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Geant4/processes/electromagnetic/utils/include/G4VEmModel.hh

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Differences between /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 11.3.0) and /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 9.5.p1)


  1 //                                                  1 //
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 // $Id: G4VEmModel.hh,v 1.77 2010-10-14 16:27:35 vnivanch Exp $
                                                   >>  27 // GEANT4 tag $Name: not supported by cvs2svn $
                                                   >>  28 //
 26 // -------------------------------------------     29 // -------------------------------------------------------------------
 27 //                                                 30 //
 28 // GEANT4 Class header file                        31 // GEANT4 Class header file
 29 //                                                 32 //
 30 //                                                 33 //
 31 // File name:     G4VEmModel                       34 // File name:     G4VEmModel
 32 //                                                 35 //
 33 // Author:        Vladimir Ivanchenko              36 // Author:        Vladimir Ivanchenko
 34 //                                                 37 //
 35 // Creation date: 03.01.2002                       38 // Creation date: 03.01.2002
 36 //                                                 39 //
 37 // Modifications:                                  40 // Modifications:
 38 //                                                 41 //
 39 // 23-12-02 V.Ivanchenko change interface befo     42 // 23-12-02 V.Ivanchenko change interface before move to cut per region
 40 // 24-01-03 Cut per region (V.Ivanchenko)          43 // 24-01-03 Cut per region (V.Ivanchenko)
 41 // 13-02-03 Add name (V.Ivanchenko)                44 // 13-02-03 Add name (V.Ivanchenko)
 42 // 25-02-03 Add sample theta and displacement      45 // 25-02-03 Add sample theta and displacement (V.Ivanchenko)
 43 // 23-07-03 Replace G4Material by G4MaterialCu     46 // 23-07-03 Replace G4Material by G4MaterialCutCouple in dE/dx and CrossSection
 44 //          calculation (V.Ivanchenko)             47 //          calculation (V.Ivanchenko)
 45 // 01-03-04 L.Urban signature changed in Sampl     48 // 01-03-04 L.Urban signature changed in SampleCosineTheta 
 46 // 23-04-04 L.urban signature of SampleCosineT     49 // 23-04-04 L.urban signature of SampleCosineTheta changed back 
 47 // 17-11-04 Add method CrossSectionPerAtom (V.     50 // 17-11-04 Add method CrossSectionPerAtom (V.Ivanchenko)
 48 // 14-03-05 Reduce number of pure virtual meth     51 // 14-03-05 Reduce number of pure virtual methods and make inline part 
 49 //          separate (V.Ivanchenko)                52 //          separate (V.Ivanchenko)
 50 // 24-03-05 Remove IsInCharge and add G4VParti     53 // 24-03-05 Remove IsInCharge and add G4VParticleChange in the constructor (VI)
 51 // 08-04-05 Major optimisation of internal int     54 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
 52 // 15-04-05 optimize internal interface for ms     55 // 15-04-05 optimize internal interface for msc (V.Ivanchenko)
 53 // 08-05-05 A -> N (V.Ivanchenko)                  56 // 08-05-05 A -> N (V.Ivanchenko)
 54 // 25-07-05 Move constructor and destructor to     57 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko)
 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul     58 // 02-02-06 ComputeCrossSectionPerAtom: default value A=0. (mma)
 56 // 06-02-06 add method ComputeMeanFreePath() (     59 // 06-02-06 add method ComputeMeanFreePath() (mma)
 57 // 07-03-06 Optimize msc methods (V.Ivanchenko     60 // 07-03-06 Optimize msc methods (V.Ivanchenko)
 58 // 29-06-06 Add member currentElement and Get/     61 // 29-06-06 Add member currentElement and Get/Set methods (V.Ivanchenko)
 59 // 29-10-07 Added SampleScattering (V.Ivanchen     62 // 29-10-07 Added SampleScattering (V.Ivanchenko)
 60 // 15-07-08 Reorder class members and improve      63 // 15-07-08 Reorder class members and improve comments (VI)
 61 // 21-07-08 Added vector of G4ElementSelector      64 // 21-07-08 Added vector of G4ElementSelector and methods to use it (VI)
 62 // 12-09-08 Added methods GetParticleCharge, G     65 // 12-09-08 Added methods GetParticleCharge, GetChargeSquareRatio, 
 63 //          CorrectionsAlongStep, ActivateNucl     66 //          CorrectionsAlongStep, ActivateNuclearStopping (VI)
 64 // 16-02-09 Moved implementations of virtual m     67 // 16-02-09 Moved implementations of virtual methods to source (VI)
 65 // 07-04-09 Moved msc methods from G4VEmModel      68 // 07-04-09 Moved msc methods from G4VEmModel to G4VMscModel (VI)
 66 // 13-10-10 Added G4VEmAngularDistribution (VI     69 // 13-10-10 Added G4VEmAngularDistribution (VI)
 67 //                                                 70 //
 68 // Class Description:                              71 // Class Description:
 69 //                                                 72 //
 70 // Abstract interface to energy loss models        73 // Abstract interface to energy loss models
 71                                                    74 
 72 // -------------------------------------------     75 // -------------------------------------------------------------------
 73 //                                                 76 //
 74                                                    77 
 75 #ifndef G4VEmModel_h                               78 #ifndef G4VEmModel_h
 76 #define G4VEmModel_h 1                             79 #define G4VEmModel_h 1
 77                                                    80 
 78 #include "globals.hh"                              81 #include "globals.hh"
 79 #include "G4DynamicParticle.hh"                    82 #include "G4DynamicParticle.hh"
 80 #include "G4ParticleDefinition.hh"                 83 #include "G4ParticleDefinition.hh"
 81 #include "G4MaterialCutsCouple.hh"                 84 #include "G4MaterialCutsCouple.hh"
 82 #include "G4Material.hh"                           85 #include "G4Material.hh"
 83 #include "G4Element.hh"                            86 #include "G4Element.hh"
 84 #include "G4ElementVector.hh"                      87 #include "G4ElementVector.hh"
 85 #include "G4Isotope.hh"                        << 
 86 #include "G4DataVector.hh"                         88 #include "G4DataVector.hh"
 87 #include "G4VEmFluctuationModel.hh"                89 #include "G4VEmFluctuationModel.hh"
 88 #include "G4VEmAngularDistribution.hh"             90 #include "G4VEmAngularDistribution.hh"
 89 #include "G4EmElementSelector.hh"                  91 #include "G4EmElementSelector.hh"
 90 #include <CLHEP/Random/RandomEngine.h>         <<  92 #include "Randomize.hh"
 91 #include <vector>                                  93 #include <vector>
 92                                                    94 
 93 class G4ElementData;                           << 
 94 class G4PhysicsTable;                              95 class G4PhysicsTable;
 95 class G4Region;                                    96 class G4Region;
 96 class G4VParticleChange;                           97 class G4VParticleChange;
 97 class G4ParticleChangeForLoss;                     98 class G4ParticleChangeForLoss;
 98 class G4ParticleChangeForGamma;                    99 class G4ParticleChangeForGamma;
 99 class G4Track;                                    100 class G4Track;
100 class G4LossTableManager;                      << 
101                                                   101 
102 class G4VEmModel                                  102 class G4VEmModel
103 {                                                 103 {
104                                                   104 
105 public:                                           105 public:
106                                                   106 
107   explicit G4VEmModel(const G4String& nam);    << 107   G4VEmModel(const G4String& nam);
108                                                   108 
109   virtual ~G4VEmModel();                          109   virtual ~G4VEmModel();
110                                                   110 
111   //------------------------------------------    111   //------------------------------------------------------------------------
112   // Virtual methods to be implemented for any    112   // Virtual methods to be implemented for any concrete model
113   //------------------------------------------    113   //------------------------------------------------------------------------
114                                                   114 
115   virtual void Initialise(const G4ParticleDefi << 115   virtual void Initialise(const G4ParticleDefinition*, 
                                                   >> 116         const G4DataVector&) = 0;
116                                                   117 
117   virtual void SampleSecondaries(std::vector<G    118   virtual void SampleSecondaries(std::vector<G4DynamicParticle*>*,
118                                  const G4Mater << 119          const G4MaterialCutsCouple*,
119                                  const G4Dynam << 120          const G4DynamicParticle*,
120                                  G4double tmin << 121          G4double tmin = 0.0,
121                                  G4double tmax << 122          G4double tmax = DBL_MAX) = 0;
122                                                << 
123   //------------------------------------------ << 
124   // Methods for initialisation of MT; may be  << 
125   //------------------------------------------ << 
126                                                << 
127   // initialisation in local thread            << 
128   virtual void InitialiseLocal(const G4Particl << 
129                                G4VEmModel* mas << 
130                                                << 
131   // initialisation of a new material at run t << 
132   virtual void InitialiseForMaterial(const G4P << 
133                                      const G4M << 
134                                                << 
135   // initialisation of a new element at run ti << 
136   virtual void InitialiseForElement(const G4Pa << 
137                                     G4int Z);  << 
138                                                   123 
139   //------------------------------------------    124   //------------------------------------------------------------------------
140   // Methods with standard implementation; may    125   // Methods with standard implementation; may be overwritten if needed 
141   //------------------------------------------    126   //------------------------------------------------------------------------
142                                                   127 
143   // main method to compute dEdx                  128   // main method to compute dEdx
144   virtual G4double ComputeDEDXPerVolume(const     129   virtual G4double ComputeDEDXPerVolume(const G4Material*,
145                                         const  << 130           const G4ParticleDefinition*,
146                                         G4doub << 131           G4double kineticEnergy,
147                                         G4doub << 132           G4double cutEnergy = DBL_MAX);
148                                                   133 
149   // main method to compute cross section per     134   // main method to compute cross section per Volume
150   virtual G4double CrossSectionPerVolume(const    135   virtual G4double CrossSectionPerVolume(const G4Material*,
151                                          const << 136            const G4ParticleDefinition*,
152                                          G4dou << 137            G4double kineticEnergy,
153                                          G4dou << 138            G4double cutEnergy = 0.0,
154                                          G4dou << 139            G4double maxEnergy = DBL_MAX);
155                                                << 
156   // method to get partial cross section       << 
157   virtual G4double GetPartialCrossSection(cons << 
158                                           G4in << 
159                                           cons << 
160                                           G4do << 
161                                                   140 
162   // main method to compute cross section per     141   // main method to compute cross section per atom
163   virtual G4double ComputeCrossSectionPerAtom(    142   virtual G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
164                                                << 143                 G4double kinEnergy, 
165                                                << 144                 G4double Z, 
166                                                << 145                 G4double A = 0., /* amu */
167                                                << 146                 G4double cutEnergy = 0.0,
168                                                << 147                 G4double maxEnergy = DBL_MAX);
169                                                << 148                            
170   // main method to compute cross section per  << 
171   virtual G4double ComputeCrossSectionPerShell << 
172                                                << 
173                                                << 
174                                                << 
175                                                << 
176                                                << 
177   // Compute effective ion charge square          149   // Compute effective ion charge square
178   virtual G4double ChargeSquareRatio(const G4T    150   virtual G4double ChargeSquareRatio(const G4Track&);
179                                                   151 
180   // Compute effective ion charge square          152   // Compute effective ion charge square
181   virtual G4double GetChargeSquareRatio(const     153   virtual G4double GetChargeSquareRatio(const G4ParticleDefinition*,
182                                         const  << 154           const G4Material*,
183                                         G4doub << 155           G4double kineticEnergy);
184                                                   156 
185   // Compute ion charge                           157   // Compute ion charge 
186   virtual G4double GetParticleCharge(const G4P    158   virtual G4double GetParticleCharge(const G4ParticleDefinition*,
187                                      const G4M << 159              const G4Material*,
188                                      G4double  << 160              G4double kineticEnergy);
189                                                << 
190   // Initialisation for a new track            << 
191   virtual void StartTracking(G4Track*);        << 
192                                                   161 
193   // add correction to energy loss and compute    162   // add correction to energy loss and compute non-ionizing energy loss
194   virtual void CorrectionsAlongStep(const G4Ma    163   virtual void CorrectionsAlongStep(const G4MaterialCutsCouple*,
195                                     const G4Dy << 164             const G4DynamicParticle*,
196                                     const G4do << 165             G4double& eloss,
197                                     G4double&  << 166             G4double& niel,
198                                                << 167             G4double length);
199   // value which may be tabulated (by default  << 
200   virtual G4double Value(const G4MaterialCutsC << 
201                          const G4ParticleDefin << 
202                          G4double kineticEnerg << 
203                                                << 
204   // threshold for zero value                  << 
205   virtual G4double MinPrimaryEnergy(const G4Ma << 
206                                     const G4Pa << 
207                                     G4double c << 
208                                                << 
209   // model can define low-energy limit for the << 
210   virtual G4double MinEnergyCut(const G4Partic << 
211                                 const G4Materi << 
212                                                   168 
213   // initialisation at run time for a given ma << 169   // initilisation at run time for a given material
214   virtual void SetupForMaterial(const G4Partic    170   virtual void SetupForMaterial(const G4ParticleDefinition*,
215                                 const G4Materi << 171         const G4Material*,
216                                 G4double kinet    172                                 G4double kineticEnergy);
217                                                   173 
218   // add a region for the model                   174   // add a region for the model
219   virtual void DefineForRegion(const G4Region*    175   virtual void DefineForRegion(const G4Region*);
220                                                   176 
221   // fill number of different type of secondar << 
222   virtual void FillNumberOfSecondaries(G4int&  << 
223                                        G4int&  << 
224                                                << 
225   // for automatic documentation               << 
226   virtual void ModelDescription(std::ostream&  << 
227                                                << 
228 protected:                                        177 protected:
229                                                   178 
230   // initialisation of the ParticleChange for     179   // initialisation of the ParticleChange for the model
231   G4ParticleChangeForLoss* GetParticleChangeFo    180   G4ParticleChangeForLoss* GetParticleChangeForLoss();
232                                                   181 
233   // initialisation of the ParticleChange for     182   // initialisation of the ParticleChange for the model
234   G4ParticleChangeForGamma* GetParticleChangeF    183   G4ParticleChangeForGamma* GetParticleChangeForGamma();
235                                                   184 
236   // kinematically allowed max kinetic energy     185   // kinematically allowed max kinetic energy of a secondary
237   virtual G4double MaxSecondaryEnergy(const G4    186   virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*,
238                                       G4double << 187               G4double kineticEnergy);  
239                                                   188 
240 public:                                           189 public:
241                                                   190 
242   //------------------------------------------    191   //------------------------------------------------------------------------
243   // Generic methods common to all models         192   // Generic methods common to all models
244   //------------------------------------------    193   //------------------------------------------------------------------------
245                                                   194 
246   // should be called at initialisation to bui    195   // should be called at initialisation to build element selectors
247   void InitialiseElementSelectors(const G4Part << 196   void InitialiseElementSelectors(const G4ParticleDefinition*, 
248                                   const G4Data << 197           const G4DataVector&);
249                                                   198 
250   // should be called at initialisation to acc << 199   // dEdx per unit length
251   inline std::vector<G4EmElementSelector*>* Ge << 200   inline G4double ComputeDEDX(const G4MaterialCutsCouple*,
                                                   >> 201             const G4ParticleDefinition*,
                                                   >> 202             G4double kineticEnergy,
                                                   >> 203             G4double cutEnergy = DBL_MAX);
252                                                   204 
253   // should be called at initialisation to set << 205   // cross section per volume
254   inline void SetElementSelectors(std::vector< << 
255                                                << 
256   // dEdx per unit length, base material appro << 
257   inline G4double ComputeDEDX( const G4Materia << 
258                                const G4Particl << 
259                                G4double kineti << 
260                                G4double cutEne << 
261                                                << 
262   // cross section per volume, base material a << 
263   inline G4double CrossSection(const G4Materia    206   inline G4double CrossSection(const G4MaterialCutsCouple*,
264                                const G4Particl << 207              const G4ParticleDefinition*,
265                                G4double kineti << 208              G4double kineticEnergy,
266                                G4double cutEne << 209              G4double cutEnergy = 0.0,
267                                G4double maxEne << 210              G4double maxEnergy = DBL_MAX);
268                                                   211 
269   // compute mean free path via cross section     212   // compute mean free path via cross section per volume
270   inline G4double ComputeMeanFreePath(const G4    213   inline G4double ComputeMeanFreePath(const G4ParticleDefinition*,
271                                       G4double << 214               G4double kineticEnergy,
272                                       const G4 << 215               const G4Material*,    
273                                       G4double << 216               G4double cutEnergy = 0.0,
274                                       G4double << 217               G4double maxEnergy = DBL_MAX);
275                                                   218 
276   // generic cross section per element            219   // generic cross section per element
277   inline G4double ComputeCrossSectionPerAtom(c    220   inline G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
278                                              c    221                                              const G4Element*,
279                                              G << 222                G4double kinEnergy, 
280                                              G << 223                G4double cutEnergy = 0.0,
281                                              G << 224                G4double maxEnergy = DBL_MAX);
                                                   >> 225 
                                                   >> 226   // select isotope in order to have precise mass of the nucleus
                                                   >> 227   inline G4int SelectIsotopeNumber(const G4Element*);
282                                                   228 
283   // atom can be selected effitiantly if eleme    229   // atom can be selected effitiantly if element selectors are initialised 
284   inline const G4Element* SelectRandomAtom(con    230   inline const G4Element* SelectRandomAtom(const G4MaterialCutsCouple*,
285                                            con << 231              const G4ParticleDefinition*,
286                                            G4d << 232              G4double kineticEnergy,
287                                            G4d << 233              G4double cutEnergy = 0.0,
288                                            G4d << 234              G4double maxEnergy = DBL_MAX);
289   // same as SelectRandomAtom above but more e << 
290   inline const G4Element* SelectTargetAtom(con << 
291                                            con << 
292                                            G4d << 
293                                            G4d << 
294                                            G4d << 
295                                            G4d << 
296                                                   235 
297   // to select atom cross section per volume i    236   // to select atom cross section per volume is recomputed for each element 
298   const G4Element* SelectRandomAtom(const G4Ma    237   const G4Element* SelectRandomAtom(const G4Material*,
299                                     const G4Pa << 238             const G4ParticleDefinition*,
300                                     G4double k << 239             G4double kineticEnergy,
301                                     G4double c << 240             G4double cutEnergy = 0.0,
302                                     G4double m << 241             G4double maxEnergy = DBL_MAX);
303                                                << 
304   // to select atom if cross section is propor << 
305   const G4Element* GetCurrentElement(const G4M << 
306   G4int SelectRandomAtomNumber(const G4Materia << 
307                                                << 
308   // select isotope in order to have precise m << 
309   const G4Isotope* GetCurrentIsotope(const G4E << 
310   G4int SelectIsotopeNumber(const G4Element*)  << 
311                                                   242 
312   //------------------------------------------    243   //------------------------------------------------------------------------
313   // Get/Set methods                              244   // Get/Set methods
314   //------------------------------------------    245   //------------------------------------------------------------------------
315                                                   246 
316   void SetParticleChange(G4VParticleChange*, G << 247   void SetParticleChange(G4VParticleChange*, G4VEmFluctuationModel* f=0);
317                                                << 
318   void SetCrossSectionTable(G4PhysicsTable*, G << 
319                                                << 
320   inline G4ElementData* GetElementData();      << 
321                                                << 
322   inline G4PhysicsTable* GetCrossSectionTable( << 
323                                                   248 
324   inline G4VEmFluctuationModel* GetModelOfFluc    249   inline G4VEmFluctuationModel* GetModelOfFluctuations();
325                                                   250 
326   inline G4VEmAngularDistribution* GetAngularD    251   inline G4VEmAngularDistribution* GetAngularDistribution();
327                                                   252 
328   inline G4VEmModel* GetTripletModel();        << 
329                                                << 
330   inline void SetTripletModel(G4VEmModel*);    << 
331                                                << 
332   inline void SetAngularDistribution(G4VEmAngu    253   inline void SetAngularDistribution(G4VEmAngularDistribution*);
333                                                   254 
334   inline G4double HighEnergyLimit() const;        255   inline G4double HighEnergyLimit() const;
335                                                   256 
336   inline G4double LowEnergyLimit() const;         257   inline G4double LowEnergyLimit() const;
337                                                   258 
338   inline G4double HighEnergyActivationLimit()  << 
339                                                << 
340   inline G4double LowEnergyActivationLimit() c << 
341                                                << 
342   inline G4double PolarAngleLimit() const;        259   inline G4double PolarAngleLimit() const;
343                                                   260 
344   inline G4double SecondaryThreshold() const;     261   inline G4double SecondaryThreshold() const;
345                                                   262 
346   inline G4bool DeexcitationFlag() const;      << 263   inline G4bool LPMFlag() const;
347                                                   264 
348   inline G4bool ForceBuildTableFlag() const;   << 265   inline G4bool DeexcitationFlag() const;
349                                                << 
350   inline G4bool UseAngularGeneratorFlag() cons << 
351                                                << 
352   inline void SetAngularGeneratorFlag(G4bool); << 
353                                                   266 
354   inline void SetHighEnergyLimit(G4double);       267   inline void SetHighEnergyLimit(G4double);
355                                                   268 
356   inline void SetLowEnergyLimit(G4double);        269   inline void SetLowEnergyLimit(G4double);
357                                                   270 
358   inline void SetActivationHighEnergyLimit(G4d    271   inline void SetActivationHighEnergyLimit(G4double);
359                                                   272 
360   inline void SetActivationLowEnergyLimit(G4do    273   inline void SetActivationLowEnergyLimit(G4double);
361                                                   274 
362   inline G4bool IsActive(G4double kinEnergy) c << 275   inline G4bool IsActive(G4double kinEnergy);
363                                                   276 
364   inline void SetPolarAngleLimit(G4double);       277   inline void SetPolarAngleLimit(G4double);
365                                                   278 
366   inline void SetSecondaryThreshold(G4double);    279   inline void SetSecondaryThreshold(G4double);
367                                                   280 
368   inline void SetDeexcitationFlag(G4bool val); << 281   inline void SetLPMFlag(G4bool val);
369                                                << 
370   inline void SetForceBuildTable(G4bool val);  << 
371                                                << 
372   inline void SetFluctuationFlag(G4bool val);  << 
373                                                   282 
374   inline G4bool IsMaster() const;              << 283   inline void SetDeexcitationFlag(G4bool val);
375                                                << 
376   inline void SetUseBaseMaterials(G4bool val); << 
377                                                << 
378   inline G4bool UseBaseMaterials() const;      << 
379                                                   284 
380   inline G4double MaxSecondaryKinEnergy(const     285   inline G4double MaxSecondaryKinEnergy(const G4DynamicParticle* dynParticle);
381                                                   286 
382   inline const G4String& GetName() const;         287   inline const G4String& GetName() const;
383                                                   288 
384   inline void SetCurrentCouple(const G4Materia    289   inline void SetCurrentCouple(const G4MaterialCutsCouple*);
385                                                   290 
386   inline G4bool IsLocked() const;              << 291   inline const G4Element* GetCurrentElement() const;
387                                                << 
388   inline void SetLocked(G4bool);               << 
389                                                << 
390   // obsolete methods                          << 
391   [[deprecated("Use G4EmParameters::Instance() << 
392   void SetLPMFlag(G4bool);                     << 
393                                                << 
394   void SetMasterThread(G4bool);                << 
395                                                << 
396   //  hide assignment operator                 << 
397   G4VEmModel & operator=(const  G4VEmModel &ri << 
398   G4VEmModel(const  G4VEmModel&) = delete;     << 
399                                                   292 
400 protected:                                        293 protected:
401                                                   294 
402   inline const G4MaterialCutsCouple* CurrentCo    295   inline const G4MaterialCutsCouple* CurrentCouple() const;
403                                                   296 
404   inline void SetCurrentElement(const G4Elemen    297   inline void SetCurrentElement(const G4Element*);
405                                                   298 
406 private:                                          299 private:
407                                                   300 
408   // ======== Parameters of the class fixed at << 301   //  hide assignment operator
409                                                << 302   G4VEmModel & operator=(const  G4VEmModel &right);
410   G4VEmFluctuationModel*      flucModel = null << 303   G4VEmModel(const  G4VEmModel&);
411   G4VEmAngularDistribution*   anglModel = null << 
412   G4VEmModel*                 fTripletModel =  << 
413   const G4MaterialCutsCouple* fCurrentCouple = << 
414   const G4Element*            fCurrentElement  << 
415   std::vector<G4EmElementSelector*>* elmSelect << 
416   G4LossTableManager*         fEmManager;      << 
417                                                << 
418 protected:                                     << 
419                                                << 
420   G4ElementData*               fElementData =  << 
421   G4VParticleChange*           pParticleChange << 
422   G4PhysicsTable*              xSectionTable = << 
423   const G4Material*            pBaseMaterial = << 
424   const std::vector<G4double>* theDensityFacto << 
425   const std::vector<G4int>*    theDensityIdx = << 
426                                                << 
427   G4double inveplus;                           << 
428   G4double pFactor = 1.0;                      << 
429                                                   304 
430 private:                                       << 305   // ======== Parameters of the class fixed at construction =========
431                                                   306 
432   G4double lowLimit;                           << 307   G4VEmFluctuationModel* flucModel;
433   G4double highLimit;                          << 308   G4VEmAngularDistribution* anglModel;
434   G4double eMinActive = 0.0;                   << 309   const G4String   name;
435   G4double eMaxActive = DBL_MAX;               << 310 
436   G4double secondaryThreshold = DBL_MAX;       << 311   // ======== Parameters of the class fixed at initialisation =======
437   G4double polarAngleLimit;                    << 312 
                                                   >> 313   G4double        lowLimit;
                                                   >> 314   G4double        highLimit;
                                                   >> 315   G4double        eMinActive;
                                                   >> 316   G4double        eMaxActive;
                                                   >> 317   G4double        polarAngleLimit;
                                                   >> 318   G4double        secondaryThreshold;
                                                   >> 319   G4bool          theLPMflag;
438                                                   320 
439   G4int nSelectors = 0;                        << 321   G4int           nSelectors;
440   G4int nsec = 5;                              << 322   std::vector<G4EmElementSelector*> elmSelectors;
441                                                   323 
442 protected:                                        324 protected:
443                                                   325 
444   std::size_t currentCoupleIndex = 0;          << 326   G4VParticleChange*  pParticleChange;
445   std::size_t basedCoupleIndex = 0;            << 327 
446   G4bool lossFlucFlag = true;                  << 328   // ======== Cashed values - may be state dependent ================
447                                                   329 
448 private:                                          330 private:
449                                                   331 
450   G4bool flagDeexcitation = false;             << 332   const G4MaterialCutsCouple* fCurrentCouple;
451   G4bool flagForceBuildTable = false;          << 333   const G4Element*            fCurrentElement;
452   G4bool isMaster = true;                      << 
453                                                << 
454   G4bool localTable = true;                    << 
455   G4bool localElmSelectors = true;             << 
456   G4bool useAngularGenerator = false;          << 
457   G4bool useBaseMaterials = false;             << 
458   G4bool isLocked = false;                     << 
459                                                   334 
460   const G4String  name;                        << 335   G4int                  nsec;
                                                   >> 336   G4bool                 flagDeexcitation;
461   std::vector<G4double>  xsec;                    337   std::vector<G4double>  xsec;
462                                                   338 
463 };                                                339 };
464                                                   340 
465 // ======== Run time inline methods ==========    341 // ======== Run time inline methods ================
466                                                   342 
467 inline void G4VEmModel::SetCurrentCouple(const << 343 inline void G4VEmModel::SetCurrentCouple(const G4MaterialCutsCouple* p)
468 {                                                 344 {
469   if(fCurrentCouple != ptr) {                  << 345   fCurrentCouple = p;
470     fCurrentCouple = ptr;                      << 
471     basedCoupleIndex = currentCoupleIndex = pt << 
472     pBaseMaterial = ptr->GetMaterial();        << 
473     pFactor = 1.0;                             << 
474     if(useBaseMaterials) {                     << 
475       basedCoupleIndex = (*theDensityIdx)[curr << 
476       if(nullptr != pBaseMaterial->GetBaseMate << 
477   pBaseMaterial = pBaseMaterial->GetBaseMateri << 
478       pFactor = (*theDensityFactor)[currentCou << 
479     }                                          << 
480   }                                            << 
481 }                                                 346 }
482                                                   347 
483 //....oooOO0OOooo........oooOO0OOooo........oo << 348 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
484                                                   349 
485 inline const G4MaterialCutsCouple* G4VEmModel:    350 inline const G4MaterialCutsCouple* G4VEmModel::CurrentCouple() const
486 {                                                 351 {
487   return fCurrentCouple;                          352   return fCurrentCouple;
488 }                                                 353 }
489                                                   354 
490 //....oooOO0OOooo........oooOO0OOooo........oo << 355 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
491                                                   356 
492 inline void G4VEmModel::SetCurrentElement(cons    357 inline void G4VEmModel::SetCurrentElement(const G4Element* elm)
493 {                                                 358 {
494   fCurrentElement = elm;                          359   fCurrentElement = elm;
495 }                                                 360 }
496                                                   361 
497 //....oooOO0OOooo........oooOO0OOooo........oo << 362 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 363 
                                                   >> 364 inline const G4Element* G4VEmModel::GetCurrentElement() const
                                                   >> 365 {
                                                   >> 366   return fCurrentElement;
                                                   >> 367 }
                                                   >> 368 
                                                   >> 369 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
498                                                   370 
499 inline                                            371 inline 
500 G4double G4VEmModel::MaxSecondaryKinEnergy(con    372 G4double G4VEmModel::MaxSecondaryKinEnergy(const G4DynamicParticle* dynPart)
501 {                                                 373 {
502   return MaxSecondaryEnergy(dynPart->GetPartic    374   return MaxSecondaryEnergy(dynPart->GetParticleDefinition(),
503                             dynPart->GetKineti    375                             dynPart->GetKineticEnergy());
504 }                                                 376 }
505                                                   377 
506 //....oooOO0OOooo........oooOO0OOooo........oo << 378 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
507                                                   379 
508 inline G4double G4VEmModel::ComputeDEDX(const  << 380 inline G4double G4VEmModel::ComputeDEDX(const G4MaterialCutsCouple* c,
509                                         const  << 381                                         const G4ParticleDefinition* p,
510                                         G4doub << 382           G4double kinEnergy,
511                                         G4doub << 383           G4double cutEnergy)
512 {                                                 384 {
513   SetCurrentCouple(couple);                    << 385   fCurrentCouple = c;
514   return pFactor*ComputeDEDXPerVolume(pBaseMat << 386   return ComputeDEDXPerVolume(c->GetMaterial(),p,kinEnergy,cutEnergy);
515 }                                                 387 }
516                                                   388 
517 //....oooOO0OOooo........oooOO0OOooo........oo << 389 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
518                                                   390 
519 inline G4double G4VEmModel::CrossSection(const << 391 inline G4double G4VEmModel::CrossSection(const G4MaterialCutsCouple* c,
520                                          const << 392                                          const G4ParticleDefinition* p,
521                                          G4dou << 393            G4double kinEnergy,
522                                          G4dou << 394            G4double cutEnergy,
523                                          G4dou << 395            G4double maxEnergy)
524 {                                              << 396 {
525   SetCurrentCouple(couple);                    << 397   fCurrentCouple = c;
526   return pFactor*CrossSectionPerVolume(pBaseMa << 398   return CrossSectionPerVolume(c->GetMaterial(),p,kinEnergy,cutEnergy,maxEnergy);
527                                        cutEner << 
528 }                                                 399 }
529                                                   400 
530 //....oooOO0OOooo........oooOO0OOooo........oo << 401 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
531                                                   402 
532 inline                                         << 403 inline G4double G4VEmModel::ComputeMeanFreePath(const G4ParticleDefinition* p,
533 G4double G4VEmModel::ComputeMeanFreePath(const << 404             G4double ekin,
534                                          G4dou << 405             const G4Material* material,     
535                                          const << 406             G4double emin,
536                                          G4dou << 407             G4double emax)
537                                          G4dou << 
538 {                                                 408 {
539   G4double cross = CrossSectionPerVolume(mater << 409   G4double mfp = DBL_MAX;
540   return (cross > 0.0) ? 1./cross : DBL_MAX;   << 410   G4double cross = CrossSectionPerVolume(material,p,ekin,emin,emax);
                                                   >> 411   if (cross > DBL_MIN) { mfp = 1./cross; }
                                                   >> 412   return mfp;
541 }                                                 413 }
542                                                   414 
543 //....oooOO0OOooo........oooOO0OOooo........oo << 415 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
544                                                   416 
545 inline G4double                                << 417 inline G4double G4VEmModel::ComputeCrossSectionPerAtom(
546 G4VEmModel::ComputeCrossSectionPerAtom(const G << 418     const G4ParticleDefinition* part,
547                                        const G << 419     const G4Element* elm,
548                                        G4doubl << 420     G4double kinEnergy, 
549                                        G4doubl << 421     G4double cutEnergy,
550                                        G4doubl << 422     G4double maxEnergy)
551 {                                                 423 {
552   fCurrentElement = elm;                          424   fCurrentElement = elm;
553   return ComputeCrossSectionPerAtom(part,kinEn    425   return ComputeCrossSectionPerAtom(part,kinEnergy,elm->GetZ(),elm->GetN(),
554                                     cutEnergy, << 426             cutEnergy,maxEnergy);
555 }                                                 427 }
556                                                   428 
557 //....oooOO0OOooo........oooOO0OOooo........oo << 429 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
558                                                   430 
559 inline const G4Element*                        << 431 inline 
560 G4VEmModel::SelectRandomAtom(const G4MaterialC << 432 const G4Element* G4VEmModel::SelectRandomAtom(const G4MaterialCutsCouple* couple,
561                              const G4ParticleD << 433                 const G4ParticleDefinition* p,
562                              G4double kinEnerg << 434                 G4double kinEnergy,
563                              G4double cutEnerg << 435                 G4double cutEnergy,
564                              G4double maxEnerg << 436                 G4double maxEnergy)
565 {                                              << 437 {
566   SetCurrentCouple(couple);                    << 438   fCurrentCouple = couple;
567   fCurrentElement = (nSelectors > 0) ?         << 439   if(nSelectors > 0) {
568     ((*elmSelectors)[couple->GetIndex()])->Sel << 440     fCurrentElement = 
569     SelectRandomAtom(pBaseMaterial,part,kinEne << 441       elmSelectors[couple->GetIndex()]->SelectRandomAtom(kinEnergy);
                                                   >> 442   } else {
                                                   >> 443     fCurrentElement = SelectRandomAtom(couple->GetMaterial(),p,kinEnergy,
                                                   >> 444               cutEnergy,maxEnergy);
                                                   >> 445   }
570   return fCurrentElement;                         446   return fCurrentElement;
571 }                                                 447 }
572                                                   448 
573 //....oooOO0OOooo........oooOO0OOooo........oo << 449 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
574                                                   450 
575 inline const G4Element*                        << 451 inline G4int G4VEmModel::SelectIsotopeNumber(const G4Element* elm)
576 G4VEmModel::SelectTargetAtom(const G4MaterialC << 452 {
577                              const G4ParticleD << 453   fCurrentElement = elm;
578                              G4double kinEnerg << 454   G4int N = G4int(elm->GetN() + 0.5);
579                              G4double logKinE, << 455   G4int ni = elm->GetNumberOfIsotopes();
580                              G4double cutEnerg << 456   if(ni > 0) {
581                              G4double maxEnerg << 457     G4int idx = 0;
582 {                                              << 458     if(ni > 1) {
583   SetCurrentCouple(couple);                    << 459       G4double* ab = elm->GetRelativeAbundanceVector();
584   fCurrentElement = (nSelectors > 0)           << 460       G4double x = G4UniformRand();
585    ? ((*elmSelectors)[couple->GetIndex()])->Se << 461       for(; idx<ni; ++idx) {
586    : SelectRandomAtom(pBaseMaterial,part,kinEn << 462   x -= ab[idx];
587   return fCurrentElement;                      << 463   if (x <= 0.0) { break; }
                                                   >> 464       }
                                                   >> 465       if(idx >= ni) { idx = ni - 1; }
                                                   >> 466     }
                                                   >> 467     N = elm->GetIsotope(idx)->GetN();
                                                   >> 468   }
                                                   >> 469   return N;
588 }                                                 470 }
589                                                   471 
590 // ======== Get/Set inline methods used at ini    472 // ======== Get/Set inline methods used at initialisation ================
591                                                   473 
592 inline G4VEmFluctuationModel* G4VEmModel::GetM    474 inline G4VEmFluctuationModel* G4VEmModel::GetModelOfFluctuations()
593 {                                                 475 {
594   return flucModel;                               476   return flucModel;
595 }                                                 477 }
596                                                   478 
597 //....oooOO0OOooo........oooOO0OOooo........oo << 479 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
598                                                   480 
599 inline G4VEmAngularDistribution* G4VEmModel::G    481 inline G4VEmAngularDistribution* G4VEmModel::GetAngularDistribution()
600 {                                                 482 {
601   return anglModel;                               483   return anglModel;
602 }                                                 484 }
603                                                   485 
604 //....oooOO0OOooo........oooOO0OOooo........oo << 486 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
605                                                   487 
606 inline void G4VEmModel::SetAngularDistribution    488 inline void G4VEmModel::SetAngularDistribution(G4VEmAngularDistribution* p)
607 {                                                 489 {
608   if(p != anglModel) {                         << 490   anglModel = p;
609     delete anglModel;                          << 
610     anglModel = p;                             << 
611   }                                            << 
612 }                                              << 
613                                                << 
614 //....oooOO0OOooo........oooOO0OOooo........oo << 
615                                                << 
616 inline G4VEmModel* G4VEmModel::GetTripletModel << 
617 {                                              << 
618   return fTripletModel;                        << 
619 }                                                 491 }
620                                                   492 
621 //....oooOO0OOooo........oooOO0OOooo........oo << 493 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
622                                                << 
623 inline void G4VEmModel::SetTripletModel(G4VEmM << 
624 {                                              << 
625   if(p != fTripletModel) {                     << 
626     delete fTripletModel;                      << 
627     fTripletModel = p;                         << 
628   }                                            << 
629 }                                              << 
630                                                << 
631 //....oooOO0OOooo........oooOO0OOooo........oo << 
632                                                   494 
633 inline G4double G4VEmModel::HighEnergyLimit()     495 inline G4double G4VEmModel::HighEnergyLimit() const
634 {                                                 496 {
635   return highLimit;                               497   return highLimit;
636 }                                                 498 }
637                                                   499 
638 //....oooOO0OOooo........oooOO0OOooo........oo << 500 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
639                                                   501 
640 inline G4double G4VEmModel::LowEnergyLimit() c    502 inline G4double G4VEmModel::LowEnergyLimit() const
641 {                                                 503 {
642   return lowLimit;                                504   return lowLimit;
643 }                                                 505 }
644                                                   506 
645 //....oooOO0OOooo........oooOO0OOooo........oo << 507 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
646                                                << 
647 inline G4double G4VEmModel::HighEnergyActivati << 
648 {                                              << 
649   return eMaxActive;                           << 
650 }                                              << 
651                                                << 
652 //....oooOO0OOooo........oooOO0OOooo........oo << 
653                                                << 
654 inline G4double G4VEmModel::LowEnergyActivatio << 
655 {                                              << 
656   return eMinActive;                           << 
657 }                                              << 
658                                                << 
659 //....oooOO0OOooo........oooOO0OOooo........oo << 
660                                                   508 
661 inline G4double G4VEmModel::PolarAngleLimit()     509 inline G4double G4VEmModel::PolarAngleLimit() const
662 {                                                 510 {
663   return polarAngleLimit;                         511   return polarAngleLimit;
664 }                                                 512 }
665                                                   513 
666 //....oooOO0OOooo........oooOO0OOooo........oo << 514 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
667                                                   515 
668 inline G4double G4VEmModel::SecondaryThreshold    516 inline G4double G4VEmModel::SecondaryThreshold() const
669 {                                                 517 {
670   return secondaryThreshold;                      518   return secondaryThreshold;
671 }                                                 519 }
672                                                   520 
673 //....oooOO0OOooo........oooOO0OOooo........oo    521 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
674                                                   522 
675 inline G4bool G4VEmModel::DeexcitationFlag() c << 523 inline G4bool G4VEmModel::LPMFlag() const 
676 {                                              << 
677   return flagDeexcitation;                     << 
678 }                                              << 
679                                                << 
680 //....oooOO0OOooo........oooOO0OOooo........oo << 
681                                                << 
682 inline G4bool G4VEmModel::ForceBuildTableFlag( << 
683 {                                              << 
684   return flagForceBuildTable;                  << 
685 }                                              << 
686                                                << 
687 //....oooOO0OOooo........oooOO0OOooo........oo << 
688                                                << 
689 inline G4bool G4VEmModel::UseAngularGeneratorF << 
690 {                                                 524 {
691   return useAngularGenerator;                  << 525   return theLPMflag;
692 }                                                 526 }
693                                                   527 
694 //....oooOO0OOooo........oooOO0OOooo........oo    528 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
695                                                   529 
696 inline void G4VEmModel::SetAngularGeneratorFla << 530 inline G4bool G4VEmModel::DeexcitationFlag() const 
697 {                                              << 
698   useAngularGenerator = val;                   << 
699 }                                              << 
700                                                << 
701 //....oooOO0OOooo........oooOO0OOooo........oo << 
702                                                << 
703 inline void G4VEmModel::SetFluctuationFlag(G4b << 
704 {                                              << 
705   lossFlucFlag = val;                          << 
706 }                                              << 
707                                                << 
708 //....oooOO0OOooo........oooOO0OOooo........oo << 
709                                                << 
710 inline G4bool G4VEmModel::IsMaster() const     << 
711 {                                              << 
712   return isMaster;                             << 
713 }                                              << 
714                                                << 
715 //....oooOO0OOooo........oooOO0OOooo........oo << 
716                                                << 
717 inline void G4VEmModel::SetUseBaseMaterials(G4 << 
718 {                                              << 
719   useBaseMaterials = val;                      << 
720 }                                              << 
721                                                << 
722 //....oooOO0OOooo........oooOO0OOooo........oo << 
723                                                << 
724 inline G4bool G4VEmModel::UseBaseMaterials() c << 
725 {                                                 531 {
726   return useBaseMaterials;                     << 532   return flagDeexcitation;
727 }                                                 533 }
728                                                   534 
729 //....oooOO0OOooo........oooOO0OOooo........oo << 535 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
730                                                   536 
731 inline void G4VEmModel::SetHighEnergyLimit(G4d    537 inline void G4VEmModel::SetHighEnergyLimit(G4double val)
732 {                                                 538 {
733   highLimit = val;                                539   highLimit = val;
734 }                                                 540 }
735                                                   541 
736 //....oooOO0OOooo........oooOO0OOooo........oo << 542 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
737                                                   543 
738 inline void G4VEmModel::SetLowEnergyLimit(G4do    544 inline void G4VEmModel::SetLowEnergyLimit(G4double val)
739 {                                                 545 {
740   lowLimit = val;                                 546   lowLimit = val;
741 }                                                 547 }
742                                                   548 
743 //....oooOO0OOooo........oooOO0OOooo........oo << 549 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
744                                                   550 
745 inline void G4VEmModel::SetActivationHighEnerg    551 inline void G4VEmModel::SetActivationHighEnergyLimit(G4double val)
746 {                                                 552 {
747   eMaxActive = val;                               553   eMaxActive = val;
748 }                                                 554 }
749                                                   555 
750 //....oooOO0OOooo........oooOO0OOooo........oo << 556 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
751                                                   557 
752 inline void G4VEmModel::SetActivationLowEnergy    558 inline void G4VEmModel::SetActivationLowEnergyLimit(G4double val)
753 {                                                 559 {
754   eMinActive = val;                               560   eMinActive = val;
755 }                                                 561 }
756                                                   562 
757 //....oooOO0OOooo........oooOO0OOooo........oo << 563 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
758                                                   564 
759 inline G4bool G4VEmModel::IsActive(G4double ki << 565 inline G4bool G4VEmModel::IsActive(G4double kinEnergy)
760 {                                                 566 {
761   return (kinEnergy >= eMinActive && kinEnergy    567   return (kinEnergy >= eMinActive && kinEnergy <= eMaxActive);
762 }                                                 568 }
763                                                   569 
764 //....oooOO0OOooo........oooOO0OOooo........oo << 570 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
765                                                   571 
766 inline void G4VEmModel::SetPolarAngleLimit(G4d    572 inline void G4VEmModel::SetPolarAngleLimit(G4double val)
767 {                                                 573 {
768   if(!isLocked) { polarAngleLimit = val; }     << 574   polarAngleLimit = val;
769 }                                                 575 }
770                                                   576 
771 //....oooOO0OOooo........oooOO0OOooo........oo << 577 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
772                                                   578 
773 inline void G4VEmModel::SetSecondaryThreshold(    579 inline void G4VEmModel::SetSecondaryThreshold(G4double val) 
774 {                                                 580 {
775   secondaryThreshold = val;                       581   secondaryThreshold = val;
776 }                                                 582 }
777                                                   583 
778 //....oooOO0OOooo........oooOO0OOooo........oo    584 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
779                                                   585 
780 inline void G4VEmModel::SetDeexcitationFlag(G4 << 586 inline void G4VEmModel::SetLPMFlag(G4bool val) 
781 {                                                 587 {
782   flagDeexcitation = val;                      << 588   theLPMflag = val;
783 }                                                 589 }
784                                                   590 
785 //....oooOO0OOooo........oooOO0OOooo........oo    591 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
786                                                   592 
787 inline void G4VEmModel::SetForceBuildTable(G4b << 593 inline void G4VEmModel::SetDeexcitationFlag(G4bool val) 
788 {                                                 594 {
789   flagForceBuildTable = val;                   << 595   flagDeexcitation = val;
790 }                                                 596 }
791                                                   597 
792 //....oooOO0OOooo........oooOO0OOooo........oo << 598 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
793                                                   599 
794 inline const G4String& G4VEmModel::GetName() c    600 inline const G4String& G4VEmModel::GetName() const 
795 {                                                 601 {
796   return name;                                    602   return name;
797 }                                                 603 }
798                                                   604 
799 //....oooOO0OOooo........oooOO0OOooo........oo << 605 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
800                                                << 
801 inline std::vector<G4EmElementSelector*>* G4VE << 
802 {                                              << 
803   return elmSelectors;                         << 
804 }                                              << 
805                                                << 
806 //....oooOO0OOooo........oooOO0OOooo........oo << 
807                                                << 
808 inline void                                    << 
809 G4VEmModel::SetElementSelectors(std::vector<G4 << 
810 {                                              << 
811   if(p != elmSelectors) {                      << 
812     elmSelectors = p;                          << 
813     nSelectors = (nullptr != elmSelectors) ? G << 
814     localElmSelectors = false;                 << 
815   }                                            << 
816 }                                              << 
817                                                << 
818 //....oooOO0OOooo........oooOO0OOooo........oo << 
819                                                << 
820 inline G4ElementData* G4VEmModel::GetElementDa << 
821 {                                              << 
822   return fElementData;                         << 
823 }                                              << 
824                                                << 
825 //....oooOO0OOooo........oooOO0OOooo........oo << 
826                                                << 
827 inline G4PhysicsTable* G4VEmModel::GetCrossSec << 
828 {                                              << 
829   return xSectionTable;                        << 
830 }                                              << 
831                                                << 
832 //....oooOO0OOooo........oooOO0OOooo........oo << 
833                                                << 
834 inline G4bool G4VEmModel::IsLocked() const     << 
835 {                                              << 
836   return isLocked;                             << 
837 }                                              << 
838                                                << 
839 //....oooOO0OOooo........oooOO0OOooo........oo << 
840                                                << 
841 inline void G4VEmModel::SetLocked(G4bool val)  << 
842 {                                              << 
843   isLocked = val;                              << 
844 }                                              << 
845                                                << 
846 //....oooOO0OOooo........oooOO0OOooo........oo << 
847                                                   606 
848 #endif                                            607 #endif
                                                   >> 608 
849                                                   609