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Geant4/processes/electromagnetic/utils/include/G4VEmModel.hh

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Differences between /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 11.3.0) and /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 9.3)


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 25 //                                                 25 //
                                                   >>  26 // $Id: G4VEmModel.hh,v 1.72 2009/09/23 14:42:47 vnivanch Exp $
                                                   >>  27 // GEANT4 tag $Name: geant4-09-03 $
                                                   >>  28 //
 26 // -------------------------------------------     29 // -------------------------------------------------------------------
 27 //                                                 30 //
 28 // GEANT4 Class header file                        31 // GEANT4 Class header file
 29 //                                                 32 //
 30 //                                                 33 //
 31 // File name:     G4VEmModel                       34 // File name:     G4VEmModel
 32 //                                                 35 //
 33 // Author:        Vladimir Ivanchenko              36 // Author:        Vladimir Ivanchenko
 34 //                                                 37 //
 35 // Creation date: 03.01.2002                       38 // Creation date: 03.01.2002
 36 //                                                 39 //
 37 // Modifications:                                  40 // Modifications:
 38 //                                                 41 //
 39 // 23-12-02 V.Ivanchenko change interface befo     42 // 23-12-02 V.Ivanchenko change interface before move to cut per region
 40 // 24-01-03 Cut per region (V.Ivanchenko)          43 // 24-01-03 Cut per region (V.Ivanchenko)
 41 // 13-02-03 Add name (V.Ivanchenko)                44 // 13-02-03 Add name (V.Ivanchenko)
 42 // 25-02-03 Add sample theta and displacement      45 // 25-02-03 Add sample theta and displacement (V.Ivanchenko)
 43 // 23-07-03 Replace G4Material by G4MaterialCu     46 // 23-07-03 Replace G4Material by G4MaterialCutCouple in dE/dx and CrossSection
 44 //          calculation (V.Ivanchenko)             47 //          calculation (V.Ivanchenko)
 45 // 01-03-04 L.Urban signature changed in Sampl     48 // 01-03-04 L.Urban signature changed in SampleCosineTheta 
 46 // 23-04-04 L.urban signature of SampleCosineT     49 // 23-04-04 L.urban signature of SampleCosineTheta changed back 
 47 // 17-11-04 Add method CrossSectionPerAtom (V.     50 // 17-11-04 Add method CrossSectionPerAtom (V.Ivanchenko)
 48 // 14-03-05 Reduce number of pure virtual meth     51 // 14-03-05 Reduce number of pure virtual methods and make inline part 
 49 //          separate (V.Ivanchenko)                52 //          separate (V.Ivanchenko)
 50 // 24-03-05 Remove IsInCharge and add G4VParti     53 // 24-03-05 Remove IsInCharge and add G4VParticleChange in the constructor (VI)
 51 // 08-04-05 Major optimisation of internal int     54 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
 52 // 15-04-05 optimize internal interface for ms     55 // 15-04-05 optimize internal interface for msc (V.Ivanchenko)
 53 // 08-05-05 A -> N (V.Ivanchenko)                  56 // 08-05-05 A -> N (V.Ivanchenko)
 54 // 25-07-05 Move constructor and destructor to     57 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko)
 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul     58 // 02-02-06 ComputeCrossSectionPerAtom: default value A=0. (mma)
 56 // 06-02-06 add method ComputeMeanFreePath() (     59 // 06-02-06 add method ComputeMeanFreePath() (mma)
 57 // 07-03-06 Optimize msc methods (V.Ivanchenko     60 // 07-03-06 Optimize msc methods (V.Ivanchenko)
 58 // 29-06-06 Add member currentElement and Get/     61 // 29-06-06 Add member currentElement and Get/Set methods (V.Ivanchenko)
 59 // 29-10-07 Added SampleScattering (V.Ivanchen     62 // 29-10-07 Added SampleScattering (V.Ivanchenko)
 60 // 15-07-08 Reorder class members and improve      63 // 15-07-08 Reorder class members and improve comments (VI)
 61 // 21-07-08 Added vector of G4ElementSelector      64 // 21-07-08 Added vector of G4ElementSelector and methods to use it (VI)
 62 // 12-09-08 Added methods GetParticleCharge, G     65 // 12-09-08 Added methods GetParticleCharge, GetChargeSquareRatio, 
 63 //          CorrectionsAlongStep, ActivateNucl     66 //          CorrectionsAlongStep, ActivateNuclearStopping (VI)
 64 // 16-02-09 Moved implementations of virtual m     67 // 16-02-09 Moved implementations of virtual methods to source (VI)
 65 // 07-04-09 Moved msc methods from G4VEmModel      68 // 07-04-09 Moved msc methods from G4VEmModel to G4VMscModel (VI)
 66 // 13-10-10 Added G4VEmAngularDistribution (VI << 
 67 //                                                 69 //
 68 // Class Description:                              70 // Class Description:
 69 //                                                 71 //
 70 // Abstract interface to energy loss models        72 // Abstract interface to energy loss models
 71                                                    73 
 72 // -------------------------------------------     74 // -------------------------------------------------------------------
 73 //                                                 75 //
 74                                                    76 
 75 #ifndef G4VEmModel_h                               77 #ifndef G4VEmModel_h
 76 #define G4VEmModel_h 1                             78 #define G4VEmModel_h 1
 77                                                    79 
 78 #include "globals.hh"                              80 #include "globals.hh"
 79 #include "G4DynamicParticle.hh"                    81 #include "G4DynamicParticle.hh"
 80 #include "G4ParticleDefinition.hh"                 82 #include "G4ParticleDefinition.hh"
 81 #include "G4MaterialCutsCouple.hh"                 83 #include "G4MaterialCutsCouple.hh"
 82 #include "G4Material.hh"                           84 #include "G4Material.hh"
 83 #include "G4Element.hh"                            85 #include "G4Element.hh"
 84 #include "G4ElementVector.hh"                      86 #include "G4ElementVector.hh"
 85 #include "G4Isotope.hh"                        << 
 86 #include "G4DataVector.hh"                         87 #include "G4DataVector.hh"
 87 #include "G4VEmFluctuationModel.hh"                88 #include "G4VEmFluctuationModel.hh"
 88 #include "G4VEmAngularDistribution.hh"         << 
 89 #include "G4EmElementSelector.hh"                  89 #include "G4EmElementSelector.hh"
 90 #include <CLHEP/Random/RandomEngine.h>         <<  90 #include "Randomize.hh"
 91 #include <vector>                                  91 #include <vector>
 92                                                    92 
 93 class G4ElementData;                           << 
 94 class G4PhysicsTable;                              93 class G4PhysicsTable;
 95 class G4Region;                                    94 class G4Region;
 96 class G4VParticleChange;                           95 class G4VParticleChange;
 97 class G4ParticleChangeForLoss;                     96 class G4ParticleChangeForLoss;
 98 class G4ParticleChangeForGamma;                    97 class G4ParticleChangeForGamma;
 99 class G4Track;                                     98 class G4Track;
100 class G4LossTableManager;                      << 
101                                                    99 
102 class G4VEmModel                                  100 class G4VEmModel
103 {                                                 101 {
104                                                   102 
105 public:                                           103 public:
106                                                   104 
107   explicit G4VEmModel(const G4String& nam);    << 105   G4VEmModel(const G4String& nam);
108                                                   106 
109   virtual ~G4VEmModel();                          107   virtual ~G4VEmModel();
110                                                   108 
111   //------------------------------------------    109   //------------------------------------------------------------------------
112   // Virtual methods to be implemented for any    110   // Virtual methods to be implemented for any concrete model
113   //------------------------------------------    111   //------------------------------------------------------------------------
114                                                   112 
115   virtual void Initialise(const G4ParticleDefi << 113   virtual void Initialise(const G4ParticleDefinition*, 
                                                   >> 114         const G4DataVector&) = 0;
116                                                   115 
117   virtual void SampleSecondaries(std::vector<G    116   virtual void SampleSecondaries(std::vector<G4DynamicParticle*>*,
118                                  const G4Mater << 117          const G4MaterialCutsCouple*,
119                                  const G4Dynam << 118          const G4DynamicParticle*,
120                                  G4double tmin << 119          G4double tmin = 0.0,
121                                  G4double tmax << 120          G4double tmax = DBL_MAX) = 0;
122                                                << 
123   //------------------------------------------ << 
124   // Methods for initialisation of MT; may be  << 
125   //------------------------------------------ << 
126                                                << 
127   // initialisation in local thread            << 
128   virtual void InitialiseLocal(const G4Particl << 
129                                G4VEmModel* mas << 
130                                                << 
131   // initialisation of a new material at run t << 
132   virtual void InitialiseForMaterial(const G4P << 
133                                      const G4M << 
134                                                << 
135   // initialisation of a new element at run ti << 
136   virtual void InitialiseForElement(const G4Pa << 
137                                     G4int Z);  << 
138                                                   121 
139   //------------------------------------------    122   //------------------------------------------------------------------------
140   // Methods with standard implementation; may    123   // Methods with standard implementation; may be overwritten if needed 
141   //------------------------------------------    124   //------------------------------------------------------------------------
142                                                   125 
143   // main method to compute dEdx                  126   // main method to compute dEdx
144   virtual G4double ComputeDEDXPerVolume(const     127   virtual G4double ComputeDEDXPerVolume(const G4Material*,
145                                         const  << 128           const G4ParticleDefinition*,
146                                         G4doub << 129           G4double kineticEnergy,
147                                         G4doub << 130           G4double cutEnergy = DBL_MAX);
148                                                   131 
149   // main method to compute cross section per     132   // main method to compute cross section per Volume
150   virtual G4double CrossSectionPerVolume(const    133   virtual G4double CrossSectionPerVolume(const G4Material*,
151                                          const << 134            const G4ParticleDefinition*,
152                                          G4dou << 135            G4double kineticEnergy,
153                                          G4dou << 136            G4double cutEnergy = 0.0,
154                                          G4dou << 137            G4double maxEnergy = DBL_MAX);
155                                                << 
156   // method to get partial cross section       << 
157   virtual G4double GetPartialCrossSection(cons << 
158                                           G4in << 
159                                           cons << 
160                                           G4do << 
161                                                   138 
162   // main method to compute cross section per     139   // main method to compute cross section per atom
163   virtual G4double ComputeCrossSectionPerAtom(    140   virtual G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
164                                                << 141                 G4double kinEnergy, 
165                                                << 142                 G4double Z, 
166                                                << 143                 G4double A = 0., /* amu */
167                                                << 144                 G4double cutEnergy = 0.0,
168                                                << 145                 G4double maxEnergy = DBL_MAX);
169                                                << 146                            
170   // main method to compute cross section per  << 147   // min cut in kinetic energy allowed by the model
171   virtual G4double ComputeCrossSectionPerShell << 148   virtual G4double MinEnergyCut(const G4ParticleDefinition*,
172                                                << 149         const G4MaterialCutsCouple*);
173                                                << 
174                                                << 
175                                                << 
176                                                << 
177   // Compute effective ion charge square       << 
178   virtual G4double ChargeSquareRatio(const G4T << 
179                                                   150 
180   // Compute effective ion charge square          151   // Compute effective ion charge square
181   virtual G4double GetChargeSquareRatio(const     152   virtual G4double GetChargeSquareRatio(const G4ParticleDefinition*,
182                                         const  << 153           const G4Material*,
183                                         G4doub << 154           G4double kineticEnergy);
184                                                   155 
185   // Compute ion charge                           156   // Compute ion charge 
186   virtual G4double GetParticleCharge(const G4P    157   virtual G4double GetParticleCharge(const G4ParticleDefinition*,
187                                      const G4M << 158              const G4Material*,
188                                      G4double  << 159              G4double kineticEnergy);
189                                                << 
190   // Initialisation for a new track            << 
191   virtual void StartTracking(G4Track*);        << 
192                                                   160 
193   // add correction to energy loss and compute    161   // add correction to energy loss and compute non-ionizing energy loss
194   virtual void CorrectionsAlongStep(const G4Ma    162   virtual void CorrectionsAlongStep(const G4MaterialCutsCouple*,
195                                     const G4Dy << 163             const G4DynamicParticle*,
196                                     const G4do << 164             G4double& eloss,
197                                     G4double&  << 165             G4double& niel,
198                                                << 166             G4double length);
199   // value which may be tabulated (by default  << 167 
200   virtual G4double Value(const G4MaterialCutsC << 168   // sample PIXE deexcitation
201                          const G4ParticleDefin << 169   virtual void SampleDeexcitationAlongStep(const G4Material*,
202                          G4double kineticEnerg << 170              const G4Track&,
203                                                << 171                                            G4double& eloss);
204   // threshold for zero value                  << 
205   virtual G4double MinPrimaryEnergy(const G4Ma << 
206                                     const G4Pa << 
207                                     G4double c << 
208                                                   172 
209   // model can define low-energy limit for the << 173   // initilisation at run time for a given material
210   virtual G4double MinEnergyCut(const G4Partic << 
211                                 const G4Materi << 
212                                                << 
213   // initialisation at run time for a given ma << 
214   virtual void SetupForMaterial(const G4Partic    174   virtual void SetupForMaterial(const G4ParticleDefinition*,
215                                 const G4Materi << 175         const G4Material*,
216                                 G4double kinet    176                                 G4double kineticEnergy);
217                                                   177 
218   // add a region for the model                   178   // add a region for the model
219   virtual void DefineForRegion(const G4Region*    179   virtual void DefineForRegion(const G4Region*);
220                                                   180 
221   // fill number of different type of secondar << 
222   virtual void FillNumberOfSecondaries(G4int&  << 
223                                        G4int&  << 
224                                                << 
225   // for automatic documentation               << 
226   virtual void ModelDescription(std::ostream&  << 
227                                                << 
228 protected:                                        181 protected:
229                                                   182 
230   // initialisation of the ParticleChange for     183   // initialisation of the ParticleChange for the model
231   G4ParticleChangeForLoss* GetParticleChangeFo    184   G4ParticleChangeForLoss* GetParticleChangeForLoss();
232                                                   185 
233   // initialisation of the ParticleChange for     186   // initialisation of the ParticleChange for the model
234   G4ParticleChangeForGamma* GetParticleChangeF    187   G4ParticleChangeForGamma* GetParticleChangeForGamma();
235                                                   188 
236   // kinematically allowed max kinetic energy     189   // kinematically allowed max kinetic energy of a secondary
237   virtual G4double MaxSecondaryEnergy(const G4    190   virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*,
238                                       G4double << 191               G4double kineticEnergy);  
239                                                   192 
240 public:                                           193 public:
241                                                   194 
242   //------------------------------------------    195   //------------------------------------------------------------------------
243   // Generic methods common to all models         196   // Generic methods common to all models
244   //------------------------------------------    197   //------------------------------------------------------------------------
245                                                   198 
246   // should be called at initialisation to bui    199   // should be called at initialisation to build element selectors
247   void InitialiseElementSelectors(const G4Part << 200   void InitialiseElementSelectors(const G4ParticleDefinition*, 
248                                   const G4Data << 201           const G4DataVector&);
249                                                << 
250   // should be called at initialisation to acc << 
251   inline std::vector<G4EmElementSelector*>* Ge << 
252                                                << 
253   // should be called at initialisation to set << 
254   inline void SetElementSelectors(std::vector< << 
255                                                   202 
256   // dEdx per unit length, base material appro << 203   // dEdx per unit length
257   inline G4double ComputeDEDX( const G4Materia << 204   inline G4double ComputeDEDX(const G4MaterialCutsCouple*,
258                                const G4Particl << 205             const G4ParticleDefinition*,
259                                G4double kineti << 206             G4double kineticEnergy,
260                                G4double cutEne << 207             G4double cutEnergy = DBL_MAX);
261                                                   208 
262   // cross section per volume, base material a << 209   // cross section per volume
263   inline G4double CrossSection(const G4Materia    210   inline G4double CrossSection(const G4MaterialCutsCouple*,
264                                const G4Particl << 211              const G4ParticleDefinition*,
265                                G4double kineti << 212              G4double kineticEnergy,
266                                G4double cutEne << 213              G4double cutEnergy = 0.0,
267                                G4double maxEne << 214              G4double maxEnergy = DBL_MAX);
268                                                   215 
269   // compute mean free path via cross section     216   // compute mean free path via cross section per volume
270   inline G4double ComputeMeanFreePath(const G4    217   inline G4double ComputeMeanFreePath(const G4ParticleDefinition*,
271                                       G4double << 218               G4double kineticEnergy,
272                                       const G4 << 219               const G4Material*,    
273                                       G4double << 220               G4double cutEnergy = 0.0,
274                                       G4double << 221               G4double maxEnergy = DBL_MAX);
275                                                   222 
276   // generic cross section per element            223   // generic cross section per element
277   inline G4double ComputeCrossSectionPerAtom(c    224   inline G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
278                                              c    225                                              const G4Element*,
279                                              G << 226                G4double kinEnergy, 
280                                              G << 227                G4double cutEnergy = 0.0,
281                                              G << 228                G4double maxEnergy = DBL_MAX);
282                                                   229 
283   // atom can be selected effitiantly if eleme    230   // atom can be selected effitiantly if element selectors are initialised 
284   inline const G4Element* SelectRandomAtom(con    231   inline const G4Element* SelectRandomAtom(const G4MaterialCutsCouple*,
285                                            con << 232              const G4ParticleDefinition*,
286                                            G4d << 233              G4double kineticEnergy,
287                                            G4d << 234              G4double cutEnergy = 0.0,
288                                            G4d << 235              G4double maxEnergy = DBL_MAX);
289   // same as SelectRandomAtom above but more e << 
290   inline const G4Element* SelectTargetAtom(con << 
291                                            con << 
292                                            G4d << 
293                                            G4d << 
294                                            G4d << 
295                                            G4d << 
296                                                   236 
297   // to select atom cross section per volume i    237   // to select atom cross section per volume is recomputed for each element 
298   const G4Element* SelectRandomAtom(const G4Ma << 238   inline const G4Element* SelectRandomAtom(const G4Material*,
299                                     const G4Pa << 239              const G4ParticleDefinition*,
300                                     G4double k << 240              G4double kineticEnergy,
301                                     G4double c << 241              G4double cutEnergy = 0.0,
302                                     G4double m << 242              G4double maxEnergy = DBL_MAX);
303                                                << 
304   // to select atom if cross section is propor << 
305   const G4Element* GetCurrentElement(const G4M << 
306   G4int SelectRandomAtomNumber(const G4Materia << 
307                                                   243 
308   // select isotope in order to have precise m    244   // select isotope in order to have precise mass of the nucleus
309   const G4Isotope* GetCurrentIsotope(const G4E << 245   inline G4int SelectIsotopeNumber(const G4Element*);
310   G4int SelectIsotopeNumber(const G4Element*)  << 
311                                                   246 
312   //------------------------------------------    247   //------------------------------------------------------------------------
313   // Get/Set methods                              248   // Get/Set methods
314   //------------------------------------------    249   //------------------------------------------------------------------------
315                                                   250 
316   void SetParticleChange(G4VParticleChange*, G << 
317                                                << 
318   void SetCrossSectionTable(G4PhysicsTable*, G << 
319                                                << 
320   inline G4ElementData* GetElementData();      << 
321                                                << 
322   inline G4PhysicsTable* GetCrossSectionTable( << 
323                                                << 
324   inline G4VEmFluctuationModel* GetModelOfFluc    251   inline G4VEmFluctuationModel* GetModelOfFluctuations();
325                                                   252 
326   inline G4VEmAngularDistribution* GetAngularD << 
327                                                << 
328   inline G4VEmModel* GetTripletModel();        << 
329                                                << 
330   inline void SetTripletModel(G4VEmModel*);    << 
331                                                << 
332   inline void SetAngularDistribution(G4VEmAngu << 
333                                                << 
334   inline G4double HighEnergyLimit() const;        253   inline G4double HighEnergyLimit() const;
335                                                   254 
336   inline G4double LowEnergyLimit() const;         255   inline G4double LowEnergyLimit() const;
337                                                   256 
338   inline G4double HighEnergyActivationLimit()  << 
339                                                << 
340   inline G4double LowEnergyActivationLimit() c << 
341                                                << 
342   inline G4double PolarAngleLimit() const;        257   inline G4double PolarAngleLimit() const;
343                                                   258 
344   inline G4double SecondaryThreshold() const;     259   inline G4double SecondaryThreshold() const;
345                                                   260 
346   inline G4bool DeexcitationFlag() const;      << 261   inline G4bool LPMFlag() const;
347                                                << 
348   inline G4bool ForceBuildTableFlag() const;   << 
349                                                << 
350   inline G4bool UseAngularGeneratorFlag() cons << 
351                                                   262 
352   inline void SetAngularGeneratorFlag(G4bool); << 263   inline G4bool DeexcitationFlag() const;
353                                                   264 
354   inline void SetHighEnergyLimit(G4double);       265   inline void SetHighEnergyLimit(G4double);
355                                                   266 
356   inline void SetLowEnergyLimit(G4double);        267   inline void SetLowEnergyLimit(G4double);
357                                                   268 
358   inline void SetActivationHighEnergyLimit(G4d    269   inline void SetActivationHighEnergyLimit(G4double);
359                                                   270 
360   inline void SetActivationLowEnergyLimit(G4do    271   inline void SetActivationLowEnergyLimit(G4double);
361                                                   272 
362   inline G4bool IsActive(G4double kinEnergy) c << 273   inline G4bool IsActive(G4double kinEnergy);
363                                                   274 
364   inline void SetPolarAngleLimit(G4double);       275   inline void SetPolarAngleLimit(G4double);
365                                                   276 
366   inline void SetSecondaryThreshold(G4double);    277   inline void SetSecondaryThreshold(G4double);
367                                                   278 
368   inline void SetDeexcitationFlag(G4bool val); << 279   inline void SetLPMFlag(G4bool val);
369                                                << 
370   inline void SetForceBuildTable(G4bool val);  << 
371                                                << 
372   inline void SetFluctuationFlag(G4bool val);  << 
373                                                   280 
374   inline G4bool IsMaster() const;              << 281   inline void SetDeexcitationFlag(G4bool val);
375                                                << 
376   inline void SetUseBaseMaterials(G4bool val); << 
377                                                   282 
378   inline G4bool UseBaseMaterials() const;      << 283   inline void ActivateNuclearStopping(G4bool);
379                                                   284 
380   inline G4double MaxSecondaryKinEnergy(const     285   inline G4double MaxSecondaryKinEnergy(const G4DynamicParticle* dynParticle);
381                                                   286 
382   inline const G4String& GetName() const;         287   inline const G4String& GetName() const;
383                                                   288 
384   inline void SetCurrentCouple(const G4Materia << 289   inline void SetParticleChange(G4VParticleChange*, G4VEmFluctuationModel*);
385                                                   290 
386   inline G4bool IsLocked() const;              << 291   inline void SetCurrentCouple(const G4MaterialCutsCouple*);
387                                                << 
388   inline void SetLocked(G4bool);               << 
389                                                << 
390   // obsolete methods                          << 
391   [[deprecated("Use G4EmParameters::Instance() << 
392   void SetLPMFlag(G4bool);                     << 
393                                                << 
394   void SetMasterThread(G4bool);                << 
395                                                << 
396   //  hide assignment operator                 << 
397   G4VEmModel & operator=(const  G4VEmModel &ri << 
398   G4VEmModel(const  G4VEmModel&) = delete;     << 
399                                                   292 
400 protected:                                        293 protected:
401                                                   294 
402   inline const G4MaterialCutsCouple* CurrentCo    295   inline const G4MaterialCutsCouple* CurrentCouple() const;
403                                                   296 
404   inline void SetCurrentElement(const G4Elemen    297   inline void SetCurrentElement(const G4Element*);
405                                                   298 
406 private:                                       << 299   inline const G4Element* GetCurrentElement() const;
407                                                   300 
408   // ======== Parameters of the class fixed at << 301 private:
409                                                << 
410   G4VEmFluctuationModel*      flucModel = null << 
411   G4VEmAngularDistribution*   anglModel = null << 
412   G4VEmModel*                 fTripletModel =  << 
413   const G4MaterialCutsCouple* fCurrentCouple = << 
414   const G4Element*            fCurrentElement  << 
415   std::vector<G4EmElementSelector*>* elmSelect << 
416   G4LossTableManager*         fEmManager;      << 
417                                                   302 
418 protected:                                     << 303   //  hide assignment operator
                                                   >> 304   G4VEmModel & operator=(const  G4VEmModel &right);
                                                   >> 305   G4VEmModel(const  G4VEmModel&);
419                                                   306 
420   G4ElementData*               fElementData =  << 307   // ======== Parameters of the class fixed at construction =========
421   G4VParticleChange*           pParticleChange << 
422   G4PhysicsTable*              xSectionTable = << 
423   const G4Material*            pBaseMaterial = << 
424   const std::vector<G4double>* theDensityFacto << 
425   const std::vector<G4int>*    theDensityIdx = << 
426                                                   308 
427   G4double inveplus;                           << 309   G4VEmFluctuationModel* fluc;
428   G4double pFactor = 1.0;                      << 310   const G4String   name;
429                                                   311 
430 private:                                       << 312   // ======== Parameters of the class fixed at initialisation =======
431                                                   313 
432   G4double lowLimit;                           << 314   G4double        lowLimit;
433   G4double highLimit;                          << 315   G4double        highLimit;
434   G4double eMinActive = 0.0;                   << 316   G4double        eMinActive;
435   G4double eMaxActive = DBL_MAX;               << 317   G4double        eMaxActive;
436   G4double secondaryThreshold = DBL_MAX;       << 318   G4double        polarAngleLimit;
437   G4double polarAngleLimit;                    << 319   G4double        secondaryThreshold;
                                                   >> 320   G4bool          theLPMflag;
438                                                   321 
439   G4int nSelectors = 0;                        << 322   G4int           nSelectors;
440   G4int nsec = 5;                              << 323   std::vector<G4EmElementSelector*> elmSelectors;
441                                                   324 
442 protected:                                        325 protected:
443                                                   326 
444   std::size_t currentCoupleIndex = 0;          << 327   G4VParticleChange*  pParticleChange;
445   std::size_t basedCoupleIndex = 0;            << 328   G4bool              nuclearStopping;
446   G4bool lossFlucFlag = true;                  << 329 
                                                   >> 330   // ======== Cashed values - may be state dependent ================
447                                                   331 
448 private:                                          332 private:
449                                                   333 
450   G4bool flagDeexcitation = false;             << 334   const G4MaterialCutsCouple* currentCouple;
451   G4bool flagForceBuildTable = false;          << 335   const G4Element*            currentElement;
452   G4bool isMaster = true;                      << 
453                                                << 
454   G4bool localTable = true;                    << 
455   G4bool localElmSelectors = true;             << 
456   G4bool useAngularGenerator = false;          << 
457   G4bool useBaseMaterials = false;             << 
458   G4bool isLocked = false;                     << 
459                                                   336 
460   const G4String  name;                        << 337   G4int                  nsec;
                                                   >> 338   G4bool                 flagDeexcitation;
461   std::vector<G4double>  xsec;                    339   std::vector<G4double>  xsec;
462                                                   340 
463 };                                                341 };
464                                                   342 
465 // ======== Run time inline methods ========== << 343 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
466                                                << 344 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
467 inline void G4VEmModel::SetCurrentCouple(const << 
468 {                                              << 
469   if(fCurrentCouple != ptr) {                  << 
470     fCurrentCouple = ptr;                      << 
471     basedCoupleIndex = currentCoupleIndex = pt << 
472     pBaseMaterial = ptr->GetMaterial();        << 
473     pFactor = 1.0;                             << 
474     if(useBaseMaterials) {                     << 
475       basedCoupleIndex = (*theDensityIdx)[curr << 
476       if(nullptr != pBaseMaterial->GetBaseMate << 
477   pBaseMaterial = pBaseMaterial->GetBaseMateri << 
478       pFactor = (*theDensityFactor)[currentCou << 
479     }                                          << 
480   }                                            << 
481 }                                              << 
482                                                << 
483 //....oooOO0OOooo........oooOO0OOooo........oo << 
484                                                   345 
485 inline const G4MaterialCutsCouple* G4VEmModel: << 346 inline G4double G4VEmModel::ComputeDEDX(const G4MaterialCutsCouple* c,
486 {                                              << 347                                         const G4ParticleDefinition* p,
487   return fCurrentCouple;                       << 348           G4double kinEnergy,
488 }                                              << 349           G4double cutEnergy)
489                                                << 
490 //....oooOO0OOooo........oooOO0OOooo........oo << 
491                                                << 
492 inline void G4VEmModel::SetCurrentElement(cons << 
493 {                                              << 
494   fCurrentElement = elm;                       << 
495 }                                              << 
496                                                << 
497 //....oooOO0OOooo........oooOO0OOooo........oo << 
498                                                << 
499 inline                                         << 
500 G4double G4VEmModel::MaxSecondaryKinEnergy(con << 
501 {                                                 350 {
502   return MaxSecondaryEnergy(dynPart->GetPartic << 351   currentCouple = c;
503                             dynPart->GetKineti << 352   return ComputeDEDXPerVolume(c->GetMaterial(),p,kinEnergy,cutEnergy);
504 }                                                 353 }
505                                                   354 
506 //....oooOO0OOooo........oooOO0OOooo........oo << 355 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
507                                                   356 
508 inline G4double G4VEmModel::ComputeDEDX(const  << 357 inline G4double G4VEmModel::CrossSection(const G4MaterialCutsCouple* c,
509                                         const  << 358                                          const G4ParticleDefinition* p,
510                                         G4doub << 359            G4double kinEnergy,
511                                         G4doub << 360            G4double cutEnergy,
                                                   >> 361            G4double maxEnergy)
512 {                                                 362 {
513   SetCurrentCouple(couple);                    << 363   currentCouple = c;
514   return pFactor*ComputeDEDXPerVolume(pBaseMat << 364   return CrossSectionPerVolume(c->GetMaterial(),p,kinEnergy,cutEnergy,maxEnergy);
515 }                                              << 
516                                                << 
517 //....oooOO0OOooo........oooOO0OOooo........oo << 
518                                                << 
519 inline G4double G4VEmModel::CrossSection(const << 
520                                          const << 
521                                          G4dou << 
522                                          G4dou << 
523                                          G4dou << 
524 {                                              << 
525   SetCurrentCouple(couple);                    << 
526   return pFactor*CrossSectionPerVolume(pBaseMa << 
527                                        cutEner << 
528 }                                                 365 }
529                                                   366 
530 //....oooOO0OOooo........oooOO0OOooo........oo << 367 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
531                                                   368 
532 inline                                         << 369 inline G4double G4VEmModel::ComputeMeanFreePath(const G4ParticleDefinition* p,
533 G4double G4VEmModel::ComputeMeanFreePath(const << 370             G4double ekin,
534                                          G4dou << 371             const G4Material* material,     
535                                          const << 372             G4double emin,
536                                          G4dou << 373             G4double emax)
537                                          G4dou << 
538 {                                                 374 {
539   G4double cross = CrossSectionPerVolume(mater << 375   G4double mfp = DBL_MAX;
540   return (cross > 0.0) ? 1./cross : DBL_MAX;   << 376   G4double cross = CrossSectionPerVolume(material,p,ekin,emin,emax);
                                                   >> 377   if (cross > DBL_MIN) mfp = 1./cross;
                                                   >> 378   return mfp;
541 }                                                 379 }
542                                                   380 
543 //....oooOO0OOooo........oooOO0OOooo........oo << 381 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
544                                                   382 
545 inline G4double                                << 383 inline G4double G4VEmModel::ComputeCrossSectionPerAtom(
546 G4VEmModel::ComputeCrossSectionPerAtom(const G << 384     const G4ParticleDefinition* part,
547                                        const G << 385     const G4Element* elm,
548                                        G4doubl << 386     G4double kinEnergy, 
549                                        G4doubl << 387     G4double cutEnergy,
550                                        G4doubl << 388     G4double maxEnergy)
551 {                                                 389 {
552   fCurrentElement = elm;                       << 390   currentElement = elm;
553   return ComputeCrossSectionPerAtom(part,kinEn    391   return ComputeCrossSectionPerAtom(part,kinEnergy,elm->GetZ(),elm->GetN(),
554                                     cutEnergy, << 392             cutEnergy,maxEnergy);
555 }                                              << 
556                                                << 
557 //....oooOO0OOooo........oooOO0OOooo........oo << 
558                                                << 
559 inline const G4Element*                        << 
560 G4VEmModel::SelectRandomAtom(const G4MaterialC << 
561                              const G4ParticleD << 
562                              G4double kinEnerg << 
563                              G4double cutEnerg << 
564                              G4double maxEnerg << 
565 {                                              << 
566   SetCurrentCouple(couple);                    << 
567   fCurrentElement = (nSelectors > 0) ?         << 
568     ((*elmSelectors)[couple->GetIndex()])->Sel << 
569     SelectRandomAtom(pBaseMaterial,part,kinEne << 
570   return fCurrentElement;                      << 
571 }                                              << 
572                                                << 
573 //....oooOO0OOooo........oooOO0OOooo........oo << 
574                                                << 
575 inline const G4Element*                        << 
576 G4VEmModel::SelectTargetAtom(const G4MaterialC << 
577                              const G4ParticleD << 
578                              G4double kinEnerg << 
579                              G4double logKinE, << 
580                              G4double cutEnerg << 
581                              G4double maxEnerg << 
582 {                                              << 
583   SetCurrentCouple(couple);                    << 
584   fCurrentElement = (nSelectors > 0)           << 
585    ? ((*elmSelectors)[couple->GetIndex()])->Se << 
586    : SelectRandomAtom(pBaseMaterial,part,kinEn << 
587   return fCurrentElement;                      << 
588 }                                              << 
589                                                << 
590 // ======== Get/Set inline methods used at ini << 
591                                                << 
592 inline G4VEmFluctuationModel* G4VEmModel::GetM << 
593 {                                              << 
594   return flucModel;                            << 
595 }                                                 393 }
596                                                   394 
597 //....oooOO0OOooo........oooOO0OOooo........oo << 395 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
598                                                   396 
599 inline G4VEmAngularDistribution* G4VEmModel::G << 397 inline 
600 {                                              << 398 const G4Element* G4VEmModel::SelectRandomAtom(const G4MaterialCutsCouple* couple,
601   return anglModel;                            << 399                 const G4ParticleDefinition* p,
                                                   >> 400                 G4double kinEnergy,
                                                   >> 401                 G4double cutEnergy,
                                                   >> 402                 G4double maxEnergy)
                                                   >> 403 {
                                                   >> 404   currentCouple = couple;
                                                   >> 405   if(nSelectors > 0) {
                                                   >> 406     currentElement = 
                                                   >> 407       elmSelectors[couple->GetIndex()]->SelectRandomAtom(kinEnergy);
                                                   >> 408   } else {
                                                   >> 409     currentElement = SelectRandomAtom(couple->GetMaterial(),p,kinEnergy,
                                                   >> 410               cutEnergy,maxEnergy);
                                                   >> 411   }
                                                   >> 412   return currentElement;
602 }                                                 413 }
603                                                   414 
604 //....oooOO0OOooo........oooOO0OOooo........oo << 415 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
605                                                   416 
606 inline void G4VEmModel::SetAngularDistribution << 417 inline 
607 {                                              << 418 const G4Element* G4VEmModel::SelectRandomAtom(const G4Material* material,
608   if(p != anglModel) {                         << 419                 const G4ParticleDefinition* pd,
609     delete anglModel;                          << 420                 G4double kinEnergy,
610     anglModel = p;                             << 421                 G4double tcut,
                                                   >> 422                 G4double tmax)
                                                   >> 423 {
                                                   >> 424   const G4ElementVector* theElementVector = material->GetElementVector();
                                                   >> 425   G4int n = material->GetNumberOfElements() - 1;
                                                   >> 426   currentElement = (*theElementVector)[n];
                                                   >> 427   if (n > 0) {
                                                   >> 428     G4double x = G4UniformRand()*
                                                   >> 429                  G4VEmModel::CrossSectionPerVolume(material,pd,kinEnergy,tcut,tmax);
                                                   >> 430     for(G4int i=0; i<n; i++) {
                                                   >> 431       if (x <= xsec[i]) {
                                                   >> 432   currentElement = (*theElementVector)[i];
                                                   >> 433   break;
                                                   >> 434       }
                                                   >> 435     }
611   }                                               436   }
                                                   >> 437   return currentElement;
612 }                                                 438 }
613                                                   439 
614 //....oooOO0OOooo........oooOO0OOooo........oo << 440 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
615                                                   441 
616 inline G4VEmModel* G4VEmModel::GetTripletModel << 442 inline G4int G4VEmModel::SelectIsotopeNumber(const G4Element* elm)
617 {                                                 443 {
618   return fTripletModel;                        << 444   currentElement = elm;
                                                   >> 445   G4int N = G4int(elm->GetN() + 0.5);
                                                   >> 446   G4int ni = elm->GetNumberOfIsotopes();
                                                   >> 447   if(ni > 0) {
                                                   >> 448     G4int idx = 0;
                                                   >> 449     if(ni > 1) {
                                                   >> 450       G4double* ab = elm->GetRelativeAbundanceVector();
                                                   >> 451       G4double x = G4UniformRand();
                                                   >> 452       for(; idx<ni; idx++) {
                                                   >> 453   x -= ab[idx];
                                                   >> 454   if (x <= 0.0) break;
                                                   >> 455       }
                                                   >> 456       if(idx >= ni) idx = ni - 1;
                                                   >> 457     }
                                                   >> 458     N = elm->GetIsotope(idx)->GetN();
                                                   >> 459   }
                                                   >> 460   return N;
619 }                                                 461 }
620                                                   462 
621 //....oooOO0OOooo........oooOO0OOooo........oo << 463 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
622                                                   464 
623 inline void G4VEmModel::SetTripletModel(G4VEmM << 465 inline G4VEmFluctuationModel* G4VEmModel::GetModelOfFluctuations()
624 {                                                 466 {
625   if(p != fTripletModel) {                     << 467   return fluc;
626     delete fTripletModel;                      << 
627     fTripletModel = p;                         << 
628   }                                            << 
629 }                                                 468 }
630                                                   469 
631 //....oooOO0OOooo........oooOO0OOooo........oo << 470 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
632                                                   471 
633 inline G4double G4VEmModel::HighEnergyLimit()     472 inline G4double G4VEmModel::HighEnergyLimit() const
634 {                                                 473 {
635   return highLimit;                               474   return highLimit;
636 }                                                 475 }
637                                                   476 
638 //....oooOO0OOooo........oooOO0OOooo........oo << 477 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
639                                                   478 
640 inline G4double G4VEmModel::LowEnergyLimit() c    479 inline G4double G4VEmModel::LowEnergyLimit() const
641 {                                                 480 {
642   return lowLimit;                                481   return lowLimit;
643 }                                                 482 }
644                                                   483 
645 //....oooOO0OOooo........oooOO0OOooo........oo << 484 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
646                                                << 
647 inline G4double G4VEmModel::HighEnergyActivati << 
648 {                                              << 
649   return eMaxActive;                           << 
650 }                                              << 
651                                                << 
652 //....oooOO0OOooo........oooOO0OOooo........oo << 
653                                                << 
654 inline G4double G4VEmModel::LowEnergyActivatio << 
655 {                                              << 
656   return eMinActive;                           << 
657 }                                              << 
658                                                << 
659 //....oooOO0OOooo........oooOO0OOooo........oo << 
660                                                   485 
661 inline G4double G4VEmModel::PolarAngleLimit()     486 inline G4double G4VEmModel::PolarAngleLimit() const
662 {                                                 487 {
663   return polarAngleLimit;                         488   return polarAngleLimit;
664 }                                                 489 }
665                                                   490 
666 //....oooOO0OOooo........oooOO0OOooo........oo << 491 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
667                                                   492 
668 inline G4double G4VEmModel::SecondaryThreshold    493 inline G4double G4VEmModel::SecondaryThreshold() const
669 {                                                 494 {
670   return secondaryThreshold;                      495   return secondaryThreshold;
671 }                                                 496 }
672                                                   497 
673 //....oooOO0OOooo........oooOO0OOooo........oo    498 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
674                                                   499 
675 inline G4bool G4VEmModel::DeexcitationFlag() c << 500 inline G4bool G4VEmModel::LPMFlag() const 
676 {                                              << 
677   return flagDeexcitation;                     << 
678 }                                              << 
679                                                << 
680 //....oooOO0OOooo........oooOO0OOooo........oo << 
681                                                << 
682 inline G4bool G4VEmModel::ForceBuildTableFlag( << 
683 {                                              << 
684   return flagForceBuildTable;                  << 
685 }                                              << 
686                                                << 
687 //....oooOO0OOooo........oooOO0OOooo........oo << 
688                                                << 
689 inline G4bool G4VEmModel::UseAngularGeneratorF << 
690 {                                              << 
691   return useAngularGenerator;                  << 
692 }                                              << 
693                                                << 
694 //....oooOO0OOooo........oooOO0OOooo........oo << 
695                                                << 
696 inline void G4VEmModel::SetAngularGeneratorFla << 
697 {                                              << 
698   useAngularGenerator = val;                   << 
699 }                                              << 
700                                                << 
701 //....oooOO0OOooo........oooOO0OOooo........oo << 
702                                                << 
703 inline void G4VEmModel::SetFluctuationFlag(G4b << 
704 {                                              << 
705   lossFlucFlag = val;                          << 
706 }                                              << 
707                                                << 
708 //....oooOO0OOooo........oooOO0OOooo........oo << 
709                                                << 
710 inline G4bool G4VEmModel::IsMaster() const     << 
711 {                                                 501 {
712   return isMaster;                             << 502   return theLPMflag;
713 }                                                 503 }
714                                                   504 
715 //....oooOO0OOooo........oooOO0OOooo........oo    505 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
716                                                   506 
717 inline void G4VEmModel::SetUseBaseMaterials(G4 << 507 inline G4bool G4VEmModel::DeexcitationFlag() const 
718 {                                              << 
719   useBaseMaterials = val;                      << 
720 }                                              << 
721                                                << 
722 //....oooOO0OOooo........oooOO0OOooo........oo << 
723                                                << 
724 inline G4bool G4VEmModel::UseBaseMaterials() c << 
725 {                                                 508 {
726   return useBaseMaterials;                     << 509   return flagDeexcitation;
727 }                                                 510 }
728                                                   511 
729 //....oooOO0OOooo........oooOO0OOooo........oo << 512 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
730                                                   513 
731 inline void G4VEmModel::SetHighEnergyLimit(G4d    514 inline void G4VEmModel::SetHighEnergyLimit(G4double val)
732 {                                                 515 {
733   highLimit = val;                                516   highLimit = val;
734 }                                                 517 }
735                                                   518 
736 //....oooOO0OOooo........oooOO0OOooo........oo << 519 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
737                                                   520 
738 inline void G4VEmModel::SetLowEnergyLimit(G4do    521 inline void G4VEmModel::SetLowEnergyLimit(G4double val)
739 {                                                 522 {
740   lowLimit = val;                                 523   lowLimit = val;
741 }                                                 524 }
742                                                   525 
743 //....oooOO0OOooo........oooOO0OOooo........oo << 526 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
744                                                   527 
745 inline void G4VEmModel::SetActivationHighEnerg    528 inline void G4VEmModel::SetActivationHighEnergyLimit(G4double val)
746 {                                                 529 {
747   eMaxActive = val;                               530   eMaxActive = val;
748 }                                                 531 }
749                                                   532 
750 //....oooOO0OOooo........oooOO0OOooo........oo << 533 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
751                                                   534 
752 inline void G4VEmModel::SetActivationLowEnergy    535 inline void G4VEmModel::SetActivationLowEnergyLimit(G4double val)
753 {                                                 536 {
754   eMinActive = val;                               537   eMinActive = val;
755 }                                                 538 }
756                                                   539 
757 //....oooOO0OOooo........oooOO0OOooo........oo << 540 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
758                                                   541 
759 inline G4bool G4VEmModel::IsActive(G4double ki << 542 inline G4bool G4VEmModel::IsActive(G4double kinEnergy)
760 {                                                 543 {
761   return (kinEnergy >= eMinActive && kinEnergy    544   return (kinEnergy >= eMinActive && kinEnergy <= eMaxActive);
762 }                                                 545 }
763                                                   546 
764 //....oooOO0OOooo........oooOO0OOooo........oo << 547 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
765                                                   548 
766 inline void G4VEmModel::SetPolarAngleLimit(G4d    549 inline void G4VEmModel::SetPolarAngleLimit(G4double val)
767 {                                                 550 {
768   if(!isLocked) { polarAngleLimit = val; }     << 551   polarAngleLimit = val;
769 }                                                 552 }
770                                                   553 
771 //....oooOO0OOooo........oooOO0OOooo........oo << 554 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
772                                                   555 
773 inline void G4VEmModel::SetSecondaryThreshold(    556 inline void G4VEmModel::SetSecondaryThreshold(G4double val) 
774 {                                                 557 {
775   secondaryThreshold = val;                       558   secondaryThreshold = val;
776 }                                                 559 }
777                                                   560 
778 //....oooOO0OOooo........oooOO0OOooo........oo    561 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
779                                                   562 
                                                   >> 563 inline void G4VEmModel::SetLPMFlag(G4bool val) 
                                                   >> 564 {
                                                   >> 565   theLPMflag = val;
                                                   >> 566 }
                                                   >> 567 
                                                   >> 568 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 569 
780 inline void G4VEmModel::SetDeexcitationFlag(G4    570 inline void G4VEmModel::SetDeexcitationFlag(G4bool val) 
781 {                                                 571 {
782   flagDeexcitation = val;                         572   flagDeexcitation = val;
783 }                                                 573 }
784                                                   574 
785 //....oooOO0OOooo........oooOO0OOooo........oo    575 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
786                                                   576 
787 inline void G4VEmModel::SetForceBuildTable(G4b << 577 inline void G4VEmModel::ActivateNuclearStopping(G4bool val)
788 {                                                 578 {
789   flagForceBuildTable = val;                   << 579   nuclearStopping = val;
790 }                                                 580 }
791                                                   581 
792 //....oooOO0OOooo........oooOO0OOooo........oo << 582 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
793                                                   583 
794 inline const G4String& G4VEmModel::GetName() c << 584 inline 
                                                   >> 585 G4double G4VEmModel::MaxSecondaryKinEnergy(const G4DynamicParticle* dynPart)
795 {                                                 586 {
796   return name;                                 << 587   return MaxSecondaryEnergy(dynPart->GetDefinition(),
                                                   >> 588                             dynPart->GetKineticEnergy());
797 }                                                 589 }
798                                                   590 
799 //....oooOO0OOooo........oooOO0OOooo........oo << 591 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
800                                                   592 
801 inline std::vector<G4EmElementSelector*>* G4VE << 593 inline const G4String& G4VEmModel::GetName() const 
802 {                                                 594 {
803   return elmSelectors;                         << 595   return name;
804 }                                                 596 }
805                                                   597 
806 //....oooOO0OOooo........oooOO0OOooo........oo << 598 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
807                                                   599 
808 inline void                                    << 600 inline void G4VEmModel::SetParticleChange(G4VParticleChange* p,  
809 G4VEmModel::SetElementSelectors(std::vector<G4 << 601                                           G4VEmFluctuationModel* f = 0)
810 {                                                 602 {
811   if(p != elmSelectors) {                      << 603   if(p && pParticleChange != p) pParticleChange = p;
812     elmSelectors = p;                          << 604   fluc = f;
813     nSelectors = (nullptr != elmSelectors) ? G << 
814     localElmSelectors = false;                 << 
815   }                                            << 
816 }                                                 605 }
817                                                   606 
818 //....oooOO0OOooo........oooOO0OOooo........oo << 607 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
819                                                   608 
820 inline G4ElementData* G4VEmModel::GetElementDa << 609 inline void G4VEmModel::SetCurrentCouple(const G4MaterialCutsCouple* p)
821 {                                                 610 {
822   return fElementData;                         << 611   currentCouple = p;
823 }                                                 612 }
824                                                   613 
825 //....oooOO0OOooo........oooOO0OOooo........oo << 614 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
826                                                   615 
827 inline G4PhysicsTable* G4VEmModel::GetCrossSec << 616 inline const G4MaterialCutsCouple* G4VEmModel::CurrentCouple() const
828 {                                                 617 {
829   return xSectionTable;                        << 618   return currentCouple;
830 }                                                 619 }
831                                                   620 
832 //....oooOO0OOooo........oooOO0OOooo........oo << 621 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
833                                                   622 
834 inline G4bool G4VEmModel::IsLocked() const     << 623 inline void G4VEmModel::SetCurrentElement(const G4Element* elm)
835 {                                                 624 {
836   return isLocked;                             << 625   currentElement = elm;
837 }                                                 626 }
838                                                   627 
839 //....oooOO0OOooo........oooOO0OOooo........oo << 628 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
840                                                   629 
841 inline void G4VEmModel::SetLocked(G4bool val)  << 630 inline const G4Element* G4VEmModel::GetCurrentElement() const
842 {                                                 631 {
843   isLocked = val;                              << 632   return currentElement;
844 }                                                 633 }
845                                                   634 
846 //....oooOO0OOooo........oooOO0OOooo........oo << 635 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
847                                                   636 
848 #endif                                            637 #endif
                                                   >> 638 
849                                                   639