Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // 27 // 28 // ------------------------------------------- 29 // GEANT 4 class implementation file 30 // 31 // ---------------- G4InteractionContent- 32 // by Gunter Folger, June 1998. 33 // class for a storing two colliding par 34 // ------------------------------------------- 35 36 #include "G4InteractionContent.hh" 37 38 #include "G4PhysicalConstants.hh" 39 #include "G4SystemOfUnits.hh" 40 41 G4InteractionContent::G4InteractionContent(G4V 42 : theNumberOfHard(0), theNumberOfSoft(0), theN 43 theInteractionTime(0.), curStatus(0) 44 { 45 theProjectile=aPrimaryParticipant; 46 theTarget=0; 47 theProjectileNucleon=0; 48 theTargetNucleon=0; 49 } 50 51 G4InteractionContent::~G4InteractionContent() 52 {} 53 54 55 G4bool G4InteractionContent::operator<(const G 56 { 57 return this->GetInteractionTime() < right.Ge 58 } 59 60 void G4InteractionContent::SetInteractionTime 61 {theInteractionTime = aValue;} 62 63 G4double G4InteractionContent::GetInteractionT 64 {return theInteractionTime;} 65 66 void G4InteractionContent::SetStatus(G4int aVa 67 {curStatus = aValue;} 68 69 G4int G4InteractionContent::GetStatus() const 70 {return curStatus;} 71 72