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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // >> 23 // >> 24 // $Id: G4VTransitionRadiation.hh,v 1.1 2004/03/01 11:49:49 vnivanch Exp $ >> 25 // GEANT4 tag $Name: geant4-07-00-cand-01 $ >> 26 // 26 // G4VTransitionRadiation -- header file 27 // G4VTransitionRadiation -- header file 27 // 28 // 28 // Generic process of transition radiation 29 // Generic process of transition radiation 29 // 30 // 30 // History: 31 // History: 31 // 29.02.04, V.Ivanchenko created 32 // 29.02.04, V.Ivanchenko created 32 // 28.07.05, P.Gumplinger add G4ProcessType to << 33 33 34 #ifndef G4VTransitionRadiation_h 34 #ifndef G4VTransitionRadiation_h 35 #define G4VTransitionRadiation_h 35 #define G4VTransitionRadiation_h 36 36 37 #include "globals.hh" << 38 #include "G4ForceCondition.hh" << 39 #include "G4ParticleDefinition.hh" << 40 #include "G4Region.hh" << 41 #include "G4Step.hh" << 42 #include "G4Track.hh" << 43 #include "G4VDiscreteProcess.hh" << 44 #include "G4VParticleChange.hh" << 45 37 >> 38 #include "G4VDiscreteProcess.hh" >> 39 #include "G4Track.hh" >> 40 #include "G4ForceCondition.hh" >> 41 #include "globals.hh" 46 #include <vector> 42 #include <vector> 47 43 48 class G4LossTableManager; << 49 class G4Material; 44 class G4Material; >> 45 class G4Region; 50 class G4VTRModel; 46 class G4VTRModel; >> 47 class G4particleDefinition; 51 48 52 class G4VTransitionRadiation : public G4VDiscr << 49 class G4VTransitionRadiation : public G4VDiscreteProcess 53 { 50 { 54 public: << 51 public: 55 // Constructors << 52 56 explicit G4VTransitionRadiation(const G4Stri << 53 // Constructors 57 G4ProcessTyp << 54 G4VTransitionRadiation( const G4String& processName = "TR"); 58 55 59 // Destructor << 60 virtual ~G4VTransitionRadiation(); << 61 56 62 virtual G4bool IsApplicable( << 57 // Destructor 63 const G4ParticleDefinition& aParticleType) << 58 virtual ~G4VTransitionRadiation() ; 64 59 65 void ProcessDescription(std::ostream&) const << 60 virtual G4bool IsApplicable(const G4ParticleDefinition& aParticleType); 66 void DumpInfo() const override { ProcessDesc << 67 61 68 virtual G4double GetMeanFreePath(const G4Tra 62 virtual G4double GetMeanFreePath(const G4Track& track, G4double, 69 G4ForceCond << 63 G4ForceCondition* condition); 70 64 71 virtual G4VParticleChange* PostStepDoIt(cons 65 virtual G4VParticleChange* PostStepDoIt(const G4Track& track, 72 cons << 66 const G4Step& step); >> 67 >> 68 virtual void PrintInfoDefinition(); >> 69 // Print out of the class parameters 73 70 74 void SetRegion(const G4Region* reg); 71 void SetRegion(const G4Region* reg); 75 72 76 void SetModel(G4VTRModel* m); 73 void SetModel(G4VTRModel* m); 77 74 >> 75 // private : >> 76 78 void Clear(); 77 void Clear(); 79 78 80 // hide assignment operator 79 // hide assignment operator 81 G4VTransitionRadiation& operator=(const G4VT << 80 G4VTransitionRadiation & operator=(const G4VTransitionRadiation &right); 82 delete; << 81 G4VTransitionRadiation(const G4VTransitionRadiation&); 83 G4VTransitionRadiation(const G4VTransitionRa << 84 << 85 private: << 86 G4LossTableManager* theManager; << 87 const G4Region* region; << 88 G4VTRModel* model; << 89 << 90 std::vector<const G4Material*> materials; << 91 std::vector<G4double> steps; << 92 std::vector<G4ThreeVector> normals; << 93 82 94 G4ThreeVector startingPosition; << 83 std::vector<const G4Material*> materials; 95 G4ThreeVector startingDirection; << 84 std::vector<G4double> steps; >> 85 std::vector<G4ThreeVector> normals; >> 86 >> 87 G4ThreeVector startingPosition; >> 88 G4ThreeVector startingDirection; >> 89 const G4Region* region; >> 90 G4VTRModel* model; 96 91 97 G4double gammaMin; << 92 G4int nSteps; 98 G4double cosDThetaMax; << 93 >> 94 G4double gammaMin; >> 95 G4double cosDThetaMax; 99 96 100 G4int nSteps; << 101 }; 97 }; 102 98 103 #endif // G4VTransitionRadiation_h << 99 inline G4double G4VTransitionRadiation::GetMeanFreePath( >> 100 const G4Track& track, G4double, >> 101 G4ForceCondition* condition) >> 102 { >> 103 if(nSteps > 0) { >> 104 *condition = StronglyForced; >> 105 } else { >> 106 *condition = NotForced; >> 107 if(track.GetKineticEnergy()/track.GetDefinition()->GetPDGMass() + 1.0 > gammaMin && >> 108 track.GetVolume()->GetLogicalVolume()->GetRegion() == region) { >> 109 *condition = StronglyForced; >> 110 } >> 111 } >> 112 return DBL_MAX; // so TR doesn't limit mean free path >> 113 } >> 114 >> 115 >> 116 #endif // G4VTransitionRadiation_h 104 117