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Geant4/processes/hadronic/models/parton_string/management/src/G4InteractionContent.cc

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Diff markup

Differences between /processes/hadronic/models/parton_string/management/src/G4InteractionContent.cc (Version 11.3.0) and /processes/hadronic/models/parton_string/management/src/G4InteractionContent.cc (Version 9.3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4InteractionContent.cc,v 1.4 2006/06/29 20:55:39 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-09-02 $
 27 //                                                 29 //
 28 // -------------------------------------------     30 // ------------------------------------------------------------
 29 //      GEANT 4 class implementation file          31 //      GEANT 4 class implementation file
 30 //                                                 32 //
 31 //      ---------------- G4InteractionContent-     33 //      ---------------- G4InteractionContent----------------
 32 //             by Gunter Folger, June 1998.        34 //             by Gunter Folger, June 1998.
 33 //       class for a storing two colliding par     35 //       class for a storing two colliding particles in PartonString Models
 34 // -------------------------------------------     36 // ------------------------------------------------------------
 35                                                    37 
 36 #include "G4InteractionContent.hh"                 38 #include "G4InteractionContent.hh"
 37                                                    39 
 38 #include "G4PhysicalConstants.hh"              << 
 39 #include "G4SystemOfUnits.hh"                  << 
 40                                                << 
 41 G4InteractionContent::G4InteractionContent(G4V     40 G4InteractionContent::G4InteractionContent(G4VSplitableHadron *aPrimaryParticipant)
 42 : theNumberOfHard(0), theNumberOfSoft(0), theN <<  41       : theNumberOfHard(0), theNumberOfSoft(0)
 43   theInteractionTime(0.), curStatus(0)         << 
 44 {                                                  42 {
 45   theProjectile=aPrimaryParticipant;           <<  43   theProjectile=aPrimaryParticipant;
 46   theTarget=0;                                 << 
 47   theProjectileNucleon=0;                      << 
 48   theTargetNucleon=0;                          << 
 49 }                                                  44 }
 50                                                    45 
 51 G4InteractionContent::~G4InteractionContent()  <<  46 G4InteractionContent::G4InteractionContent(const G4InteractionContent &)
                                                   >>  47      : theNumberOfHard(0), theNumberOfSoft(0)
 52 {}                                                 48 {}
 53                                                    49 
 54                                                    50 
 55 G4bool G4InteractionContent::operator<(const G <<  51 G4InteractionContent::~G4InteractionContent()
                                                   >>  52 {}
                                                   >>  53 
                                                   >>  54 int G4InteractionContent::operator==(const G4InteractionContent &right) const
 56 {                                                  55 {
 57   return this->GetInteractionTime() < right.Ge <<  56   return this==&right;
 58 }                                                  57 }
 59                                                    58 
 60 void  G4InteractionContent::SetInteractionTime <<  59 int G4InteractionContent::operator!=(const G4InteractionContent &right) const
 61 {theInteractionTime = aValue;}                 <<  60 {
                                                   >>  61         return this!=&right;
                                                   >>  62 }
 62                                                    63 
 63 G4double G4InteractionContent::GetInteractionT << 
 64 {return theInteractionTime;}                   << 
 65                                                    64 
 66 void G4InteractionContent::SetStatus(G4int aVa <<  65 const G4InteractionContent & G4InteractionContent::operator=(const G4InteractionContent &)
 67 {curStatus = aValue;}                          <<  66 {
                                                   >>  67   throw G4HadronicException(__FILE__, __LINE__, "G4InteractionContent::operator= meant to not be accessable");
                                                   >>  68   return *this;
                                                   >>  69 }
 68                                                    70 
 69 G4int G4InteractionContent::GetStatus() const  << 
 70 {return curStatus;}                            << 
 71                                                    71 
 72                                                    72