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Geant4/processes/hadronic/models/particle_hp/src/G4ParticleHPFSFissionFS.cc

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Diff markup

Differences between /processes/hadronic/models/particle_hp/src/G4ParticleHPFSFissionFS.cc (Version 11.3.0) and /processes/hadronic/models/particle_hp/src/G4ParticleHPFSFissionFS.cc (Version 10.0.p4)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // neutron_hp -- source file                      
 27 // J.P. Wellisch, Nov-1996                        
 28 // A prototype of the low energy neutron trans    
 29 //                                                
 30 // P. Arce, June-2014 Conversion neutron_hp to    
 31 //                                                
 32 #include "G4ParticleHPFSFissionFS.hh"             
 33                                                   
 34 #include "G4Alpha.hh"                             
 35 #include "G4Deuteron.hh"                          
 36 #include "G4LorentzVector.hh"                     
 37 #include "G4Nucleus.hh"                           
 38 #include "G4ParticleHPDataUsed.hh"                
 39 #include "G4ParticleHPManager.hh"                 
 40 #include "G4Poisson.hh"                           
 41 #include "G4Proton.hh"                            
 42 #include "G4ReactionProduct.hh"                   
 43 #include "G4ThreeVector.hh"                       
 44 #include "G4Triton.hh"                            
 45                                                   
 46 void G4ParticleHPFSFissionFS::Init(G4double A,    
 47                                    const G4Str    
 48 {                                                 
 49   G4String tString = "/FS/";                      
 50   G4bool dbool;                                   
 51   const G4ParticleHPDataUsed& aFile =             
 52     theNames.GetName(static_cast<G4int>(A), st    
 53   const G4String& filename = aFile.GetName();     
 54   SetAZMs(A, Z, M, aFile);                        
 55   if (!dbool) {                                   
 56     hasAnyData = false;                           
 57     hasFSData = false;                            
 58     hasXsec = false;                              
 59     return;                                       
 60   }                                               
 61                                                   
 62   std::istringstream theData(std::ios::in);       
 63   G4ParticleHPManager::GetInstance()->GetDataS    
 64                                                   
 65   G4int infoType, dataType;                       
 66   hasFSData = false;                              
 67   while (theData >> infoType)  // Loop checkin    
 68   {                                               
 69     hasFSData = true;                             
 70     theData >> dataType;                          
 71     switch (infoType) {                           
 72       case 1:                                     
 73         if (dataType == 4) theNeutronAngularDi    
 74         if (dataType == 5) thePromptNeutronEnD    
 75         if (dataType == 12) theFinalStatePhoto    
 76         if (dataType == 14) theFinalStatePhoto    
 77         if (dataType == 15) theFinalStatePhoto    
 78         break;                                    
 79       case 2:                                     
 80         if (dataType == 1) theFinalStateNeutro    
 81         break;                                    
 82       case 3:                                     
 83         if (dataType == 1) theFinalStateNeutro    
 84         if (dataType == 5) theDelayedNeutronEn    
 85         break;                                    
 86       case 4:                                     
 87         if (dataType == 1) theFinalStateNeutro    
 88         break;                                    
 89       case 5:                                     
 90         if (dataType == 1) theEnergyRelease.In    
 91         break;                                    
 92       default:                                    
 93         G4cout << "G4ParticleHPFSFissionFS::In    
 94         throw G4HadronicException(__FILE__, __    
 95                                   "G4ParticleH    
 96         break;                                    
 97     }                                             
 98   }                                               
 99 }                                                 
100                                                   
101 G4DynamicParticleVector* G4ParticleHPFSFission    
102                                                   
103 {                                                 
104   G4int i;                                        
105   auto aResult = new G4DynamicParticleVector;     
106   G4ReactionProduct boosted;                      
107   boosted.Lorentz(*(fCache.Get().theNeutronRP)    
108   G4double eKinetic = boosted.GetKineticEnergy    
109                                                   
110   // Build neutrons                               
111   std::vector<G4ReactionProduct> theNeutrons;     
112   for (i = 0; i < nPrompt + nDelayed; ++i) {      
113     theNeutrons.emplace_back();                   
114     theNeutrons[i].SetDefinition(G4Neutron::Ne    
115   }                                               
116                                                   
117   // sample energies                              
118   G4int it, dummy;                                
119   G4double tempE;                                 
120   for (i = 0; i < nPrompt; ++i) {                 
121     tempE =                                       
122       thePromptNeutronEnDis.Sample(eKinetic, d    
123     theNeutrons[i].SetKineticEnergy(tempE);       
124   }                                               
125   for (i = nPrompt; i < nPrompt + nDelayed; ++    
126     theNeutrons[i].SetKineticEnergy(theDelayed    
127     if (it == 0) theNeutrons[i].SetKineticEner    
128     theDecayConst[i - nPrompt] = theFinalState    
129   }                                               
130                                                   
131   // sample neutron angular distribution          
132   for (i = 0; i < nPrompt + nDelayed; ++i) {      
133     theNeutronAngularDis.SampleAndUpdate(         
134       theNeutrons[i]);  // angular comes back     
135   }                                               
136                                                   
137   // already in lab. Add neutrons to dynamic p    
138   for (i = 0; i < nPrompt + nDelayed; ++i) {      
139     auto dp = new G4DynamicParticle;              
140     dp->SetDefinition(theNeutrons[i].GetDefini    
141     dp->SetMomentum(theNeutrons[i].GetMomentum    
142     aResult->push_back(dp);                       
143   }                                               
144   return aResult;                                 
145 }                                                 
146                                                   
147 void G4ParticleHPFSFissionFS::SampleNeutronMul    
148                                                   
149 {                                                 
150   G4double promptNeutronMulti = 0;                
151   promptNeutronMulti = theFinalStateNeutrons.G    
152   G4double delayedNeutronMulti = 0;               
153   delayedNeutronMulti = theFinalStateNeutrons.    
154                                                   
155   if (delayedNeutronMulti == 0 && promptNeutro    
156     Prompt = 0;                                   
157     delayed = 0;                                  
158     G4double totalNeutronMulti = theFinalState    
159     all = (G4int)G4Poisson(totalNeutronMulti -    
160     all += off;                                   
161   }                                               
162   else {                                          
163     Prompt = (G4int)G4Poisson(promptNeutronMul    
164     Prompt += off;                                
165     delayed = (G4int)G4Poisson(delayedNeutronM    
166     all = Prompt + delayed;                       
167   }                                               
168 }                                                 
169                                                   
170 G4DynamicParticleVector* G4ParticleHPFSFission    
171 {                                                 
172   // sample photons                               
173   G4ReactionProductVector* temp;                  
174   G4ReactionProduct boosted;                      
175                                                   
176   // the photon distributions are in the Nucle    
177   boosted.Lorentz(*(fCache.Get().theNeutronRP)    
178   G4double anEnergy = boosted.GetKineticEnergy    
179   temp = theFinalStatePhotons.GetPhotons(anEne    
180   if (temp == nullptr) {                          
181     return nullptr;                               
182   }                                               
183                                                   
184   // lorentz transform, and add photons to fin    
185   unsigned int i;                                 
186   auto result = new G4DynamicParticleVector;      
187   for (i = 0; i < temp->size(); ++i) {            
188     // back to lab                                
189     temp->operator[](i)->Lorentz(*(temp->opera    
190     auto theOne = new G4DynamicParticle;          
191     theOne->SetDefinition(temp->operator[](i)-    
192     theOne->SetMomentum(temp->operator[](i)->G    
193     result->push_back(theOne);                    
194     delete temp->operator[](i);                   
195   }                                               
196   delete temp;                                    
197   return result;                                  
198 }                                                 
199