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Geant4/processes/electromagnetic/xrays/src/G4VTransitionRadiation.cc

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Differences between /processes/electromagnetic/xrays/src/G4VTransitionRadiation.cc (Version 11.3.0) and /processes/electromagnetic/xrays/src/G4VTransitionRadiation.cc (Version 8.1.p1)


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 25 //                                                 25 //
                                                   >>  26 //
                                                   >>  27 // $Id: G4VTransitionRadiation.cc,v 1.5 2006/06/29 19:56:23 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-08-01-patch-01 $
                                                   >>  29 //
                                                   >>  30 // G4VTransitionRadiation class -- implementation file
 26                                                    31 
 27 // GEANT 4 class implementation file --- Copyr     32 // GEANT 4 class implementation file --- Copyright CERN 1995
                                                   >>  33 // CERN Geneva Switzerland
 28                                                    34 
 29 // History:                                        35 // History:
 30 // 29.02.04 V.Ivanchenko create                    36 // 29.02.04 V.Ivanchenko create
 31 // 28.07.05, P.Gumplinger add G4ProcessType to     37 // 28.07.05, P.Gumplinger add G4ProcessType to constructor
 32                                                    38 
 33 #include "G4VTransitionRadiation.hh"               39 #include "G4VTransitionRadiation.hh"
 34                                                << 
 35 #include "G4EmProcessSubType.hh"               << 
 36 #include "G4LossTableManager.hh"               << 
 37 #include "G4Material.hh"                       << 
 38 #include "G4ParticleDefinition.hh"                 40 #include "G4ParticleDefinition.hh"
                                                   >>  41 #include "G4VTRModel.hh"
                                                   >>  42 #include "G4Material.hh"
 39 #include "G4Region.hh"                             43 #include "G4Region.hh"
 40 #include "G4TransportationManager.hh"              44 #include "G4TransportationManager.hh"
 41 #include "G4VTRModel.hh"                       << 
 42                                                    45 
 43 //////////////////////////////////////////////     46 ///////////////////////////////////////////////////////////////////////
 44 G4VTransitionRadiation::G4VTransitionRadiation <<  47 
 45                                                <<  48 using namespace std;
 46   : G4VDiscreteProcess(processName, type)      <<  49 
 47   , region(nullptr)                            <<  50 G4VTransitionRadiation::G4VTransitionRadiation( const G4String& processName,
 48   , model(nullptr)                             <<  51                                                       G4ProcessType type )
 49   , gammaMin(100.)                             <<  52   : G4VDiscreteProcess(processName, type),
 50   , cosDThetaMax(std::cos(0.1))                <<  53   nSteps(0),
 51   , nSteps(0)                                  <<  54   gammaMin(100),
                                                   >>  55   cosDThetaMax(cos(0.1))
 52 {                                                  56 {
 53   SetProcessSubType(fTransitionRadiation);     << 
 54   Clear();                                         57   Clear();
 55   theManager = G4LossTableManager::Instance(); << 
 56   theManager->Register(this);                  << 
 57 }                                                  58 }
 58                                                    59 
 59 //////////////////////////////////////////////     60 ///////////////////////////////////////////////////////////////////////
                                                   >>  61 
 60 G4VTransitionRadiation::~G4VTransitionRadiatio     62 G4VTransitionRadiation::~G4VTransitionRadiation()
 61 {                                                  63 {
 62   Clear();                                         64   Clear();
 63   theManager->DeRegister(this);                << 
 64 }                                              << 
 65                                                << 
 66 void G4VTransitionRadiation::ProcessDescriptio << 
 67 {                                              << 
 68   out << "Generic process of transition radiat << 
 69                                                << 
 70   if(model)                                    << 
 71     model->PrintInfo();                        << 
 72 }                                                  65 }
 73                                                    66 
 74 //////////////////////////////////////////////     67 ///////////////////////////////////////////////////////////////////////
                                                   >>  68 
 75 void G4VTransitionRadiation::Clear()               69 void G4VTransitionRadiation::Clear()
 76 {                                                  70 {
 77   materials.clear();                               71   materials.clear();
 78   steps.clear();                                   72   steps.clear();
 79   normals.clear();                                 73   normals.clear();
 80   nSteps = 0;                                      74   nSteps = 0;
 81 }                                                  75 }
 82                                                    76 
 83 //////////////////////////////////////////////     77 ///////////////////////////////////////////////////////////////////////
 84 G4VParticleChange* G4VTransitionRadiation::Pos <<  78 
 85                                                <<  79 G4VParticleChange* G4VTransitionRadiation::PostStepDoIt(
                                                   >>  80                                      const G4Track& track,
                                                   >>  81                                      const G4Step& step)
 86 {                                                  82 {
                                                   >>  83 
 87   // Fill temporary vectors                        84   // Fill temporary vectors
                                                   >>  85 
 88   const G4Material* material = track.GetMateri     86   const G4Material* material = track.GetMaterial();
 89   G4double length            = step.GetStepLen <<  87   G4double length = step.GetStepLength();
 90   G4ThreeVector direction    = track.GetMoment <<  88   G4ThreeVector direction = track.GetMomentumDirection();
                                                   >>  89 
                                                   >>  90   if(nSteps == 0) {
 91                                                    91 
 92   if(nSteps == 0)                              << 
 93   {                                            << 
 94     nSteps = 1;                                    92     nSteps = 1;
 95     materials.push_back(material);                 93     materials.push_back(material);
 96     steps.push_back(length);                       94     steps.push_back(length);
 97     const G4StepPoint* point = step.GetPreStep     95     const G4StepPoint* point = step.GetPreStepPoint();
 98     startingPosition         = point->GetPosit <<  96     startingPosition = point->GetPosition();
 99     startingDirection        = point->GetMomen <<  97     startingDirection = point->GetMomentumDirection();
100     G4bool valid             = true;           <<  98     G4bool valid = true;
101     G4ThreeVector n = G4TransportationManager:     99     G4ThreeVector n = G4TransportationManager::GetTransportationManager()
102                         ->GetNavigatorForTrack << 100                     ->GetNavigatorForTracking()->GetLocalExitNormal(&valid);
103                         ->GetLocalExitNormal(& << 101     if(valid) normals.push_back(n);
104     if(valid)                                  << 102     else      normals.push_back(direction);
105       normals.push_back(n);                    << 103 
106     else                                       << 104   } else {
107       normals.push_back(direction);            << 105 
108   }                                            << 106     if(material == materials[nSteps-1]) {
109   else                                         << 107       steps[nSteps-1] += length;
110   {                                            << 108     } else {
111     if(material == materials[nSteps - 1])      << 109       nSteps++;
112     {                                          << 
113       steps[nSteps - 1] += length;             << 
114     }                                          << 
115     else                                       << 
116     {                                          << 
117       ++nSteps;                                << 
118       materials.push_back(material);              110       materials.push_back(material);
119       steps.push_back(length);                    111       steps.push_back(length);
120       G4bool valid    = true;                  << 112       G4bool valid = true;
121       G4ThreeVector n = G4TransportationManage    113       G4ThreeVector n = G4TransportationManager::GetTransportationManager()
122                           ->GetNavigatorForTra << 114                       ->GetNavigatorForTracking()->GetLocalExitNormal(&valid);
123                           ->GetLocalExitNormal << 115       if(valid) normals.push_back(n);
124       if(valid)                                << 116       else      normals.push_back(direction);
125         normals.push_back(n);                  << 
126       else                                     << 
127         normals.push_back(direction);          << 
128     }                                             117     }
129   }                                               118   }
130                                                   119 
131   // Check PostStepPoint condition             << 120   // Check POstStepPoint condition
                                                   >> 121 
132   if(track.GetTrackStatus() == fStopAndKill ||    122   if(track.GetTrackStatus() == fStopAndKill ||
133      track.GetVolume()->GetLogicalVolume()->Ge    123      track.GetVolume()->GetLogicalVolume()->GetRegion() != region ||
134      startingDirection.x() * direction.x() +   << 124      startingDirection.x()*direction.x() +
135          startingDirection.y() * direction.y() << 125      startingDirection.y()*direction.y() +
136          startingDirection.z() * direction.z() << 126      startingDirection.z()*direction.z() < cosDThetaMax)
137        cosDThetaMax)                           << 
138   {                                               127   {
139     if(model)                                  << 128      if(model) {
140     {                                          << 129        model->GenerateSecondaries(*pParticleChange, materials, steps,
141       model->GenerateSecondaries(*pParticleCha << 130                                   normals, startingPosition, track);
142                                  startingPosit << 131      }
143     }                                          << 132      Clear();
144     Clear();                                   << 
145   }                                               133   }
146                                                   134 
147   return pParticleChange;                         135   return pParticleChange;
148 }                                                 136 }
149                                                   137 
150 //////////////////////////////////////////////    138 ///////////////////////////////////////////////////////////////////////
                                                   >> 139 
151 G4bool G4VTransitionRadiation::IsApplicable(      140 G4bool G4VTransitionRadiation::IsApplicable(
152   const G4ParticleDefinition& aParticle)       << 141                                 const G4ParticleDefinition& aParticle)
153 {                                                 142 {
154   return (aParticle.GetPDGCharge() != 0.0);    << 143   return ( aParticle.GetPDGCharge() != 0.0 );
155 }                                                 144 }
156                                                   145 
157 //////////////////////////////////////////////    146 ///////////////////////////////////////////////////////////////////////
158 void G4VTransitionRadiation::SetRegion(const G << 147 
                                                   >> 148 
                                                   >> 149 void G4VTransitionRadiation::SetRegion(const G4Region* reg)
                                                   >> 150 {
                                                   >> 151   region = reg;
                                                   >> 152 }
159                                                   153 
160 //////////////////////////////////////////////    154 ///////////////////////////////////////////////////////////////////////
161 void G4VTransitionRadiation::SetModel(G4VTRMod << 155 
                                                   >> 156 void G4VTransitionRadiation::SetModel(G4VTRModel* m)
                                                   >> 157 {
                                                   >> 158   model = m;
                                                   >> 159 }
162                                                   160 
163 //////////////////////////////////////////////    161 ///////////////////////////////////////////////////////////////////////
164 G4double G4VTransitionRadiation::GetMeanFreePa << 162 
165                                                << 163 void G4VTransitionRadiation::PrintInfoDefinition()
166 {                                                 164 {
167   if(nSteps > 0)                               << 165   if(model) model->PrintInfo();
168   {                                            << 
169     *condition = StronglyForced;               << 
170   }                                            << 
171   else                                         << 
172   {                                            << 
173     *condition = NotForced;                    << 
174     if(track.GetKineticEnergy() / track.GetDef << 
175          gammaMin &&                           << 
176        track.GetVolume()->GetLogicalVolume()-> << 
177     {                                          << 
178       *condition = StronglyForced;             << 
179     }                                          << 
180   }                                            << 
181   return DBL_MAX;  // so TR doesn't limit mean << 
182 }                                                 166 }
                                                   >> 167 
                                                   >> 168 ///////////////////////////////////////////////////////////////////////
183                                                   169