Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4VParticipants.cc,v 1.3 2006-06-29 20:55:47 gunter Exp $ >> 28 // GEANT4 tag $Name: not supported by cvs2svn $ 27 // 29 // 28 // ------------------------------------------- 30 // ------------------------------------------------------------ 29 // GEANT 4 class implementation file 31 // GEANT 4 class implementation file 30 // 32 // 31 // ---------------- G4VParticipants ----- 33 // ---------------- G4VParticipants ---------------- 32 // by Gunter Folger, May 1998. 34 // by Gunter Folger, May 1998. 33 // abstract class finding participants in 35 // abstract class finding participants in a hadron Nucleus collision 34 // in Parton String Models. 36 // in Parton String Models. 35 // ------------------------------------------- 37 // ------------------------------------------------------------ 36 // 20110805 M. Kelsey -- Reduce external rebu 38 // 20110805 M. Kelsey -- Reduce external rebuilds: move #include, Init() 37 // and SetNucleus() here. 39 // and SetNucleus() here. 38 40 39 #include "G4VParticipants.hh" 41 #include "G4VParticipants.hh" 40 #include "G4Fancy3DNucleus.hh" 42 #include "G4Fancy3DNucleus.hh" 41 43 42 44 43 G4VParticipants::G4VParticipants() : theNucleu << 45 G4VParticipants::G4VParticipants() : theNucleus(NULL) 44 theProjec << 45 {} 46 {} 46 47 >> 48 47 G4VParticipants::~G4VParticipants() 49 G4VParticipants::~G4VParticipants() 48 { 50 { 49 // G4cout << "G4VParticipants::~G4VParticipa << 51 // G4cout << "G4VParticipants::~G4VParticipants()" << G4endl; 50 if ( theNucleus != nullptr ) delete theNucle << 52 if ( theNucleus != NULL ) delete theNucleus; 51 if ( theProjectileNucleus != nullptr ) delet << 52 } 53 } 53 54 54 void G4VParticipants::Init(G4int theA, G4int t << 55 >> 56 inline void G4VParticipants::Init(G4int theA, G4int theZ) 55 { 57 { 56 if ( theNucleus == nullptr ) theNucleus = ne << 58 if ( theNucleus == NULL ) theNucleus = new G4Fancy3DNucleus(); 57 theNucleus->Init(theA, theZ); 59 theNucleus->Init(theA, theZ); 58 theNucleus->SortNucleonsIncZ(); 60 theNucleus->SortNucleonsIncZ(); 59 } 61 } 60 62 61 void G4VParticipants::SetNucleus(G4V3DNucleus << 62 { << 63 if (theNucleus != nullptr) delete theNucleus << 64 theNucleus = aNucleus; << 65 } << 66 63 67 void G4VParticipants::InitProjectileNucleus(G4 << 64 inline void G4VParticipants::SetNucleus(G4V3DNucleus * aNucleus) 68 G4int numberOfLambdasOrAntiLambd << 69 { 65 { 70 if ( theProjectileNucleus == nullptr ) << 66 if (theNucleus != NULL) delete theNucleus; 71 theProjectileNucleus = new G4Fancy3DNucleu << 67 theNucleus = aNucleus; 72 << 73 theProjectileNucleus->Init(theA, theZ, numbe << 74 theProjectileNucleus->SortNucleonsDecZ(); << 75 } << 76 << 77 void G4VParticipants::SetProjectileNucleus(G4V << 78 { << 79 if (theProjectileNucleus != nullptr) delete << 80 theProjectileNucleus = aNucleus; << 81 } 68 } 82 << 83 69