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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: G4VMultipleScattering.hh,v 1.46 2007/06/11 14:56:51 vnivanch Exp $ >> 27 // GEANT4 tag $Name: geant4-09-00 $ 26 // 28 // 27 // ------------------------------------------- 29 // ------------------------------------------------------------------- 28 // 30 // 29 // GEANT4 Class header file 31 // GEANT4 Class header file 30 // 32 // 31 // 33 // 32 // File name: G4VMultipleScattering 34 // File name: G4VMultipleScattering 33 // 35 // 34 // Author: Vladimir Ivanchenko on base 36 // Author: Vladimir Ivanchenko on base of Laszlo Urban code 35 // 37 // 36 // Creation date: 12.03.2002 38 // Creation date: 12.03.2002 37 // 39 // 38 // Modifications: 40 // Modifications: 39 // 41 // 40 // 16-07-03 Update GetRange interface (V.Ivanc 42 // 16-07-03 Update GetRange interface (V.Ivanchenko) >> 43 // >> 44 // >> 45 // Class Description: >> 46 // >> 47 // It is the generic process of multiple scattering it includes common >> 48 // part of calculations for all charged particles >> 49 // 41 // 26-11-03 bugfix in AlongStepDoIt (L.Urban) 50 // 26-11-03 bugfix in AlongStepDoIt (L.Urban) 42 // 25-05-04 add protection against case when r 51 // 25-05-04 add protection against case when range is less than steplimit (VI) >> 52 // 30-06-04 make destructor virtual (V.Ivanchenko) 43 // 27-08-04 Add InitialiseForRun method (V.Iva 53 // 27-08-04 Add InitialiseForRun method (V.Ivanchneko) 44 // 08-11-04 Migration to new interface of Stor 54 // 08-11-04 Migration to new interface of Store/Retrieve tables (V.Ivanchenko) >> 55 // 15-04-05 optimize internal interfaces (V.Ivanchenko) 45 // 15-04-05 remove boundary flag (V.Ivanchenko 56 // 15-04-05 remove boundary flag (V.Ivanchenko) 46 // 07-10-05 error in a protection in GetContin 57 // 07-10-05 error in a protection in GetContinuousStepLimit corrected (L.Urban) 47 // 27-10-05 introduce virtual function MscStep 58 // 27-10-05 introduce virtual function MscStepLimitation() (V.Ivanchenko) 48 // 26-01-06 Rename GetRange -> GetRangeFromRes 59 // 26-01-06 Rename GetRange -> GetRangeFromRestricteDEDX (V.Ivanchenko) 49 // 17-02-06 Save table of transport cross sect 60 // 17-02-06 Save table of transport cross sections not mfp (V.Ivanchenko) 50 // 07-03-06 Move step limit calculation to mod 61 // 07-03-06 Move step limit calculation to model (V.Ivanchenko) 51 // 13-05-06 Add method to access model by inde 62 // 13-05-06 Add method to access model by index (V.Ivanchenko) 52 // 12-02-07 Add get/set skin (V.Ivanchenko) 63 // 12-02-07 Add get/set skin (V.Ivanchenko) 53 // 27-10-07 Virtual functions moved to source << 54 // 15-07-08 Reorder class members for further << 55 // 07-04-09 Moved msc methods from G4VEmModel << 56 // << 57 // Class Description: << 58 // 64 // 59 // It is the generic process of multiple scatt << 60 // part of calculations for all charged partic << 61 65 62 // ------------------------------------------- 66 // ------------------------------------------------------------------- 63 // 67 // 64 68 65 #ifndef G4VMultipleScattering_h 69 #ifndef G4VMultipleScattering_h 66 #define G4VMultipleScattering_h 1 70 #define G4VMultipleScattering_h 1 67 71 68 #include "G4VContinuousDiscreteProcess.hh" 72 #include "G4VContinuousDiscreteProcess.hh" >> 73 #include "G4LossTableManager.hh" 69 #include "globals.hh" 74 #include "globals.hh" 70 #include "G4Material.hh" 75 #include "G4Material.hh" >> 76 #include "G4MaterialCutsCouple.hh" 71 #include "G4ParticleChangeForMSC.hh" 77 #include "G4ParticleChangeForMSC.hh" 72 #include "G4Track.hh" 78 #include "G4Track.hh" 73 #include "G4Step.hh" 79 #include "G4Step.hh" 74 #include "G4EmModelManager.hh" 80 #include "G4EmModelManager.hh" 75 #include "G4VMscModel.hh" << 81 #include "G4VEmModel.hh" 76 #include "G4EmParameters.hh" << 77 #include "G4MscStepLimitType.hh" 82 #include "G4MscStepLimitType.hh" 78 83 79 class G4ParticleDefinition; 84 class G4ParticleDefinition; 80 class G4VEnergyLossProcess; << 85 class G4DataVector; 81 class G4LossTableManager; << 86 class G4PhysicsTable; 82 class G4SafetyHelper; << 87 class G4PhysicsVector; 83 88 84 //....oooOO0OOooo........oooOO0OOooo........oo 89 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 85 90 86 class G4VMultipleScattering : public G4VContin 91 class G4VMultipleScattering : public G4VContinuousDiscreteProcess 87 { 92 { 88 public: 93 public: 89 94 90 explicit G4VMultipleScattering(const G4Strin << 95 G4VMultipleScattering(const G4String& name = "msc", 91 G4ProcessType << 96 G4ProcessType type = fElectromagnetic); 92 97 93 ~G4VMultipleScattering() override; << 98 virtual ~G4VMultipleScattering(); 94 99 95 //------------------------------------------ 100 //------------------------------------------------------------------------ 96 // Virtual methods to be implemented for the 101 // Virtual methods to be implemented for the concrete model 97 //------------------------------------------ 102 //------------------------------------------------------------------------ 98 103 99 void ProcessDescription(std::ostream& outFil << 104 virtual G4bool IsApplicable(const G4ParticleDefinition& p) = 0; >> 105 // True for all charged particles 100 106 101 virtual void InitialiseProcess(const G4Parti << 107 virtual void PrintInfo() = 0; 102 << 103 // Print out of generic class parameters << 104 void StreamInfo(std::ostream& outFile, const << 105 G4bool rst = false) const; << 106 108 107 protected: 109 protected: 108 110 109 virtual void StreamProcessInfo(std::ostream& << 111 virtual void InitialiseProcess(const G4ParticleDefinition*) = 0; 110 112 >> 113 //------------------------------------------------------------------------ >> 114 // Methods with standard implementation; may be overwritten if needed >> 115 //------------------------------------------------------------------------ 111 public: 116 public: 112 117 113 //------------------------------------------ 118 //------------------------------------------------------------------------ 114 // Generic methods common to all ContinuousD 119 // Generic methods common to all ContinuousDiscrete processes 115 //------------------------------------------ 120 //------------------------------------------------------------------------ 116 121 117 // Initialise for build of tables 122 // Initialise for build of tables 118 void PreparePhysicsTable(const G4ParticleDef << 123 virtual void PreparePhysicsTable(const G4ParticleDefinition&); 119 << 124 120 // Build physics table during initialisation 125 // Build physics table during initialisation 121 void BuildPhysicsTable(const G4ParticleDefin << 126 virtual void BuildPhysicsTable(const G4ParticleDefinition&); >> 127 >> 128 // Print out of generic class parameters >> 129 void PrintInfoDefinition(); >> 130 >> 131 inline virtual G4VParticleChange* AlongStepDoIt(const G4Track&, const G4Step&); >> 132 >> 133 inline virtual G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&); 122 134 123 // Store PhysicsTable in a file. 135 // Store PhysicsTable in a file. 124 // Return false in case of failure at I/O 136 // Return false in case of failure at I/O 125 G4bool StorePhysicsTable(const G4ParticleDef 137 G4bool StorePhysicsTable(const G4ParticleDefinition*, 126 const G4String& dir 138 const G4String& directory, 127 G4bool ascii = fals << 139 G4bool ascii = false); 128 140 129 // Retrieve Physics from a file. 141 // Retrieve Physics from a file. 130 // (return true if the Physics Table can be 142 // (return true if the Physics Table can be build by using file) 131 // (return false if the process has no funct 143 // (return false if the process has no functionality or in case of failure) 132 // File name should is constructed as proces 144 // File name should is constructed as processName+particleName and the 133 // should be placed under the directory spec << 145 // should be placed under the directory specifed by the argument. 134 G4bool RetrievePhysicsTable(const G4Particle 146 G4bool RetrievePhysicsTable(const G4ParticleDefinition*, 135 const G4String& 147 const G4String& directory, 136 G4bool ascii) ov << 148 G4bool ascii); >> 149 >> 150 //------------------------------------------------------------------------ >> 151 // Specific methods for multiple scattering >> 152 //------------------------------------------------------------------------ 137 153 138 // This is called in the beginning of tracki << 154 // Build empty Physics Vector 139 void StartTracking(G4Track*) override; << 155 G4PhysicsVector* PhysicsVector(const G4MaterialCutsCouple*); 140 156 141 // The function overloads the corresponding 157 // The function overloads the corresponding function of the base 142 // class.It limits the step near to boundari 158 // class.It limits the step near to boundaries only 143 // and invokes the method GetMscContinuousSt 159 // and invokes the method GetMscContinuousStepLimit at every step. 144 G4double AlongStepGetPhysicalInteractionLeng << 160 inline virtual G4double AlongStepGetPhysicalInteractionLength( 145 const << 161 const G4Track&, 146 G4doub << 162 G4double previousStepSize, 147 G4doub << 163 G4double currentMinimalStep, 148 G4doub << 164 G4double& currentSafety, 149 G4GPIL << 165 G4GPILSelection* selection); 150 166 151 // The function overloads the corresponding 167 // The function overloads the corresponding function of the base 152 // class. 168 // class. 153 G4double PostStepGetPhysicalInteractionLengt << 169 inline virtual G4double PostStepGetPhysicalInteractionLength( 154 const G4 << 170 const G4Track&, 155 G4double << 171 G4double previousStepSize, 156 G4ForceC << 172 G4ForceCondition* condition); 157 << 158 // Along step actions << 159 G4VParticleChange* AlongStepDoIt(const G4Tra << 160 173 161 // This method does not used for tracking, i 174 // This method does not used for tracking, it is intended only for tests 162 G4double ContinuousStepLimit(const G4Track& << 175 inline virtual G4double ContinuousStepLimit(const G4Track& track, 163 G4double previo << 176 G4double previousStepSize, 164 G4double curren << 177 G4double currentMinimalStep, 165 G4double& curre << 178 G4double& currentSafety); 166 << 167 // hide assignment operator << 168 G4VMultipleScattering(G4VMultipleScattering << 169 G4VMultipleScattering & operator=(const G4VM << 170 179 171 //------------------------------------------ 180 //------------------------------------------------------------------------ 172 // Specific methods to set, access, modify m << 181 // Specific methods to build and access Physics Tables 173 //------------------------------------------ 182 //------------------------------------------------------------------------ 174 183 175 // Select model in run time << 184 inline void SetBinning(G4int nbins); 176 inline G4VEmModel* SelectModel(G4double kinE << 185 inline G4int Binning() const; 177 186 178 public: << 187 inline void SetMinKinEnergy(G4double e); >> 188 inline G4double MinKinEnergy() const; >> 189 // Print out of the class parameters 179 190 180 // Add model for region, smaller value of or << 191 inline void SetMaxKinEnergy(G4double e); 181 // model will be selected for a given energy << 192 inline G4double MaxKinEnergy() const; 182 void AddEmModel(G4int order, G4VMscModel*, c << 183 << 184 // Assign a model to a process local list, t << 185 // the derived process should execute AddEmM << 186 void SetEmModel(G4VMscModel*, G4int idx = 0) << 187 << 188 // return a model from the local list << 189 inline G4VMscModel* EmModel(size_t index = 0 << 190 193 191 // Access to run time models << 194 inline void SetBuildLambdaTable(G4bool val); 192 inline G4int NumberOfModels() const; << 193 195 194 inline G4VMscModel* GetModelByIndex(G4int id << 196 inline G4PhysicsTable* LambdaTable() const; 195 197 196 //------------------------------------------ 198 //------------------------------------------------------------------------ 197 // Get/Set parameters for simulation of mult << 199 // Define and access particle type 198 //------------------------------------------ 200 //------------------------------------------------------------------------ 199 201 200 inline G4bool LateralDisplasmentFlag() const << 202 inline const G4ParticleDefinition* Particle() const; 201 << 203 inline void SetParticle(const G4ParticleDefinition*); 202 inline G4double Skin() const; << 204 203 << 205 //------------------------------------------------------------------------ 204 inline G4double RangeFactor() const; << 206 // Specific methods to set, access, modify models 205 << 207 //------------------------------------------------------------------------ 206 inline G4double GeomFactor() const; << 208 207 << 209 void AddEmModel(G4int, G4VEmModel*, const G4Region* region = 0); 208 inline G4double PolarAngleLimit() const; << 210 >> 211 inline G4VEmModel* SelectModelForMaterial(G4double kinEnergy, size_t& idxRegion) const; >> 212 >> 213 // Access to models >> 214 inline G4VEmModel* GetModelByIndex(G4int idx = 0); >> 215 >> 216 //------------------------------------------------------------------------ >> 217 // Parameters for simulation of multiple scattering >> 218 //------------------------------------------------------------------------ >> 219 >> 220 inline void SetLateralDisplasmentFlag(G4bool val); >> 221 // lateral displacement to be/not to be computed >> 222 >> 223 inline void SetSkin(G4double val); >> 224 // skin parameter >> 225 >> 226 inline void SetRangeFactor(G4double val); >> 227 // FactorRange parameter >> 228 >> 229 inline void SetGeomFactor(G4double val); >> 230 // FactorRange parameter 209 231 210 inline G4bool UseBaseMaterial() const; << 211 << 212 inline G4MscStepLimitType StepLimitType() co << 213 inline void SetStepLimitType(G4MscStepLimitT 232 inline void SetStepLimitType(G4MscStepLimitType val); >> 233 // FactorRange parameter 214 234 215 inline G4double LowestKinEnergy() const; << 235 protected: 216 inline void SetLowestKinEnergy(G4double val) << 217 236 218 inline const G4ParticleDefinition* FirstPart << 237 // This method is used for tracking, it returns mean free path value >> 238 inline virtual G4double GetMeanFreePath(const G4Track& track, >> 239 G4double, >> 240 G4ForceCondition* condition); 219 241 220 //------------------------------------------ 242 //------------------------------------------------------------------------ 221 // Run time methods 243 // Run time methods 222 //------------------------------------------ 244 //------------------------------------------------------------------------ 223 245 224 protected: << 246 inline G4double GetLambda(const G4ParticleDefinition* p, G4double& kineticEnergy); 225 247 226 // This method is not used for tracking, it << 248 // This method is used for tracking, it returns step limit 227 G4double GetMeanFreePath(const G4Track& trac << 249 inline G4double GetMscContinuousStepLimit(const G4Track& track, 228 G4double, << 250 G4double previousStepSize, 229 G4ForceCondition* c << 251 G4double currentMinimalStep, >> 252 G4double& currentSafety); 230 253 231 // This method is not used for tracking, it 254 // This method is not used for tracking, it returns step limit 232 G4double GetContinuousStepLimit(const G4Trac << 255 inline virtual G4double GetContinuousStepLimit(const G4Track& track, 233 G4double pre << 256 G4double previousStepSize, 234 G4double cur << 257 G4double currentMinimalStep, 235 G4double& cu << 258 G4double& currentSafety); 236 259 237 private: << 260 inline G4VEmModel* SelectModel(G4double kinEnergy); >> 261 // Select concrete model 238 262 239 // ======== Parameters of the class fixed at << 263 inline const G4MaterialCutsCouple* CurrentMaterialCutsCouple() const; >> 264 // Return current G4MaterialCutsCouple 240 265 241 G4EmModelManager* modelManager; << 266 inline void DefineMaterial(const G4MaterialCutsCouple* couple); 242 G4LossTableManager* emManager; << 267 // define current material 243 G4EmParameters* theParameters; << 244 268 245 // ======== Parameters of the class fixed at << 269 //------------------------------------------------------------------------ >> 270 // Parameters for simulation of multiple scattering >> 271 //------------------------------------------------------------------------ 246 272 247 G4SafetyHelper* safetyHelper = n << 273 inline G4double Skin() const; 248 const G4ParticleDefinition* firstParticle = << 249 const G4ParticleDefinition* currParticle = n << 250 << 251 std::vector<G4VMscModel*> mscModels; << 252 274 253 G4double facrange = 0.04; << 275 inline G4double RangeFactor() const; 254 G4double lowestKinEnergy; << 255 276 256 // ======== Cached values - may be state dep << 277 inline G4double GeomFactor() const; >> 278 >> 279 inline G4MscStepLimitType StepLimitType() const; >> 280 >> 281 inline G4bool LateralDisplasmentFlag() const; >> 282 >> 283 private: >> 284 >> 285 // hide assignment operator >> 286 >> 287 G4VMultipleScattering(G4VMultipleScattering &); >> 288 G4VMultipleScattering & operator=(const G4VMultipleScattering &right); >> 289 >> 290 // ===================================================================== 257 291 258 protected: 292 protected: 259 293 >> 294 G4GPILSelection valueGPILSelectionMSC; 260 G4ParticleChangeForMSC fParticleChange; 295 G4ParticleChangeForMSC fParticleChange; 261 296 262 private: 297 private: 263 298 264 G4ThreeVector fNewPosition; << 299 G4EmModelManager* modelManager; 265 G4ThreeVector fNewDirection; << 300 G4VEmModel* currentModel; >> 301 G4PhysicsTable* theLambdaTable; 266 302 267 G4VMscModel* currentModel = n << 303 // cache 268 G4VEnergyLossProcess* fIonisation = nu << 304 const G4ParticleDefinition* firstParticle; >> 305 const G4ParticleDefinition* currentParticle; >> 306 const G4MaterialCutsCouple* currentCouple; >> 307 size_t currentMaterialIndex; >> 308 >> 309 G4int nBins; >> 310 >> 311 G4MscStepLimitType stepLimit; >> 312 >> 313 G4double minKinEnergy; >> 314 G4double maxKinEnergy; >> 315 G4double skin; >> 316 G4double facrange; >> 317 G4double facgeom; 269 318 270 G4double geomMin; << 319 G4bool latDisplasment; 271 G4double minDisplacement2 << 320 G4bool buildLambdaTable; 272 G4double physStepLimit = << 273 G4double tPathLength = 0. << 274 G4double gPathLength = 0. << 275 << 276 G4MscStepLimitType stepLimit = fUse << 277 G4int numberOfModels = << 278 << 279 G4bool latDisplacement << 280 G4bool isIon = false; << 281 G4bool fPositionChanged << 282 G4bool isActive = false << 283 G4bool baseMat = false; << 284 }; 321 }; 285 322 286 // ======== Run time inline methods ========== << 323 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 324 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 325 >> 326 inline void G4VMultipleScattering::DefineMaterial(const G4MaterialCutsCouple* couple) >> 327 { >> 328 if(couple != currentCouple) { >> 329 currentCouple = couple; >> 330 currentMaterialIndex = couple->GetIndex(); >> 331 } >> 332 } 287 333 288 //....oooOO0OOooo........oooOO0OOooo........oo 334 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 289 335 290 inline G4VEmModel* << 336 inline G4double G4VMultipleScattering::PostStepGetPhysicalInteractionLength( 291 G4VMultipleScattering::SelectModel(G4double ki << 337 const G4Track&, G4double, G4ForceCondition* condition) 292 { 338 { 293 return modelManager->SelectModel(kinEnergy, << 339 *condition = Forced; >> 340 return DBL_MAX; 294 } 341 } 295 342 296 //....oooOO0OOooo........oooOO0OOooo........oo 343 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 297 344 298 inline G4bool G4VMultipleScattering::LateralD << 345 inline G4double G4VMultipleScattering::GetMeanFreePath( >> 346 const G4Track&, G4double, G4ForceCondition* condition) >> 347 { >> 348 *condition = Forced; >> 349 return DBL_MAX; >> 350 } >> 351 >> 352 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 353 >> 354 inline G4double G4VMultipleScattering::AlongStepGetPhysicalInteractionLength( >> 355 const G4Track& track, >> 356 G4double previousStepSize, >> 357 G4double currentMinimalStep, >> 358 G4double& currentSafety, >> 359 G4GPILSelection* selection) 299 { 360 { 300 return latDisplacement; << 361 // get Step limit proposed by the process >> 362 valueGPILSelectionMSC = NotCandidateForSelection; >> 363 G4double steplength = GetMscContinuousStepLimit(track,previousStepSize, >> 364 currentMinimalStep,currentSafety); >> 365 // G4cout << "StepLimit= " << steplength << G4endl; >> 366 // set return value for G4GPILSelection >> 367 *selection = valueGPILSelectionMSC; >> 368 return steplength; 301 } 369 } 302 370 303 //....oooOO0OOooo........oooOO0OOooo........oo 371 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 304 372 305 inline G4double G4VMultipleScattering::Skin() << 373 inline G4double G4VMultipleScattering::GetMscContinuousStepLimit( >> 374 const G4Track& track, >> 375 G4double, >> 376 G4double currentMinimalStep, >> 377 G4double&) 306 { 378 { 307 return theParameters->MscSkin(); << 379 G4double x = currentMinimalStep; >> 380 G4double e = track.GetKineticEnergy(); >> 381 DefineMaterial(track.GetMaterialCutsCouple()); >> 382 currentModel = SelectModel(e); >> 383 if(x > 0.0 && e > 0.0) { >> 384 G4double tPathLength = >> 385 currentModel->ComputeTruePathLengthLimit(track, theLambdaTable, x); >> 386 if (tPathLength < x) valueGPILSelectionMSC = CandidateForSelection; >> 387 x = currentModel->ComputeGeomPathLength(tPathLength); >> 388 // G4cout << "tPathLength= " << tPathLength >> 389 // << " stepLimit= " << x >> 390 // << " currentMinimalStep= " << currentMinimalStep<< G4endl; >> 391 } >> 392 return x; 308 } 393 } 309 394 310 //....oooOO0OOooo........oooOO0OOooo........oo 395 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 311 396 312 inline G4double G4VMultipleScattering::RangeF << 397 inline G4double G4VMultipleScattering::GetContinuousStepLimit( >> 398 const G4Track& track, >> 399 G4double previousStepSize, >> 400 G4double currentMinimalStep, >> 401 G4double& currentSafety) 313 { 402 { 314 return facrange; << 403 return GetMscContinuousStepLimit(track,previousStepSize,currentMinimalStep, >> 404 currentSafety); 315 } 405 } 316 406 317 //....oooOO0OOooo........oooOO0OOooo........oo 407 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 318 408 319 inline G4double G4VMultipleScattering::GeomFa << 409 inline G4double G4VMultipleScattering::ContinuousStepLimit( >> 410 const G4Track& track, >> 411 G4double previousStepSize, >> 412 G4double currentMinimalStep, >> 413 G4double& currentSafety) 320 { 414 { 321 return theParameters->MscGeomFactor(); << 415 return GetMscContinuousStepLimit(track,previousStepSize,currentMinimalStep, >> 416 currentSafety); 322 } 417 } 323 418 324 //....oooOO0OOooo........oooOO0OOooo........oo 419 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 325 420 326 inline G4double G4VMultipleScattering::PolarA << 421 inline G4double G4VMultipleScattering::GetLambda(const G4ParticleDefinition* p, G4double& e) 327 { 422 { 328 return theParameters->MscThetaLimit(); << 423 G4double x; >> 424 if(theLambdaTable) { >> 425 G4bool b; >> 426 x = ((*theLambdaTable)[currentMaterialIndex])->GetValue(e, b); >> 427 } else { >> 428 x = currentModel->CrossSection(currentCouple,p,e); >> 429 } >> 430 if(x > DBL_MIN) x = 1./x; >> 431 else x = DBL_MAX; >> 432 return x; 329 } 433 } 330 434 331 //....oooOO0OOooo........oooOO0OOooo........oo 435 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 332 436 333 inline G4MscStepLimitType G4VMultipleScatterin << 437 inline G4VParticleChange* G4VMultipleScattering::AlongStepDoIt( >> 438 const G4Track&, >> 439 const G4Step& step) 334 { 440 { 335 return stepLimit; << 441 fParticleChange.ProposeTrueStepLength( >> 442 currentModel->ComputeTrueStepLength(step.GetStepLength())); >> 443 return &fParticleChange; 336 } 444 } 337 445 338 //....oooOO0OOooo........oooOO0OOooo........oo 446 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 339 447 340 inline void G4VMultipleScattering::SetStepLimi << 448 inline G4VParticleChange* G4VMultipleScattering::PostStepDoIt(const G4Track& track, >> 449 const G4Step& step) >> 450 { >> 451 fParticleChange.Initialize(track); >> 452 std::vector<G4DynamicParticle*>* p=0; >> 453 currentModel->SampleSecondaries(p, currentCouple, >> 454 track.GetDynamicParticle(), >> 455 step.GetStepLength(), >> 456 step.GetPostStepPoint()->GetSafety()); >> 457 return &fParticleChange; >> 458 } >> 459 >> 460 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 461 >> 462 inline G4VEmModel* G4VMultipleScattering::SelectModel(G4double kinEnergy) >> 463 { >> 464 return modelManager->SelectModel(kinEnergy, currentMaterialIndex); >> 465 } >> 466 >> 467 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 468 >> 469 inline G4VEmModel* G4VMultipleScattering::SelectModelForMaterial( >> 470 G4double kinEnergy, size_t& idxRegion) const 341 { 471 { 342 theParameters->SetMscStepLimitType(val); << 472 return modelManager->SelectModel(kinEnergy, idxRegion); 343 } 473 } 344 474 345 //....oooOO0OOooo........oooOO0OOooo........oo 475 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 346 476 347 inline G4double G4VMultipleScattering::LowestK << 477 inline void G4VMultipleScattering::SetBinning(G4int nbins) 348 { 478 { 349 return lowestKinEnergy; << 479 nBins = nbins; 350 } 480 } 351 481 352 //....oooOO0OOooo........oooOO0OOooo........oo 482 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 353 483 354 inline void G4VMultipleScattering::SetLowestKi << 484 inline G4int G4VMultipleScattering::Binning() const 355 { 485 { 356 lowestKinEnergy = val; << 486 return nBins; 357 } 487 } 358 488 359 //....oooOO0OOooo........oooOO0OOooo........oo 489 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 360 490 361 inline const G4ParticleDefinition* G4VMultiple << 491 inline void G4VMultipleScattering::SetMinKinEnergy(G4double e) 362 { 492 { 363 return firstParticle; << 493 minKinEnergy = e; 364 } 494 } 365 495 366 //....oooOO0OOooo........oooOO0OOooo........oo 496 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 367 497 368 inline G4VMscModel* G4VMultipleScattering::EmM << 498 inline G4double G4VMultipleScattering::MinKinEnergy() const 369 { 499 { 370 return (index < mscModels.size()) ? mscModel << 500 return minKinEnergy; 371 } 501 } 372 502 373 //....oooOO0OOooo........oooOO0OOooo........oo 503 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 374 504 375 inline G4int G4VMultipleScattering::NumberOfMo << 505 inline void G4VMultipleScattering::SetMaxKinEnergy(G4double e) 376 { 506 { 377 return numberOfModels; << 507 maxKinEnergy = e; 378 } 508 } 379 509 380 //....oooOO0OOooo........oooOO0OOooo........oo 510 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 381 511 382 inline G4VMscModel* << 512 inline G4double G4VMultipleScattering::MaxKinEnergy() const 383 G4VMultipleScattering::GetModelByIndex(G4int i << 384 { 513 { 385 // static cast is possible inside this class << 514 return maxKinEnergy; 386 return static_cast<G4VMscModel*>(modelManage << 387 } 515 } 388 516 389 //....oooOO0OOooo........oooOO0OOooo........oo 517 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 390 518 391 inline G4bool G4VMultipleScattering::UseBaseMa << 519 inline G4bool G4VMultipleScattering::LateralDisplasmentFlag() const >> 520 { >> 521 return latDisplasment; >> 522 } >> 523 >> 524 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 525 >> 526 inline void G4VMultipleScattering::SetLateralDisplasmentFlag(G4bool val) >> 527 { >> 528 latDisplasment = val; >> 529 } >> 530 >> 531 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 532 >> 533 inline G4double G4VMultipleScattering::Skin() const >> 534 { >> 535 return skin; >> 536 } >> 537 >> 538 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 539 >> 540 inline void G4VMultipleScattering::SetSkin(G4double val) >> 541 { >> 542 if(val <= 0.99999) { >> 543 skin = 0.0; >> 544 stepLimit = fUseSafety; >> 545 } else { >> 546 skin = val; >> 547 stepLimit = fUseDistanceToBoundary; >> 548 } >> 549 } >> 550 >> 551 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 552 >> 553 inline G4double G4VMultipleScattering::RangeFactor() const >> 554 { >> 555 return facrange; >> 556 } >> 557 >> 558 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 559 >> 560 inline void G4VMultipleScattering::SetRangeFactor(G4double val) >> 561 { >> 562 if(val > 0.0) facrange = val; >> 563 } >> 564 >> 565 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 566 >> 567 inline G4double G4VMultipleScattering::GeomFactor() const >> 568 { >> 569 return facgeom; >> 570 } >> 571 >> 572 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 573 >> 574 inline void G4VMultipleScattering::SetGeomFactor(G4double val) >> 575 { >> 576 if(val > 0.0) facgeom = val; >> 577 } >> 578 >> 579 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 580 >> 581 inline G4MscStepLimitType G4VMultipleScattering::StepLimitType() const >> 582 { >> 583 return stepLimit; >> 584 } >> 585 >> 586 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 587 >> 588 inline void G4VMultipleScattering::SetStepLimitType(G4MscStepLimitType val) >> 589 { >> 590 stepLimit = val; >> 591 if(val == fMinimal) { >> 592 skin = 0; >> 593 facrange = 0.2; >> 594 } else if(val == fUseSafety) { >> 595 skin = 0; >> 596 } >> 597 } >> 598 >> 599 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 600 >> 601 inline void G4VMultipleScattering::SetBuildLambdaTable(G4bool val) >> 602 { >> 603 buildLambdaTable = val; >> 604 } >> 605 >> 606 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 607 >> 608 inline const G4ParticleDefinition* G4VMultipleScattering::Particle() const >> 609 { >> 610 return currentParticle; >> 611 } >> 612 >> 613 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... >> 614 >> 615 inline G4PhysicsTable* G4VMultipleScattering::LambdaTable() const >> 616 { >> 617 return theLambdaTable; >> 618 } >> 619 >> 620 inline >> 621 const G4MaterialCutsCouple* G4VMultipleScattering::CurrentMaterialCutsCouple() const >> 622 { >> 623 return currentCouple; >> 624 } >> 625 >> 626 inline G4VEmModel* G4VMultipleScattering::GetModelByIndex(G4int idx) 392 { 627 { 393 return baseMat; << 628 return modelManager->GetModel(idx); 394 } 629 } 395 630 396 //....oooOO0OOooo........oooOO0OOooo........oo 631 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 397 632 398 #endif 633 #endif 399 634