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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // >> 27 // $Id$ >> 28 // 26 // G4VTransitionRadiation -- header file 29 // G4VTransitionRadiation -- header file 27 // 30 // 28 // Generic process of transition radiation 31 // Generic process of transition radiation 29 // 32 // 30 // History: 33 // History: 31 // 29.02.04, V.Ivanchenko created 34 // 29.02.04, V.Ivanchenko created 32 // 28.07.05, P.Gumplinger add G4ProcessType to 35 // 28.07.05, P.Gumplinger add G4ProcessType to constructor 33 36 34 #ifndef G4VTransitionRadiation_h 37 #ifndef G4VTransitionRadiation_h 35 #define G4VTransitionRadiation_h 38 #define G4VTransitionRadiation_h 36 39 37 #include "globals.hh" << 38 #include "G4ForceCondition.hh" << 39 #include "G4ParticleDefinition.hh" << 40 #include "G4Region.hh" << 41 #include "G4Step.hh" << 42 #include "G4Track.hh" << 43 #include "G4VDiscreteProcess.hh" << 44 #include "G4VParticleChange.hh" << 45 40 >> 41 #include "G4VDiscreteProcess.hh" >> 42 #include "G4Track.hh" >> 43 #include "G4ForceCondition.hh" >> 44 #include "globals.hh" 46 #include <vector> 45 #include <vector> 47 46 48 class G4LossTableManager; << 49 class G4Material; 47 class G4Material; >> 48 class G4Region; 50 class G4VTRModel; 49 class G4VTRModel; >> 50 class G4particleDefinition; 51 51 52 class G4VTransitionRadiation : public G4VDiscr << 52 class G4VTransitionRadiation : public G4VDiscreteProcess 53 { 53 { 54 public: << 54 public: 55 // Constructors << 55 56 explicit G4VTransitionRadiation(const G4Stri << 56 // Constructors 57 G4ProcessTyp << 57 G4VTransitionRadiation( const G4String& processName = "TR", >> 58 G4ProcessType type = fElectromagnetic); 58 59 59 // Destructor << 60 virtual ~G4VTransitionRadiation(); << 61 60 62 virtual G4bool IsApplicable( << 61 // Destructor 63 const G4ParticleDefinition& aParticleType) << 62 virtual ~G4VTransitionRadiation() ; 64 63 65 void ProcessDescription(std::ostream&) const << 64 virtual G4bool IsApplicable(const G4ParticleDefinition& aParticleType); 66 void DumpInfo() const override { ProcessDesc << 67 65 68 virtual G4double GetMeanFreePath(const G4Tra 66 virtual G4double GetMeanFreePath(const G4Track& track, G4double, 69 G4ForceCond << 67 G4ForceCondition* condition); 70 68 71 virtual G4VParticleChange* PostStepDoIt(cons 69 virtual G4VParticleChange* PostStepDoIt(const G4Track& track, 72 cons << 70 const G4Step& step); >> 71 >> 72 virtual void PrintInfoDefinition(); >> 73 // Print out of the class parameters 73 74 74 void SetRegion(const G4Region* reg); 75 void SetRegion(const G4Region* reg); 75 76 76 void SetModel(G4VTRModel* m); 77 void SetModel(G4VTRModel* m); 77 78 >> 79 // private : >> 80 78 void Clear(); 81 void Clear(); 79 82 80 // hide assignment operator 83 // hide assignment operator 81 G4VTransitionRadiation& operator=(const G4VT << 84 G4VTransitionRadiation & operator=(const G4VTransitionRadiation &right); 82 delete; << 85 G4VTransitionRadiation(const G4VTransitionRadiation&); 83 G4VTransitionRadiation(const G4VTransitionRa << 84 << 85 private: << 86 G4LossTableManager* theManager; << 87 const G4Region* region; << 88 G4VTRModel* model; << 89 << 90 std::vector<const G4Material*> materials; << 91 std::vector<G4double> steps; << 92 std::vector<G4ThreeVector> normals; << 93 86 94 G4ThreeVector startingPosition; << 87 std::vector<const G4Material*> materials; 95 G4ThreeVector startingDirection; << 88 std::vector<G4double> steps; >> 89 std::vector<G4ThreeVector> normals; >> 90 >> 91 G4ThreeVector startingPosition; >> 92 G4ThreeVector startingDirection; >> 93 const G4Region* region; >> 94 G4VTRModel* model; 96 95 97 G4double gammaMin; << 96 G4int nSteps; 98 G4double cosDThetaMax; << 97 >> 98 G4double gammaMin; >> 99 G4double cosDThetaMax; 99 100 100 G4int nSteps; << 101 }; 101 }; 102 102 103 #endif // G4VTransitionRadiation_h << 103 inline G4double G4VTransitionRadiation::GetMeanFreePath( >> 104 const G4Track& track, G4double, >> 105 G4ForceCondition* condition) >> 106 { >> 107 if(nSteps > 0) { >> 108 *condition = StronglyForced; >> 109 } else { >> 110 *condition = NotForced; >> 111 if(track.GetKineticEnergy()/track.GetDefinition()->GetPDGMass() + 1.0 > gammaMin && >> 112 track.GetVolume()->GetLogicalVolume()->GetRegion() == region) { >> 113 *condition = StronglyForced; >> 114 } >> 115 } >> 116 return DBL_MAX; // so TR doesn't limit mean free path >> 117 } >> 118 >> 119 >> 120 #endif // G4VTransitionRadiation_h 104 121