(0.0), R2ofNuclearDes << 
 61     ExcitationEnergyPerWoundedNucleon(0.0), Do << 
 62     Pt2ofNuclearDestruction(0.0), MaxPt2ofNucl << 
 63 {                                              << 
 64   for (size_t i=0; i < 250; ++i) {             << 
 65     TheInvolvedNucleonsOfTarget[i] = nullptr;  << 
 66     TheInvolvedNucleonsOfProjectile[i] = nullp << 
 67   }                                            << 
 68   // Parameters setting                        << 
 69   SetCofNuclearDestruction( 1.0 );             << 
 70   SetR2ofNuclearDestruction( 1.5*fermi*fermi ) << 
 71   SetDofNuclearDestruction( 0.3 );             << 
 72   SetPt2ofNuclearDestruction( 0.075*GeV*GeV ); << 
 73   SetMaxPt2ofNuclearDestruction( 1.0*GeV*GeV ) << 
 74   SetExcitationEnergyPerWoundedNucleon( 40.0*M << 
 75                                                    44 
 76   sigmaPt=0.25*sqr(GeV);                       <<  45 {
 77 }                                                  46 }
 78                                                    47 
 79 G4QGSParticipants::G4QGSParticipants(const G4Q     48 G4QGSParticipants::G4QGSParticipants(const G4QGSParticipants &right)
 80   : G4VParticipants(), ModelMode(right.ModelMo <<  49 : G4VParticipants(),ModelMode(right.ModelMode), nCutMax(right.nCutMax),
 81     ThresholdParameter(right.ThresholdParamete <<  50   ThresholdParameter(right.ThresholdParameter), QGSMThreshold(right.QGSMThreshold),
 82     QGSMThreshold(right.QGSMThreshold),        <<  51   theNucleonRadius(right.theNucleonRadius)
 83     theNucleonRadius(right.theNucleonRadius),  << 
 84     theCurrentVelocity(right.theCurrentVelocit << 
 85     theProjectileSplitable(right.theProjectile << 
 86     Regge(right.Regge), InteractionMode(right. << 
 87     alpha(right.alpha), beta(right.beta), sigm << 
 88     NumberOfInvolvedNucleonsOfTarget(right.Num << 
 89     NumberOfInvolvedNucleonsOfProjectile(right << 
 90     ProjectileResidual4Momentum(right.Projecti << 
 91     ProjectileResidualMassNumber(right.Project << 
 92     ProjectileResidualCharge(right.ProjectileR << 
 93     ProjectileResidualExcitationEnergy(right.P << 
 94     TargetResidual4Momentum(right.TargetResidu << 
 95     TargetResidualMassNumber(right.TargetResid << 
 96     TargetResidualCharge(right.TargetResidualC << 
 97     TargetResidualExcitationEnergy(right.Targe << 
 98     CofNuclearDestruction(right.CofNuclearDest << 
 99     R2ofNuclearDestruction(right.R2ofNuclearDe << 
100     ExcitationEnergyPerWoundedNucleon(right.Ex << 
101     DofNuclearDestruction(right.DofNuclearDest << 
102     Pt2ofNuclearDestruction(right.Pt2ofNuclear << 
103     MaxPt2ofNuclearDestruction(right.MaxPt2ofN << 
104 {                                                  52 {
105   for (size_t i=0; i < 250; ++i) {             << 
106     TheInvolvedNucleonsOfTarget[i] = right.The << 
107     TheInvolvedNucleonsOfProjectile[i] = right << 
108   }                                            << 
109 }                                                  53 }
110                                                    54 
111 G4QGSParticipants::~G4QGSParticipants() {}     << 
112                                                    55 
113 void G4QGSParticipants::BuildInteractions(cons <<  56 G4QGSParticipants::~G4QGSParticipants()
114 {                                                  57 {
115   theProjectile = thePrimary;                  << 
116                                                << 
117   Regge = new G4Reggeons(theProjectile.GetDefi << 
118                                                << 
119   SetProjectileNucleus( 0 );                   << 
120                                                << 
121   NumberOfInvolvedNucleonsOfProjectile= 0;     << 
122   G4LorentzVector tmp( 0.0, 0.0, 0.0, 0.0 );   << 
123   ProjectileResidualMassNumber       = 0;      << 
124   ProjectileResidualCharge           = 0;      << 
125   ProjectileResidualExcitationEnergy = 0.0;    << 
126   ProjectileResidual4Momentum        = tmp;    << 
127                                                << 
128   NumberOfInvolvedNucleonsOfTarget= 0;         << 
129   TargetResidualMassNumber       = theNucleus- << 
130   TargetResidualCharge           = theNucleus- << 
131   TargetResidualExcitationEnergy = 0.0;        << 
132                                                << 
133   theNucleus->StartLoop();                     << 
134   G4Nucleon* NuclearNucleon;                   << 
135   while ( ( NuclearNucleon = theNucleus->GetNe << 
136     tmp+=NuclearNucleon->Get4Momentum();       << 
137   }                                            << 
138   TargetResidual4Momentum        = tmp;        << 
139                                                << 
140   if ( std::abs( theProjectile.GetDefinition() << 
141     // Projectile is a hadron : meson or baryo << 
142     ProjectileResidualMassNumber = std::abs( t << 
143     ProjectileResidualCharge = G4int( theProje << 
144     ProjectileResidualExcitationEnergy = 0.0;  << 
145     ProjectileResidual4Momentum.setVect( thePr << 
146     ProjectileResidual4Momentum.setE( theProje << 
147   }                                            << 
148                                                << 
149   #ifdef debugQGSParticipants                  << 
150     G4cout <<G4endl<< "G4QGSParticipants::Buil << 
151            << "thePrimary " << thePrimary.GetD << 
152            <<ProjectileResidual4Momentum<<G4en << 
153     G4cout << "Target A and Z  " << theNucleus << 
154            << TargetResidual4Momentum<<G4endl; << 
155   #endif                                       << 
156                                                << 
157   G4bool Success( true );                      << 
158                                                << 
159   const G4int maxNumberOfLoops = 1000;         << 
160   G4int loopCounter = 0;                       << 
161   do                                           << 
162   {                                            << 
163     const G4int maxNumberOfInternalLoops = 100 << 
164     G4int internalLoopCounter = 0;             << 
165     do                                         << 
166     {                                          << 
167       if(std::abs(theProjectile.GetDefinition( << 
168       {                                        << 
169         SelectInteractions(theProjectile);  // << 
170       }                                        << 
171       else                                     << 
172       {                                        << 
173         GetList( theProjectile );  // Get list << 
174       }                                        << 
175                                                << 
176       if ( theInteractions.size() == 0 ) retur << 
177                                                << 
178       StoreInvolvedNucleon();       // Store p << 
179                                                << 
180       ReggeonCascade();             // Make re << 
181                                                << 
182       Success = PutOnMassShell();   // Ascribe << 
183                                                << 
184       if(!Success) PrepareInitialState( thePri << 
185                                                << 
186     } while( (!Success) && ++internalLoopCount << 
187                                                << 
188     if ( internalLoopCounter >= maxNumberOfInt << 
189       Success = false;                         << 
190     }                                          << 
191                                                << 
192     if ( Success ) {                           << 
193       #ifdef debugQGSParticipants              << 
194         G4cout<<G4endl<<"PerformDiffractiveCol << 
195       #endif                                   << 
196                                                << 
197       PerformDiffractiveCollisions();          << 
198                                                << 
199       #ifdef debugQGSParticipants              << 
200         G4cout<<G4endl<<"SplitHadrons();" <<G4 << 
201       #endif                                   << 
202                                                << 
203       SplitHadrons();                          << 
204                                                << 
205       if( theProjectileSplitable && theProject << 
206         #ifdef debugQGSParticipants            << 
207           G4cout<<"Perform non-Diffractive Col << 
208         #endif                                 << 
209         Success = DeterminePartonMomenta();    << 
210       }                                        << 
211                                                << 
212       if(!Success) PrepareInitialState( thePri << 
213     }                                          << 
214   } while( (!Success) && ++loopCounter < maxNu << 
215                                                << 
216   if ( loopCounter >= maxNumberOfLoops ) {     << 
217     Success = false;                           << 
218     #ifdef debugQGSParticipants                << 
219       G4cout<<"NOT Successful ======" <<G4endl << 
220     #endif                                     << 
221   }                                            << 
222                                                << 
223   if ( Success ) {                             << 
224     CreateStrings();  // To create strings     << 
225                                                << 
226     GetResiduals();   // To calculate residual << 
227                                                << 
228     #ifdef debugQGSParticipants                << 
229       G4cout<<"All O.K. ======" <<G4endl;      << 
230     #endif                                     << 
231   }                                            << 
232                                                << 
233   // clean-up, if necessary                    << 
234   #ifdef debugQGSParticipants                  << 
235     G4cout<<"Clearing "<<G4endl;               << 
236     G4cout<<"theInteractions.size() "<<theInte << 
237   #endif                                       << 
238                                                << 
239   if( Regge ) delete Regge;                    << 
240                                                << 
241   std::for_each( theInteractions.begin(), theI << 
242   theInteractions.clear();                     << 
243                                                << 
244   // Erasing of target involved nucleons.      << 
245   #ifdef debugQGSParticipants                  << 
246     G4cout<<"Erasing of involved target nucleo << 
247   #endif                                       << 
248                                                << 
249   if ( NumberOfInvolvedNucleonsOfTarget != 0 ) << 
250      for ( G4int i = 0; i < NumberOfInvolvedNu << 
251       G4VSplitableHadron* aNucleon = TheInvolv << 
252       if ( (aNucleon != 0 ) && (aNucleon->GetS << 
253      }                                         << 
254   }                                            << 
255                                                << 
256   // Erasing of projectile involved nucleons.  << 
257   if ( NumberOfInvolvedNucleonsOfProjectile != << 
258      for ( G4int i = 0; i < NumberOfInvolvedNu << 
259        G4VSplitableHadron* aNucleon = TheInvol << 
260        if ( aNucleon ) delete aNucleon;        << 
261      }                                         << 
262   }                                            << 
263                                                << 
264   #ifdef debugQGSParticipants                  << 
265     G4cout<<"Delition of target nucleons from  << 
266           <<G4endl<<G4endl;                    << 
267   #endif                                       << 
268   std::for_each(theTargets.begin(), theTargets << 
269   theTargets.clear();                          << 
270                                                << 
271   if ( theProjectileSplitable ) {              << 
272     delete theProjectileSplitable;             << 
273     theProjectileSplitable = 0;                << 
274   }                                            << 
275 }                                                  58 }
276                                                    59 
277 //============================================ <<  60 void G4QGSParticipants::BuildInteractions(const G4ReactionProduct  &thePrimary) 
278 void G4QGSParticipants::PrepareInitialState( c << 
279 {                                                  61 {
280   // Clearing of the arrays                    << 
281   // Erasing of the projectile                 << 
282   G4InteractionContent* anIniteraction = theIn << 
283   G4VSplitableHadron* pProjectile = anIniterac << 
284   if( pProjectile ) delete pProjectile;        << 
285                                                << 
286   std::for_each(theInteractions.begin(), theIn << 
287   theInteractions.clear();                     << 
288                                                << 
289   // Erasing of the envolved nucleons and targ << 
290   theNucleus->StartLoop();                     << 
291   G4Nucleon* aNucleon;                         << 
292   while ( ( aNucleon = theNucleus->GetNextNucl << 
293   {                                            << 
294     if ( aNucleon->AreYouHit() ) {             << 
295       G4VSplitableHadron* splaNucleon = aNucle << 
296       if ( (splaNucleon != 0) && (splaNucleon- << 
297       aNucleon->Hit(nullptr);                  << 
298       NumberOfInvolvedNucleonsOfTarget--;      << 
299     }                                          << 
300   }                                            << 
301                                                << 
302   // Erasing of nuclear nucleons participated  << 
303   std::for_each(theTargets.begin(), theTargets << 
304   theTargets.clear();                          << 
305                                                << 
306   // Preparation to a new attempt              << 
307   theProjectile = thePrimary;                  << 
308                                                << 
309   theNucleus->Init(theNucleus->GetMassNumber() << 
310   theNucleus->SortNucleonsIncZ();              << 
311   DoLorentzBoost(-theCurrentVelocity);  // Lor << 
312                                                << 
313   if (theNucleus->GetMassNumber() == 1)        << 
314   {                                            << 
315     G4ThreeVector aPos = G4ThreeVector(0.,0.,0 << 
316     theNucleus->StartLoop();                   << 
317     G4Nucleon* tNucleon=theNucleus->GetNextNuc << 
318     tNucleon->SetPosition(aPos);               << 
319   }                                            << 
320                                                << 
321   G4LorentzVector Tmp( 0.0, 0.0, 0.0, 0.0 );   << 
322   NumberOfInvolvedNucleonsOfTarget= 0;         << 
323   TargetResidualMassNumber       = theNucleus- << 
324   TargetResidualCharge           = theNucleus- << 
325   TargetResidualExcitationEnergy = 0.0;        << 
326                                                << 
327   G4Nucleon* NuclearNucleon;                   << 
328   while ( ( NuclearNucleon = theNucleus->GetNe << 
329               {Tmp+=NuclearNucleon->Get4Moment << 
330                                                << 
331   TargetResidual4Momentum = Tmp;               << 
332 }                                              << 
333                                                << 
334 //============================================ << 
335 void G4QGSParticipants::GetList( const G4React << 
336   #ifdef debugQGSParticipants                  << 
337     G4cout<<G4endl<<"G4QGSParticipants::GetLis << 
338   #endif                                       << 
339                                                << 
340   // Direction: True - Proj, False - Target    << 
341   theProjectileSplitable = new G4QGSMSplitable << 
342   theProjectileSplitable->SetStatus(1);        << 
343                                                << 
344   G4LorentzVector aPrimaryMomentum(thePrimary. << 
345   G4LorentzVector aNucleonMomentum(0.,0.,0., 9 << 
346                                                << 
347   G4double SS=(aPrimaryMomentum + aNucleonMome << 
348                                                << 
349   Regge->SetS(SS);                             << 
350                                                << 
351   //--------------------------------------     << 
352   theNucleus->StartLoop();                     << 
353   G4Nucleon * tNucleon = theNucleus->GetNextNu << 
354                                                << 
355   if ( ! tNucleon ) {                          << 
356     #ifdef debugQGSParticipants                << 
357       G4cout << "QGSM - BAD situation: pNucleo << 
358     #endif                                     << 
359     return;                                    << 
360   }                                            << 
361                                                << 
362   G4double theNucleusOuterR = theNucleus->GetO << 
363                                                << 
364   if (theNucleus->GetMassNumber() == 1)        << 
365   {                                            << 
366     G4ThreeVector aPos = G4ThreeVector(0.,0.,0 << 
367     tNucleon->SetPosition(aPos);               << 
368     theNucleusOuterR = 0.;                     << 
369   }                                            << 
370                                                << 
371   // Determination of participating nucleons o << 
372                                                << 
373   std::for_each(theInteractions.begin(), theIn << 
374   theInteractions.clear();                     << 
375                                                << 
376   G4int MaxPower=thePrimary.GetMomentum().mag( << 
377                                                << 
378   const G4int maxNumberOfLoops = 1000;         << 
379                                                << 
380   G4int NumberOfTries = 0;                     << 
381   G4double Scale = 1.0;                        << 
382                                                << 
383   G4int loopCounter = -1;                      << 
384   while( (theInteractions.size() == 0) && ++lo << 
385   {                                            << 
386     InteractionMode = ALL;  // Mode = ALL, WIT << 
387                                                << 
388     // choose random impact parameter of a col << 
389     std::pair<G4double, G4double> theImpactPar << 
390                                                << 
391     NumberOfTries++;                           << 
392     if( NumberOfTries == 100*(NumberOfTries/10 << 
393                                                << 
394     theImpactParameter = theNucleus->ChooseImp << 
395     G4double impactX = theImpactParameter.firs << 
396     G4double impactY = theImpactParameter.seco << 
397                                                << 
398     #ifdef debugQGSParticipants                << 
399       G4cout<<"InteractionMode "<<InteractionM << 
400       G4cout<<"Impact parameter (fm ) "<<std:: << 
401       G4int nucleonCount = -1;                 << 
402     #endif                                     << 
403                                                << 
404     // loop over nucleons to find collisions   << 
405     theNucleus->StartLoop();                   << 
406     G4QGSParticipants_NPart = 0;               << 
407                                                << 
408     G4double Power=MaxPower;                   << 
409                                                << 
410     while( (tNucleon = theNucleus->GetNextNucl << 
411     {                                          << 
412       if(Power <= 0.) break;                   << 
413                                                << 
414       G4LorentzVector nucleonMomentum=tNucleon << 
415                                                << 
416       G4double Distance2 = sqr(impactX - tNucl << 
417                            sqr(impactY - tNucl << 
418                                                << 
419       G4double Pint(0.);                    // << 
420       G4double Pprd(0.), Ptrd(0.), Pdd(0.); // << 
421       G4double Pnd (0.), Pnvr(0.);          // << 
422       G4int    NcutPomerons(0);             // << 
423                                                << 
424       Regge->GetProbabilities(std::sqrt(Distan << 
425             Pint, Pprd, Ptrd, Pdd, Pnd, Pnvr); << 
426       #ifdef debugQGSParticipants              << 
427         nucleonCount++;                        << 
428         G4cout<<"Nucleon & its impact paramete << 
429         G4cout<<"Probability of interaction:   << 
430   G4cout<<"Probability of PrD, TrD, DD:    "<< << 
431   G4cout<<"Probability of NonDiff, QuarkExc.:  << 
432       #endif                                   << 
433                                                << 
434       if (Pint > G4UniformRand())              << 
435       {                             // An inte << 
436                                                << 
437         G4double rndNumber = G4UniformRand();  << 
438         G4int InteractionType(0);              << 
439                                                << 
440         if((InteractionMode==ALL)||(Interactio << 
441         {                                      << 
442     if(      rndNumber < Pprd )              { << 
443     else if( rndNumber < Pprd+Ptrd)          { << 
444     else if( rndNumber < Pprd+Ptrd+Pdd)      { << 
445     else if( rndNumber < Pprd+Ptrd+Pdd+Pnd ) { << 
446                   NcutPomerons =  Regge->ncPom << 
447     else                               {Intera << 
448         }                                      << 
449         else  // InteractionMode == NON_DIFF   << 
450         {                                      << 
451           InteractionMode = NON_DIFF;          << 
452     if( rndNumber < Ptrd )           {Interact << 
453     else if( rndNumber < Ptrd + Pnd) {Interact << 
454         }                                      << 
455                                                    62 
456         if( (InteractionType == NonD) && (Ncut <<  63   // Find the collisions and collition conditions
                                                   >>  64   G4VSplitableHadron* aProjectile = SelectInteractions(thePrimary);
457                                                    65 
458         G4QGSParticipants_NPart ++;            <<  66   // now build the parton pairs. HPW
459         G4QGSMSplitableHadron* aTargetSPB = ne <<  67   SplitHadrons();
460         tNucleon->Hit(aTargetSPB);             << 
461                                                << 
462         #ifdef debugQGSParticipants            << 
463           G4cout<<"An interaction is happend." << 
464           G4cout<<"Target nucleon - "<<nucleon << 
465                 <<tNucleon->GetDefinition()->G << 
466           G4cout<<"Interaction type:"<<Interac << 
467                 <<" (0 -PrD, 1 - TrD, 2 - DD,  << 
468           G4cout<<"New Inter.  mode:"<<Interac << 
469                 <<" (0 -ALL, 1 - WITHOUT_R, 2  << 
470           if( InteractionType == NonD )        << 
471             G4cout<<"Number of cutted pomerons << 
472         #endif                                 << 
473                                                << 
474         if((InteractionType == PrD) || (Intera << 
475      (InteractionType == Qexc))                << 
476         {                                  //  << 
477           #ifdef debugQGSParticipants          << 
478             G4cout<<"Diffractive-like interact << 
479           #endif                               << 
480                                                << 
481           G4InteractionContent * aInteraction  << 
482           theProjectileSplitable->SetStatus(1* << 
483                                                << 
484           aInteraction->SetTarget(aTargetSPB); << 
485           aInteraction->SetTargetNucleon(tNucl << 
486           aTargetSPB->SetCollisionCount(0);    << 
487           aTargetSPB->SetStatus(1);            << 
488                                                << 
489           aInteraction->SetNumberOfDiffractive << 
490           aInteraction->SetNumberOfSoftCollisi << 
491           aInteraction->SetStatus(InteractionT << 
492           theInteractions.push_back(aInteracti << 
493         }                                      << 
494         else                                   << 
495         {                               // non << 
496           #ifdef debugQGSParticipants          << 
497             G4cout<<"Non-diffractive interacti << 
498           #endif                               << 
499                                                << 
500     G4int nCuts;                               << 
501                                                << 
502           G4int Vncut=0;                       << 
503     for(nCuts = 0; nCuts < NcutPomerons; nCuts << 
504     {                                          << 
505       if( G4UniformRand() < Power/MaxPower ){V << 
506     }                                          << 
507           nCuts=Vncut;                         << 
508                                                << 
509     if( nCuts == 0 ) {delete aTargetSPB; tNucl << 
510                                                << 
511           #ifdef debugQGSParticipants          << 
512             G4cout<<"Number of cuts in the int << 
513           #endif                               << 
514                                                << 
515     aTargetSPB->IncrementCollisionCount(nCuts) << 
516           aTargetSPB->SetStatus(0);            << 
517           theTargets.push_back(aTargetSPB);    << 
518                                                << 
519     theProjectileSplitable->IncrementCollision << 
520           theProjectileSplitable->SetStatus(0* << 
521                                                << 
522     G4InteractionContent * aInteraction = new  << 
523     aInteraction->SetTarget(aTargetSPB);       << 
524           aInteraction->SetTargetNucleon(tNucl << 
525     aInteraction->SetNumberOfSoftCollisions(nC << 
526           aInteraction->SetStatus(InteractionT << 
527     theInteractions.push_back(aInteraction);   << 
528         }                                      << 
529       }    // End of if (Pint > G4UniformRand( << 
530     }     // End of while( (tNucleon = theNucl << 
531                                                    68 
532     #ifdef debugQGSParticipants                <<  69   // soft collisions first HPW, ordering is vital
533       G4cout << G4endl<<"Number of wounded nuc <<  70   PerformSoftCollisions();
534     #endif                                     << 
535                                                << 
536   }  // End of while( (theInteractions.size()  << 
537                                                << 
538   if ( loopCounter >= maxNumberOfLoops ) {     << 
539     #ifdef debugQGSParticipants                << 
540       G4cout <<"BAD situation: forced loop exi << 
541     #endif                                     << 
542     // Perhaps there is something to set here. << 
543     // Decrease impact parameter ??            << 
544     // Select collisions with only diffraction << 
545     // Selecy only non-diffractive interaction << 
546   }                                            << 
547   //------------------------------------------ << 
548   std::vector<G4InteractionContent*>::iterator << 
549                                                << 
550   if( theInteractions.size() != 0)             << 
551   {                                            << 
552     if( InteractionMode == ALL )  // It can be << 
553     {                             // Only the  << 
554       i = theInteractions.end()-1;             << 
555                                                << 
556       while ( theInteractions.size() != 1 )    << 
557       {                                        << 
558         G4InteractionContent* anInteraction =  << 
559         G4Nucleon * pNucleon = anInteraction-> << 
560         delete anInteraction->GetTarget();     << 
561   delete *i;                                   << 
562   i=theInteractions.erase(i);                  << 
563   i--;                                         << 
564       }                                        << 
565     }                                          << 
566     else                                       << 
567     {                             // All quark << 
568       i = theInteractions.begin();             << 
569       while ( i != theInteractions.end() )     << 
570       {                                        << 
571         G4InteractionContent* anInteraction =  << 
572                                                << 
573         if( anInteraction->GetStatus() == Qexc << 
574         {                                      << 
575           G4Nucleon*        aTargetNucleon = a << 
576     aTargetNucleon->Hit(nullptr);              << 
577                                                << 
578           delete anInteraction->GetTarget();   << 
579     delete *i;                                 << 
580     i=theInteractions.erase(i);                << 
581         }                                      << 
582         else                                   << 
583         {                                      << 
584           i++;                                 << 
585         }                                      << 
586       }                                        << 
587     }                                          << 
588   }                                            << 
589 }                                              << 
590                                                    71 
591 //============================================ <<  72   // the rest is diffractive HPW
592 void G4QGSParticipants::StoreInvolvedNucleon() <<  73   PerformDiffractiveCollisions();
593 { //To store nucleons involved in the interact << 
594                                                << 
595   NumberOfInvolvedNucleonsOfTarget = 0;        << 
596                                                << 
597   theNucleus->StartLoop();                     << 
598                                                << 
599   G4Nucleon* aNucleon;                         << 
600   while ( ( aNucleon = theNucleus->GetNextNucl << 
601     if ( aNucleon->AreYouHit() ) {             << 
602       TheInvolvedNucleonsOfTarget[NumberOfInvo << 
603       NumberOfInvolvedNucleonsOfTarget++;      << 
604     }                                          << 
605   }                                            << 
606                                                << 
607   #ifdef debugQGSParticipants                  << 
608     G4cout << G4endl<<"G4QGSParticipants::Stor << 
609            <<"Stored # of wounded nucleons of  << 
610            << NumberOfInvolvedNucleonsOfTarget << 
611   #endif                                       << 
612   return;                                      << 
613 }                                              << 
614                                                << 
615 //============================================ << 
616                                                << 
617 void G4QGSParticipants::ReggeonCascade()       << 
618 { // Implementation of the reggeon theory insp << 
619   #ifdef debugQGSParticipants                  << 
620     G4cout << G4endl<<"Reggeon cascading ..... << 
621     G4cout<<"C of nucl. desctruction "<<GetCof << 
622           <<" R2 "<<GetR2ofNuclearDestruction( << 
623   #endif                                       << 
624                                                << 
625   G4int InitNINt = NumberOfInvolvedNucleonsOfT << 
626                                                << 
627   // Reggeon cascading in target nucleus       << 
628   for ( G4int InvTN = 0; InvTN < InitNINt; Inv << 
629     G4Nucleon* aTargetNucleon = TheInvolvedNuc << 
630                                                << 
631     G4double CreationTime = aTargetNucleon->Ge << 
632                                                << 
633     G4double XofWoundedNucleon = aTargetNucleo << 
634     G4double YofWoundedNucleon = aTargetNucleo << 
635                                                << 
636     G4V3DNucleus* theTargetNucleus = theNucleu << 
637     theTargetNucleus->StartLoop();             << 
638                                                << 
639     #ifdef debugQGSParticipants                << 
640       G4int TrgNuc=0;                          << 
641     #endif                                     << 
642     G4Nucleon* Neighbour(0);                   << 
643     while ( ( Neighbour = theTargetNucleus->Ge << 
644       #ifdef debugQGSParticipants              << 
645         TrgNuc++;                              << 
646       #endif                                   << 
647       if ( ! Neighbour->AreYouHit() ) {        << 
648         G4double impact2 = sqr( XofWoundedNucl << 
649                            sqr( YofWoundedNucl << 
650                                                << 
651         if ( G4UniformRand() < GetCofNuclearDe << 
652                                G4Exp( -impact2 << 
653            ) {                                 << 
654           // The neighbour nucleon is involved << 
655           #ifdef debugQGSParticipants          << 
656             G4cout<<"Target nucleon involved i << 
657                   <<Neighbour->GetDefinition() << 
658           #endif                               << 
659           TheInvolvedNucleonsOfTarget[ NumberO << 
660           NumberOfInvolvedNucleonsOfTarget++;  << 
661                                                << 
662           G4QGSMSplitableHadron* targetSplitab << 
663                                                << 
664           Neighbour->Hit( targetSplitable );   << 
665           targetSplitable->SetTimeOfCreation(  << 
666           targetSplitable->SetStatus( 2 );     << 
667           targetSplitable->SetCollisionCount(0 << 
668                                                << 
669           G4InteractionContent * anInteraction << 
670           anInteraction->SetTarget(targetSplit << 
671           anInteraction->SetTargetNucleon(Neig << 
672                                                << 
673           anInteraction->SetNumberOfDiffractiv << 
674           anInteraction->SetNumberOfSoftCollis << 
675           anInteraction->SetStatus(3);         << 
676           theInteractions.push_back(anInteract << 
677         }                                      << 
678       }                                        << 
679     }                                          << 
680   }                                            << 
681                                                << 
682   #ifdef debugQGSParticipants                  << 
683     G4cout <<"Number of new involved nucleons  << 
684   #endif                                       << 
685   return;                                      << 
686 }                                              << 
687                                                << 
688 //============================================ << 
689                                                << 
690 G4bool G4QGSParticipants::PutOnMassShell() {   << 
691                                                << 
692   G4bool isProjectileNucleus = false;          << 
693   if ( GetProjectileNucleus() ) {              << 
694     isProjectileNucleus = true;                << 
695   }                                            << 
696                                                << 
697   #ifdef debugPutOnMassShell                   << 
698     G4cout <<G4endl<< "PutOnMassShell start .. << 
699     if ( isProjectileNucleus ) {G4cout << "Put << 
700   #endif                                       << 
701                                                << 
702   G4LorentzVector Pprojectile( theProjectile.G << 
703   if ( Pprojectile.z() < 0.0 ) {               << 
704     return false;                              << 
705   }                                            << 
706                                                << 
707   G4bool isOk = true;                          << 
708                                                << 
709   G4LorentzVector Ptarget( 0.0, 0.0, 0.0, 0.0  << 
710   G4LorentzVector PtargetResidual( 0.0, 0.0, 0 << 
711   G4double SumMasses = 0.0;                    << 
712   G4V3DNucleus* theTargetNucleus = GetTargetNu << 
713   G4double TargetResidualMass = 0.0;           << 
714                                                << 
715   #ifdef debugPutOnMassShell                   << 
716     G4cout << "Target : ";                     << 
717   #endif                                       << 
718                                                << 
719   isOk = ComputeNucleusProperties( theTargetNu << 
720                                    TargetResid << 
721                                    TargetResid << 
722                                                << 
723   if ( ! isOk ) return false;                  << 
724                                                << 
725   G4double Mprojectile  = 0.0;                 << 
726   G4double M2projectile = 0.0;                 << 
727   G4LorentzVector Pproj( 0.0, 0.0, 0.0, 0.0 ); << 
728   G4LorentzVector PprojResidual( 0.0, 0.0, 0.0 << 
729   G4V3DNucleus* thePrNucleus = GetProjectileNu << 
730   G4double PrResidualMass = 0.0;               << 
731                                                << 
732   if ( ! isProjectileNucleus ) {  // hadron-nu << 
733     Mprojectile  = Pprojectile.mag();          << 
734     M2projectile = Pprojectile.mag2();         << 
735     SumMasses += Mprojectile + 20.0*MeV;       << 
736   } else {  // nucleus-nucleus or antinucleus- << 
737                                                << 
738     #ifdef debugPutOnMassShell                 << 
739       G4cout << "Projectile : ";               << 
740     #endif                                     << 
741                                                << 
742     isOk = ComputeNucleusProperties( thePrNucl << 
743                                      Projectil << 
744                                      Projectil << 
745     if ( ! isOk ) return false;                << 
746   }                                            << 
747                                                << 
748   G4LorentzVector Psum = Pprojectile + Ptarget << 
749   G4double SqrtS = Psum.mag();                 << 
750   G4double     S = Psum.mag2();                << 
751                                                << 
752   #ifdef debugPutOnMassShell                   << 
753     G4cout << "Pproj "<<Pprojectile<<G4endl;   << 
754     G4cout << "Ptarg "<<Ptarget<<G4endl;       << 
755     G4cout << "Psum " << Psum/GeV << " GeV" << << 
756            << "SumMasses, PrResidualMass and T << 
757            << PrResidualMass/GeV << " " << Tar << 
758     G4cout << "Ptar res. "<<PtargetResidual<<G << 
759   #endif                                       << 
760                                                << 
761   if ( SqrtS < SumMasses ) {                   << 
762     return false;  // It is impossible to simu << 
763   }                                            << 
764                                                << 
765   // Try to consider also the excitation energ << 
766   // possible, with the available energy; othe << 
767                                                << 
768   G4double savedSumMasses = SumMasses;         << 
769   if ( isProjectileNucleus ) {                 << 
770     SumMasses -= std::sqrt( sqr( PrResidualMas << 
771     SumMasses += std::sqrt( sqr( PrResidualMas << 
772                             + PprojResidual.pe << 
773   }                                            << 
774   SumMasses -= std::sqrt( sqr( TargetResidualM << 
775   SumMasses += std::sqrt( sqr( TargetResidualM << 
776                           + PtargetResidual.pe << 
777                                                << 
778   if ( SqrtS < SumMasses ) {                   << 
779     SumMasses = savedSumMasses;                << 
780     if ( isProjectileNucleus ) {               << 
781       ProjectileResidualExcitationEnergy = 0.0 << 
782     }                                          << 
783     TargetResidualExcitationEnergy = 0.0;      << 
784   }                                            << 
785                                                << 
786   TargetResidualMass += TargetResidualExcitati << 
787   if ( isProjectileNucleus ) {                 << 
788     PrResidualMass += ProjectileResidualExcita << 
789   }                                            << 
790                                                << 
791   #ifdef debugPutOnMassShell                   << 
792     if ( isProjectileNucleus ) {               << 
793       G4cout << "PrResidualMass ProjResidualEx << 
794        << ProjectileResidualExcitationEnergy < << 
795     }                                          << 
796     G4cout << "TargetResidualMass TargetResidu << 
797            << TargetResidualExcitationEnergy < << 
798            << "Sum masses " << SumMasses/GeV < << 
799   #endif                                       << 
800                                                << 
801   // Sampling of nucleons what can transfer to << 
802   if ( isProjectileNucleus  &&  thePrNucleus-> << 
803     isOk = GenerateDeltaIsobar( SqrtS, NumberO << 
804                                 TheInvolvedNuc << 
805   }                                            << 
806   if ( theTargetNucleus->GetMassNumber() != 1  << 
807     isOk = isOk  &&                            << 
808            GenerateDeltaIsobar( SqrtS, NumberO << 
809                                 TheInvolvedNuc << 
810   }                                            << 
811   if ( ! isOk ) return false;                  << 
812                                                << 
813   // Now we know that it is kinematically poss << 
814   // of the involved nucleons (or correspondin << 
815   // We have to sample the kinematical variabl << 
816   // of the final state. The sampled kinematic << 
817   // Notice that the sampling of the transvers << 
818   // Fermi motion.                             << 
819                                                << 
820   // If target is nucleon - return ?           << 
821                                                << 
822   G4LorentzRotation toCms( -1*Psum.boostVector << 
823   G4LorentzVector Ptmp = toCms*Pprojectile;    << 
824   if ( Ptmp.pz() <= 0.0 ) {  // "String" movin << 
825     return false;                              << 
826   }                                            << 
827                                                << 
828   G4LorentzRotation toLab( toCms.inverse() );  << 
829                                                << 
830   G4double YprojectileNucleus = 0.0;           << 
831   if ( isProjectileNucleus ) {                 << 
832     Ptmp = toCms*Pproj;                        << 
833     YprojectileNucleus = Ptmp.rapidity();      << 
834   }                                            << 
835   Ptmp = toCms*Ptarget;                        << 
836   G4double YtargetNucleus = Ptmp.rapidity();   << 
837                                                << 
838   // Ascribing of the involved nucleons Pt and << 
839   G4double DcorP = 0.0;                        << 
840   if ( isProjectileNucleus ) {                 << 
841     DcorP = GetDofNuclearDestruction() / thePr << 
842   }                                            << 
843   G4double DcorT       = GetDofNuclearDestruct << 
844   G4double AveragePt2  = GetPt2ofNuclearDestru << 
845   G4double maxPtSquare = GetMaxPt2ofNuclearDes << 
846                                                << 
847   #ifdef debugPutOnMassShell                   << 
848     if ( isProjectileNucleus ) {               << 
849       G4cout << "Y projectileNucleus " << Ypro << 
850     }                                          << 
851     G4cout << "Y targetNucleus     " << Ytarge << 
852            << "Dcor " << GetDofNuclearDestruct << 
853            << " DcorP DcorT " << DcorP << " "  << 
854   #endif                                       << 
855                                                << 
856   G4double M2proj = M2projectile;  // Initiali << 
857   G4double WplusProjectile = 0.0;              << 
858   G4double M2target = 0.0;                     << 
859   G4double WminusTarget = 0.0;                 << 
860   G4int NumberOfTries = 0;                     << 
861   G4double ScaleFactor = 1.0;                  << 
862   G4bool OuterSuccess = true;                  << 
863                                                << 
864   const G4int maxNumberOfLoops = 1000;         << 
865   G4int loopCounter = 0;                       << 
866   do {                                         << 
867     G4double sqrtM2proj = 0.0, sqrtM2target =  << 
868     OuterSuccess = true;                       << 
869     const G4int maxNumberOfTries = 1000;       << 
870     do {                                       << 
871       NumberOfTries++;                         << 
872       if ( NumberOfTries == 100*(NumberOfTries << 
873         // After many tries, it is convenient  << 
874         // AveragePt2, so that the sampled mom << 
875   // involved nucleons (or corresponding delta << 
876         // it is more likely to satisfy the mo << 
877         ScaleFactor /= 2.0;                    << 
878         DcorP       *= ScaleFactor;            << 
879         DcorT       *= ScaleFactor;            << 
880         AveragePt2  *= ScaleFactor;            << 
881       }                                        << 
882       if ( isProjectileNucleus ) {             << 
883         // Sampling of kinematical properties  << 
884         isOk = SamplingNucleonKinematics( Aver << 
885                                           theP << 
886                                           PrRe << 
887                                           Numb << 
888                                           TheI << 
889       }                                        << 
890       // Sampling of kinematical properties of << 
891       isOk = isOk  &&                          << 
892              SamplingNucleonKinematics( Averag << 
893                                         theTar << 
894                                         Target << 
895                                         Number << 
896                                         TheInv << 
897                                                << 
898       if ( M2proj < 0.0 ) {                    << 
899         if( M2proj < -0.000001 ) {             << 
900     G4ExceptionDescription ed;                 << 
901     ed << "Projectile " << theProjectile.GetDe << 
902        << "  Target (Z,A)=(" << theTargetNucle << 
903            << ")  M2proj=" << M2proj << "  ->  << 
904     G4Exception( "G4QGSParticipants::PutOnMass << 
905            "HAD_QGSPARTICIPANTS_002", JustWarn << 
906   }                                            << 
907         M2proj = 0.0;                          << 
908       }                                        << 
909       sqrtM2proj = std::sqrt( M2proj );        << 
910       if ( M2target < 0.0 ) {                  << 
911         G4ExceptionDescription ed;             << 
912         ed << "Projectile " << theProjectile.G << 
913            << "  Target (Z,A)=(" << theTargetN << 
914            << ")  M2target=" << M2target << "  << 
915         G4Exception( "G4QGSParticipants::PutOn << 
916                     "HAD_QGSPARTICIPANTS_003", << 
917         M2target = 0.0;                        << 
918       };                                       << 
919       sqrtM2target = std::sqrt( M2target );    << 
920                                                << 
921       #ifdef debugPutOnMassShell               << 
922         G4cout << "SqrtS, Mp+Mt, Mp, Mt " << S << 
923                << ( sqrtM2proj + sqrtM2target  << 
924                << sqrtM2proj/GeV << " " << sqr << 
925       #endif                                   << 
926                                                << 
927       if ( ! isOk ) return false;              << 
928     } while ( ( SqrtS < ( sqrtM2proj + sqrtM2t << 
929               ++NumberOfTries < maxNumberOfTri << 
930     if ( NumberOfTries >= maxNumberOfTries ) { << 
931       return false;                            << 
932     }                                          << 
933     if ( isProjectileNucleus ) {               << 
934       isOk = CheckKinematics( S, SqrtS, M2proj << 
935                               NumberOfInvolved << 
936                               TheInvolvedNucle << 
937                               WminusTarget, Wp << 
938     }                                          << 
939     isOk = isOk  &&                            << 
940            CheckKinematics( S, SqrtS, M2proj,  << 
941                             NumberOfInvolvedNu << 
942                             WminusTarget, Wplu << 
943     if ( ! isOk ) return false;                << 
944   } while ( ( ! OuterSuccess ) &&              << 
945             ++loopCounter < maxNumberOfLoops ) << 
946   if ( loopCounter >= maxNumberOfLoops ) {     << 
947     return false;                              << 
948   }                                            << 
949                                                << 
950   // Now the sampling is completed, and we can << 
951   // whole system. This is done first in the c << 
952   // to the lab frame. The transverse momentum << 
953   // the recoil of each hadron (nucleon or del << 
954   // to conserve (by construction) the transve << 
955                                                << 
956   if ( ! isProjectileNucleus ) {  // hadron-nu << 
957                                                << 
958     G4double Pzprojectile = WplusProjectile/2. << 
959     G4double Eprojectile  = WplusProjectile/2. << 
960     Pprojectile.setPz( Pzprojectile );         << 
961     Pprojectile.setE( Eprojectile );           << 
962                                                << 
963     #ifdef debugPutOnMassShell                 << 
964       G4cout << "Proj after in CMS " << Pproje << 
965     #endif                                     << 
966                                                << 
967     Pprojectile.transform( toLab );            << 
968     theProjectile.SetMomentum( Pprojectile.vec << 
969     theProjectile.SetTotalEnergy( Pprojectile. << 
970                                                << 
971     if ( theProjectileSplitable ) theProjectil << 
972                                                << 
973     #ifdef debugPutOnMassShell                 << 
974       G4cout << "Final proj. mom in Lab. " <<t << 
975                                            <<t << 
976     #endif                                     << 
977                                                << 
978   } else {  // nucleus-nucleus or antinucleus- << 
979                                                << 
980     isOk = FinalizeKinematics( WplusProjectile << 
981                                ProjectileResid << 
982                                TheInvolvedNucl << 
983                                                << 
984     #ifdef debugPutOnMassShell                 << 
985       G4cout << "Projectile Residual4Momentum  << 
986     #endif                                     << 
987                                                << 
988     if ( ! isOk ) return false;                << 
989                                                << 
990     ProjectileResidual4Momentum.transform( toL << 
991                                                << 
992     #ifdef debugPutOnMassShell                 << 
993       G4cout << "Projectile Residual4Momentum  << 
994     #endif                                     << 
995                                                << 
996   }                                            << 
997                                                << 
998   isOk = FinalizeKinematics( WminusTarget, fal << 
999                              TargetResidualMas << 
1000                              TheInvolvedNucle << 
1001                                               << 
1002   #ifdef debugPutOnMassShell                  << 
1003     G4cout << "Target Residual4Momentum in CM << 
1004   #endif                                      << 
1005                                               << 
1006   if ( ! isOk ) return false;                 << 
1007                                               << 
1008   TargetResidual4Momentum.transform( toLab ); << 
1009                                               << 
1010   #ifdef debugPutOnMassShell                  << 
1011     G4cout << "Target Residual4Momentum in La << 
1012   #endif                                      << 
1013                                               << 
1014   return true;                                << 
1015                                                   74 
                                                   >>  75   // clean-up, if necessary
                                                   >>  76   std::for_each(theInteractions.begin(), theInteractions.end(), DeleteInteractionContent());
                                                   >>  77   theInteractions.clear();
                                                   >>  78   std::for_each(theTargets.begin(), theTargets.end(), DeleteSplitableHadron());
                                                   >>  79   theTargets.clear();
                                                   >>  80   delete aProjectile;
1016 }                                                 81 }
1017                                                   82 
1018 //=========================================== <<  83 G4VSplitableHadron* G4QGSParticipants::SelectInteractions(const G4ReactionProduct  &thePrimary)
1019                                               << 
1020 G4ThreeVector G4QGSParticipants::GaussianPt(  << 
1021   //  @@ this method is used in FTFModel as w << 
1022                                               << 
1023   G4double Pt2( 0.0 ), Pt(0.0);               << 
1024   if ( AveragePt2 > 0.0 ) {                   << 
1025     G4double x = maxPtSquare/AveragePt2;      << 
1026     Pt2 = (x < 200) ?                         << 
1027       -AveragePt2 * G4Log( 1.0 + G4UniformRan << 
1028       : -AveragePt2 * G4Log( 1.0 - G4UniformR << 
1029     Pt = std::sqrt( Pt2 );                    << 
1030   }                                           << 
1031   G4double phi = G4UniformRand() * twopi;     << 
1032                                               << 
1033   return G4ThreeVector( Pt*std::cos(phi), Pt* << 
1034 }                                             << 
1035 //=========================================== << 
1036                                               << 
1037 G4bool G4QGSParticipants::                    << 
1038 ComputeNucleusProperties( G4V3DNucleus* nucle << 
1039                           G4LorentzVector& nu << 
1040                           G4LorentzVector& re << 
1041                           G4double& sumMasses << 
1042                           G4double& residualE << 
1043                           G4double& residualM << 
1044                           G4int& residualMass << 
1045                           G4int& residualChar << 
1046                                               << 
1047   // This method, which is called only by Put << 
1048   // -  either the target nucleus (which is n << 
1049   //    of hadronic interaction (hadron-nucle << 
1050   // -  or the projectile nucleus or antinucl << 
1051   //    or antinucleus-nucleus interaction.   << 
1052   // This method assumes that the all the par << 
1053   // the action of this method consists in mo << 
1054   // first one. The return value is "false" o << 
1055   // is null.                                 << 
1056                                               << 
1057   if ( ! nucleus ) return false;              << 
1058                                               << 
1059   G4double ExcitationEPerWoundedNucleon = Get << 
1060                                               << 
1061   // Loop over the nucleons of the nucleus.   << 
1062   // The nucleons that have been involved in  << 
1063   // Reggeon Cascading) will be candidate to  << 
1064   // All the remaining nucleons will be the n << 
1065   // The variable sumMasses is the amount of  << 
1066   //     1. transverse mass of each involved  << 
1067   //     2. 20.0*MeV separation energy for ea << 
1068   //     3. transverse mass of the residual n << 
1069   // In this first evaluation of sumMasses, t << 
1070   // (residualExcitationEnergy, estimated by  << 
1071   // nucleon) is not taken into account.      << 
1072   G4Nucleon* aNucleon = 0;                    << 
1073   nucleus->StartLoop();                       << 
1074   while ( ( aNucleon = nucleus->GetNextNucleo << 
1075     nucleusMomentum += aNucleon->Get4Momentum << 
1076     if ( aNucleon->AreYouHit() ) {  // Involv << 
1077       // Consider in sumMasses the nominal, i << 
1078       // (not the current masses, which could << 
1079                                               << 
1080       sumMasses += std::sqrt( sqr( aNucleon-> << 
1081                               +  aNucleon->Ge << 
1082       sumMasses += 20.0*MeV;  // Separation e << 
1083                                               << 
1084       //residualExcitationEnergy += Excitatio << 
1085       residualExcitationEnergy += -Excitation << 
1086       residualMassNumber--;                   << 
1087       // The absolute value below is needed o << 
1088       residualCharge -= std::abs( G4int( aNuc << 
1089     } else {   // Spectator nucleons          << 
1090       residualMomentum += aNucleon->Get4Momen << 
1091     }                                         << 
1092   }                                           << 
1093   #ifdef debugPutOnMassShell                  << 
1094     G4cout << "ExcitationEnergyPerWoundedNucl << 
1095            << "\t Residual Charge, MassNumber << 
1096            << G4endl << "\t Initial Momentum  << 
1097            << G4endl << "\t Residual Momentum << 
1098   #endif                                      << 
1099                                               << 
1100   residualMomentum.setPz( 0.0 );              << 
1101   residualMomentum.setE( 0.0 );               << 
1102   if ( residualMassNumber == 0 ) {            << 
1103     residualMass = 0.0;                       << 
1104     residualExcitationEnergy = 0.0;           << 
1105   } else {                                    << 
1106     residualMass = G4ParticleTable::GetPartic << 
1107                      GetIonMass( residualChar << 
1108     if ( residualMassNumber == 1 ) {          << 
1109       residualExcitationEnergy = 0.0;         << 
1110     }                                         << 
1111   }                                           << 
1112   sumMasses += std::sqrt( sqr( residualMass ) << 
1113   return true;                                << 
1114 }                                             << 
1115                                               << 
1116                                               << 
1117 //=========================================== << 
1118                                               << 
1119 G4bool G4QGSParticipants::                    << 
1120 GenerateDeltaIsobar( const G4double sqrtS,    << 
1121                      const G4int numberOfInvo << 
1122                      G4Nucleon* involvedNucle << 
1123                      G4double& sumMasses ) {  << 
1124                                               << 
1125   // This method, which is called only by Put << 
1126   // re-interpret some of the involved nucleo << 
1127   // - either by replacing a proton (2212) wi << 
1128   // - or by replacing a neutron (2112) with  << 
1129   // The on-shell mass of these delta-isobars << 
1130   // the corresponding nucleon on-shell mass. << 
1131   // the max number of deltas compatible with << 
1132   // The delta-isobars are considered with th << 
1133   // corresponding nucleons.                  << 
1134   // This method assumes that all the paramet << 
1135   // the action of this method consists in mo << 
1136   // sumMasses. The return value is "false" o << 
1137   // have unphysical values.                  << 
1138                                               << 
1139   if ( sqrtS < 0.0  ||  numberOfInvolvedNucle << 
1140                                               << 
1141   //const G4double ProbDeltaIsobar = 0.05;  / << 
1142   //const G4double ProbDeltaIsobar = 0.25;  / << 
1143   const G4double probDeltaIsobar = 0.10;  //  << 
1144                                               << 
1145   G4int maxNumberOfDeltas = G4int( (sqrtS - s << 
1146   G4int numberOfDeltas = 0;                   << 
1147                                               << 
1148   for ( G4int i = 0; i < numberOfInvolvedNucl << 
1149     //G4cout << "i maxNumberOfDeltas probDelt << 
1150     //       << " " << probDeltaIsobar << G4e << 
1151     if ( G4UniformRand() < probDeltaIsobar  & << 
1152       numberOfDeltas++;                       << 
1153       if ( ! involvedNucleons[i] ) continue;  << 
1154       G4VSplitableHadron* splitableHadron = i << 
1155       G4double massNuc = std::sqrt( sqr( spli << 
1156                                     + splitab << 
1157       //AR The absolute value below is needed << 
1158       G4int pdgCode = std::abs( splitableHadr << 
1159       const G4ParticleDefinition* old_def = s << 
1160       G4int newPdgCode = pdgCode/10; newPdgCo << 
1161       if ( splitableHadron->GetDefinition()-> << 
1162       const G4ParticleDefinition* ptr =       << 
1163         G4ParticleTable::GetParticleTable()-> << 
1164       splitableHadron->SetDefinition( ptr );  << 
1165       G4double massDelta = std::sqrt( sqr( sp << 
1166                                       + split << 
1167       //G4cout << i << " " << sqrtS/GeV << "  << 
1168       //       << " " << massNuc << G4endl;   << 
1169       if ( sqrtS < sumMasses + massDelta - ma << 
1170         splitableHadron->SetDefinition( old_d << 
1171         break;                                << 
1172       } else {  // Change is accepted         << 
1173         sumMasses += ( massDelta - massNuc ); << 
1174       }                                       << 
1175     }                                         << 
1176   }                                           << 
1177   //G4cout << "maxNumberOfDeltas numberOfDelt << 
1178   //       << numberOfDeltas << G4endl;       << 
1179   return true;                                << 
1180 }                                             << 
1181                                               << 
1182                                               << 
1183 //=========================================== << 
1184                                               << 
1185 G4bool G4QGSParticipants::                    << 
1186 SamplingNucleonKinematics( G4double averagePt << 
1187                            const G4double max << 
1188                            G4double dCor,     << 
1189                            G4V3DNucleus* nucl << 
1190                            const G4LorentzVec << 
1191                            const G4double res << 
1192                            const G4int residu << 
1193                            const G4int number << 
1194                            G4Nucleon* involve << 
1195                            G4double& mass2 )  << 
1196                                               << 
1197   // This method, which is called only by Put << 
1198   // -  either the target nucleons: this for  << 
1199   //    (hadron-nucleus, nucleus-nucleus, ant << 
1200   // -  or the projectile nucleons or antinuc << 
1201   //    nucleus-nucleus or antinucleus-nucleu << 
1202   // This method assumes that all the paramet << 
1203   // the action of this method consists in ch << 
1204   // whose pointers are in the vector involve << 
1205   // variable mass2.                          << 
1206                                               << 
1207   if ( ! nucleus ) return false;              << 
1208                                               << 
1209   if ( residualMassNumber == 0  &&  numberOfI << 
1210     dCor = 0.0;                               << 
1211     averagePt2 = 0.0;                         << 
1212   }                                           << 
1213                                               << 
1214   G4bool success = true;                      << 
1215                                               << 
1216   G4double SumMasses = residualMass;          << 
1217   for ( G4int i = 0; i < numberOfInvolvedNucl << 
1218     G4Nucleon* aNucleon = involvedNucleons[i] << 
1219     if ( ! aNucleon ) continue;               << 
1220     SumMasses += aNucleon->GetSplitableHadron << 
1221   }                                           << 
1222                                               << 
1223   const G4int maxNumberOfLoops = 1000;        << 
1224   G4int loopCounter = 0;                      << 
1225   do {                                        << 
1226                                               << 
1227     success = true;                           << 
1228     G4ThreeVector ptSum( 0.0, 0.0, 0.0 );     << 
1229     G4double xSum = 0.0;                      << 
1230                                               << 
1231     for ( G4int i = 0; i < numberOfInvolvedNu << 
1232       G4Nucleon* aNucleon = involvedNucleons[ << 
1233       if ( ! aNucleon ) continue;             << 
1234       G4ThreeVector tmpPt = GaussianPt( avera << 
1235       ptSum += tmpPt;                         << 
1236       G4ThreeVector tmpX = GaussianPt( dCor*d << 
1237       G4double x = tmpX.x() +                 << 
1238                    aNucleon->GetSplitableHadr << 
1239       if ( x < 0.0  ||  x > 1.0 ) {           << 
1240         success = false;                      << 
1241         break;                                << 
1242       }                                       << 
1243       xSum += x;                              << 
1244       //AR The energy is in the lab (instead  << 
1245       G4LorentzVector tmp( tmpPt.x(), tmpPt.y << 
1246       aNucleon->SetMomentum( tmp );           << 
1247     }                                         << 
1248                                               << 
1249     if ( xSum < 0.0  ||  xSum > 1.0 ) success << 
1250                                               << 
1251     if ( ! success ) continue;                << 
1252                                               << 
1253     G4double deltaPx = ( ptSum.x() - pResidua << 
1254     G4double deltaPy = ( ptSum.y() - pResidua << 
1255     G4double delta = 0.0;                     << 
1256     if ( residualMassNumber == 0 ) {          << 
1257       delta = ( xSum - 1.0 ) / numberOfInvolv << 
1258     } else {                                  << 
1259       delta = 0.0;                            << 
1260     }                                         << 
1261                                               << 
1262     xSum = 1.0;                               << 
1263     mass2 = 0.0;                              << 
1264     for ( G4int i = 0; i < numberOfInvolvedNu << 
1265       G4Nucleon* aNucleon = involvedNucleons[ << 
1266       if ( ! aNucleon ) continue;             << 
1267       G4double x = aNucleon->Get4Momentum().p << 
1268       xSum -= x;                              << 
1269       if ( residualMassNumber == 0 ) {        << 
1270         if ( x <= 0.0  ||  x > 1.0 ) {        << 
1271           success = false;                    << 
1272           break;                              << 
1273         }                                     << 
1274       } else {                                << 
1275         if ( x <= 0.0  ||  x > 1.0  ||  xSum  << 
1276           success = false;                    << 
1277           break;                              << 
1278         }                                     << 
1279       }                                       << 
1280       G4double px = aNucleon->Get4Momentum(). << 
1281       G4double py = aNucleon->Get4Momentum(). << 
1282       mass2 += ( sqr( aNucleon->GetSplitableH << 
1283                     + sqr( px ) + sqr( py ) ) << 
1284       G4LorentzVector tmp( px, py, x, aNucleo << 
1285       aNucleon->SetMomentum( tmp );           << 
1286     }                                         << 
1287                                               << 
1288     if ( success  &&  residualMassNumber != 0 << 
1289       mass2 += ( sqr( residualMass ) + pResid << 
1290     }                                         << 
1291                                               << 
1292     #ifdef debugPutOnMassShell                << 
1293       G4cout << "success " << success << G4en << 
1294     #endif                                    << 
1295                                               << 
1296   } while ( ( ! success ) &&                  << 
1297             ++loopCounter < maxNumberOfLoops  << 
1298   if ( loopCounter >= maxNumberOfLoops ) {    << 
1299     success = false;                          << 
1300   }                                           << 
1301                                               << 
1302   return success;                             << 
1303 }                                             << 
1304                                               << 
1305                                               << 
1306 //=========================================== << 
1307                                               << 
1308 G4bool G4QGSParticipants::                    << 
1309 CheckKinematics( const G4double sValue,       << 
1310                  const G4double sqrtS,        << 
1311                  const G4double projectileMas << 
1312                  const G4double targetMass2,  << 
1313                  const G4double nucleusY,     << 
1314                  const G4bool isProjectileNuc << 
1315                  const G4int numberOfInvolved << 
1316                  G4Nucleon* involvedNucleons[ << 
1317                  G4double& targetWminus,      << 
1318                  G4double& projectileWplus,   << 
1319                  G4bool& success ) {          << 
1320                                               << 
1321   // This method, which is called only by Put << 
1322   // kinematics is acceptable or not.         << 
1323   // This method assumes that all the paramet << 
1324   // notice that the input boolean parameter  << 
1325   // only in the case of nucleus or antinucle << 
1326   // The action of this method consists in co << 
1327   // and setting the parameter success to fal << 
1328   // be rejeted.                              << 
1329                                               << 
1330   G4double decayMomentum2 = sqr( sValue ) + s << 
1331                             - 2.0*sValue*proj << 
1332                             - 2.0*projectileM << 
1333   targetWminus = ( sValue - projectileMass2 + << 
1334                  / 2.0 / sqrtS;               << 
1335   projectileWplus = sqrtS - targetMass2/targe << 
1336   G4double projectilePz = projectileWplus/2.0 << 
1337   G4double projectileE  = projectileWplus/2.0 << 
1338   G4double projectileY(1.0e5);                << 
1339   if (projectileE - projectilePz > 0.) {      << 
1340            projectileY  = 0.5 * G4Log( (proje << 
1341                                        (proje << 
1342   }                                           << 
1343   G4double targetPz = -targetWminus/2.0 + tar << 
1344   G4double targetE  =  targetWminus/2.0 + tar << 
1345   G4double targetY  = 0.5 * G4Log( (targetE + << 
1346                                               << 
1347   #ifdef debugPutOnMassShell                  << 
1348     G4cout << "decayMomentum2 " << decayMomen << 
1349            << "\t targetWminus projectileWplu << 
1350            << "\t projectileY targetY " << pr << 
1351   #endif                                      << 
1352                                               << 
1353   for ( G4int i = 0; i < numberOfInvolvedNucl << 
1354     G4Nucleon* aNucleon = involvedNucleons[i] << 
1355     if ( ! aNucleon ) continue;               << 
1356     G4LorentzVector tmp = aNucleon->Get4Momen << 
1357     G4double mt2 = sqr( tmp.x() ) + sqr( tmp. << 
1358                    sqr( aNucleon->GetSplitabl << 
1359     G4double x = tmp.z();                     << 
1360     G4double pz = -targetWminus*x/2.0 + mt2/( << 
1361     G4double e =   targetWminus*x/2.0 + mt2/( << 
1362     if ( isProjectileNucleus ) {              << 
1363       pz = projectileWplus*x/2.0 - mt2/(2.0*p << 
1364       e =  projectileWplus*x/2.0 + mt2/(2.0*p << 
1365     }                                         << 
1366     G4double nucleonY = 0.5 * G4Log( (e + pz) << 
1367                                               << 
1368     #ifdef debugPutOnMassShell                << 
1369       G4cout << "i nY pY nY-AY AY " << i << " << 
1370     #endif                                    << 
1371                                               << 
1372     if ( std::abs( nucleonY - nucleusY ) > 2  << 
1373          ( isProjectileNucleus  &&  targetY > << 
1374          ( ! isProjectileNucleus  &&  project << 
1375       success = false;                        << 
1376       break;                                  << 
1377     }                                         << 
1378   }                                           << 
1379   return true;                                << 
1380 }                                             << 
1381                                               << 
1382                                               << 
1383 //=========================================== << 
1384                                               << 
1385 G4bool G4QGSParticipants::                    << 
1386 FinalizeKinematics( const G4double w,         << 
1387                     const G4bool isProjectile << 
1388                     const G4LorentzRotation&  << 
1389                     const G4double residualMa << 
1390                     const G4int residualMassN << 
1391                     const G4int numberOfInvol << 
1392                     G4Nucleon* involvedNucleo << 
1393               G4LorentzVector& residual4Momen << 
1394                                               << 
1395   // This method, which is called only by Put << 
1396   // this method is called when we are sure t << 
1397   // acceptable.                              << 
1398   // This method assumes that all the paramet << 
1399   // notice that the input boolean parameter  << 
1400   // only in the case of nucleus or antinucle << 
1401   // because the sign of pz (in the center-of << 
1402   // with respect to the case of a normal had << 
1403   // The action of this method consists in mo << 
1404   // (in the lab frame) and computing the res << 
1405   // frame).                                  << 
1406                                               << 
1407   G4ThreeVector residual3Momentum( 0.0, 0.0,  << 
1408                                               << 
1409   for ( G4int i = 0; i < numberOfInvolvedNucl << 
1410     G4Nucleon* aNucleon = involvedNucleons[i] << 
1411     if ( ! aNucleon ) continue;               << 
1412     G4LorentzVector tmp = aNucleon->Get4Momen << 
1413     residual3Momentum -= tmp.vect();          << 
1414     G4double mt2 = sqr( tmp.x() ) + sqr( tmp. << 
1415                    sqr( aNucleon->GetSplitabl << 
1416     G4double x = tmp.z();                     << 
1417     G4double pz = -w * x / 2.0  +  mt2 / ( 2. << 
1418     G4double e  =  w * x / 2.0  +  mt2 / ( 2. << 
1419     // Reverse the sign of pz in the case of  << 
1420     if ( isProjectileNucleus ) pz *= -1.0;    << 
1421     tmp.setPz( pz );                          << 
1422     tmp.setE( e );                            << 
1423     tmp.transform( boostFromCmsToLab );       << 
1424     aNucleon->SetMomentum( tmp );             << 
1425     G4VSplitableHadron* splitableHadron = aNu << 
1426     splitableHadron->Set4Momentum( tmp );     << 
1427     #ifdef debugPutOnMassShell                << 
1428       G4cout << "Target involved nucleon No,  << 
1429             << i<<" "<<aNucleon->GetDefinitio << 
1430     #endif                                    << 
1431   }                                           << 
1432                                               << 
1433   G4double residualMt2 = sqr( residualMass )  << 
1434                        + sqr( residual3Moment << 
1435                                               << 
1436   #ifdef debugPutOnMassShell                  << 
1437     G4cout <<G4endl<< "w residual3Momentum.z( << 
1438   #endif                                      << 
1439                                               << 
1440   G4double residualPz = 0.0;                  << 
1441   G4double residualE  = 0.0;                  << 
1442   if ( residualMassNumber != 0 ) {            << 
1443     residualPz = -w * residual3Momentum.z() / << 
1444                   residualMt2 / ( 2.0 * w * r << 
1445     residualE  =  w * residual3Momentum.z() / << 
1446                   residualMt2 / ( 2.0 * w * r << 
1447     // Reverse the sign of residualPz in the  << 
1448     if ( isProjectileNucleus ) residualPz *=  << 
1449   }                                           << 
1450                                               << 
1451   residual4Momentum.setPx( residual3Momentum. << 
1452   residual4Momentum.setPy( residual3Momentum. << 
1453   residual4Momentum.setPz( residualPz );      << 
1454   residual4Momentum.setE( residualE );        << 
1455                                               << 
1456   return true;                                << 
1457 }                                             << 
1458                                               << 
1459 //=========================================== << 
1460 void G4QGSParticipants::PerformDiffractiveCol << 
1461 {                                             << 
1462   #ifdef debugQGSParticipants                 << 
1463    G4cout<<G4endl<<"PerformDiffractiveCollisi << 
1464          <<"theInteractions.size() "<<theInte << 
1465   #endif                                      << 
1466                                               << 
1467   unsigned int i;                             << 
1468   for (i = 0; i < theInteractions.size(); i++ << 
1469   {                                           << 
1470     G4InteractionContent* anIniteraction = th << 
1471     #ifdef debugQGSParticipants               << 
1472       G4cout<<"Interaction # and its status " << 
1473             <<i<<" "<<theInteractions[i]->Get << 
1474     #endif                                    << 
1475                                               << 
1476     G4int InterStatus = theInteractions[i]->G << 
1477     if ( (InterStatus == PrD) || (InterStatus << 
1478     {  // Selection of diffractive interactio << 
1479       #ifdef debugQGSParticipants             << 
1480         G4cout<<"Simulation of diffractive in << 
1481       #endif                                  << 
1482                                               << 
1483       G4VSplitableHadron* aTarget = anInitera << 
1484                                               << 
1485       #ifdef debugQGSParticipants             << 
1486         G4cout<<"The proj. before inter "     << 
1487               <<theProjectileSplitable->Get4M << 
1488               <<theProjectileSplitable->Get4M << 
1489         G4cout<<"The targ. before inter " <<a << 
1490               <<aTarget->Get4Momentum().mag() << 
1491       #endif                                  << 
1492                                               << 
1493       if ( InterStatus == PrD )               << 
1494         theSingleDiffExcitation.ExcitePartici << 
1495                                               << 
1496       if ( InterStatus == TrD )               << 
1497         theSingleDiffExcitation.ExcitePartici << 
1498                                               << 
1499       if ( InterStatus == DD )                << 
1500         theDiffExcitaton.ExciteParticipants(t << 
1501                                               << 
1502       #ifdef debugQGSParticipants             << 
1503         G4cout<<"The proj. after  inter " <<t << 
1504               <<theProjectileSplitable->Get4M << 
1505   G4cout<<"The targ. after  inter " <<aTarget << 
1506               <<aTarget->Get4Momentum().mag() << 
1507       #endif                                  << 
1508     }                                         << 
1509                                               << 
1510     if ( InterStatus == Qexc )                << 
1511     {  // Quark exchange process              << 
1512       #ifdef debugQGSParticipants             << 
1513         G4cout<<"Simulation of interaction wi << 
1514       #endif                                  << 
1515       G4VSplitableHadron* aTarget = anInitera << 
1516                                               << 
1517       #ifdef debugQGSParticipants             << 
1518         G4cout<<"The proj. before inter " <<t << 
1519               <<theProjectileSplitable->Get4M << 
1520         G4cout<<"The targ. before inter "<<aT << 
1521               <<aTarget->Get4Momentum().mag() << 
1522       #endif                                  << 
1523                                               << 
1524       theQuarkExchange.ExciteParticipants(the << 
1525                                               << 
1526       #ifdef debugQGSParticipants             << 
1527         G4cout<<"The proj. after  inter " <<t << 
1528               <<theProjectileSplitable->Get4M << 
1529   G4cout<<"The targ. after  inter " <<aTarget << 
1530               <<aTarget->Get4Momentum().mag() << 
1531       #endif                                  << 
1532     }                                         << 
1533   }                                           << 
1534 }                                             << 
1535                                               << 
1536 //=========================================== << 
1537 G4bool G4QGSParticipants::DeterminePartonMome << 
1538 {                                             << 
1539   if ( ! theProjectileSplitable ) return fals << 
1540                                               << 
1541   const G4double aHugeValue = 1.0e+10;        << 
1542                                               << 
1543   #ifdef debugQGSParticipants                 << 
1544     G4cout<<G4endl<<"DeterminePartonMomenta() << 
1545     G4cout<<"theProjectile status (0 -nondiff << 
1546   #endif                                      << 
1547                                               << 
1548   if (theProjectileSplitable->GetStatus() !=  << 
1549                                               << 
1550   G4LorentzVector Projectile4Momentum  = theP << 
1551   G4LorentzVector Psum = Projectile4Momentum; << 
1552                                               << 
1553   G4double VqM_pr(0.), VaqM_pr(0.), VqM_tr(35 << 
1554   if (std::abs(theProjectile.GetDefinition()- << 
1555                                               << 
1556   #ifdef debugQGSParticipants                 << 
1557     G4cout<<"Projectile 4 momentum "<<Psum<<G << 
1558           <<"Target nucleon momenta at start" << 
1559     G4int NuclNo=0;                           << 
1560   #endif                                      << 
1561                                               << 
1562   std::vector<G4VSplitableHadron*>::iterator  << 
1563                                               << 
1564   for (i = theTargets.begin(); i != theTarget << 
1565   {                                           << 
1566     Psum += (*i)->Get4Momentum();             << 
1567     #ifdef debugQGSParticipants               << 
1568       G4cout<<"Nusleus nucleon # and its 4Mom << 
1569       NuclNo++;                               << 
1570     #endif                                    << 
1571   }                                           << 
1572                                               << 
1573   G4LorentzRotation toCms( -1*Psum.boostVecto << 
1574                                               << 
1575   G4LorentzVector Ptmp = toCms*Projectile4Mom << 
1576                                               << 
1577   toCms.rotateZ( -1*Ptmp.phi() );             << 
1578   toCms.rotateY( -1*Ptmp.theta() );           << 
1579   G4LorentzRotation toLab(toCms.inverse());   << 
1580   Projectile4Momentum.transform( toCms );     << 
1581   //  Ptarget.transform( toCms );             << 
1582                                               << 
1583   #ifdef debugQGSParticipants                 << 
1584     G4cout<<G4endl<<"In CMS---------------"<< << 
1585     G4cout<<"Projectile 4 Mom "<<Projectile4M << 
1586     NuclNo=0;                                 << 
1587   #endif                                      << 
1588                                               << 
1589   G4LorentzVector Target4Momentum(0.,0.,0.,0. << 
1590   for(i = theTargets.begin(); i != theTargets << 
1591   {                                           << 
1592     G4LorentzVector tmp= (*i)->Get4Momentum() << 
1593     (*i)->Set4Momentum( tmp );                << 
1594     #ifdef debugQGSParticipants               << 
1595       G4cout<<"Target nucleon # and 4Mom "<<" << 
1596       NuclNo++;                               << 
1597     #endif                                    << 
1598     Target4Momentum += tmp;                   << 
1599   }                                           << 
1600                                               << 
1601   G4double S     = Psum.mag2();               << 
1602   G4double SqrtS = std::sqrt(S);              << 
1603                                               << 
1604   #ifdef debugQGSParticipants                 << 
1605     G4cout<<"Sum of target nucleons 4 momentu << 
1606     G4cout<<"Target nucleons mom: px, py, z_1 << 
1607     NuclNo=0;                                 << 
1608   #endif                                      << 
1609                                               << 
1610   //G4double PplusProjectile = Projectile4Mom << 
1611   G4double PminusTarget    = Target4Momentum. << 
1612                                               << 
1613   for(i = theTargets.begin(); i != theTargets << 
1614   {                                           << 
1615     G4LorentzVector tmp = (*i)->Get4Momentum( << 
1616                                               << 
1617     //AR-19Jan2017 : the following line is ca << 
1618     //               is built in optimized mo << 
1619     //               To fix it, I get the mas << 
1620     //               mass from the Lorentz ve << 
1621     //               square root. If the mass << 
1622     //               exception is thrown, and << 
1623     //G4double Mass = tmp.mag();              << 
1624     G4double Mass2 = tmp.mag2();              << 
1625     G4double Mass = 0.0;                      << 
1626     if ( Mass2 < 0.0 ) {                      << 
1627       G4ExceptionDescription ed;              << 
1628       ed << "Projectile " << theProjectile.Ge << 
1629          << "  4-momentum " << Psum << G4end << 
1630       ed << "LorentzVector tmp " << tmp << "  << 
1631       G4Exception( "G4QGSParticipants::Determ << 
1632                    "HAD_QGSPARTICIPANTS_001", << 
1633     } else {                                  << 
1634       Mass = std::sqrt( Mass2 );              << 
1635     }                                         << 
1636                                               << 
1637     tmp.setPz(tmp.minus()/PminusTarget);   tm << 
1638     (*i)->Set4Momentum(tmp);                  << 
1639     #ifdef debugQGSParticipants               << 
1640       G4cout<<"Target nucleons # and mom: "<< << 
1641       NuclNo++;                               << 
1642     #endif                                    << 
1643   }                                           << 
1644                                               << 
1645   //+++++++++++++++++++++++++++++++++++++++++ << 
1646                                               << 
1647   G4double SigPt = sigmaPt;                   << 
1648   G4Parton* aParton(0);                       << 
1649   G4ThreeVector aPtVector(0.,0.,0.);          << 
1650   G4LorentzVector tmp(0.,0.,0.,0.);           << 
1651                                               << 
1652   G4double Mt(0.);                            << 
1653   G4double ProjSumMt(0.), ProjSumMt2perX(0.); << 
1654   G4double TargSumMt(0.), TargSumMt2perX(0.); << 
1655                                               << 
1656                                               << 
1657   G4double aBeta = beta;   // Member of the c << 
1658                                               << 
1659   const G4ParticleDefinition* theProjectileDe << 
1660   if (theProjectileDefinition == G4PionMinus: << 
1661   if (theProjectileDefinition == G4Gamma::Gam << 
1662   if (theProjectileDefinition == G4PionPlus:: << 
1663   if (theProjectileDefinition == G4PionZero:: << 
1664   if (theProjectileDefinition == G4KaonPlus:: << 
1665   if (theProjectileDefinition == G4KaonMinus: << 
1666                                               << 
1667   G4double Xmin = 0.;                         << 
1668                                               << 
1669   G4bool Success = true;  G4int attempt = 0;  << 
1670   const G4int maxNumberOfAttempts = 1000;     << 
1671   do                                          << 
1672   {                                           << 
1673     attempt++;  if( attempt ==  100*(attempt/ << 
1674                                               << 
1675     ProjSumMt=0.; ProjSumMt2perX=0.;          << 
1676     TargSumMt=0.; TargSumMt2perX=0.;          << 
1677                                               << 
1678     Success = true;                           << 
1679     G4int nSeaPair = theProjectileSplitable-> << 
1680     #ifdef debugQGSParticipants               << 
1681       G4cout<<"attempt ---------------------- << 
1682       G4cout<<"nSeaPair of proj "<<nSeaPair<< << 
1683     #endif                                    << 
1684                                               << 
1685     G4double SumPx = 0.;                      << 
1686     G4double SumPy = 0.;                      << 
1687     G4double SumZ = 0.;                       << 
1688     G4int NumberOfUnsampledSeaQuarks = 2*nSea << 
1689                                               << 
1690     G4double Qmass=0.;                        << 
1691     for (G4int aSeaPair = 0; aSeaPair < nSeaP << 
1692     {                                         << 
1693       aParton = theProjectileSplitable->GetNe << 
1694       #ifdef debugQGSParticipants             << 
1695         G4cout<<"Sea quarks: "<<aSeaPair<<" " << 
1696       #endif                                  << 
1697       aPtVector = GaussianPt(SigPt, aHugeValu << 
1698       tmp.setPx(aPtVector.x()); tmp.setPy(aPt << 
1699       SumPx += aPtVector.x();   SumPy += aPtV << 
1700       Mt = std::sqrt(aPtVector.mag2()+sqr(Qma << 
1701       ProjSumMt += Mt;                        << 
1702                                               << 
1703       // Sampling of Z fraction               << 
1704       tmp.setPz(SampleX(Xmin, NumberOfUnsampl << 
1705       SumZ += tmp.z();                        << 
1706                                               << 
1707       NumberOfUnsampledSeaQuarks--;           << 
1708       ProjSumMt2perX +=sqr(Mt)/tmp.pz();      << 
1709       tmp.setE(sqr(Mt));                      << 
1710       aParton->Set4Momentum(tmp);             << 
1711                                               << 
1712       aParton = theProjectileSplitable->GetNe << 
1713       #ifdef debugQGSParticipants             << 
1714         G4cout<<" "<<aParton->GetDefinition() << 
1715         G4cout<<"              "<<tmp<<" "<<S << 
1716       #endif                                  << 
1717       aPtVector = GaussianPt(SigPt, aHugeValu << 
1718       tmp.setPx(aPtVector.x()); tmp.setPy(aPt << 
1719       SumPx += aPtVector.x();   SumPy += aPtV << 
1720       Mt = std::sqrt(aPtVector.mag2()+sqr(Qma << 
1721       ProjSumMt += Mt;                        << 
1722                                               << 
1723       // Sampling of Z fraction               << 
1724       tmp.setPz(SampleX(Xmin, NumberOfUnsampl << 
1725       SumZ += tmp.z();                        << 
1726                                               << 
1727       NumberOfUnsampledSeaQuarks--;           << 
1728       ProjSumMt2perX +=sqr(Mt)/tmp.pz();      << 
1729       tmp.setE(sqr(Mt));                      << 
1730       aParton->Set4Momentum(tmp);             << 
1731       #ifdef debugQGSParticipants             << 
1732         G4cout<<"              "<<tmp<<" "<<S << 
1733       #endif                                  << 
1734     }                                         << 
1735                                               << 
1736     // For valence quark                      << 
1737     aParton = theProjectileSplitable->GetNext << 
1738     #ifdef debugQGSParticipants               << 
1739       G4cout<<"Val quark of Pr"<<" "<<aParton << 
1740     #endif                                    << 
1741     aPtVector = GaussianPt(SigPt, aHugeValue) << 
1742     tmp.setPx(aPtVector.x()); tmp.setPy(aPtVe << 
1743     SumPx += aPtVector.x();   SumPy += aPtVec << 
1744     Mt = std::sqrt(aPtVector.mag2()+sqr(VqM_p << 
1745     ProjSumMt += Mt;                          << 
1746                                               << 
1747     // Sampling of Z fraction                 << 
1748     tmp.setPz(SampleX(Xmin, NumberOfUnsampled << 
1749     SumZ += tmp.z();                          << 
1750                                               << 
1751     ProjSumMt2perX +=sqr(Mt)/tmp.pz();        << 
1752     tmp.setE(sqr(Mt));                        << 
1753     aParton->Set4Momentum(tmp);               << 
1754                                               << 
1755     // For valence di-quark                   << 
1756     aParton = theProjectileSplitable->GetNext << 
1757     #ifdef debugQGSParticipants               << 
1758       G4cout<<" "<<aParton->GetDefinition()-> << 
1759       G4cout<<"              "<<tmp<<" "<<Sum << 
1760     #endif                                    << 
1761     tmp.setPx(-SumPx); tmp.setPy(-SumPy);     << 
1762     //Uzhi 2019  Mt = std::sqrt(aPtVector.mag << 
1763     Mt = std::sqrt( sqr(SumPx) + sqr(SumPy) + << 
1764     ProjSumMt += Mt;                          << 
1765     tmp.setPz(1.-SumZ);                       << 
1766                                               << 
1767     ProjSumMt2perX +=sqr(Mt)/tmp.pz();  // QQ << 
1768     tmp.setE(sqr(Mt));                        << 
1769     aParton->Set4Momentum(tmp);               << 
1770     #ifdef debugQGSParticipants               << 
1771       G4cout<<"              "<<tmp<<" "<<Sum << 
1772       NuclNo=0;                               << 
1773     #endif                                    << 
1774                                               << 
1775     // End of work with the projectile        << 
1776                                               << 
1777     // Work with target nucleons              << 
1778                                               << 
1779     for(i = theTargets.begin(); i != theTarge << 
1780     {                                         << 
1781       nSeaPair = (*i)->GetSoftCollisionCount( << 
1782       #ifdef debugQGSParticipants             << 
1783         G4cout<<"nSeaPair of target N "<<nSea << 
1784               <<"Target nucleon 4Mom "<<(*i)- << 
1785       #endif                                  << 
1786                                               << 
1787       SumPx = (*i)->Get4Momentum().px() * (-1 << 
1788       SumPy = (*i)->Get4Momentum().py() * (-1 << 
1789       SumZ  = 0.;                             << 
1790                                               << 
1791       NumberOfUnsampledSeaQuarks = 2*nSeaPair << 
1792                                               << 
1793       Qmass=0;                                << 
1794       for (G4int aSeaPair = 0; aSeaPair < nSe << 
1795       {                                       << 
1796         aParton = (*i)->GetNextParton();   // << 
1797         #ifdef debugQGSParticipants           << 
1798           G4cout<<"Sea quarks: "<<aSeaPair<<" << 
1799         #endif                                << 
1800         aPtVector = GaussianPt(SigPt, aHugeVa << 
1801         tmp.setPx(aPtVector.x()); tmp.setPy(a << 
1802         SumPx += aPtVector.x();   SumPy += aP << 
1803         Mt=std::sqrt(aPtVector.mag2()+sqr(Qma << 
1804         TargSumMt += Mt;                      << 
1805                                               << 
1806         // Sampling of Z fraction             << 
1807         tmp.setPz(SampleX(Xmin, NumberOfUnsam << 
1808         SumZ += tmp.z();                      << 
1809         tmp.setPz((*i)->Get4Momentum().pz()*t << 
1810         NumberOfUnsampledSeaQuarks--;         << 
1811         TargSumMt2perX +=sqr(Mt)/tmp.pz();    << 
1812         tmp.setE(sqr(Mt));                    << 
1813         aParton->Set4Momentum(tmp);           << 
1814                                               << 
1815         aParton = (*i)->GetNextAntiParton();  << 
1816         #ifdef debugQGSParticipants           << 
1817           G4cout<<" "<<aParton->GetDefinition << 
1818           G4cout<<"              "<<tmp<<" "< << 
1819         #endif                                << 
1820         aPtVector = GaussianPt(SigPt, aHugeVa << 
1821         tmp.setPx(aPtVector.x()); tmp.setPy(a << 
1822         SumPx += aPtVector.x();   SumPy += aP << 
1823         Mt=std::sqrt(aPtVector.mag2()+sqr(Qma << 
1824         TargSumMt += Mt;                      << 
1825                                               << 
1826         // Sampling of Z fraction             << 
1827         tmp.setPz(SampleX(Xmin, NumberOfUnsam << 
1828         SumZ += tmp.z();                      << 
1829         tmp.setPz((*i)->Get4Momentum().pz()*t << 
1830         NumberOfUnsampledSeaQuarks--;         << 
1831         TargSumMt2perX +=sqr(Mt)/tmp.pz();    << 
1832         tmp.setE(sqr(Mt));                    << 
1833         aParton->Set4Momentum(tmp);           << 
1834         #ifdef debugQGSParticipants           << 
1835           G4cout<<"              "<<tmp<<" "< << 
1836         #endif                                << 
1837       }                                       << 
1838                                               << 
1839       // Valence quark                        << 
1840       aParton = (*i)->GetNextParton();   // f << 
1841       #ifdef debugQGSParticipants             << 
1842         G4cout<<"Val quark of Tr"<<" "<<aPart << 
1843       #endif                                  << 
1844       aPtVector = GaussianPt(SigPt, aHugeValu << 
1845       tmp.setPx(aPtVector.x()); tmp.setPy(aPt << 
1846       SumPx += aPtVector.x();   SumPy += aPtV << 
1847       Mt=std::sqrt(aPtVector.mag2()+sqr(VqM_t << 
1848       TargSumMt += Mt;                        << 
1849                                               << 
1850       // Sampling of Z fraction               << 
1851       tmp.setPz(SampleX(Xmin, NumberOfUnsampl << 
1852       SumZ += tmp.z();                        << 
1853       tmp.setPz((*i)->Get4Momentum().pz()*tmp << 
1854       TargSumMt2perX +=sqr(Mt)/tmp.pz();      << 
1855       tmp.setE(sqr(Mt));                      << 
1856       aParton->Set4Momentum(tmp);             << 
1857                                               << 
1858       // Valence di-quark                     << 
1859       aParton = (*i)->GetNextAntiParton();    << 
1860       #ifdef debugQGSParticipants             << 
1861         G4cout<<" "<<aParton->GetDefinition() << 
1862         G4cout<<"              "<<tmp<<" "<<S << 
1863       #endif                                  << 
1864       tmp.setPx(-SumPx);                  tmp << 
1865       //Uzhi 2019  Mt=std::sqrt(aPtVector.mag << 
1866       Mt=std::sqrt( sqr(SumPx) + sqr(SumPy) + << 
1867       TargSumMt += Mt;                        << 
1868                                               << 
1869       tmp.setPz((*i)->Get4Momentum().pz()*(1. << 
1870       TargSumMt2perX +=sqr(Mt)/tmp.pz();      << 
1871       tmp.setE(sqr(Mt));                      << 
1872       aParton->Set4Momentum(tmp);             << 
1873       #ifdef debugQGSParticipants             << 
1874         G4cout<<"              "<<tmp<<" "<<1 << 
1875       #endif                                  << 
1876                                               << 
1877     }   // End of for(i = theTargets.begin(); << 
1878                                               << 
1879     if( ProjSumMt      + TargSumMt      > Sqr << 
1880       Success = false; continue;}             << 
1881     if( std::sqrt(ProjSumMt2perX) + std::sqrt << 
1882       Success = false; continue;}             << 
1883                                               << 
1884   } while( (!Success) &&                      << 
1885            attempt < maxNumberOfAttempts );   << 
1886                                               << 
1887   if ( attempt >= maxNumberOfAttempts ) {     << 
1888     return false;                             << 
1889   }                                           << 
1890                                               << 
1891   //+++++++++++++++++++++++++++++++++++++++++ << 
1892                                               << 
1893   G4double DecayMomentum2 = sqr(S) + sqr(Proj << 
1894                - 2.0*S*ProjSumMt2perX - 2.0*S << 
1895                                               << 
1896   G4double targetWminus=( S - ProjSumMt2perX  << 
1897   G4double projectileWplus = SqrtS - TargSumM << 
1898                                               << 
1899   G4LorentzVector Tmp(0.,0.,0.,0.);           << 
1900   G4double z(0.);                             << 
1901                                               << 
1902   G4int nSeaPair = theProjectileSplitable->Ge << 
1903   #ifdef debugQGSParticipants                 << 
1904     G4cout<<"Backward transformation ======== << 
1905     G4cout<<"nSeaPair of proj "<<nSeaPair<<G4 << 
1906   #endif                                      << 
1907                                               << 
1908   for (G4int aSeaPair = 0; aSeaPair < nSeaPai << 
1909   {                                           << 
1910     aParton = theProjectileSplitable->GetNext << 
1911     #ifdef debugQGSParticipants               << 
1912       G4cout<<"Sea quarks: "<<aSeaPair<<" "<< << 
1913     #endif                                    << 
1914     Tmp =aParton->Get4Momentum(); z=Tmp.z();  << 
1915                                               << 
1916     Tmp.setPz(projectileWplus*z/2.0 - Tmp.e() << 
1917     Tmp.setE( projectileWplus*z/2.0 + Tmp.e() << 
1918     Tmp.transform( toLab );                   << 
1919                                               << 
1920     aParton->Set4Momentum(Tmp);               << 
1921                                               << 
1922     aParton = theProjectileSplitable->GetNext << 
1923     #ifdef debugQGSParticipants               << 
1924       G4cout<<" "<<aParton->GetDefinition()-> << 
1925       G4cout<<"              "<<Tmp<<" "<<Tmp << 
1926     #endif                                    << 
1927     Tmp =aParton->Get4Momentum(); z=Tmp.z();  << 
1928     Tmp.setPz(projectileWplus*z/2.0 - Tmp.e() << 
1929     Tmp.setE( projectileWplus*z/2.0 + Tmp.e() << 
1930     Tmp.transform( toLab );                   << 
1931                                               << 
1932     aParton->Set4Momentum(Tmp);               << 
1933     #ifdef debugQGSParticipants               << 
1934       G4cout<<"              "<<Tmp<<" "<<Tmp << 
1935     #endif                                    << 
1936   }                                           << 
1937                                               << 
1938   // For valence quark                        << 
1939   aParton = theProjectileSplitable->GetNextPa << 
1940   #ifdef debugQGSParticipants                 << 
1941     G4cout<<"Val quark of Pr"<<" "<<aParton-> << 
1942   #endif                                      << 
1943   Tmp =aParton->Get4Momentum(); z=Tmp.z();    << 
1944   Tmp.setPz(projectileWplus*z/2.0 - Tmp.e()/( << 
1945   Tmp.setE( projectileWplus*z/2.0 + Tmp.e()/( << 
1946   Tmp.transform( toLab );                     << 
1947                                               << 
1948   aParton->Set4Momentum(Tmp);                 << 
1949                                               << 
1950   // For valence di-quark                     << 
1951   aParton = theProjectileSplitable->GetNextAn << 
1952   #ifdef debugQGSParticipants                 << 
1953     G4cout<<" "<<aParton->GetDefinition()->Ge << 
1954     G4cout<<"              "<<Tmp<<" "<<Tmp.m << 
1955   #endif                                      << 
1956   Tmp =aParton->Get4Momentum(); z=Tmp.z();    << 
1957   Tmp.setPz(projectileWplus*z/2.0 - Tmp.e()/( << 
1958   Tmp.setE( projectileWplus*z/2.0 + Tmp.e()/( << 
1959   Tmp.transform( toLab );                     << 
1960                                               << 
1961   aParton->Set4Momentum(Tmp);                 << 
1962                                               << 
1963   #ifdef debugQGSParticipants                 << 
1964     G4cout<<"              "<<Tmp<<" "<<Tmp.m << 
1965     NuclNo=0;                                 << 
1966   #endif                                      << 
1967                                               << 
1968   // End of work with the projectile          << 
1969                                               << 
1970   // Work with target nucleons                << 
1971   for(i = theTargets.begin(); i != theTargets << 
1972   {                                           << 
1973     nSeaPair = (*i)->GetSoftCollisionCount()- << 
1974     #ifdef debugQGSParticipants               << 
1975       G4cout<<"nSeaPair of target and N# "<<n << 
1976       NuclNo++;                               << 
1977     #endif                                    << 
1978     for (G4int aSeaPair = 0; aSeaPair < nSeaP << 
1979     {                                         << 
1980       aParton = (*i)->GetNextParton();   // f << 
1981       #ifdef debugQGSParticipants             << 
1982         G4cout<<"Sea quarks: "<<aSeaPair<<" " << 
1983       #endif                                  << 
1984       Tmp =aParton->Get4Momentum(); z=Tmp.z() << 
1985       Tmp.setPz(-targetWminus*z/2.0 + Tmp.e() << 
1986       Tmp.setE(  targetWminus*z/2.0 + Tmp.e() << 
1987       Tmp.transform( toLab );                 << 
1988                                               << 
1989       aParton->Set4Momentum(Tmp);             << 
1990                                               << 
1991       aParton = (*i)->GetNextAntiParton();    << 
1992       #ifdef debugQGSParticipants             << 
1993         G4cout<<" "<<aParton->GetDefinition() << 
1994         G4cout<<"              "<<Tmp<<" "<<T << 
1995       #endif                                  << 
1996       Tmp =aParton->Get4Momentum(); z=Tmp.z() << 
1997       Tmp.setPz(-targetWminus*z/2.0 + Tmp.e() << 
1998       Tmp.setE(  targetWminus*z/2.0 + Tmp.e() << 
1999       Tmp.transform( toLab );                 << 
2000                                               << 
2001       aParton->Set4Momentum(Tmp);             << 
2002       #ifdef debugQGSParticipants             << 
2003         G4cout<<"              "<<Tmp<<" "<<T << 
2004       #endif                                  << 
2005     }                                         << 
2006                                               << 
2007     // Valence quark                          << 
2008                                               << 
2009     aParton = (*i)->GetNextParton();   // for << 
2010     #ifdef debugQGSParticipants               << 
2011       G4cout<<"Val quark of Tr"<<" "<<aParton << 
2012     #endif                                    << 
2013     Tmp =aParton->Get4Momentum(); z=Tmp.z();  << 
2014     Tmp.setPz(-targetWminus*z/2.0 + Tmp.e()/( << 
2015     Tmp.setE(  targetWminus*z/2.0 + Tmp.e()/( << 
2016     Tmp.transform( toLab );                   << 
2017                                               << 
2018     aParton->Set4Momentum(Tmp);               << 
2019                                               << 
2020     // Valence di-quark                       << 
2021     aParton = (*i)->GetNextAntiParton();   // << 
2022     #ifdef debugQGSParticipants               << 
2023       G4cout<<" "<<aParton->GetDefinition()-> << 
2024       G4cout<<"              "<<Tmp<<" "<<Tmp << 
2025     #endif                                    << 
2026     Tmp =aParton->Get4Momentum(); z=Tmp.z();  << 
2027     Tmp.setPz(-targetWminus*z/2.0 + Tmp.e()/( << 
2028     Tmp.setE(  targetWminus*z/2.0 + Tmp.e()/( << 
2029     Tmp.transform( toLab );                   << 
2030                                               << 
2031     aParton->Set4Momentum(Tmp);               << 
2032     #ifdef debugQGSParticipants               << 
2033       G4cout<<"              "<<Tmp<<" "<<Tmp << 
2034       NuclNo++;                               << 
2035     #endif                                    << 
2036   }   // End of for(i = theTargets.begin(); i << 
2037                                               << 
2038   return true;                                << 
2039 }                                             << 
2040                                               << 
2041 //=========================================== << 
2042 G4double G4QGSParticipants::                  << 
2043 SampleX(G4double, G4int nSea, G4int, G4double << 
2044 {                                                 84 {
2045   G4double Oalfa = 1./(alpha + 1.);           <<  85   G4VSplitableHadron* aProjectile = new G4QGSMSplitableHadron(thePrimary, TRUE); // @@@ check the TRUE
2046   G4double Obeta = 1./(aBeta + (alpha + 1.)*n <<  86   G4PomeronCrossSection theProbability(thePrimary.GetDefinition()); // @@@ should be data member
2047                                               <<  87   G4double outerRadius = theNucleus->GetOuterRadius();
2048   G4double Ksi1, Ksi2, r1, r2, r12;           <<  88   // Check reaction threshold
2049   const G4int maxNumberOfLoops = 1000;        <<  89 
2050   G4int loopCounter = 0;                      <<  90   theNucleus->StartLoop();
2051   do                                          <<  91   G4Nucleon * pNucleon = theNucleus->GetNextNucleon();
2052   {                                           <<  92   G4LorentzVector aPrimaryMomentum(thePrimary.GetMomentum(), thePrimary.GetTotalEnergy());
2053     Ksi1 = G4UniformRand(); r1 = G4Pow::GetIn <<  93   //--DEBUG--G4cout << " qgspart- " << aPrimaryMomentum << " # " << aPrimaryMomentum.mag()
2054     Ksi2 = G4UniformRand(); r2 = G4Pow::GetIn <<  94   //--DEBUG--      << pNucleon->Get4Momentum() << " # " << (pNucleon->Get4Momentum()).mag()<< G4endl;
2055     r12=r1+r2;                                <<  95   G4double s_nucleus = (aPrimaryMomentum + pNucleon->Get4Momentum()).mag2();
2056   } while( ( r12 > 1.) &&                     <<  96   G4double ThresholdMass = thePrimary.GetMass() + pNucleon->GetDefinition()->GetPDGMass();
2057            ++loopCounter < maxNumberOfLoops ) <<  97   ModelMode = SOFT;
2058   if ( loopCounter >= maxNumberOfLoops ) {    <<  98   if (sqr(ThresholdMass + ThresholdParameter) > s_nucleus)
2059     return 0.5;  // Just an acceptable value, <<  99   {
2060   }                                           << 100     ModelMode = DIFFRACTIVE;
2061                                               << 101     //throw G4HadronicException(__FILE__, __LINE__, "Initial energy is too low. The 4-vectors of the input are inconsistant with the particle masses.");
2062   G4double result = r1/r12;                   << 102   }
2063   return result;                              << 103   if (sqr(ThresholdMass + QGSMThreshold) > s_nucleus) // thus only diffractive in cascade!
2064 }                                             << 104   {
                                                   >> 105     ModelMode = DIFFRACTIVE;
                                                   >> 106   }
2065                                                  107 
2066 //=========================================== << 108   // first find the collisions HPW
2067 void G4QGSParticipants::CreateStrings()       << 109   std::for_each(theInteractions.begin(), theInteractions.end(), DeleteInteractionContent());
2068 {                                             << 110   theInteractions.clear();
                                                   >> 111   G4int totalCuts = 0;
2069                                                  112 
2070   #ifdef debugQGSParticipants                 << 113   #ifdef debug_QGS
2071     G4cout<<"CreateStrings() ................ << 114     G4double eK = thePrimary.GetKineticEnergy()/GeV;
2072   #endif                                      << 115   #endif
2073                                               << 116   #ifdef debug_G4QGSParticipants
2074   if ( ! theProjectileSplitable ) {           << 117     G4double impactUsed = 0;
2075     #ifdef debugQGSParticipants               << 118     G4LorentzVector intNuclMom;
2076       G4cout<<"BAD situation: theProjectileSp << 
2077     #endif                                    << 
2078     return;                                   << 
2079   }                                           << 
2080                                               << 
2081   #ifdef debugQGSParticipants                 << 
2082     G4cout<<"theProjectileSplitable->GetStatu << 
2083     G4LorentzVector str4Mom;                  << 
2084   #endif                                      << 
2085                                               << 
2086   if( theProjectileSplitable->GetStatus() ==  << 
2087   {                                           << 
2088     G4ThreeVector Position = theProjectileSpl << 
2089                                               << 
2090     G4PartonPair * aPair = new G4PartonPair(t << 
2091                                             t << 
2092                     G4PartonPair::DIFFRACTIVE << 
2093     #ifdef debugQGSParticipants               << 
2094       G4cout << "Pr. Diffr. String: Qs 4mom X << 
2095       G4cout << "              " << aPair->Ge << 
2096          << aPair->GetParton1()->Get4Momentum << 
2097          << aPair->GetParton1()->GetX()       << 
2098       G4cout << "              " << aPair->Ge << 
2099          << aPair->GetParton2()->Get4Momentum << 
2100          << aPair->GetParton2()->GetX()       << 
2101       str4Mom += aPair->GetParton1()->Get4Mom << 
2102       str4Mom += aPair->GetParton2()->Get4Mom << 
2103     #endif                                    << 
2104                                               << 
2105     thePartonPairs.push_back(aPair);          << 
2106   }                                           << 
2107                                               << 
2108   G4int N_EnvTarg = NumberOfInvolvedNucleonsO << 
2109                                               << 
2110   for ( G4int i = 0; i < N_EnvTarg; i++ ) {   << 
2111     G4Nucleon* aTargetNucleon = TheInvolvedNu << 
2112                                               << 
2113     G4VSplitableHadron* HitTargetNucleon = aT << 
2114                                               << 
2115     #ifdef debugQGSParticipants               << 
2116       G4cout<<"Involved Nucleon # and its sta << 
2117     #endif                                    << 
2118     if( HitTargetNucleon->GetStatus() >= 1)   << 
2119     {                                         << 
2120       G4ThreeVector Position     = HitTargetN << 
2121                                               << 
2122       G4PartonPair * aPair = new G4PartonPair << 
2123                                               << 
2124                       G4PartonPair::DIFFRACTI << 
2125       #ifdef debugQGSParticipants             << 
2126         G4cout << "Tr. Diffr. String: Qs 4mom << 
2127   G4cout << "Diffr. String " << aPair->GetPar << 
2128            << aPair->GetParton1()->Get4Moment << 
2129            << aPair->GetParton1()->GetX()     << 
2130   G4cout << "              " << aPair->GetPar << 
2131            << aPair->GetParton2()->Get4Moment << 
2132            << aPair->GetParton2()->GetX()     << 
2133                                               << 
2134   str4Mom += aPair->GetParton1()->Get4Momentu << 
2135   str4Mom += aPair->GetParton2()->Get4Momentu << 
2136       #endif                                  << 
2137                                               << 
2138       thePartonPairs.push_back(aPair);        << 
2139     }                                         << 
2140   }                                           << 
2141                                               << 
2142   //----------------------------------------- << 
2143   #ifdef debugQGSParticipants                 << 
2144     G4int IntNo=0;                            << 
2145     G4cout<<"Strings created in soft interact << 
2146   #endif                                      << 
2147   std::vector<G4InteractionContent*>::iterato << 
2148   i = theInteractions.begin();                << 
2149   while ( i != theInteractions.end() )  /* Lo << 
2150   {                                           << 
2151     G4InteractionContent* anIniteraction = *i << 
2152     G4PartonPair * aPair = NULL;              << 
2153                                               << 
2154     #ifdef debugQGSParticipants               << 
2155       G4cout<<"An interaction # and soft coll << 
2156             <<anIniteraction->GetNumberOfSoft << 
2157       IntNo++;                                << 
2158     #endif                                    << 
2159     if (anIniteraction->GetNumberOfSoftCollis << 
2160     {                                         << 
2161       G4VSplitableHadron* pProjectile = anIni << 
2162       G4VSplitableHadron* pTarget     = anIni << 
2163                                               << 
2164       for (G4int j = 0; j < anIniteraction->G << 
2165       {                                       << 
2166         aPair = new G4PartonPair(pTarget->Get << 
2167          G4PartonPair::SOFT, G4PartonPair::TA << 
2168   #ifdef debugQGSParticipants                 << 
2169     G4cout << "SoftPair " << aPair->GetParton << 
2170      << aPair->GetParton1()->Get4Momentum() < << 
2171      << aPair->GetParton1()->Get4Momentum().m << 
2172     G4cout << "         " << aPair->GetParton << 
2173      << aPair->GetParton2()->Get4Momentum() < << 
2174       <<aPair->GetParton2()->Get4Momentum().m << 
2175     str4Mom += aPair->GetParton1()->Get4Momen << 
2176     str4Mom += aPair->GetParton2()->Get4Momen << 
2177   #endif                                         119   #endif
2178                                                  120 
2179   thePartonPairs.push_back(aPair);            << 121         const G4int maxNumberOfLoops = 1000;
2180                                               << 122         G4int loopCounter = -1;
2181   aPair = new G4PartonPair(pProjectile->GetNe << 123   while ( (theInteractions.size() == 0) && ++loopCounter < maxNumberOfLoops )  /* Loop checking, 26.10.2015, A.Ribon */
2182          G4PartonPair::SOFT, G4PartonPair::PR << 124   {
2183   #ifdef debugQGSParticipants                 << 125     // choose random impact parameter HPW
2184     G4cout << "SoftPair " << aPair->GetParton << 126     std::pair<G4double, G4double> theImpactParameter;
2185      << aPair->GetParton1()->Get4Momentum() < << 127     theImpactParameter = theNucleus->ChooseImpactXandY(outerRadius+theNucleonRadius);
2186            << aPair->GetParton1()->Get4Moment << 128     G4double impactX = theImpactParameter.first;
2187     G4cout << "         " << aPair->GetParton << 129     G4double impactY = theImpactParameter.second;
2188      << aPair->GetParton2()->Get4Momentum() < << 130 
2189      << aPair->GetParton2()->Get4Momentum().m << 131     // loop over nucleons to find collisions
                                                   >> 132     theNucleus->StartLoop();
                                                   >> 133     G4int nucleonCount = 0; // debug
                                                   >> 134     G4QGSParticipants_NPart = 0;
                                                   >> 135     #ifdef debug_G4QGSParticipants
                                                   >> 136       intNuclMom=aPrimaryMomentum;
                                                   >> 137     #endif
                                                   >> 138     while( (pNucleon = theNucleus->GetNextNucleon()) )  /* Loop checking, 26.10.2015, A.Ribon */
                                                   >> 139     {
                                                   >> 140       if(totalCuts>1.5*thePrimary.GetKineticEnergy()/GeV)
                                                   >> 141       {
                                                   >> 142         break;
                                                   >> 143       }
                                                   >> 144       nucleonCount++; // debug
                                                   >> 145       // Needs to be moved to Probability class @@@
                                                   >> 146       G4LorentzVector nucleonMomentum=pNucleon->Get4Momentum();
                                                   >> 147       nucleonMomentum.setE(nucleonMomentum.e()-pNucleon->GetBindingEnergy());
                                                   >> 148       G4double s_nucleon = (aPrimaryMomentum + nucleonMomentum).mag2();
                                                   >> 149       G4double Distance2 = sqr(impactX - pNucleon->GetPosition().x()) +
                                                   >> 150           sqr(impactY - pNucleon->GetPosition().y());
                                                   >> 151       G4double Probability = theProbability.GetInelasticProbability(s_nucleon, Distance2);
                                                   >> 152       // test for inelastic collision
                                                   >> 153       G4double rndNumber = G4UniformRand();
                                                   >> 154       //      ModelMode = DIFFRACTIVE;
                                                   >> 155       if (Probability > rndNumber)
                                                   >> 156       {
                                                   >> 157       #ifdef debug_G4QGSParticipants
                                                   >> 158         G4cout << "DEBUG p="<< Probability<<" r="<<rndNumber<<" d="<<std::sqrt(Distance2)<<G4endl;
                                                   >> 159         G4cout << " qgspart+  " << aPrimaryMomentum << " # " << aPrimaryMomentum.mag()
                                                   >> 160             << pNucleon->Get4Momentum() << " # " << (pNucleon->Get4Momentum()).mag()<< G4endl;
                                                   >> 161         intNuclMom += nucleonMomentum;
                                                   >> 162       #endif
                                                   >> 163         pNucleon->SetMomentum(nucleonMomentum);
                                                   >> 164         G4QGSMSplitableHadron* aTarget = new G4QGSMSplitableHadron(*pNucleon);
                                                   >> 165         G4QGSParticipants_NPart ++;
                                                   >> 166         theTargets.push_back(aTarget);
                                                   >> 167         pNucleon->Hit(aTarget);
                                                   >> 168         if ((theProbability.GetDiffractiveProbability(s_nucleon, Distance2)/Probability > G4UniformRand()
                                                   >> 169             &&(ModelMode==SOFT)) || (ModelMode==DIFFRACTIVE ))
                                                   >> 170         {
                                                   >> 171           // diffractive interaction occurs
                                                   >> 172           if(IsSingleDiffractive())
                                                   >> 173           {
                                                   >> 174             theSingleDiffExcitation.ExciteParticipants(aProjectile, aTarget);
                                                   >> 175           }
                                                   >> 176           else
                                                   >> 177           {
                                                   >> 178             theDiffExcitaton.ExciteParticipants(aProjectile, aTarget);
                                                   >> 179           }
                                                   >> 180           G4InteractionContent * aInteraction = new G4InteractionContent(aProjectile);
                                                   >> 181           aInteraction->SetTarget(aTarget);
                                                   >> 182           theInteractions.push_back(aInteraction);
                                                   >> 183           aInteraction->SetNumberOfDiffractiveCollisions(1);
                                                   >> 184           totalCuts += 1;
                                                   >> 185         }
                                                   >> 186         else
                                                   >> 187         {
                                                   >> 188           // nondiffractive soft interaction occurs
                                                   >> 189           // sample nCut+1 (cut Pomerons) pairs of strings can be produced
                                                   >> 190           G4int nCut;
                                                   >> 191           G4double * running = new G4double[nCutMax];
                                                   >> 192           running[0] = 0;
                                                   >> 193           for(nCut = 0; nCut < nCutMax; nCut++)
                                                   >> 194           {
                                                   >> 195             running[nCut] = theProbability.GetCutPomeronProbability(s_nucleon, Distance2, nCut + 1);
                                                   >> 196             if(nCut!=0) running[nCut] += running[nCut-1];
                                                   >> 197           }
                                                   >> 198           G4double random = running[nCutMax-1]*G4UniformRand();
                                                   >> 199           for(nCut = 0; nCut < nCutMax; nCut++)
                                                   >> 200           {
                                                   >> 201             if(running[nCut] > random) break;
                                                   >> 202           }
                                                   >> 203           delete [] running;
                                                   >> 204           nCut = 0;
                                                   >> 205           aTarget->IncrementCollisionCount(nCut+1);
                                                   >> 206           aProjectile->IncrementCollisionCount(nCut+1);
                                                   >> 207           G4InteractionContent * aInteraction = new G4InteractionContent(aProjectile);
                                                   >> 208           aInteraction->SetTarget(aTarget);
                                                   >> 209           aInteraction->SetNumberOfSoftCollisions(nCut+1);
                                                   >> 210           theInteractions.push_back(aInteraction);
                                                   >> 211           totalCuts += nCut+1;
                                                   >> 212           #ifdef debug_G4QGSParticipants
                                                   >> 213             impactUsed=Distance2;
                                                   >> 214           #endif
                                                   >> 215         }
                                                   >> 216       }
                                                   >> 217     }
                                                   >> 218   #ifdef debug_G4QGSParticipants
                                                   >> 219       G4cout << G4endl<<"NUCLEONCOUNT "<<nucleonCount<<G4endl;
                                                   >> 220       G4cout << " Interact 4-Vect " << intNuclMom << G4endl;
2190   #endif                                         221   #endif
2191   #ifdef debugQGSParticipants                 << 222   }
2192     str4Mom += aPair->GetParton1()->Get4Momen << 223         if ( loopCounter >= maxNumberOfLoops ) {
2193     str4Mom += aPair->GetParton2()->Get4Momen << 224           G4ExceptionDescription ed;
                                                   >> 225           ed << " loopCounter exceeds maxNumberOfLoops : forced exit! " << G4endl;
                                                   >> 226           G4Exception( "G4QGSParticipants::SelectInteractions ", "HAD_QGS_001", JustWarning, ed );
                                                   >> 227         }
                                                   >> 228   #ifdef debug_G4QGSParticipants
                                                   >> 229     G4cout << G4endl<<"CUTDEBUG "<< totalCuts <<G4endl;
                                                   >> 230     G4cout << "Impact Parameter used = "<<impactUsed<<G4endl;
2194   #endif                                         231   #endif
2195                                               << 232   return aProjectile;
2196   thePartonPairs.push_back(aPair);            << 
2197       }                                       << 
2198                                               << 
2199       delete *i;                              << 
2200       i=theInteractions.erase(i);    // i now << 
2201     }                                         << 
2202     else                                      << 
2203     {                                         << 
2204       i++;                                    << 
2205     }                                         << 
2206   }  // End of while ( i != theInteractions.e << 
2207   #ifdef debugQGSParticipants                 << 
2208     G4cout << "Sum of strings 4 momenta " <<  << 
2209   #endif                                      << 
2210 }                                             << 
2211                                               << 
2212 //=========================================== << 
2213                                               << 
2214 void G4QGSParticipants::GetResiduals() {      << 
2215   // This method is needed for the correct ap << 
2216                                               << 
2217   #ifdef debugQGSParticipants                 << 
2218     G4cout << "GetResiduals(): GetProjectileN << 
2219   #endif                                      << 
2220                                               << 
2221   #ifdef debugQGSParticipants                 << 
2222     G4cout << "NumberOfInvolvedNucleonsOfTarg << 
2223   #endif                                      << 
2224                                               << 
2225   G4double DeltaExcitationE = TargetResidualE << 
2226   G4LorentzVector DeltaPResidualNucleus = Tar << 
2227                                           G4d << 
2228                                               << 
2229   for ( G4int i = 0; i < NumberOfInvolvedNucl << 
2230     G4Nucleon* aNucleon = TheInvolvedNucleons << 
2231                                               << 
2232     #ifdef debugQGSParticipants               << 
2233       G4VSplitableHadron* targetSplitable = a << 
2234       G4cout << i << " Hit? " << aNucleon->Ar << 
2235       if ( targetSplitable ) G4cout << i << " << 
2236     #endif                                    << 
2237                                               << 
2238     G4LorentzVector tmp = -DeltaPResidualNucl << 
2239     aNucleon->SetMomentum( tmp );             << 
2240     aNucleon->SetBindingEnergy( DeltaExcitati << 
2241   }                                           << 
2242                                               << 
2243   //-------------------------------------     << 
2244   if( TargetResidualMassNumber != 0 )         << 
2245   {                                           << 
2246     G4ThreeVector bstToCM =TargetResidual4Mom << 
2247                                               << 
2248     G4V3DNucleus* theTargetNucleus = GetTarge << 
2249     G4LorentzVector residualMomentum(0.,0.,0. << 
2250     G4Nucleon* aNucleon = 0;                  << 
2251     theTargetNucleus->StartLoop();            << 
2252     while ( ( aNucleon = theTargetNucleus->Ge << 
2253       if ( !aNucleon->AreYouHit() ) {         << 
2254         G4LorentzVector tmp=aNucleon->Get4Mom << 
2255         aNucleon->SetMomentum(tmp);           << 
2256         residualMomentum +=tmp;               << 
2257       }                                       << 
2258     }                                         << 
2259                                               << 
2260     residualMomentum/=TargetResidualMassNumbe << 
2261                                               << 
2262     G4double Mass = TargetResidual4Momentum.m << 
2263     G4double SumMasses=0.;                    << 
2264                                               << 
2265     aNucleon = 0;                             << 
2266     theTargetNucleus->StartLoop();            << 
2267     while ( ( aNucleon = theTargetNucleus->Ge << 
2268       if ( !aNucleon->AreYouHit() ) {         << 
2269         G4LorentzVector tmp=aNucleon->Get4Mom << 
2270         G4double E=std::sqrt(tmp.vect().mag2( << 
2271                              sqr(aNucleon->Ge << 
2272         tmp.setE(E);  aNucleon->SetMomentum(t << 
2273         SumMasses+=E;                         << 
2274       }                                       << 
2275     }                                         << 
2276                                               << 
2277     G4double Chigh=Mass/SumMasses; G4double C << 
2278     const G4int maxNumberOfLoops = 1000;      << 
2279     G4int loopCounter = 0;                    << 
2280     do                                        << 
2281     {                                         << 
2282       C=(Chigh+Clow)/2.;                      << 
2283                                               << 
2284       SumMasses=0.;                           << 
2285       aNucleon = 0;                           << 
2286       theTargetNucleus->StartLoop();          << 
2287       while ( ( aNucleon = theTargetNucleus-> << 
2288         if ( !aNucleon->AreYouHit() ) {       << 
2289           G4LorentzVector tmp=aNucleon->Get4M << 
2290           G4double E=std::sqrt(tmp.vect().mag << 
2291                                sqr(aNucleon-> << 
2292           SumMasses+=E;                       << 
2293         }                                     << 
2294       }                                       << 
2295                                               << 
2296       if(SumMasses > Mass) {Chigh=C;}         << 
2297       else                 {Clow =C;}         << 
2298                                               << 
2299     } while( (Chigh-Clow > 0.01) &&           << 
2300              ++loopCounter < maxNumberOfLoops << 
2301     if ( loopCounter >= maxNumberOfLoops ) {  << 
2302       #ifdef debugQGSParticipants             << 
2303         G4cout <<"BAD situation: forced loop  << 
2304       #endif                                  << 
2305       // Perhaps there is something to set he << 
2306     } else {                                  << 
2307       aNucleon = 0;                           << 
2308       theTargetNucleus->StartLoop();          << 
2309       while ( ( aNucleon = theTargetNucleus-> << 
2310         if ( !aNucleon->AreYouHit() ) {       << 
2311           G4LorentzVector tmp=aNucleon->Get4M << 
2312           G4double E=std::sqrt(tmp.vect().mag << 
2313                                sqr(aNucleon-> << 
2314           tmp.setE(E); tmp.boost(-bstToCM);   << 
2315           aNucleon->SetMomentum(tmp);         << 
2316         }                                     << 
2317       }                                       << 
2318     }                                         << 
2319                                               << 
2320   }  // End of if( TargetResidualMassNumber ! << 
2321   //-------------------------------------     << 
2322                                               << 
2323   #ifdef debugQGSParticipants                 << 
2324     G4cout << "End GetResiduals ------------- << 
2325   #endif                                      << 
2326                                               << 
2327 }                                                233 }
2328                                                  234 
2329                                               << 235 void G4QGSParticipants::PerformDiffractiveCollisions()
2330 //=========================================== << 
2331 void G4QGSParticipants::PerformSoftCollisions << 
2332 {                                                236 {
2333   std::vector<G4InteractionContent*>::iterato << 237   // remove the "G4PartonPair::PROJECTILE", etc., which are not necessary. @@@
2334   G4LorentzVector str4Mom;                    << 238   unsigned int i;
2335   i = theInteractions.begin();                << 239   for(i = 0; i < theInteractions.size(); i++)
2336   while ( i != theInteractions.end() )  /* Lo << 240   {
2337   {                                           << 241     G4InteractionContent* anIniteraction = theInteractions[i];
2338     G4InteractionContent* anIniteraction = *i << 242     G4VSplitableHadron* aProjectile = anIniteraction->GetProjectile();
2339     G4PartonPair * aPair = NULL;              << 243     G4Parton* aParton = aProjectile->GetNextParton();
2340     if (anIniteraction->GetNumberOfSoftCollis << 244     G4PartonPair * aPartonPair;
2341     {                                         << 245     // projectile first HPW
2342       G4VSplitableHadron* pProjectile = anIni << 246     if (aParton)
2343       G4VSplitableHadron* pTarget     = anIni << 247     {
2344       for (G4int j = 0; j < anIniteraction->G << 248       aPartonPair = new G4PartonPair(aParton, aProjectile->GetNextAntiParton(),
2345       {                                       << 249           G4PartonPair::DIFFRACTIVE,
2346         aPair = new G4PartonPair(pTarget->Get << 250           G4PartonPair::PROJECTILE);
2347          G4PartonPair::SOFT, G4PartonPair::TA << 251       #ifdef debug_G4QGSPart_PDiffColl
2348   #ifdef debugQGSParticipants                 << 252       G4cout << "DiffPair Pro " << aPartonPair->GetParton1()->GetPDGcode() << " "
2349     G4cout << "SoftPair " << aPair->GetParton << 253           << aPartonPair->GetParton1()->Get4Momentum() << " "
2350      << aPair->GetParton1()->Get4Momentum() < << 254           << aPartonPair->GetParton1()->GetX() << " " << G4endl;
2351      << aPair->GetParton1()->GetX() << " " << << 255       G4cout << "         " << aPartonPair->GetParton2()->GetPDGcode() << " "
2352     G4cout << "         " << aPair->GetParton << 256           << aPartonPair->GetParton2()->Get4Momentum() << " "
2353      << aPair->GetParton2()->Get4Momentum() < << 257           << aPartonPair->GetParton2()->GetX() << " " << G4endl;
2354      << aPair->GetParton2()->GetX() << " " << << 258       #endif
2355   #endif                                      << 259       thePartonPairs.push_back(aPartonPair);
2356   #ifdef debugQGSParticipants                 << 260     }
2357     str4Mom += aPair->GetParton1()->Get4Momen << 261     // then target HPW
2358     str4Mom += aPair->GetParton2()->Get4Momen << 262     G4VSplitableHadron* aTarget = anIniteraction->GetTarget();
2359   #endif                                      << 263     aParton = aTarget->GetNextParton();
2360   thePartonPairs.push_back(aPair);            << 264     if (aParton)
2361   aPair = new G4PartonPair(pProjectile->GetNe << 265     {
2362          G4PartonPair::SOFT, G4PartonPair::PR << 266       aPartonPair = new G4PartonPair(aParton, aTarget->GetNextAntiParton(),
2363   #ifdef debugQGSParticipants                 << 267           G4PartonPair::DIFFRACTIVE,
2364     G4cout << "SoftPair " << aPair->GetParton << 268           G4PartonPair::TARGET);
2365      << aPair->GetParton1()->Get4Momentum() < << 269           #ifdef debug_G4QGSPart_PDiffColl
2366      << aPair->GetParton1()->GetX() << " " << << 270           G4cout << "DiffPair Tgt " << aPartonPair->GetParton1()->GetPDGcode() << " "
2367     G4cout << "         " << aPair->GetParton << 271               << aPartonPair->GetParton1()->Get4Momentum() << " "
2368      << aPair->GetParton2()->Get4Momentum() < << 272               << aPartonPair->GetParton1()->GetX() << " " << G4endl;
2369      << aPair->GetParton2()->GetX() << " " << << 273           G4cout << "         " << aPartonPair->GetParton2()->GetPDGcode() << " "
2370   #endif                                      << 274               << aPartonPair->GetParton2()->Get4Momentum() << " "
2371   #ifdef debugQGSParticipants                 << 275               << aPartonPair->GetParton2()->GetX() << " " << G4endl;
2372     str4Mom += aPair->GetParton1()->Get4Momen << 276           #endif
2373     str4Mom += aPair->GetParton2()->Get4Momen << 277           thePartonPairs.push_back(aPartonPair);
2374   #endif                                      << 278     }
2375   thePartonPairs.push_back(aPair);            << 279   }
2376       }                                       << 
2377       delete *i;                              << 
2378       i=theInteractions.erase(i);    // i now << 
2379     } else {                                  << 
2380       i++;                                    << 
2381     }                                         << 
2382   }                                           << 
2383   #ifdef debugQGSParticipants                 << 
2384     G4cout << " string 4 mom " << str4Mom <<  << 
2385   #endif                                      << 
2386 }                                                280 }
2387                                                  281 
2388                                               << 282 void G4QGSParticipants::PerformSoftCollisions()
2389 //******************************************* << 
2390 G4VSplitableHadron* G4QGSParticipants::Select << 
2391 {                                                283 {
2392   // Check reaction threshold  - goes to Chec << 284   std::vector<G4InteractionContent*>::iterator i;
2393                                               << 285   G4LorentzVector str4Mom;
2394   theProjectileSplitable = new G4QGSMSplitabl << 286   i = theInteractions.begin();
2395   theProjectileSplitable->SetStatus(1);       << 287   while ( i != theInteractions.end() )  /* Loop checking, 10.08.2015, A.Ribon */
2396                                               << 288   {
2397   G4LorentzVector aPrimaryMomentum(thePrimary << 289     G4InteractionContent* anIniteraction = *i;
2398   G4LorentzVector aTargetNMomentum(0.,0.,0.,9 << 290     G4PartonPair * aPair = NULL;
2399                                               << 291     if (anIniteraction->GetNumberOfSoftCollisions())
2400   if ((!(aPrimaryMomentum.e()>-1)) && (!(aPri << 292     {
2401   {                                           << 293       G4VSplitableHadron* pProjectile = anIniteraction->GetProjectile();
2402     throw G4HadronicException(__FILE__, __LIN << 294       G4VSplitableHadron* pTarget     = anIniteraction->GetTarget();
2403             "G4GammaParticipants::SelectInter << 295       for (G4int j = 0; j < anIniteraction->GetNumberOfSoftCollisions(); j++)
2404   }                                           << 296       {
2405   G4double S = (aPrimaryMomentum + aTargetNMo << 297         aPair = new G4PartonPair(pTarget->GetNextParton(), pProjectile->GetNextAntiParton(),
2406   G4double ThresholdMass = thePrimary.GetMass << 298             G4PartonPair::SOFT, G4PartonPair::TARGET);
2407   ModelMode = SOFT;                           << 299         #ifdef debug_G4QGSPart_PSoftColl
2408                                               << 300         G4cout << "SoftPair " << aPair->GetParton1()->GetPDGcode() << " "
2409   #ifdef debugQGSParticipants                 << 301             << aPair->GetParton1()->Get4Momentum() << " "
2410     G4cout << "Gamma projectile - SelectInter << 302             << aPair->GetParton1()->GetX() << " " << G4endl;
2411     G4cout<<"Energy and Nucleus "<<thePrimary << 303         G4cout << "         " << aPair->GetParton2()->GetPDGcode() << " "
2412     G4cout << "SqrtS ThresholdMass ModelMode  << 304             << aPair->GetParton2()->Get4Momentum() << " "
2413   #endif                                      << 305             << aPair->GetParton2()->GetX() << " " << G4endl;
2414                                               << 306         #endif
2415   if (sqr(ThresholdMass + ThresholdParameter) << 307         #ifdef debug_G4QGSParticipants
2416   {                                           << 308         str4Mom += aPair->GetParton1()->Get4Momentum();
2417     ModelMode = DIFFRACTIVE;                  << 309         str4Mom += aPair->GetParton2()->Get4Momentum();
2418   }                                           << 310         #endif
2419   if (sqr(ThresholdMass + QGSMThreshold) > S) << 311         thePartonPairs.push_back(aPair);
2420   {                                           << 312         aPair = new G4PartonPair(pProjectile->GetNextParton(), pTarget->GetNextAntiParton(),
2421     ModelMode = DIFFRACTIVE;                  << 313             G4PartonPair::SOFT, G4PartonPair::PROJECTILE);
2422   }                                           << 314         #ifdef debug_G4QGSPart_PSoftColl
2423                                               << 315         G4cout << "SoftPair " << aPair->GetParton1()->GetPDGcode() << " "
2424   // first find the collisions HPW            << 316             << aPair->GetParton1()->Get4Momentum() << " "
2425   std::for_each(theInteractions.begin(), theI << 317             << aPair->GetParton1()->GetX() << " " << G4endl;
2426   theInteractions.clear();                    << 318         G4cout << "         " << aPair->GetParton2()->GetPDGcode() << " "
2427                                               << 319             << aPair->GetParton2()->Get4Momentum() << " "
2428   G4int theCurrent = G4int(theNucleus->GetMas << 320             << aPair->GetParton2()->GetX() << " " << G4endl;
2429   G4int NucleonNo=0;                          << 321         #endif
2430                                               << 322         #ifdef debug_G4QGSParticipants
2431   theNucleus->StartLoop();                    << 323         str4Mom += aPair->GetParton1()->Get4Momentum();
2432   G4Nucleon * pNucleon = 0;                   << 324         str4Mom += aPair->GetParton2()->Get4Momentum();
2433                                               << 325         #endif
2434   while( (pNucleon = theNucleus->GetNextNucle << 326         thePartonPairs.push_back(aPair);
2435   { if(NucleonNo == theCurrent) break; Nucleo << 327       }
2436                                               << 328       delete *i;
2437   if ( pNucleon ) {                           << 329       i=theInteractions.erase(i);    // i now points to the next interaction
2438     G4QGSMSplitableHadron* aTarget = new G4QG << 330     } else {
2439                                               << 331       i++;
2440     pNucleon->Hit(aTarget);                   << 332     }
2441                                               << 333   }
2442     if ( (0.06 > G4UniformRand() &&(ModelMode << 334   #ifdef debug_G4QGSPart_PSoftColl
2443     {                                         << 335     G4cout << " string 4 mom " << str4Mom << G4endl;
2444       G4InteractionContent * aInteraction = n << 336   #endif
2445       theProjectileSplitable->SetStatus(1*the << 
2446                                               << 
2447       aInteraction->SetTarget(aTarget);       << 
2448       aInteraction->SetTargetNucleon(pNucleon << 
2449       aTarget->SetCollisionCount(0);          << 
2450       aTarget->SetStatus(1);                  << 
2451                                               << 
2452       aInteraction->SetNumberOfDiffractiveCol << 
2453       aInteraction->SetNumberOfSoftCollisions << 
2454       aInteraction->SetStatus(1);             << 
2455                                               << 
2456       theInteractions.push_back(aInteraction) << 
2457     }                                         << 
2458     else                                      << 
2459     {                                         << 
2460       // nondiffractive soft interaction occu << 
2461       aTarget->IncrementCollisionCount(1);    << 
2462       aTarget->SetStatus(0);                  << 
2463       theTargets.push_back(aTarget);          << 
2464                                               << 
2465       theProjectileSplitable->IncrementCollis << 
2466       theProjectileSplitable->SetStatus(0*the << 
2467                                               << 
2468       G4InteractionContent * aInteraction = n << 
2469       aInteraction->SetTarget(aTarget);       << 
2470       aInteraction->SetTargetNucleon(pNucleon << 
2471       aInteraction->SetNumberOfSoftCollisions << 
2472       aInteraction->SetStatus(3);             << 
2473       theInteractions.push_back(aInteraction) << 
2474     }                                         << 
2475   }                                           << 
2476   return theProjectileSplitable;              << 
2477 }                                                337 }
2478                                                  338