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Geant4/processes/hadronic/models/inclxx/utils/src/G4INCLIAvatar.cc

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Diff markup

Differences between /processes/hadronic/models/inclxx/utils/src/G4INCLIAvatar.cc (Version 11.3.0) and /processes/hadronic/models/inclxx/utils/src/G4INCLIAvatar.cc (Version 10.0)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
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 10 // *                                               10 // *                                                                  *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // INCL++ intra-nuclear cascade model              26 // INCL++ intra-nuclear cascade model
 27 // Alain Boudard, CEA-Saclay, France           <<  27 // Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
 28 // Joseph Cugnon, University of Liege, Belgium <<  28 // Davide Mancusi, CEA
 29 // Jean-Christophe David, CEA-Saclay, France   <<  29 // Alain Boudard, CEA
 30 // Pekka Kaitaniemi, CEA-Saclay, France, and H <<  30 // Sylvie Leray, CEA
 31 // Sylvie Leray, CEA-Saclay, France            <<  31 // Joseph Cugnon, University of Liege
 32 // Davide Mancusi, CEA-Saclay, France          << 
 33 //                                                 32 //
 34 #define INCLXX_IN_GEANT4_MODE 1                    33 #define INCLXX_IN_GEANT4_MODE 1
 35                                                    34 
 36 #include "globals.hh"                              35 #include "globals.hh"
 37                                                    36 
 38 /*                                                 37 /*
 39  * IAvatar.cc                                      38  * IAvatar.cc
 40  *                                                 39  *
 41  *  \date 4 juin 2009                              40  *  \date 4 juin 2009
 42  * \author Pekka Kaitaniemi                        41  * \author Pekka Kaitaniemi
 43  */                                                42  */
 44                                                    43 
 45 #include "G4INCLIAvatar.hh"                        44 #include "G4INCLIAvatar.hh"
 46 #include "G4INCLRandom.hh"                         45 #include "G4INCLRandom.hh"
 47 #include <sstream>                                 46 #include <sstream>
 48                                                    47 
 49 namespace G4INCL {                                 48 namespace G4INCL {
 50                                                    49 
 51   G4ThreadLocal long IAvatar::nextID = 1;          50   G4ThreadLocal long IAvatar::nextID = 1;
 52                                                    51 
 53   IAvatar::IAvatar() :                             52   IAvatar::IAvatar() :
 54     type(UnknownAvatarType),                       53     type(UnknownAvatarType),
 55     theTime(0.)                                    54     theTime(0.)
 56   {                                                55   {
 57     ID = nextID;                                   56     ID = nextID;
 58     nextID++;                                      57     nextID++;
 59   }                                                58   }
 60                                                    59 
 61   IAvatar::IAvatar(G4double time) :                60   IAvatar::IAvatar(G4double time) :
 62     type(UnknownAvatarType),                       61     type(UnknownAvatarType),
 63     theTime(time)                                  62     theTime(time)
 64   {                                                63   {
 65     ID = nextID;                                   64     ID = nextID;
 66     nextID++;                                      65     nextID++;
 67   }                                                66   }
 68                                                    67 
 69   IAvatar::~IAvatar() {                            68   IAvatar::~IAvatar() {
 70     INCL_DEBUG("destroying avatar " << this << << 
 71   }                                                69   }
 72                                                    70 
 73   std::string IAvatar::toString() {                71   std::string IAvatar::toString() {
 74     std::stringstream entry;                       72     std::stringstream entry;
 75     std::stringstream particleString;              73     std::stringstream particleString;
 76     ParticleList const &pl = getParticles();   <<  74     ParticleList pl = getParticles();
 77     G4int numberOfParticles = 0;                   75     G4int numberOfParticles = 0;
 78     for(ParticleIter i=pl.begin(), e=pl.end();     76     for(ParticleIter i=pl.begin(), e=pl.end(); i!=e; ++i) {
 79       numberOfParticles++;                         77       numberOfParticles++;
 80       particleString << (*i)->getID() << " ";      78       particleString << (*i)->getID() << " ";
 81     }                                              79     }
 82     if(numberOfParticles == 1) particleString      80     if(numberOfParticles == 1) particleString << "-1";
 83     entry << getID() << " "                        81     entry << getID() << " "
 84     << getType() << " "                            82     << getType() << " "
 85     << getTime() << " "                            83     << getTime() << " "
 86     << particleString.str();                       84     << particleString.str();
 87     return entry.str();                            85     return entry.str();
 88   }                                                86   }
 89                                                    87 
 90   FinalState *IAvatar::getFinalState() {       <<  88   G4INCL::FinalState* IAvatar::getFinalState()
 91     FinalState *fs = new FinalState;           <<  89   {
 92     fillFinalState(fs);                        <<  90     INCL_DEBUG("Random seeds before preInteraction: " << Random::getSeeds() << std::endl);
 93     return fs;                                 << 
 94   }                                            << 
 95                                                << 
 96   void IAvatar::fillFinalState(FinalState *fs) << 
 97     INCL_DEBUG("Random seeds before preInterac << 
 98     preInteraction();                              91     preInteraction();
 99     INCL_DEBUG("Random seeds before getChannel <<  92     INCL_DEBUG("Random seeds before getChannel: " << Random::getSeeds() << std::endl);
100     IChannel *c = getChannel();                    93     IChannel *c = getChannel();
101     if( !c )                                   <<  94     if( !c ) {
102       return;                                  <<  95       return NULL;
103     INCL_DEBUG("Random seeds before getFinalSt <<  96     }
104     c->fillFinalState(fs);                     <<  97     INCL_DEBUG("Random seeds before getFinalState: " << Random::getSeeds() << std::endl);
105     INCL_DEBUG("Random seeds before postIntera <<  98     FinalState *fs = c->getFinalState();
106     postInteraction(fs);                       <<  99     INCL_DEBUG("Random seeds before postInteraction: " << Random::getSeeds() << std::endl);
                                                   >> 100     fs = postInteraction(fs);
107     delete c;                                     101     delete c;
                                                   >> 102     return fs;
108   }                                               103   }
109                                                   104 
110 }                                                 105 }
111                                                   106