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Geant4/processes/hadronic/models/inclxx/incl_physics/src/G4INCLSurfaceAvatar.cc

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Diff markup

Differences between /processes/hadronic/models/inclxx/incl_physics/src/G4INCLSurfaceAvatar.cc (Version 11.3.0) and /processes/hadronic/models/inclxx/incl_physics/src/G4INCLSurfaceAvatar.cc (Version 9.1.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // INCL++ intra-nuclear cascade model             
 27 // Alain Boudard, CEA-Saclay, France              
 28 // Joseph Cugnon, University of Liege, Belgium    
 29 // Jean-Christophe David, CEA-Saclay, France      
 30 // Pekka Kaitaniemi, CEA-Saclay, France, and H    
 31 // Sylvie Leray, CEA-Saclay, France               
 32 // Davide Mancusi, CEA-Saclay, France             
 33 //                                                
 34 #define INCLXX_IN_GEANT4_MODE 1                   
 35                                                   
 36 #include "globals.hh"                             
 37                                                   
 38 /*                                                
 39  * G4INCLReflectionAvatar.cc                      
 40  *                                                
 41  *  \date Jun 8, 2009                             
 42  * \author Pekka Kaitaniemi                       
 43  */                                               
 44                                                   
 45 #include "G4INCLSurfaceAvatar.hh"                 
 46 #include "G4INCLRandom.hh"                        
 47 #include "G4INCLReflectionChannel.hh"             
 48 #include "G4INCLTransmissionChannel.hh"           
 49 #include "G4INCLClustering.hh"                    
 50 #include <sstream>                                
 51 #include <string>                                 
 52                                                   
 53 namespace G4INCL {                                
 54                                                   
 55   SurfaceAvatar::SurfaceAvatar(G4INCL::Particl    
 56     :IAvatar(time), theParticle(aParticle), th    
 57     particlePIn(0.),                              
 58     particlePOut(0.),                             
 59     particleTOut(0.),                             
 60     TMinusV(0.),                                  
 61     TMinusV2(0.),                                 
 62     particleMass(0.),                             
 63     sinIncidentAngle(0.),                         
 64     cosIncidentAngle(0.),                         
 65     sinRefractionAngle(0.),                       
 66     cosRefractionAngle(0.),                       
 67     refractionIndexRatio(0.),                     
 68     internalReflection(false)                     
 69   {                                               
 70     setType(SurfaceAvatarType);                   
 71   }                                               
 72                                                   
 73   SurfaceAvatar::~SurfaceAvatar()                 
 74   {                                               
 75   }                                               
 76                                                   
 77   G4INCL::IChannel* SurfaceAvatar::getChannel(    
 78     if(theParticle->isTargetSpectator()) {        
 79       INCL_DEBUG("Particle " << theParticle->g    
 80       return new ReflectionChannel(theNucleus,    
 81     }                                             
 82                                                   
 83     // We forbid transmission of resonances be    
 84     // delta particle below Tf can lead to neg    
 85     // CDPP assumes that particles stay in the    
 86     if(theParticle->isResonance()) {              
 87       const G4double theFermiEnergy = theNucle    
 88       if(theParticle->getKineticEnergy()<theFe    
 89         INCL_DEBUG("Particle " << theParticle-    
 90             << "  Tf=" << theFermiEnergy << ",    
 91         return new ReflectionChannel(theNucleu    
 92       }                                           
 93     }                                             
 94                                                   
 95     // Don't try to make a cluster if the lead    
 96     const G4double transmissionProbability = g    
 97     const G4double TOut = TMinusV;                
 98     const G4double kOut = particlePOut;           
 99     const G4double cosR = cosRefractionAngle;     
100                                                   
101     INCL_DEBUG("Transmission probability for p    
102     /* Don't attempt to construct clusters whe    
103      * trying to escape during a nucleus-nucle    
104      * this is that projectile spectators will    
105      * projectile remnant, and trying to clust    
106      * G4double counting. Moreover, applying t    
107      * projectile spectators makes the code *r    
108      * large.                                     
109      */                                           
110     if(theParticle->isNucleonorLambda()           
111         && (!theParticle->isProjectileSpectato    
112         && transmissionProbability>1.E-4) {       
113       Cluster *candidateCluster = 0;              
114                                                   
115       candidateCluster = Clustering::getCluste    
116       if(candidateCluster != 0 &&                 
117           Clustering::clusterCanEscape(theNucl    
118                                                   
119         INCL_DEBUG("Cluster algorithm succeede    
120                                                   
121         // Check if the cluster can penetrate     
122         const G4double clusterTransmissionProb    
123         const G4double x = Random::shoot();       
124                                                   
125         INCL_DEBUG("Transmission probability f    
126                                                   
127         if (x <= clusterTransmissionProbabilit    
128           theNucleus->getStore()->getBook().in    
129           INCL_DEBUG("Cluster " << candidateCl    
130           return new TransmissionChannel(theNu    
131         } else {                                  
132           INCL_DEBUG("Cluster " << candidateCl    
133           delete candidateCluster;                
134         }                                         
135       } else {                                    
136         delete candidateCluster;                  
137       }                                           
138     }                                             
139                                                   
140     // If we haven't transmitted a cluster (ma    
141     // disabled or maybe we just can't produce    
142                                                   
143     // Always transmit projectile spectators i    
144     // transmission is energetically allowed      
145     if(theParticle->isProjectileSpectator() &&    
146       INCL_DEBUG("Particle " << theParticle->g    
147       return new TransmissionChannel(theNucleu    
148     }                                             
149                                                   
150     // Transmit or reflect depending on the tr    
151     const G4double x = Random::shoot();           
152                                                   
153     if(x <= transmissionProbability) { // Tran    
154       INCL_DEBUG("Particle " << theParticle->g    
155       if(theParticle->isKaon()) theNucleus->se    
156       if(theNucleus->getStore()->getConfig()->    
157         return new TransmissionChannel(theNucl    
158       } else {                                    
159         return new TransmissionChannel(theNucl    
160       }                                           
161     } else { // Reflection                        
162       INCL_DEBUG("Particle " << theParticle->g    
163       return new ReflectionChannel(theNucleus,    
164     }                                             
165   }                                               
166                                                   
167   void SurfaceAvatar::fillFinalState(FinalStat    
168     getChannel()->fillFinalState(fs);             
169   }                                               
170                                                   
171   void SurfaceAvatar::preInteraction() {}         
172                                                   
173   void SurfaceAvatar::postInteraction(FinalSta    
174     ParticleList const &outgoing = fs->getOutg    
175     if(!outgoing.empty()) { // Transmission       
176 // assert(outgoing.size()==1);                    
177       Particle *out = outgoing.front();           
178       out->rpCorrelate();                         
179       if(out->isCluster()) {                      
180         Cluster *clusterOut = dynamic_cast<Clu    
181         ParticleList const &components = clust    
182         for(ParticleIter i=components.begin(),    
183           if(!(*i)->isTargetSpectator())          
184             theNucleus->getStore()->getBook().    
185         }                                         
186         out->setBiasCollisionVector(components    
187       } else if(!theParticle->isTargetSpectato    
188 // assert(out==theParticle);                      
189         theNucleus->getStore()->getBook().decr    
190       }                                           
191     }                                             
192   }                                               
193                                                   
194   std::string SurfaceAvatar::dump() const {       
195     std::stringstream ss;                         
196     ss << "(avatar " << theTime << " 'reflecti    
197       << "(list " << '\n'                         
198       << theParticle->dump()                      
199       << "))" << '\n';                            
200     return ss.str();                              
201   }                                               
202                                                   
203   G4double SurfaceAvatar::getTransmissionProba    
204                                                   
205     particleMass = particle->getMass();           
206     const G4double V = particle->getPotentialE    
207                                                   
208     // Correction to the particle kinetic ener    
209     const G4int theA = theNucleus->getA();        
210     const G4int theZ = theNucleus->getZ();        
211     const G4int theS = theNucleus->getS();        
212     const G4double correction = particle->getE    
213     particleTOut = particle->getKineticEnergy(    
214                                                   
215     if (particleTOut <= V) // No transmission     
216       return 0.0;                                 
217                                                   
218     TMinusV = particleTOut-V;                     
219     TMinusV2 = TMinusV*TMinusV;                   
220                                                   
221     // Momenta in and out                         
222     const G4double particlePIn2  = particle->g    
223     const G4double particlePOut2 = 2.*particle    
224     particlePIn  = std::sqrt(particlePIn2);       
225     particlePOut = std::sqrt(particlePOut2);      
226                                                   
227     if (0. > V) // Automatic transmission for     
228       return 1.0;                                 
229                                                   
230     // Compute the transmission probability       
231     G4double theTransmissionProbability;          
232     if(theNucleus->getStore()->getConfig()->ge    
233       // Use the formula with refraction          
234       initializeRefractionVariables(particle);    
235                                                   
236       if(internalReflection)                      
237         return 0.; // total internal reflectio    
238                                                   
239       // Intermediate variables for calculatio    
240       const G4double x = refractionIndexRatio*    
241       const G4double y = (x - cosRefractionAng    
242                                                   
243       theTransmissionProbability = 1. - y*y;      
244     } else {                                      
245       // Use the formula without refraction       
246       // Intermediate variable for calculation    
247       const G4double y = particlePIn+particleP    
248                                                   
249       // The transmission probability for a po    
250       theTransmissionProbability = 4.*particle    
251     }                                             
252                                                   
253     // For neutral and negative particles, no     
254     // Also, no Coulomb if the particle takes     
255     const G4int particleZ = particle->getZ();     
256     if (particleZ <= 0 || particleZ >= theZ)      
257       return theTransmissionProbability;          
258                                                   
259     // Nominal Coulomb barrier                    
260     const G4double theTransmissionBarrier = th    
261     if (TMinusV >= theTransmissionBarrier) //     
262       return theTransmissionProbability;          
263                                                   
264     // Coulomb-penetration factor                 
265     const G4double px = std::sqrt(TMinusV/theT    
266     const G4double logCoulombTransmission =       
267       particleZ*(theZ-particleZ)/137.03*std::s    
268       *(Math::arcCos(px)-px*std::sqrt(1.-px*px    
269     INCL_DEBUG("Coulomb barrier, logCoulombTra    
270     if (logCoulombTransmission > 35.) // Trans    
271       return 0.;                                  
272     theTransmissionProbability *= std::exp(-2.    
273                                                   
274     return theTransmissionProbability;            
275   }                                               
276                                                   
277   void SurfaceAvatar::initializeRefractionVari    
278     cosIncidentAngle = particle->getCosRPAngle    
279     if(cosIncidentAngle>1.)                       
280       cosIncidentAngle=1.;                        
281     sinIncidentAngle = std::sqrt(1. - cosIncid    
282     refractionIndexRatio = particlePIn/particl    
283     const G4double sinCandidate = refractionIn    
284     internalReflection = (std::fabs(sinCandida    
285     if(internalReflection) {                      
286       sinRefractionAngle = 1.;                    
287       cosRefractionAngle = 0.;                    
288     } else {                                      
289       sinRefractionAngle = sinCandidate;          
290       cosRefractionAngle = std::sqrt(1. - sinR    
291     }                                             
292     INCL_DEBUG("Refraction parameters initiali    
293           << "  cosIncidentAngle=" << cosIncid    
294           << "  sinIncidentAngle=" << sinIncid    
295           << "  cosRefractionAngle=" << cosRef    
296           << "  sinRefractionAngle=" << sinRef    
297           << "  refractionIndexRatio=" << refr    
298           << "  internalReflection=" << intern    
299   }                                               
300 }                                                 
301