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Geant4/processes/hadronic/models/parton_string/diffraction/src/G4FTFParticipants.cc

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Diff markup

Differences between /processes/hadronic/models/parton_string/diffraction/src/G4FTFParticipants.cc (Version 11.3.0) and /processes/hadronic/models/parton_string/diffraction/src/G4FTFParticipants.cc (Version 4.1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 //                                                
 28                                                   
 29 // -------------------------------------------    
 30 //      GEANT 4 class implementation file         
 31 //                                                
 32 //      ---------------- G4FTFParticipants----    
 33 //             by Gunter Folger, June 1998.       
 34 //       class finding colliding particles in     
 35 //  Changed in a part by V. Uzhinsky in oder t    
 36 //        with original FRITIOF mode. November    
 37 //  Ajusted for (anti) nucleus - nucleus inter    
 38 //                    (February 2011)             
 39 // -------------------------------------------    
 40                                                   
 41 #include <utility>                                
 42 #include <vector>                                 
 43 #include <algorithm>                              
 44                                                   
 45 #include "G4FTFParticipants.hh"                   
 46 #include "G4ios.hh"                               
 47 #include "Randomize.hh"                           
 48 #include "G4SystemOfUnits.hh"                     
 49 #include "G4FTFParameters.hh"                     
 50 #include "G4DiffractiveSplitableHadron.hh"        
 51 #include "G4VSplitableHadron.hh"                  
 52 #include "G4PhysicalConstants.hh"                 
 53                                                   
 54                                                   
 55 //============================================    
 56                                                   
 57 //#define debugFTFparticipant                     
 58                                                   
 59                                                   
 60 //============================================    
 61                                                   
 62 G4FTFParticipants::G4FTFParticipants() : Bimpa    
 63                                          Bmin2    
 64                                          curre    
 65 {}                                                
 66                                                   
 67                                                   
 68 //============================================    
 69                                                   
 70 G4FTFParticipants::~G4FTFParticipants() {}        
 71                                                   
 72 //============================================    
 73                                                   
 74 void G4FTFParticipants::GetList( const G4React    
 75                                  G4FTFParamete    
 76                                                   
 77   #ifdef debugFTFparticipant                      
 78   G4cout << "Participants::GetList" << G4endl     
 79          << "thePrimary " << thePrimary.GetMom    
 80   #endif                                          
 81                                                   
 82   G4double betta_z = thePrimary.GetMomentum().    
 83   if ( betta_z < 1.0e-10 ) betta_z = 1.0e-10;     
 84                                                   
 85   StartLoop(); // reset Loop over Interactions    
 86                                                   
 87   for ( unsigned int i = 0; i < theInteraction    
 88   theInteractions.clear();                        
 89                                                   
 90   G4double deltaxy = 2.0 * fermi;  // Extra nu    
 91                                                   
 92   if ( theProjectileNucleus == nullptr ) {  //    
 93                                                   
 94     G4double impactX( 0.0 ), impactY( 0.0 );      
 95     G4double B( 0.0 ), B2( 0.0 );                 
 96                                                   
 97     G4VSplitableHadron* primarySplitable = new    
 98                                                   
 99     #ifdef debugFTFparticipant                    
100     G4cout << "Hadron-nucleus or anti-baryon-n    
101     #endif                                        
102                                                   
103     G4double xyradius = theNucleus->GetOuterRa    
104                                                   
105     const G4int maxNumberOfLoops = 1000;          
106     G4int loopCounter = 0;                        
107     do {                                          
108                                                   
109       std::pair< G4double, G4double > theImpac    
110       if ( SampleBinInterval() ) {                
111         B2 = GetBmin2() + G4UniformRand() * (     
112         B  = B2 > 0.0 ? std::sqrt( B2 ) : 0.0;    
113         G4double Phi = twopi * G4UniformRand()    
114         impactX = B * std::cos( Phi );            
115         impactY = B * std::sin( Phi );            
116         SetImpactParameter( B );                  
117       } else {                                    
118         theImpactParameter = theNucleus->Choos    
119         impactX = theImpactParameter.first;       
120         impactY = theImpactParameter.second;      
121         SetImpactParameter( std::sqrt( sqr(imp    
122       }                                           
123                                                   
124       #ifdef debugFTFparticipant                  
125       G4cout << "New interaction list," << " b    
126              << std::sqrt( sqr(impactX ) + sqr    
127       #endif                                      
128                                                   
129       G4ThreeVector thePosition( impactX, impa    
130       primarySplitable->SetPosition( thePositi    
131                                                   
132       theNucleus->StartLoop();                    
133       G4Nucleon* nucleon;                         
134                                                   
135       #ifdef debugFTFparticipant                  
136       G4int TrN( 0 );                             
137       #endif                                      
138                                                   
139       while ( ( nucleon = theNucleus->GetNextN    
140                                                   
141         G4double impact2 = sqr( impactX - nucl    
142                            sqr( impactY - nucl    
143                                                   
144         if ( theParameters->GetProbabilityOfIn    
145              G4UniformRand() ) {                  
146           primarySplitable->SetStatus( 1 );  /    
147           G4VSplitableHadron* targetSplitable     
148           if ( ! nucleon->AreYouHit() ) {         
149             targetSplitable = new G4Diffractiv    
150             nucleon->Hit( targetSplitable );      
151             targetSplitable->SetStatus( 1 ); /    
152                                                   
153             #ifdef debugFTFparticipant            
154             G4cout << "Participated nucleons #    
155                    << primarySplitable << " "     
156             #endif                                
157                                                   
158           }                                       
159           G4InteractionContent* aInteraction =    
160           G4Nucleon* PrNucleon = 0;               
161           aInteraction->SetProjectileNucleon(     
162           aInteraction->SetTarget( targetSplit    
163           aInteraction->SetTargetNucleon( nucl    
164           aInteraction->SetStatus( 1 );           
165           aInteraction->SetInteractionTime( (     
166                                                   
167           theInteractions.push_back( aInteract    
168         }                                         
169                                                   
170         #ifdef debugFTFparticipant                
171         TrN++;                                    
172         #endif                                    
173                                                   
174       }                                           
175                                                   
176     } while ( ( theInteractions.size() == 0 )     
177               ++loopCounter < maxNumberOfLoops    
178     if ( loopCounter >= maxNumberOfLoops ) {      
179       #ifdef debugFTFparticipant                  
180       G4cout << "BAD situation: forced exit fr    
181       #endif                                      
182       return;                                     
183     }                                             
184                                                   
185     #ifdef debugFTFparticipant                    
186     G4cout << "Number of Hit nucleons " << the    
187            << "\t By[fm] " << impactY/fermi <<    
188            << std::sqrt( sqr( impactX ) + sqr(    
189     #endif                                        
190                                                   
191     //SortInteractionsIncT(); // Not need beca    
192     ShiftInteractionTime();  // To put correct    
193     return;                                       
194                                                   
195   }  // end of if ( theProjectileNucleus == 0     
196                                                   
197   // Projectile and target are nuclei             
198                                                   
199   #ifdef debugFTFparticipant                      
200   G4cout << "Projectile and target are nuclei"    
201   #endif                                          
202                                                   
203   //G4cout<<theProjectileNucleus->GetOuterRadi    
204                                                   
205   // Range of impact parameter sampling           
206   G4double xyradius = theProjectileNucleus->Ge    
207                                                   
208   G4double impactX( 0.0 ), impactY( 0.0 );        
209   G4double B( 0.0 ), B2( 0.0 );                   
210                                                   
211   const G4int maxNumberOfLoops = 1000;            
212   G4int loopCounter = 0;                          
213   do {                                            
214                                                   
215     std::pair< G4double, G4double > theImpactP    
216     if ( SampleBinInterval() ) {                  
217       B2 = GetBmin2() + G4UniformRand() * ( Ge    
218       B  = B2 > 0.0 ? std::sqrt( B2 ) : 0.0;      
219       G4double Phi = twopi * G4UniformRand();     
220       impactX = B * std::cos( Phi );              
221       impactY = B * std::sin( Phi );              
222       SetImpactParameter( B );                    
223     } else {                                      
224       theImpactParameter = theNucleus->ChooseI    
225       impactX = theImpactParameter.first;         
226       impactY = theImpactParameter.second;        
227       SetImpactParameter( std::sqrt( sqr(impac    
228     }                                             
229                                                   
230     #ifdef debugFTFparticipant                    
231     G4cout << "New interaction list, " << "b[f    
232            << std::sqrt( sqr( impactX ) + sqr(    
233     #endif                                        
234                                                   
235     G4ThreeVector theBeamPosition( impactX, im    
236                                                   
237     theProjectileNucleus->StartLoop();            
238     G4Nucleon* ProjectileNucleon;                 
239                                                   
240     #ifdef debugFTFparticipant                    
241     G4int PrNuclN( 0 );                           
242     #endif                                        
243                                                   
244     while ( ( ProjectileNucleon = theProjectil    
245                                                   
246       G4VSplitableHadron* ProjectileSplitable     
247       theNucleus->StartLoop();                    
248       G4Nucleon* TargetNucleon = 0;               
249                                                   
250       #ifdef debugFTFparticipant                  
251       G4int TrNuclN( 0 );                         
252       #endif                                      
253                                                   
254       while ( ( TargetNucleon = theNucleus->Ge    
255                                                   
256         G4double impact2 = sqr( impactX + Proj    
257                                 TargetNucleon-    
258                            sqr( impactY + Proj    
259                                 TargetNucleon-    
260         G4VSplitableHadron* TargetSplitable =     
261         if ( theParameters->GetProbabilityOfIn    
262              G4UniformRand() ) {  // An intera    
263                                                   
264           #ifdef debugFTFparticipant              
265           G4cout << G4endl << "An Interaction     
266                  << " " << ProjectileNucleon->    
267                  << "Targ N mom " << TrNuclN <    
268                  << "PrN TrN Z coords [fm]" <<    
269                  << " " << TargetNucleon->GetP    
270                  << " " << ProjectileNucleon->    
271                            TargetNucleon->GetP    
272           #endif                                  
273                                                   
274           if ( ! ProjectileNucleon->AreYouHit(    
275             // Projectile nucleon was not invo    
276             ProjectileSplitable = new G4Diffra    
277             ProjectileNucleon->Hit( Projectile    
278             ProjectileSplitable->SetStatus( 1     
279           } else {  // Projectile nucleon was     
280             ProjectileSplitable = ProjectileNu    
281           }                                       
282                                                   
283           if ( ! TargetNucleon->AreYouHit() )     
284             TargetSplitable = new G4Diffractiv    
285             TargetNucleon->Hit( TargetSplitabl    
286             TargetSplitable->SetStatus( 1 );      
287           } else {  // Target nucleon was invo    
288             TargetSplitable = TargetNucleon->G    
289           }                                       
290                                                   
291           G4InteractionContent* anInteraction     
292           anInteraction->SetTarget( TargetSpli    
293           anInteraction->SetProjectileNucleon(    
294           anInteraction->SetTargetNucleon( Tar    
295           anInteraction->SetInteractionTime( (    
296                                                   
297           anInteraction->SetStatus( 1 );          
298                                                   
299           #ifdef debugFTFparticipant              
300           G4cout << "Part anInteraction->GetIn    
301                  << anInteraction->GetInteract    
302                  << "Splitable Pr* Tr* " << Pr    
303                  << TargetSplitable << G4endl;    
304           #endif                                  
305                                                   
306           theInteractions.push_back( anInterac    
307                                                   
308         } // End of an Interaction has happend    
309                                                   
310         #ifdef debugFTFparticipant                
311         TrNuclN++;                                
312         #endif                                    
313                                                   
314       }  // End of while ( ( TargetNucleon = t    
315                                                   
316       #ifdef debugFTFparticipant                  
317       PrNuclN++;                                  
318       #endif                                      
319                                                   
320     }  // End of while ( ( ProjectileNucleon =    
321                                                   
322     if ( theInteractions.size() != 0 ) theProj    
323                                                   
324   } while ( ( theInteractions.size() == 0 ) &&    
325             ++loopCounter < maxNumberOfLoops )    
326   if ( loopCounter >= maxNumberOfLoops ) {        
327     #ifdef debugFTFparticipant                    
328     G4cout << "BAD situation: forced exit from    
329     #endif                                        
330     return;                                       
331   }                                               
332                                                   
333   SortInteractionsIncT();                         
334   ShiftInteractionTime();                         
335                                                   
336   #ifdef debugFTFparticipant                      
337   G4cout << G4endl << "Number of primary colli    
338          << "\t Bx[fm] " << impactX/fermi << "    
339          << "\t B[fm] " << std::sqrt( sqr( imp    
340          << "FTF participant End. ############    
341   #endif                                          
342   return;                                         
343 }                                                 
344                                                   
345                                                   
346 //============================================    
347                                                   
348 bool G4FTFPartHelperForSortInT( const G4Intera    
349                                 const G4Intera    
350   return Int1->GetInteractionTime() < Int2->Ge    
351 }                                                 
352                                                   
353                                                   
354 //============================================    
355                                                   
356 void G4FTFParticipants::SortInteractionsIncT()    
357   if ( theInteractions.size() < 2 ) return;  /    
358   std::sort( theInteractions.begin(), theInter    
359 }                                                 
360                                                   
361                                                   
362 //============================================    
363                                                   
364 void G4FTFParticipants::ShiftInteractionTime()    
365   G4double InitialTime = theInteractions[0]->G    
366   for ( unsigned int i = 1; i < theInteraction    
367     G4double InterTime = theInteractions[i]->G    
368     theInteractions[i]->SetInteractionTime( In    
369     G4InteractionContent* aCollision = theInte    
370     G4VSplitableHadron* projectile = aCollisio    
371     G4VSplitableHadron* target = aCollision->G    
372     G4ThreeVector prPosition = projectile->Get    
373     prPosition.setZ( target->GetPosition().z()    
374     projectile->SetPosition( prPosition );        
375     projectile->SetTimeOfCreation( InterTime )    
376     target->SetTimeOfCreation( InterTime );       
377   }                                               
378   return;                                         
379 }                                                 
380                                                   
381                                                   
382 //============================================    
383                                                   
384 void G4FTFParticipants::Clean() {                 
385   for ( size_t i = 0; i < theInteractions.size    
386     if ( theInteractions[ i ] ) {                 
387       delete theInteractions[ i ];                
388       theInteractions[ i ] = 0;                   
389     }                                             
390   }                                               
391   theInteractions.clear();                        
392   currentInteraction = -1;                        
393 }                                                 
394                                                   
395