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<< 49 class G4Material; 48 class G4Material; >> 49 class G4Region; 50 class G4VTRModel; 50 class G4VTRModel; >> 51 class G4particleDefinition; 51 52 52 class G4VTransitionRadiation : public G4VDiscr << 53 class G4VTransitionRadiation : public G4VDiscreteProcess 53 { 54 { 54 public: << 55 public: 55 // Constructors << 56 56 explicit G4VTransitionRadiation(const G4Stri << 57 // Constructors 57 G4ProcessTyp << 58 G4VTransitionRadiation( const G4String& processName = "TR", >> 59 G4ProcessType type = fElectromagnetic); 58 60 59 // Destructor << 60 virtual ~G4VTransitionRadiation(); << 61 61 62 virtual G4bool IsApplicable( << 62 // Destructor 63 const G4ParticleDefinition& aParticleType) << 63 virtual ~G4VTransitionRadiation() ; 64 64 65 void ProcessDescription(std::ostream&) const << 65 virtual G4bool IsApplicable(const G4ParticleDefinition& aParticleType); 66 void DumpInfo() const override { ProcessDesc << 67 66 68 virtual G4double GetMeanFreePath(const G4Tra 67 virtual G4double GetMeanFreePath(const G4Track& track, G4double, 69 G4ForceCond << 68 G4ForceCondition* condition); 70 69 71 virtual G4VParticleChange* PostStepDoIt(cons 70 virtual G4VParticleChange* PostStepDoIt(const G4Track& track, 72 cons << 71 const G4Step& step); >> 72 >> 73 virtual void PrintInfoDefinition(); >> 74 // Print out of the class parameters 73 75 74 void SetRegion(const G4Region* reg); 76 void SetRegion(const G4Region* reg); 75 77 76 void SetModel(G4VTRModel* m); 78 void SetModel(G4VTRModel* m); 77 79 >> 80 // private : >> 81 78 void Clear(); 82 void Clear(); 79 83 80 // hide assignment operator 84 // hide assignment operator 81 G4VTransitionRadiation& operator=(const G4VT << 85 G4VTransitionRadiation & operator=(const G4VTransitionRadiation &right); 82 delete; << 86 G4VTransitionRadiation(const G4VTransitionRadiation&); 83 G4VTransitionRadiation(const G4VTransitionRa << 84 << 85 private: << 86 G4LossTableManager* theManager; << 87 const G4Region* region; << 88 G4VTRModel* model; << 89 << 90 std::vector<const G4Material*> materials; << 91 std::vector<G4double> steps; << 92 std::vector<G4ThreeVector> normals; << 93 87 94 G4ThreeVector startingPosition; << 88 std::vector<const G4Material*> materials; 95 G4ThreeVector startingDirection; << 89 std::vector<G4double> steps; >> 90 std::vector<G4ThreeVector> normals; >> 91 >> 92 G4ThreeVector startingPosition; >> 93 G4ThreeVector startingDirection; >> 94 const G4Region* region; >> 95 G4VTRModel* model; 96 96 97 G4double gammaMin; << 97 G4int nSteps; 98 G4double cosDThetaMax; << 98 >> 99 G4double gammaMin; >> 100 G4double cosDThetaMax; 99 101 100 G4int nSteps; << 101 }; 102 }; 102 103 103 #endif // G4VTransitionRadiation_h << 104 inline G4double G4VTransitionRadiation::GetMeanFreePath( >> 105 const G4Track& track, G4double, >> 106 G4ForceCondition* condition) >> 107 { >> 108 if(nSteps > 0) { >> 109 *condition = StronglyForced; >> 110 } else { >> 111 *condition = NotForced; >> 112 if(track.GetKineticEnergy()/track.GetDefinition()->GetPDGMass() + 1.0 > gammaMin && >> 113 track.GetVolume()->GetLogicalVolume()->GetRegion() == region) { >> 114 *condition = StronglyForced; >> 115 } >> 116 } >> 117 return DBL_MAX; // so TR doesn't limit mean free path >> 118 } >> 119 >> 120 >> 121 #endif // G4VTransitionRadiation_h 104 122