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Geant4/processes/hadronic/models/im_r_matrix/src/G4CollisionComposite.cc

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Diff markup

Differences between /processes/hadronic/models/im_r_matrix/src/G4CollisionComposite.cc (Version 11.3.0) and /processes/hadronic/models/im_r_matrix/src/G4CollisionComposite.cc (Version 6.0.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
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  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
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 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
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 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 //                                                 23 //
                                                   >>  24 // $Id: G4CollisionComposite.cc,v 1.2 2003/11/03 17:53:28 hpw Exp $ //
 27                                                    25 
 28 #include "globals.hh"                              26 #include "globals.hh"
 29 #include "G4SystemOfUnits.hh"                  << 
 30 #include "G4CollisionComposite.hh"                 27 #include "G4CollisionComposite.hh"
 31 #include "G4VCollision.hh"                         28 #include "G4VCollision.hh"
 32 #include "G4CollisionVector.hh"                    29 #include "G4CollisionVector.hh"
 33 #include "G4KineticTrack.hh"                       30 #include "G4KineticTrack.hh"
 34 #include "G4KineticTrackVector.hh"                 31 #include "G4KineticTrackVector.hh"
 35 #include "G4VCrossSectionSource.hh"                32 #include "G4VCrossSectionSource.hh"
 36 #include "G4HadTmpUtil.hh"                     << 
 37 #include "G4AutoLock.hh"                       << 
 38                                                    33 
 39 const G4int G4CollisionComposite::nPoints = 32     34 const G4int G4CollisionComposite::nPoints = 32;
 40                                                    35 
 41 const G4double G4CollisionComposite::theT[nPoi <<  36 G4double G4CollisionComposite::theT[nPoints] = 
 42 {.01, .03, .05, .1, .15, .2, .3, .4, .5, .6, .     37 {.01, .03, .05, .1, .15, .2, .3, .4, .5, .6, .7, .8, .9, 1.0, 1.2, 1.4, 1.6, 1.8, 2.0, 2.2, 2.5, 3.0, 3.5, 4.0, 5.0, 6.0, 8.0, 10., 15, 20, 50, 100};
 43                                                    38 
 44 G4CollisionComposite::G4CollisionComposite()       39 G4CollisionComposite::G4CollisionComposite()
 45 {                                                  40 { 
 46   G4MUTEXINIT( bufferMutex );                  << 
 47 }                                                  41 }
 48                                                    42 
 49                                                    43 
 50 G4CollisionComposite::~G4CollisionComposite()      44 G4CollisionComposite::~G4CollisionComposite()
 51 {                                              <<  45 { 
 52   G4MUTEXDESTROY(bufferMutex);                 <<  46   for (size_t i=0; i<components.size(); i++)
 53   std::for_each(components.begin(), components <<  47     delete components[i]();
 54 }                                                  48 }
 55                                                    49 
 56                                                    50 
 57 G4double G4CollisionComposite::CrossSection(co     51 G4double G4CollisionComposite::CrossSection(const G4KineticTrack& trk1, 
 58               const G4KineticTrack& trk2) cons     52               const G4KineticTrack& trk2) const
 59 {                                                  53 {
 60   G4double crossSect = 0.;                         54   G4double crossSect = 0.;
 61   const G4VCrossSectionSource* xSource = GetCr     55   const G4VCrossSectionSource* xSource = GetCrossSectionSource();
 62   if (xSource != 0)                                56   if (xSource != 0)
 63   // There is a total cross section for this C     57   // There is a total cross section for this Collision
 64   {                                                58   {
 65     crossSect = xSource->CrossSection(trk1,trk     59     crossSect = xSource->CrossSection(trk1,trk2);
 66   }                                                60   }
 67   else                                             61   else
 68   {                                                62   {
 69     G4AutoLock l(&bufferMutex);                << 
 70     // waiting for mutable to enable buffering     63     // waiting for mutable to enable buffering.
 71     const_cast<G4CollisionComposite *>(this)->     64     const_cast<G4CollisionComposite *>(this)->BufferCrossSection(trk1.GetDefinition(), trk2.GetDefinition());
 72 //    G4cerr << "Buffer filled, reying with sq     65 //    G4cerr << "Buffer filled, reying with sqrts = "<< (trk1.Get4Momentum()+trk2.Get4Momentum()).mag() <<G4endl;
 73     crossSect = BufferedCrossSection(trk1,trk2     66     crossSect = BufferedCrossSection(trk1,trk2);
 74   }                                                67   }
 75   return crossSect;                                68   return crossSect;
 76 }                                                  69 }
 77                                                    70 
 78                                                    71 
 79 G4KineticTrackVector* G4CollisionComposite::Fi     72 G4KineticTrackVector* G4CollisionComposite::FinalState(const G4KineticTrack& trk1, 
 80                 const G4KineticTrack& trk2) co     73                 const G4KineticTrack& trk2) const
 81 {                                                  74 {
 82   std::vector<G4double> cxCache;                   75   std::vector<G4double> cxCache;
 83   G4double partialCxSum = 0.0;                     76   G4double partialCxSum = 0.0;
 84                                                    77 
 85   size_t i;                                        78   size_t i;
 86   for (i=0; i<components.size(); i++)              79   for (i=0; i<components.size(); i++) 
 87   {                                                80   {
 88     G4double partialCx;                            81     G4double partialCx;
 89 //    cout << "comp" << i << " " << components     82 //    cout << "comp" << i << " " << components[i]()->GetName();
 90     if (components[i]->IsInCharge(trk1,trk2))  <<  83     if (components[i]()->IsInCharge(trk1,trk2)) 
 91     {                                              84     {
 92       partialCx = components[i]->CrossSection( <<  85       partialCx = components[i]()->CrossSection(trk1,trk2);
 93     }                                              86     } 
 94     else                                           87     else 
 95     {                                              88     {
 96       partialCx = 0.0;                             89       partialCx = 0.0;
 97     }                                              90     }
 98 //    cout << "   cx=" << partialCx << endl;       91 //    cout << "   cx=" << partialCx << endl;
 99     partialCxSum += partialCx;                     92     partialCxSum += partialCx;
100     cxCache.push_back(partialCx);                  93     cxCache.push_back(partialCx);
101   }                                                94   }
102                                                    95 
103   G4double random = G4UniformRand()*partialCxS     96   G4double random = G4UniformRand()*partialCxSum;
104   G4double running = 0;                            97   G4double running = 0;
105   for (i=0; i<cxCache.size(); i++)                 98   for (i=0; i<cxCache.size(); i++) 
106   {                                                99   {
107     running += cxCache[i];                        100     running += cxCache[i];
108     if (running > random)                         101     if (running > random) 
109     {                                             102     {
110       return components[i]->FinalState(trk1, t << 103       return components[i]()->FinalState(trk1, trk2);
111     }                                             104     }
112   }                                               105   }
113 //  G4cerr <<"in charge = "<<IsInCharge(trk1,     106 //  G4cerr <<"in charge = "<<IsInCharge(trk1, trk2)<<G4endl;
114 //  G4cerr <<"Cross-section = "<<CrossSection(    107 //  G4cerr <<"Cross-section = "<<CrossSection(trk1, trk2)/millibarn<<" "<<running<<" "<<cxCache.size()<<G4endl;
115 //  G4cerr <<"Names = "<<trk1.GetDefinition()-    108 //  G4cerr <<"Names = "<<trk1.GetDefinition()->GetParticleName()<<", "<<trk2.GetDefinition()->GetParticleName()<<G4endl;
116 //  throw G4HadronicException(__FILE__, __LINE    109 //  throw G4HadronicException(__FILE__, __LINE__, "G4CollisionComposite: no final state found!");
117   return NULL;                                    110   return NULL;
118 }                                                 111 }
119                                                   112 
120                                                   113 
121 G4bool G4CollisionComposite::IsInCharge(const     114 G4bool G4CollisionComposite::IsInCharge(const G4KineticTrack& trk1, 
122           const G4KineticTrack& trk2) const       115           const G4KineticTrack& trk2) const
123 {                                                 116 {
124   G4bool isInCharge = false;                      117   G4bool isInCharge = false;
125                                                   118 
126   // The composite is in charge if any of its     119   // The composite is in charge if any of its components is in charge
127                                                   120 
128   const G4CollisionVector* comps = GetComponen << 121   const G4CollisionVector* components = GetComponents();
129   if (comps)                                   << 122   if (components)
130     {                                             123     {
131       G4CollisionVector::const_iterator iter;     124       G4CollisionVector::const_iterator iter;
132       for (iter = comps->begin(); iter != comp << 125       for (iter = components->begin(); iter != components->end(); ++iter)
133   {                                               126   {
134    if ( ((*iter))->IsInCharge(trk1,trk2) ) isI << 127    if ( ((*iter)())->IsInCharge(trk1,trk2) ) isInCharge = true;
135   }                                               128   }
136     }                                             129     }
137                                                   130 
138   return isInCharge;                              131   return isInCharge;
139 }                                                 132 }
140                                                   133 
141 void G4CollisionComposite::                       134 void G4CollisionComposite::
142 BufferCrossSection(const G4ParticleDefinition     135 BufferCrossSection(const G4ParticleDefinition * aP, const G4ParticleDefinition * bP)
143 {                                                 136 {
144    // check if already buffered                   137    // check if already buffered
145    size_t i;                                      138    size_t i;
146    for(i=0; i<theBuffer.size(); i++)              139    for(i=0; i<theBuffer.size(); i++)
147    {                                              140    {
148      if(theBuffer[i].InCharge(aP, bP)) return;    141      if(theBuffer[i].InCharge(aP, bP)) return;
149    }                                              142    }
150 //   G4cerr << "Buffering for "<<aP->GetPartic    143 //   G4cerr << "Buffering for "<<aP->GetParticleName()<<" "<<bP->GetParticleName()<<G4endl;
151                                                   144    
152    // buffer the new one.                         145    // buffer the new one.
153    G4CrossSectionBuffer aNewBuff(aP, bP);         146    G4CrossSectionBuffer aNewBuff(aP, bP);
154    size_t maxE=nPoints;                           147    size_t maxE=nPoints;
155    for(size_t tt=0; tt<maxE; tt++)                148    for(size_t tt=0; tt<maxE; tt++)
156    {                                              149    {
157      G4double aT = theT[tt]*GeV;                  150      G4double aT = theT[tt]*GeV;
158      G4double crossSect = 0;                      151      G4double crossSect = 0;
159      // The total cross-section is summed over    152      // The total cross-section is summed over all the component channels
160                                                   153      
161      //A.R. 28-Sep-2012 Fix reproducibility pr << 
162      //                 Assign the kinetic ene << 
163      //                 two particles, instead << 
164      G4double atime = 0;                          154      G4double atime = 0;
165      G4double btime = 0;                       << 
166      G4ThreeVector aPosition(0,0,0);              155      G4ThreeVector aPosition(0,0,0);
167      G4ThreeVector bPosition(0,0,0);           << 
168      G4double aM = aP->GetPDGMass();              156      G4double aM = aP->GetPDGMass();
169      G4double bM = bP->GetPDGMass();           << 157      G4double aE = aM+aT;
170      G4double aE = aM;                         << 158      G4ThreeVector aMom(0,0,sqrt(aE*aE-aM*aM));
171      G4double bE = bM;                         << 
172      G4ThreeVector aMom(0,0,0);                << 
173      G4ThreeVector bMom(0,0,0);                << 
174      if ( aM <= bM ) {                         << 
175       aE += aT;                                << 
176       aMom = G4ThreeVector(0,0,std::sqrt(aE*aE << 
177      } else {                                  << 
178       bE += aT;                                << 
179       bMom = G4ThreeVector(0,0,std::sqrt(bE*bE << 
180      }                                         << 
181      G4LorentzVector a4Momentum(aE, aMom);        159      G4LorentzVector a4Momentum(aE, aMom);
                                                   >> 160      G4KineticTrack a(const_cast<G4ParticleDefinition *>(aP), atime, aPosition, a4Momentum);
                                                   >> 161 
                                                   >> 162      G4double btime = 0;
                                                   >> 163      G4ThreeVector bPosition(0,0,0);
                                                   >> 164      G4ThreeVector bMom(0,0,0*MeV);
                                                   >> 165      G4double bE = bP->GetPDGMass();
182      G4LorentzVector b4Momentum(bE, bMom);        166      G4LorentzVector b4Momentum(bE, bMom);
183      G4KineticTrack a(aP, atime, aPosition, a4 << 167      G4KineticTrack b(const_cast<G4ParticleDefinition *>(bP), btime, bPosition, b4Momentum);
184      G4KineticTrack b(bP, btime, bPosition, b4 << 
185                                                   168      
186      for (i=0; i<components.size(); i++)          169      for (i=0; i<components.size(); i++)
187      {                                            170      {
188        if(components[i]->IsInCharge(a,b))      << 171        if(components[i]()->IsInCharge(a,b))
189        {                                          172        {
190    crossSect += components[i]->CrossSection(a, << 173    crossSect += components[i]()->CrossSection(a,b);
191        }                                          174        }
192      }                                            175      }
193      G4double sqrts = (a4Momentum+b4Momentum).    176      G4double sqrts = (a4Momentum+b4Momentum).mag();
194      aNewBuff.push_back(sqrts, crossSect);        177      aNewBuff.push_back(sqrts, crossSect);
195    }                                              178    }
196    theBuffer.push_back(std::move(aNewBuff));   << 179    theBuffer.push_back(aNewBuff);
197 //   theBuffer.back().Print();                    180 //   theBuffer.back().Print();
198 }                                                 181 }
199                                                   182 
200                                                   183 
201 G4double G4CollisionComposite::                   184 G4double G4CollisionComposite::
202 BufferedCrossSection(const G4KineticTrack& trk    185 BufferedCrossSection(const G4KineticTrack& trk1, const G4KineticTrack& trk2) const
203 {                                                 186 {
204    for(size_t i=0; i<theBuffer.size(); i++)       187    for(size_t i=0; i<theBuffer.size(); i++)
205    {                                              188    {
206      if(theBuffer[i].InCharge(trk1.GetDefiniti    189      if(theBuffer[i].InCharge(trk1.GetDefinition(), trk2.GetDefinition())) 
207      {                                            190      {
208        return theBuffer[i].CrossSection(trk1,     191        return theBuffer[i].CrossSection(trk1, trk2);
209      }                                            192      }
210    }                                              193    }
211    throw G4HadronicException(__FILE__, __LINE_    194    throw G4HadronicException(__FILE__, __LINE__, "G4CollisionComposite::BufferedCrossSection - Blitz !!");
212    return 0;                                      195    return 0;
213 }                                                 196 }
214                                                   197 
215                                                   198