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<< 49 class G4Material; 47 class G4Material; >> 48 class G4Region; 50 class G4VTRModel; 49 class G4VTRModel; >> 50 class G4particleDefinition; 51 51 52 class G4VTransitionRadiation : public G4VDiscr << 52 class G4VTransitionRadiation : public G4VDiscreteProcess 53 { 53 { 54 public: << 54 public: 55 // Constructors << 56 explicit G4VTransitionRadiation(const G4Stri << 57 G4ProcessTyp << 58 55 59 // Destructor << 56 // Constructors 60 virtual ~G4VTransitionRadiation(); << 57 explicit G4VTransitionRadiation( const G4String& processName = "TR", >> 58 G4ProcessType type = fElectromagnetic); 61 59 62 virtual G4bool IsApplicable( << 63 const G4ParticleDefinition& aParticleType) << 64 60 65 void ProcessDescription(std::ostream&) const << 61 // Destructor 66 void DumpInfo() const override { ProcessDesc << 62 virtual ~G4VTransitionRadiation() ; >> 63 >> 64 virtual G4bool >> 65 IsApplicable(const G4ParticleDefinition& aParticleType) override; 67 66 68 virtual G4double GetMeanFreePath(const G4Tra 67 virtual G4double GetMeanFreePath(const G4Track& track, G4double, 69 G4ForceCond << 68 G4ForceCondition* condition) override; 70 69 71 virtual G4VParticleChange* PostStepDoIt(cons 70 virtual G4VParticleChange* PostStepDoIt(const G4Track& track, 72 cons << 71 const G4Step& step) override; >> 72 >> 73 virtual void PrintInfoDefinition(); >> 74 // Print out of the class parameters 73 75 74 void SetRegion(const G4Region* reg); 76 void SetRegion(const G4Region* reg); 75 77 76 void SetModel(G4VTRModel* m); 78 void SetModel(G4VTRModel* m); 77 79 >> 80 // private : >> 81 78 void Clear(); 82 void Clear(); 79 83 80 // hide assignment operator 84 // hide assignment operator 81 G4VTransitionRadiation& operator=(const G4VT << 85 G4VTransitionRadiation & 82 delete; << 86 operator=(const G4VTransitionRadiation &right) = delete; 83 G4VTransitionRadiation(const G4VTransitionRa 87 G4VTransitionRadiation(const G4VTransitionRadiation&) = delete; 84 88 85 private: << 89 std::vector<const G4Material*> materials; 86 G4LossTableManager* theManager; << 90 std::vector<G4double> steps; 87 const G4Region* region; << 91 std::vector<G4ThreeVector> normals; 88 G4VTRModel* model; << 92 89 << 93 G4ThreeVector startingPosition; 90 std::vector<const G4Material*> materials; << 94 G4ThreeVector startingDirection; 91 std::vector<G4double> steps; << 95 const G4Region* region; 92 std::vector<G4ThreeVector> normals; << 96 G4VTRModel* model; 93 97 94 G4ThreeVector startingPosition; << 98 G4int nSteps; 95 G4ThreeVector startingDirection; << 96 99 97 G4double gammaMin; << 100 G4double gammaMin; 98 G4double cosDThetaMax; << 101 G4double cosDThetaMax; 99 102 100 G4int nSteps; << 101 }; 103 }; 102 104 103 #endif // G4VTransitionRadiation_h << 105 inline G4double G4VTransitionRadiation::GetMeanFreePath( >> 106 const G4Track& track, G4double, >> 107 G4ForceCondition* condition) >> 108 { >> 109 if(nSteps > 0) { >> 110 *condition = StronglyForced; >> 111 } else { >> 112 *condition = NotForced; >> 113 if(track.GetKineticEnergy()/track.GetDefinition()->GetPDGMass() + 1.0 > gammaMin && >> 114 track.GetVolume()->GetLogicalVolume()->GetRegion() == region) { >> 115 *condition = StronglyForced; >> 116 } >> 117 } >> 118 return DBL_MAX; // so TR doesn't limit mean free path >> 119 } >> 120 >> 121 >> 122 #endif // G4VTransitionRadiation_h 104 123