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Geant4/processes/hadronic/models/parton_string/management/src/G4InteractionContent.cc

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Diff markup

Differences between /processes/hadronic/models/parton_string/management/src/G4InteractionContent.cc (Version 11.3.0) and /processes/hadronic/models/parton_string/management/src/G4InteractionContent.cc (Version 10.7.p4)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28 // -------------------------------------------     28 // ------------------------------------------------------------
 29 //      GEANT 4 class implementation file          29 //      GEANT 4 class implementation file
 30 //                                                 30 //
 31 //      ---------------- G4InteractionContent-     31 //      ---------------- G4InteractionContent----------------
 32 //             by Gunter Folger, June 1998.        32 //             by Gunter Folger, June 1998.
 33 //       class for a storing two colliding par     33 //       class for a storing two colliding particles in PartonString Models
 34 // -------------------------------------------     34 // ------------------------------------------------------------
 35                                                    35 
 36 #include "G4InteractionContent.hh"                 36 #include "G4InteractionContent.hh"
 37                                                    37 
 38 #include "G4PhysicalConstants.hh"                  38 #include "G4PhysicalConstants.hh" 
 39 #include "G4SystemOfUnits.hh"                      39 #include "G4SystemOfUnits.hh"
 40                                                    40 
 41 G4InteractionContent::G4InteractionContent(G4V     41 G4InteractionContent::G4InteractionContent(G4VSplitableHadron *aPrimaryParticipant)
 42 : theNumberOfHard(0), theNumberOfSoft(0), theN     42 : theNumberOfHard(0), theNumberOfSoft(0), theNumberOfDiffractive(0),
 43   theInteractionTime(0.), curStatus(0)             43   theInteractionTime(0.), curStatus(0)
 44 {                                                  44 {
 45   theProjectile=aPrimaryParticipant;               45   theProjectile=aPrimaryParticipant;
 46   theTarget=0;                                     46   theTarget=0;
 47   theProjectileNucleon=0;                          47   theProjectileNucleon=0;
 48   theTargetNucleon=0;                              48   theTargetNucleon=0;
 49 }                                                  49 }
 50                                                    50 
 51 G4InteractionContent::~G4InteractionContent()      51 G4InteractionContent::~G4InteractionContent()
 52 {}                                                 52 {}
 53                                                    53 
 54                                                    54 
 55 G4bool G4InteractionContent::operator<(const G     55 G4bool G4InteractionContent::operator<(const G4InteractionContent &right) const
 56 {                                                  56 {
 57   return this->GetInteractionTime() < right.Ge     57   return this->GetInteractionTime() < right.GetInteractionTime();
 58 }                                                  58 }
 59                                                    59 
 60 void  G4InteractionContent::SetInteractionTime     60 void  G4InteractionContent::SetInteractionTime(G4double aValue)
 61 {theInteractionTime = aValue;}                     61 {theInteractionTime = aValue;}
 62                                                    62 
 63 G4double G4InteractionContent::GetInteractionT     63 G4double G4InteractionContent::GetInteractionTime() const
 64 {return theInteractionTime;}                       64 {return theInteractionTime;}
 65                                                    65 
 66 void G4InteractionContent::SetStatus(G4int aVa     66 void G4InteractionContent::SetStatus(G4int aValue)
 67 {curStatus = aValue;}                              67 {curStatus = aValue;}
 68                                                    68 
 69 G4int G4InteractionContent::GetStatus() const      69 G4int G4InteractionContent::GetStatus() const
 70 {return curStatus;}                                70 {return curStatus;}
 71                                                    71 
 72                                                    72