Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/inclxx/incl_physics/src/G4INCLElasticChannel.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /processes/hadronic/models/inclxx/incl_physics/src/G4INCLElasticChannel.cc (Version 11.3.0) and /processes/hadronic/models/inclxx/incl_physics/src/G4INCLElasticChannel.cc (Version 9.6)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // INCL++ intra-nuclear cascade model              26 // INCL++ intra-nuclear cascade model
 27 // Alain Boudard, CEA-Saclay, France           <<  27 // Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
 28 // Joseph Cugnon, University of Liege, Belgium <<  28 // Davide Mancusi, CEA
 29 // Jean-Christophe David, CEA-Saclay, France   <<  29 // Alain Boudard, CEA
 30 // Pekka Kaitaniemi, CEA-Saclay, France, and H <<  30 // Sylvie Leray, CEA
 31 // Sylvie Leray, CEA-Saclay, France            <<  31 // Joseph Cugnon, University of Liege
 32 // Davide Mancusi, CEA-Saclay, France          <<  32 //
                                                   >>  33 // INCL++ revision: v5.1.8
 33 //                                                 34 //
 34 #define INCLXX_IN_GEANT4_MODE 1                    35 #define INCLXX_IN_GEANT4_MODE 1
 35                                                    36 
 36 #include "globals.hh"                              37 #include "globals.hh"
 37                                                    38 
 38 #include "G4INCLElasticChannel.hh"                 39 #include "G4INCLElasticChannel.hh"
 39 #include "G4INCLRandom.hh"                         40 #include "G4INCLRandom.hh"
 40 #include "G4INCLKinematicsUtils.hh"                41 #include "G4INCLKinematicsUtils.hh"
 41 #include "G4INCLParticleTable.hh"                  42 #include "G4INCLParticleTable.hh"
 42 #include "G4INCLCrossSections.hh"                  43 #include "G4INCLCrossSections.hh"
 43 #include "G4INCLGlobals.hh"                        44 #include "G4INCLGlobals.hh"
 44                                                    45 
 45 namespace G4INCL {                                 46 namespace G4INCL {
 46                                                    47 
 47   ElasticChannel::ElasticChannel(Particle *p1, <<  48   ElasticChannel::ElasticChannel(Nucleus *n, Particle *p1, Particle *p2)
 48     :particle1(p1), particle2(p2)              <<  49     :theNucleus(n), particle1(p1), particle2(p2)
 49   {                                                50   {
 50   }                                                51   }
 51                                                    52 
 52   ElasticChannel::~ElasticChannel()                53   ElasticChannel::~ElasticChannel()
 53   {                                                54   {
 54   }                                                55   }
 55                                                    56 
 56   void ElasticChannel::fillFinalState(FinalSta <<  57   FinalState* ElasticChannel::getFinalState()
 57   {                                                58   {
 58     ParticleType p1TypeOld = particle1->getTyp     59     ParticleType p1TypeOld = particle1->getType();
 59     ParticleType p2TypeOld = particle2->getTyp     60     ParticleType p2TypeOld = particle2->getType();
 60                                                    61 
 61     /* Concerning the way we calculate the lab     62     /* Concerning the way we calculate the lab momentum, see the considerations
 62      * in CrossSections::elasticNNLegacy().        63      * in CrossSections::elasticNNLegacy().
 63      */                                            64      */
 64     const G4double s = KinematicsUtils::square     65     const G4double s = KinematicsUtils::squareTotalEnergyInCM(particle1, particle2);
 65     const G4double pl = KinematicsUtils::momen     66     const G4double pl = KinematicsUtils::momentumInLab(s, ParticleTable::effectiveNucleonMass, ParticleTable::effectiveNucleonMass);
 66                                                    67 
 67     const G4int isospin = ParticleTable::getIs     68     const G4int isospin = ParticleTable::getIsospin(particle1->getType()) +
 68       ParticleTable::getIsospin(particle2->get     69       ParticleTable::getIsospin(particle2->getType());
 69                                                    70 
 70     // Calculate the outcome of the channel:       71     // Calculate the outcome of the channel:
 71     G4double psq = particle1->getMomentum().ma     72     G4double psq = particle1->getMomentum().mag2();
 72     G4double pnorm = std::sqrt(psq);               73     G4double pnorm = std::sqrt(psq);
 73     G4double b = CrossSections::calculateNNAng <<  74     G4double b = CrossSections::calculateNNDiffCrossSection(pl, isospin);
 74     G4double btmax = 4.0 * psq * b;                75     G4double btmax = 4.0 * psq * b;
 75     G4double z = std::exp(-btmax);                 76     G4double z = std::exp(-btmax);
 76     G4double ranres = Random::shoot();             77     G4double ranres = Random::shoot();
 77     G4double y = 1.0 - ranres * (1.0 - z);         78     G4double y = 1.0 - ranres * (1.0 - z);
 78     G4double T = std::log(y)/b;                    79     G4double T = std::log(y)/b;
 79     G4int iexpi = 0;                               80     G4int iexpi = 0;
 80     G4double apt = 1.0;                            81     G4double apt = 1.0;
 81                                                    82 
 82     // Handle np case                              83     // Handle np case
 83     if((particle1->getType() == Proton && part     84     if((particle1->getType() == Proton && particle2->getType() == Neutron) ||
 84        (particle1->getType() == Neutron && par <<  85         (particle1->getType() == Neutron && particle2->getType() == Proton)) {
 85       if(pl > 800.0) {                             86       if(pl > 800.0) {
 86         const G4double x = 0.001 * pl; // Tran     87         const G4double x = 0.001 * pl; // Transform to GeV
 87         apt = (800.0/pl)*(800.0/pl);               88         apt = (800.0/pl)*(800.0/pl);
 88         G4double cpt = std::max(6.23 * std::ex     89         G4double cpt = std::max(6.23 * std::exp(-1.79*x), 0.3);
 89         G4double alphac = 100.0 * 1.0e-6;          90         G4double alphac = 100.0 * 1.0e-6;
 90         G4double aaa = (1 + apt) * (1 - std::e     91         G4double aaa = (1 + apt) * (1 - std::exp(-btmax))/b;
 91         G4double argu = psq * alphac;              92         G4double argu = psq * alphac;
 92                                                    93 
 93         if(argu >= 8) {                            94         if(argu >= 8) {
 94           argu = 0.0;                              95           argu = 0.0;
 95         } else {                                   96         } else {
 96           argu = std::exp(-4.0 * argu);            97           argu = std::exp(-4.0 * argu);
 97         }                                          98         }
 98                                                    99 
 99         G4double aac = cpt * (1.0 - argu)/alph    100         G4double aac = cpt * (1.0 - argu)/alphac;
100         G4double fracpn = aaa/(aac + aaa);        101         G4double fracpn = aaa/(aac + aaa);
101         if(Random::shoot() > fracpn) {            102         if(Random::shoot() > fracpn) {
102           z = std::exp(-4.0 * psq *alphac);       103           z = std::exp(-4.0 * psq *alphac);
103           iexpi = 1;                              104           iexpi = 1;
104           y = 1.0 - ranres*(1.0 - z);             105           y = 1.0 - ranres*(1.0 - z);
105           T = std::log(y)/alphac;                 106           T = std::log(y)/alphac;
106         }                                         107         }
107       }                                           108       }
108     }                                             109     }
109                                                   110 
110     G4double ctet = 1.0 + 0.5*T/psq;              111     G4double ctet = 1.0 + 0.5*T/psq;
111     if(std::abs(ctet) > 1.0) ctet = Math::sign    112     if(std::abs(ctet) > 1.0) ctet = Math::sign(ctet);
112     G4double stet = std::sqrt(1.0 - ctet*ctet)    113     G4double stet = std::sqrt(1.0 - ctet*ctet);
113     G4double rndm = Random::shoot();              114     G4double rndm = Random::shoot();
114                                                   115 
115     G4double fi = Math::twoPi * rndm;             116     G4double fi = Math::twoPi * rndm;
116     G4double cfi = std::cos(fi);                  117     G4double cfi = std::cos(fi);
117     G4double sfi = std::sin(fi);                  118     G4double sfi = std::sin(fi);
118                                                   119 
119     G4double xx = particle1->getMomentum().per    120     G4double xx = particle1->getMomentum().perp2();
120     G4double zz = std::pow(particle1->getMomen    121     G4double zz = std::pow(particle1->getMomentum().getZ(), 2);
121                                                   122 
122     if(xx >= (zz * 1.0e-8)) {                     123     if(xx >= (zz * 1.0e-8)) {
123       ThreeVector p = particle1->getMomentum()    124       ThreeVector p = particle1->getMomentum();
124       G4double yn = std::sqrt(xx);                125       G4double yn = std::sqrt(xx);
125       G4double zn = yn * pnorm;                   126       G4double zn = yn * pnorm;
126       G4double ex[3], ey[3], ez[3];               127       G4double ex[3], ey[3], ez[3];
127       ez[0] = p.getX() / pnorm;                   128       ez[0] = p.getX() / pnorm;
128       ez[1] = p.getY() / pnorm;                   129       ez[1] = p.getY() / pnorm;
129       ez[2] = p.getZ() / pnorm;                   130       ez[2] = p.getZ() / pnorm;
130                                                   131 
131       // Vector Ex is chosen arbitrarily:         132       // Vector Ex is chosen arbitrarily:
132       ex[0] = p.getY() / yn;                      133       ex[0] = p.getY() / yn;
133       ex[1] = -p.getX() / yn;                     134       ex[1] = -p.getX() / yn;
134       ex[2] = 0.0;                                135       ex[2] = 0.0;
135                                                   136 
136       ey[0] = p.getX() * p.getZ() / zn;           137       ey[0] = p.getX() * p.getZ() / zn;
137       ey[1] = p.getY() * p.getZ() / zn;           138       ey[1] = p.getY() * p.getZ() / zn;
138       ey[2] = -xx/zn;                             139       ey[2] = -xx/zn;
139                                                   140 
140       G4double pX = (ex[0]*cfi*stet + ey[0]*sf    141       G4double pX = (ex[0]*cfi*stet + ey[0]*sfi*stet + ez[0]*ctet) * pnorm;
141       G4double pY = (ex[1]*cfi*stet + ey[1]*sf    142       G4double pY = (ex[1]*cfi*stet + ey[1]*sfi*stet + ez[1]*ctet) * pnorm;
142       G4double pZ = (ex[2]*cfi*stet + ey[2]*sf    143       G4double pZ = (ex[2]*cfi*stet + ey[2]*sfi*stet + ez[2]*ctet) * pnorm;
143                                                   144 
144       ThreeVector p1momentum = ThreeVector(pX,    145       ThreeVector p1momentum = ThreeVector(pX, pY, pZ);
145       particle1->setMomentum(p1momentum);         146       particle1->setMomentum(p1momentum);
146       particle2->setMomentum(-p1momentum);        147       particle2->setMomentum(-p1momentum);
147     } else { // if(xx < (zz * 1.0e-8)) {          148     } else { // if(xx < (zz * 1.0e-8)) {
148       G4double momZ = particle1->getMomentum()    149       G4double momZ = particle1->getMomentum().getZ();
149       G4double pX = momZ * cfi * stet;            150       G4double pX = momZ * cfi * stet;
150       G4double pY = momZ * sfi * stet;            151       G4double pY = momZ * sfi * stet;
151       G4double pZ = momZ * ctet;                  152       G4double pZ = momZ * ctet;
152                                                   153 
153       ThreeVector p1momentum(pX, pY, pZ);         154       ThreeVector p1momentum(pX, pY, pZ);
154       particle1->setMomentum(p1momentum);         155       particle1->setMomentum(p1momentum);
155       particle2->setMomentum(-p1momentum);        156       particle2->setMomentum(-p1momentum);
156     }                                             157     }
157                                                   158 
158     // Handle backward scattering here.           159     // Handle backward scattering here.
159                                                   160 
160     if((particle1->getType() == Proton && part    161     if((particle1->getType() == Proton && particle2->getType() == Neutron) ||
161        (particle1->getType() == Neutron && par << 162         (particle1->getType() == Neutron && particle2->getType() == Proton)) {
162       rndm = Random::shoot();                     163       rndm = Random::shoot();
163       apt = 1.0;                                  164       apt = 1.0;
164       if(pl > 800.0) {                            165       if(pl > 800.0) {
165         apt = std::pow(800.0/pl, 2);              166         apt = std::pow(800.0/pl, 2);
166       }                                           167       }
167       if(iexpi == 1 || rndm > 1.0/(1.0 + apt))    168       if(iexpi == 1 || rndm > 1.0/(1.0 + apt)) {
168         particle1->setType(p2TypeOld);            169         particle1->setType(p2TypeOld);
169         particle2->setType(p1TypeOld);            170         particle2->setType(p1TypeOld);
170       }                                           171       }
171     }                                             172     }
172                                                   173 
173     // Note: there is no need to update the ki    174     // Note: there is no need to update the kinetic energies of the particles,
174     // as this is elastic scattering.             175     // as this is elastic scattering.
175                                                   176 
                                                   >> 177     FinalState *fs = new FinalState();
176     fs->addModifiedParticle(particle1);           178     fs->addModifiedParticle(particle1);
177     fs->addModifiedParticle(particle2);           179     fs->addModifiedParticle(particle2);
                                                   >> 180 
                                                   >> 181     return fs;
178                                                   182 
179     }                                             183     }
180                                                   184 
181 }                                                 185 }
182                                                   186