Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/processes/hadronic/models/im_r_matrix/include/G4CollisionComposite.hh

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 25 //
 26 //
 27 // -------------------------------------------------------------------
 28 //      GEANT4 Class file
 29 //
 30 //      For information related to this code contact:
 31 //
 32 //      File name:     G4CollisionComposite
 33 //
 34 // 
 35 //      Creation date: 15 April 1999
 36 //
 37 //      Modifications: 
 38 //      
 39 // -------------------------------------------------------------------
 40 
 41 #ifndef G4CollisionComposite_h
 42 #define G4CollisionComposite_h
 43 
 44 #include "globals.hh"
 45 #include "G4HadronicException.hh"
 46 #include "G4VCollision.hh"
 47 #include "G4CollisionVector.hh"
 48 #include "G4KineticTrackVector.hh"
 49 #include "G4CrossSectionBuffer.hh"
 50 #include "G4Pair.hh"
 51 #include "G4ParticleTable.hh"
 52 #include "G4Threading.hh"
 53 
 54 class G4KineticTrack;
 55 class G4VCrossSectionSource;
 56 
 57 class G4CollisionComposite : public G4VCollision
 58 {
 59 public:
 60 
 61   G4CollisionComposite();
 62   virtual ~G4CollisionComposite();
 63 
 64   virtual G4double CrossSection(const G4KineticTrack& trk1, 
 65         const G4KineticTrack& trk2) const;
 66 
 67   virtual G4KineticTrackVector* FinalState(const G4KineticTrack& trk1, 
 68                 const G4KineticTrack& trk2) const;
 69 
 70   virtual G4bool IsInCharge(const G4KineticTrack& trk1, 
 71           const G4KineticTrack& trk2) const;
 72   void AddComponent(G4VCollision * aC) {components.push_back(aC);}
 73 
 74 public:
 75   virtual const G4VCrossSectionSource* GetCrossSectionSource() const { return 0; }
 76   virtual const G4VAngularDistribution* GetAngularDistribution() const { return 0; }
 77 
 78   virtual const G4CollisionVector* GetComponents() const  { return &components;}
 79   struct Register
 80   {
 81     template <class T> void operator()(T*, G4CollisionComposite * aC)
 82     {
 83       aC->AddComponent(new T());
 84     }
 85   };
 86   struct Resolve
 87   {
 88 //     template <class t1, int t2, int t3, int t4, int t5> 
 89     template <class T> 
 90     void operator()(T * , G4CollisionComposite * aC)
 91     {
 92       G4ParticleDefinition * p2, *p3, *p4, *p5;
 93       G4int pdg = 0;
 94       pdg = T::i1;
 95       p2=G4ParticleTable::GetParticleTable()->FindParticle(pdg);
 96       pdg = T::i2;
 97       p3=G4ParticleTable::GetParticleTable()->FindParticle(pdg);
 98       pdg = T::i3;
 99       p4=G4ParticleTable::GetParticleTable()->FindParticle(pdg);
100       pdg = T::i4;
101       p5=G4ParticleTable::GetParticleTable()->FindParticle(pdg);
102       if(p2->GetPDGCharge()+p3->GetPDGCharge() != p4->GetPDGCharge()+p5->GetPDGCharge())
103       {
104         G4cerr << "charge-unbalance in collision composite"<<G4endl;
105       }
106       aC->AddComponent(new typename T::it(p2, p3, p4, p5));  
107     }
108   };
109 
110 private:  
111 
112   G4CollisionComposite(const G4CollisionComposite &right);
113 
114   const G4CollisionComposite& operator=(const G4CollisionComposite &right);
115   void BufferCrossSection(const G4ParticleDefinition * aP, const G4ParticleDefinition * bP);
116   G4double BufferedCrossSection(const G4KineticTrack& trk1, const G4KineticTrack& trk2) const;
117 
118 private:
119 
120   G4CollisionVector components;
121   std::vector<G4CrossSectionBuffer> theBuffer;
122   
123   static const G4int nPoints;
124   static const G4double theT[];
125   
126   mutable G4Mutex bufferMutex; //Protects concurrent access to theBuffer in MT
127 };
128 
129 #endif
130