Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // 27 // ------------------------------------------- 28 // GEANT4 Class file 29 // 30 // For information related to this code c 31 // 32 // File name: G4CollisionNN 33 // 34 // Author: Maria Grazia Pia 35 // 36 // Creation date: 15 April 1999 37 // 38 // Modifications: 39 // 40 // ------------------------------------------- 41 42 #ifndef G4COLLISIONPN_HH 43 #define G4COLLISIONPN_HH 44 45 #include "globals.hh" 46 #include "G4CollisionComposite.hh" 47 #include "G4CollisionVector.hh" 48 #include "G4VCrossSectionSource.hh" 49 #include <vector> 50 51 class G4KineticTrack; 52 53 class G4CollisionPN : public G4CollisionCompos 54 { 55 56 public: 57 58 G4CollisionPN(); 59 60 virtual ~G4CollisionPN(); 61 62 G4bool operator==(const G4CollisionPN &right 63 G4bool operator!=(const G4CollisionPN &right 64 65 virtual G4String GetName() const { return "P 66 67 private: 68 G4CollisionPN(const G4CollisionPN &); 69 G4CollisionPN & operator= (const G4Collision 70 71 protected: 72 73 virtual const G4VCrossSectionSource* GetCros 74 { return crossSectionSource; } 75 virtual const G4VAngularDistribution* GetAng 76 { return 0; } 77 78 virtual const std::vector<G4String>& GetList 79 80 private: 81 82 G4VCrossSectionSource* crossSectionSource; 83 84 std::vector<G4String> colliders1; 85 std::vector<G4String> colliders2; 86 }; 87 88 #endif 89