Geant4 Cross Reference

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Geant4/processes/electromagnetic/utils/include/G4VEmModel.hh

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Differences between /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 11.3.0) and /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 8.3)


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 25 //                                                 25 //
                                                   >>  26 // $Id: G4VEmModel.hh,v 1.45 2006/08/29 19:18:54 vnivanch Exp $
                                                   >>  27 // GEANT4 tag $Name: geant4-08-02 $
                                                   >>  28 //
 26 // -------------------------------------------     29 // -------------------------------------------------------------------
 27 //                                                 30 //
 28 // GEANT4 Class header file                        31 // GEANT4 Class header file
 29 //                                                 32 //
 30 //                                                 33 //
 31 // File name:     G4VEmModel                       34 // File name:     G4VEmModel
 32 //                                                 35 //
 33 // Author:        Vladimir Ivanchenko              36 // Author:        Vladimir Ivanchenko
 34 //                                                 37 //
 35 // Creation date: 03.01.2002                       38 // Creation date: 03.01.2002
 36 //                                                 39 //
 37 // Modifications:                                  40 // Modifications:
 38 //                                                 41 //
 39 // 23-12-02 V.Ivanchenko change interface befo     42 // 23-12-02 V.Ivanchenko change interface before move to cut per region
 40 // 24-01-03 Cut per region (V.Ivanchenko)          43 // 24-01-03 Cut per region (V.Ivanchenko)
 41 // 13-02-03 Add name (V.Ivanchenko)                44 // 13-02-03 Add name (V.Ivanchenko)
 42 // 25-02-03 Add sample theta and displacement      45 // 25-02-03 Add sample theta and displacement (V.Ivanchenko)
 43 // 23-07-03 Replace G4Material by G4MaterialCu     46 // 23-07-03 Replace G4Material by G4MaterialCutCouple in dE/dx and CrossSection
 44 //          calculation (V.Ivanchenko)             47 //          calculation (V.Ivanchenko)
 45 // 01-03-04 L.Urban signature changed in Sampl     48 // 01-03-04 L.Urban signature changed in SampleCosineTheta 
 46 // 23-04-04 L.urban signature of SampleCosineT     49 // 23-04-04 L.urban signature of SampleCosineTheta changed back 
 47 // 17-11-04 Add method CrossSectionPerAtom (V.     50 // 17-11-04 Add method CrossSectionPerAtom (V.Ivanchenko)
 48 // 14-03-05 Reduce number of pure virtual meth     51 // 14-03-05 Reduce number of pure virtual methods and make inline part 
 49 //          separate (V.Ivanchenko)                52 //          separate (V.Ivanchenko)
 50 // 24-03-05 Remove IsInCharge and add G4VParti     53 // 24-03-05 Remove IsInCharge and add G4VParticleChange in the constructor (VI)
 51 // 08-04-05 Major optimisation of internal int     54 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
 52 // 15-04-05 optimize internal interface for ms     55 // 15-04-05 optimize internal interface for msc (V.Ivanchenko)
 53 // 08-05-05 A -> N (V.Ivanchenko)                  56 // 08-05-05 A -> N (V.Ivanchenko)
 54 // 25-07-05 Move constructor and destructor to     57 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko)
 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul     58 // 02-02-06 ComputeCrossSectionPerAtom: default value A=0. (mma)
 56 // 06-02-06 add method ComputeMeanFreePath() (     59 // 06-02-06 add method ComputeMeanFreePath() (mma)
 57 // 07-03-06 Optimize msc methods (V.Ivanchenko     60 // 07-03-06 Optimize msc methods (V.Ivanchenko)
 58 // 29-06-06 Add member currentElement and Get/     61 // 29-06-06 Add member currentElement and Get/Set methods (V.Ivanchenko)
 59 // 29-10-07 Added SampleScattering (V.Ivanchen << 
 60 // 15-07-08 Reorder class members and improve  << 
 61 // 21-07-08 Added vector of G4ElementSelector  << 
 62 // 12-09-08 Added methods GetParticleCharge, G << 
 63 //          CorrectionsAlongStep, ActivateNucl << 
 64 // 16-02-09 Moved implementations of virtual m << 
 65 // 07-04-09 Moved msc methods from G4VEmModel  << 
 66 // 13-10-10 Added G4VEmAngularDistribution (VI << 
 67 //                                                 62 //
 68 // Class Description:                              63 // Class Description:
 69 //                                                 64 //
 70 // Abstract interface to energy loss models        65 // Abstract interface to energy loss models
 71                                                    66 
 72 // -------------------------------------------     67 // -------------------------------------------------------------------
 73 //                                                 68 //
 74                                                    69 
 75 #ifndef G4VEmModel_h                               70 #ifndef G4VEmModel_h
 76 #define G4VEmModel_h 1                             71 #define G4VEmModel_h 1
 77                                                    72 
 78 #include "globals.hh"                              73 #include "globals.hh"
 79 #include "G4DynamicParticle.hh"                    74 #include "G4DynamicParticle.hh"
 80 #include "G4ParticleDefinition.hh"                 75 #include "G4ParticleDefinition.hh"
 81 #include "G4MaterialCutsCouple.hh"                 76 #include "G4MaterialCutsCouple.hh"
 82 #include "G4Material.hh"                           77 #include "G4Material.hh"
 83 #include "G4Element.hh"                            78 #include "G4Element.hh"
 84 #include "G4ElementVector.hh"                      79 #include "G4ElementVector.hh"
 85 #include "G4Isotope.hh"                        << 
 86 #include "G4DataVector.hh"                         80 #include "G4DataVector.hh"
 87 #include "G4VEmFluctuationModel.hh"                81 #include "G4VEmFluctuationModel.hh"
 88 #include "G4VEmAngularDistribution.hh"         <<  82 #include "Randomize.hh"
 89 #include "G4EmElementSelector.hh"              << 
 90 #include <CLHEP/Random/RandomEngine.h>         << 
 91 #include <vector>                              << 
 92                                                    83 
 93 class G4ElementData;                           << 
 94 class G4PhysicsTable;                              84 class G4PhysicsTable;
 95 class G4Region;                                    85 class G4Region;
 96 class G4VParticleChange;                           86 class G4VParticleChange;
 97 class G4ParticleChangeForLoss;                 << 
 98 class G4ParticleChangeForGamma;                << 
 99 class G4Track;                                     87 class G4Track;
100 class G4LossTableManager;                      << 
101                                                    88 
102 class G4VEmModel                                   89 class G4VEmModel
103 {                                                  90 {
104                                                    91 
105 public:                                            92 public:
106                                                    93 
107   explicit G4VEmModel(const G4String& nam);    <<  94   G4VEmModel(const G4String& nam);
108                                                    95 
109   virtual ~G4VEmModel();                           96   virtual ~G4VEmModel();
110                                                    97 
111   //------------------------------------------     98   //------------------------------------------------------------------------
112   // Virtual methods to be implemented for any <<  99   // Virtual methods to be implemented for the concrete model
113   //------------------------------------------    100   //------------------------------------------------------------------------
114                                                   101 
115   virtual void Initialise(const G4ParticleDefi    102   virtual void Initialise(const G4ParticleDefinition*, const G4DataVector&) = 0;
116                                                   103 
117   virtual void SampleSecondaries(std::vector<G << 
118                                  const G4Mater << 
119                                  const G4Dynam << 
120                                  G4double tmin << 
121                                  G4double tmax << 
122                                                << 
123   //------------------------------------------ << 
124   // Methods for initialisation of MT; may be  << 
125   //------------------------------------------ << 
126                                                   104 
127   // initialisation in local thread            << 105   virtual std::vector<G4DynamicParticle*>* SampleSecondaries(
128   virtual void InitialiseLocal(const G4Particl << 106                                 const G4MaterialCutsCouple*,
129                                G4VEmModel* mas << 107                                 const G4DynamicParticle*,
130                                                << 108                                       G4double tmin = 0.0,
131   // initialisation of a new material at run t << 109                                       G4double tmax = DBL_MAX) = 0;
132   virtual void InitialiseForMaterial(const G4P << 
133                                      const G4M << 
134                                                << 
135   // initialisation of a new element at run ti << 
136   virtual void InitialiseForElement(const G4Pa << 
137                                     G4int Z);  << 
138                                                   110 
139   //------------------------------------------    111   //------------------------------------------------------------------------
140   // Methods with standard implementation; may    112   // Methods with standard implementation; may be overwritten if needed 
141   //------------------------------------------    113   //------------------------------------------------------------------------
142                                                   114 
143   // main method to compute dEdx               << 115   virtual G4double MinEnergyCut(const G4ParticleDefinition*,
144   virtual G4double ComputeDEDXPerVolume(const  << 116                                 const G4MaterialCutsCouple*);
145                                         const  << 
146                                         G4doub << 
147                                         G4doub << 
148                                                << 
149   // main method to compute cross section per  << 
150   virtual G4double CrossSectionPerVolume(const << 
151                                          const << 
152                                          G4dou << 
153                                          G4dou << 
154                                          G4dou << 
155                                                << 
156   // method to get partial cross section       << 
157   virtual G4double GetPartialCrossSection(cons << 
158                                           G4in << 
159                                           cons << 
160                                           G4do << 
161                                                << 
162   // main method to compute cross section per  << 
163   virtual G4double ComputeCrossSectionPerAtom( << 
164                                                << 
165                                                << 
166                                                << 
167                                                << 
168                                                << 
169                                                << 
170   // main method to compute cross section per  << 
171   virtual G4double ComputeCrossSectionPerShell << 
172                                                << 
173                                                << 
174                                                << 
175                                                << 
176                                                << 
177   // Compute effective ion charge square       << 
178   virtual G4double ChargeSquareRatio(const G4T << 
179                                                   117 
180   // Compute effective ion charge square       << 118   virtual G4double ComputeDEDX(const G4MaterialCutsCouple*,
181   virtual G4double GetChargeSquareRatio(const  << 119              const G4ParticleDefinition*,
182                                         const  << 120              G4double kineticEnergy,
183                                         G4doub << 121              G4double cutEnergy = DBL_MAX);
                                                   >> 122 
                                                   >> 123   virtual G4double CrossSection(const G4MaterialCutsCouple*,
                                                   >> 124         const G4ParticleDefinition*,
                                                   >> 125         G4double kineticEnergy,
                                                   >> 126         G4double cutEnergy = 0.0,
                                                   >> 127         G4double maxEnergy = DBL_MAX);
184                                                   128 
185   // Compute ion charge                        << 129   virtual G4double ComputeDEDXPerVolume(
186   virtual G4double GetParticleCharge(const G4P << 130                                 const G4Material*,
187                                      const G4M << 131               const G4ParticleDefinition*,
188                                      G4double  << 132                     G4double kineticEnergy,
189                                                << 133                     G4double cutEnergy = DBL_MAX);
190   // Initialisation for a new track            << 
191   virtual void StartTracking(G4Track*);        << 
192                                                << 
193   // add correction to energy loss and compute << 
194   virtual void CorrectionsAlongStep(const G4Ma << 
195                                     const G4Dy << 
196                                     const G4do << 
197                                     G4double&  << 
198                                                << 
199   // value which may be tabulated (by default  << 
200   virtual G4double Value(const G4MaterialCutsC << 
201                          const G4ParticleDefin << 
202                          G4double kineticEnerg << 
203                                                << 
204   // threshold for zero value                  << 
205   virtual G4double MinPrimaryEnergy(const G4Ma << 
206                                     const G4Pa << 
207                                     G4double c << 
208                                                   134 
209   // model can define low-energy limit for the << 
210   virtual G4double MinEnergyCut(const G4Partic << 
211                                 const G4Materi << 
212                                                   135 
213   // initialisation at run time for a given ma << 136   virtual G4double ComputeCrossSectionPerAtom(
214   virtual void SetupForMaterial(const G4Partic << 137                                 const G4ParticleDefinition*,
                                                   >> 138                                       G4double kinEnergy, 
                                                   >> 139                                       G4double Z, 
                                                   >> 140                                       G4double A = 0., 
                                                   >> 141                                       G4double cutEnergy = 0.0,
                                                   >> 142                                       G4double maxEnergy = DBL_MAX);
                                                   >> 143               
                                                   >> 144   virtual G4double ComputeMeanFreePath(
                                                   >> 145               const G4ParticleDefinition*,
                                                   >> 146                                       G4double kineticEnergy,
                                                   >> 147               const G4Material*,    
                                                   >> 148                     G4double cutEnergy = 0.0,
                                                   >> 149                                       G4double maxEnergy = DBL_MAX);
                                                   >> 150              
                                                   >> 151   virtual G4double CrossSectionPerVolume(
215                                 const G4Materi    152                                 const G4Material*,
216                                 G4double kinet << 153               const G4ParticleDefinition*,
                                                   >> 154                                       G4double kineticEnergy,
                                                   >> 155                     G4double cutEnergy = 0.0,
                                                   >> 156                                       G4double maxEnergy = DBL_MAX);
                                                   >> 157              
217                                                   158 
218   // add a region for the model                << 159               
219   virtual void DefineForRegion(const G4Region* << 160   // Methods for msc simulation
220                                                   161 
221   // fill number of different type of secondar << 162   virtual G4double ComputeTruePathLengthLimit(
222   virtual void FillNumberOfSecondaries(G4int&  << 163                                 const G4Track& track, 
223                                        G4int&  << 164                                 G4PhysicsTable* theLambdaTable, 
                                                   >> 165         G4double currentMinimalStep);
224                                                   166 
225   // for automatic documentation               << 167   virtual G4double ComputeGeomPathLength(G4double truePathLength);
226   virtual void ModelDescription(std::ostream&  << 
227                                                   168 
228 protected:                                     << 169   virtual G4double ComputeTrueStepLength(G4double geomPathLength);
229                                                   170 
230   // initialisation of the ParticleChange for  << 171   virtual void DefineForRegion(const G4Region*);
231   G4ParticleChangeForLoss* GetParticleChangeFo << 
232                                                   172 
233   // initialisation of the ParticleChange for  << 173 protected:
234   G4ParticleChangeForGamma* GetParticleChangeF << 
235                                                   174 
236   // kinematically allowed max kinetic energy  << 
237   virtual G4double MaxSecondaryEnergy(const G4    175   virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*,
238                                       G4double << 176               G4double kineticEnergy);  
239                                                << 
240 public:                                        << 
241                                                   177 
242   //------------------------------------------    178   //------------------------------------------------------------------------
243   // Generic methods common to all models         179   // Generic methods common to all models
244   //------------------------------------------    180   //------------------------------------------------------------------------
245                                                   181 
246   // should be called at initialisation to bui << 182 public:
247   void InitialiseElementSelectors(const G4Part << 
248                                   const G4Data << 
249                                                << 
250   // should be called at initialisation to acc << 
251   inline std::vector<G4EmElementSelector*>* Ge << 
252                                                << 
253   // should be called at initialisation to set << 
254   inline void SetElementSelectors(std::vector< << 
255                                                << 
256   // dEdx per unit length, base material appro << 
257   inline G4double ComputeDEDX( const G4Materia << 
258                                const G4Particl << 
259                                G4double kineti << 
260                                G4double cutEne << 
261                                                << 
262   // cross section per volume, base material a << 
263   inline G4double CrossSection(const G4Materia << 
264                                const G4Particl << 
265                                G4double kineti << 
266                                G4double cutEne << 
267                                G4double maxEne << 
268                                                << 
269   // compute mean free path via cross section  << 
270   inline G4double ComputeMeanFreePath(const G4 << 
271                                       G4double << 
272                                       const G4 << 
273                                       G4double << 
274                                       G4double << 
275                                                << 
276   // generic cross section per element         << 
277   inline G4double ComputeCrossSectionPerAtom(c << 
278                                              c << 
279                                              G << 
280                                              G << 
281                                              G << 
282                                                << 
283   // atom can be selected effitiantly if eleme << 
284   inline const G4Element* SelectRandomAtom(con << 
285                                            con << 
286                                            G4d << 
287                                            G4d << 
288                                            G4d << 
289   // same as SelectRandomAtom above but more e << 
290   inline const G4Element* SelectTargetAtom(con << 
291                                            con << 
292                                            G4d << 
293                                            G4d << 
294                                            G4d << 
295                                            G4d << 
296                                                << 
297   // to select atom cross section per volume i << 
298   const G4Element* SelectRandomAtom(const G4Ma << 
299                                     const G4Pa << 
300                                     G4double k << 
301                                     G4double c << 
302                                     G4double m << 
303                                                << 
304   // to select atom if cross section is propor << 
305   const G4Element* GetCurrentElement(const G4M << 
306   G4int SelectRandomAtomNumber(const G4Materia << 
307                                                << 
308   // select isotope in order to have precise m << 
309   const G4Isotope* GetCurrentIsotope(const G4E << 
310   G4int SelectIsotopeNumber(const G4Element*)  << 
311                                                << 
312   //------------------------------------------ << 
313   // Get/Set methods                           << 
314   //------------------------------------------ << 
315                                                << 
316   void SetParticleChange(G4VParticleChange*, G << 
317                                                << 
318   void SetCrossSectionTable(G4PhysicsTable*, G << 
319                                                << 
320   inline G4ElementData* GetElementData();      << 
321                                                << 
322   inline G4PhysicsTable* GetCrossSectionTable( << 
323                                                << 
324   inline G4VEmFluctuationModel* GetModelOfFluc << 
325                                                << 
326   inline G4VEmAngularDistribution* GetAngularD << 
327                                                << 
328   inline G4VEmModel* GetTripletModel();        << 
329                                                << 
330   inline void SetTripletModel(G4VEmModel*);    << 
331                                                << 
332   inline void SetAngularDistribution(G4VEmAngu << 
333                                                << 
334   inline G4double HighEnergyLimit() const;     << 
335                                                << 
336   inline G4double LowEnergyLimit() const;      << 
337                                                << 
338   inline G4double HighEnergyActivationLimit()  << 
339                                                << 
340   inline G4double LowEnergyActivationLimit() c << 
341                                                << 
342   inline G4double PolarAngleLimit() const;     << 
343                                                << 
344   inline G4double SecondaryThreshold() const;  << 
345                                                << 
346   inline G4bool DeexcitationFlag() const;      << 
347                                                << 
348   inline G4bool ForceBuildTableFlag() const;   << 
349                                                << 
350   inline G4bool UseAngularGeneratorFlag() cons << 
351                                                << 
352   inline void SetAngularGeneratorFlag(G4bool); << 
353                                                << 
354   inline void SetHighEnergyLimit(G4double);    << 
355                                                << 
356   inline void SetLowEnergyLimit(G4double);     << 
357                                                << 
358   inline void SetActivationHighEnergyLimit(G4d << 
359                                                << 
360   inline void SetActivationLowEnergyLimit(G4do << 
361                                                << 
362   inline G4bool IsActive(G4double kinEnergy) c << 
363                                                << 
364   inline void SetPolarAngleLimit(G4double);    << 
365                                                << 
366   inline void SetSecondaryThreshold(G4double); << 
367                                                << 
368   inline void SetDeexcitationFlag(G4bool val); << 
369                                                << 
370   inline void SetForceBuildTable(G4bool val);  << 
371                                                << 
372   inline void SetFluctuationFlag(G4bool val);  << 
373                                                << 
374   inline G4bool IsMaster() const;              << 
375                                                << 
376   inline void SetUseBaseMaterials(G4bool val); << 
377                                                   183 
378   inline G4bool UseBaseMaterials() const;      << 184   void SetParticleChange(G4VParticleChange*, G4VEmFluctuationModel*);
379                                                   185 
380   inline G4double MaxSecondaryKinEnergy(const  << 186   G4VEmFluctuationModel* GetModelOfFluctuations();
381                                                   187 
382   inline const G4String& GetName() const;      << 188   G4double HighEnergyLimit();
383                                                   189 
384   inline void SetCurrentCouple(const G4Materia << 190   G4double LowEnergyLimit();
385                                                   191 
386   inline G4bool IsLocked() const;              << 192   void SetHighEnergyLimit(G4double);
387                                                   193 
388   inline void SetLocked(G4bool);               << 194   void SetLowEnergyLimit(G4double);
389                                                   195 
390   // obsolete methods                          << 196   G4double MaxSecondaryKinEnergy(const G4DynamicParticle* dynParticle);
391   [[deprecated("Use G4EmParameters::Instance() << 
392   void SetLPMFlag(G4bool);                     << 
393                                                   197 
394   void SetMasterThread(G4bool);                << 198   const G4Element* SelectRandomAtom(const G4Material*,
                                                   >> 199             const G4ParticleDefinition*,
                                                   >> 200             G4double kineticEnergy,
                                                   >> 201             G4double cutEnergy = 0.0,
                                                   >> 202             G4double maxEnergy = DBL_MAX);
395                                                   203 
396   //  hide assignment operator                 << 204   const G4String& GetName() const;
397   G4VEmModel & operator=(const  G4VEmModel &ri << 
398   G4VEmModel(const  G4VEmModel&) = delete;     << 
399                                                   205 
400 protected:                                        206 protected:
401                                                   207 
402   inline const G4MaterialCutsCouple* CurrentCo << 208   const G4Element* GetCurrentElement() const;
403                                                   209 
404   inline void SetCurrentElement(const G4Elemen << 210   void SetCurrentElement(const G4Element*);
405                                                   211 
406 private:                                          212 private:
407                                                   213 
408   // ======== Parameters of the class fixed at << 214   //  hide assignment operator
409                                                << 215   G4VEmModel & operator=(const  G4VEmModel &right);
410   G4VEmFluctuationModel*      flucModel = null << 216   G4VEmModel(const  G4VEmModel&);
411   G4VEmAngularDistribution*   anglModel = null << 
412   G4VEmModel*                 fTripletModel =  << 
413   const G4MaterialCutsCouple* fCurrentCouple = << 
414   const G4Element*            fCurrentElement  << 
415   std::vector<G4EmElementSelector*>* elmSelect << 
416   G4LossTableManager*         fEmManager;      << 
417                                                << 
418 protected:                                     << 
419                                                << 
420   G4ElementData*               fElementData =  << 
421   G4VParticleChange*           pParticleChange << 
422   G4PhysicsTable*              xSectionTable = << 
423   const G4Material*            pBaseMaterial = << 
424   const std::vector<G4double>* theDensityFacto << 
425   const std::vector<G4int>*    theDensityIdx = << 
426                                                << 
427   G4double inveplus;                           << 
428   G4double pFactor = 1.0;                      << 
429                                                   217 
430 private:                                       << 218   G4double        lowLimit;
                                                   >> 219   G4double        highLimit;
                                                   >> 220   G4double        xsec[40];
431                                                   221 
432   G4double lowLimit;                           << 222   G4VEmFluctuationModel* fluc;
433   G4double highLimit;                          << 
434   G4double eMinActive = 0.0;                   << 
435   G4double eMaxActive = DBL_MAX;               << 
436   G4double secondaryThreshold = DBL_MAX;       << 
437   G4double polarAngleLimit;                    << 
438                                                   223 
439   G4int nSelectors = 0;                        << 224   const G4String   name;
440   G4int nsec = 5;                              << 225   const G4Element* currentElement;
441                                                   226 
442 protected:                                        227 protected:
443                                                   228 
444   std::size_t currentCoupleIndex = 0;          << 229   G4VParticleChange*  pParticleChange;
445   std::size_t basedCoupleIndex = 0;            << 
446   G4bool lossFlucFlag = true;                  << 
447                                                << 
448 private:                                       << 
449                                                << 
450   G4bool flagDeexcitation = false;             << 
451   G4bool flagForceBuildTable = false;          << 
452   G4bool isMaster = true;                      << 
453                                                << 
454   G4bool localTable = true;                    << 
455   G4bool localElmSelectors = true;             << 
456   G4bool useAngularGenerator = false;          << 
457   G4bool useBaseMaterials = false;             << 
458   G4bool isLocked = false;                     << 
459                                                << 
460   const G4String  name;                        << 
461   std::vector<G4double>  xsec;                 << 
462                                                << 
463 };                                                230 };
464                                                   231 
465 // ======== Run time inline methods ========== << 232 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 233 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
466                                                   234 
467 inline void G4VEmModel::SetCurrentCouple(const << 235 inline G4double G4VEmModel::HighEnergyLimit()
468 {                                              << 
469   if(fCurrentCouple != ptr) {                  << 
470     fCurrentCouple = ptr;                      << 
471     basedCoupleIndex = currentCoupleIndex = pt << 
472     pBaseMaterial = ptr->GetMaterial();        << 
473     pFactor = 1.0;                             << 
474     if(useBaseMaterials) {                     << 
475       basedCoupleIndex = (*theDensityIdx)[curr << 
476       if(nullptr != pBaseMaterial->GetBaseMate << 
477   pBaseMaterial = pBaseMaterial->GetBaseMateri << 
478       pFactor = (*theDensityFactor)[currentCou << 
479     }                                          << 
480   }                                            << 
481 }                                              << 
482                                                << 
483 //....oooOO0OOooo........oooOO0OOooo........oo << 
484                                                << 
485 inline const G4MaterialCutsCouple* G4VEmModel: << 
486 {                                              << 
487   return fCurrentCouple;                       << 
488 }                                              << 
489                                                << 
490 //....oooOO0OOooo........oooOO0OOooo........oo << 
491                                                << 
492 inline void G4VEmModel::SetCurrentElement(cons << 
493 {                                              << 
494   fCurrentElement = elm;                       << 
495 }                                              << 
496                                                << 
497 //....oooOO0OOooo........oooOO0OOooo........oo << 
498                                                << 
499 inline                                         << 
500 G4double G4VEmModel::MaxSecondaryKinEnergy(con << 
501 {                                              << 
502   return MaxSecondaryEnergy(dynPart->GetPartic << 
503                             dynPart->GetKineti << 
504 }                                              << 
505                                                << 
506 //....oooOO0OOooo........oooOO0OOooo........oo << 
507                                                << 
508 inline G4double G4VEmModel::ComputeDEDX(const  << 
509                                         const  << 
510                                         G4doub << 
511                                         G4doub << 
512 {                                              << 
513   SetCurrentCouple(couple);                    << 
514   return pFactor*ComputeDEDXPerVolume(pBaseMat << 
515 }                                              << 
516                                                << 
517 //....oooOO0OOooo........oooOO0OOooo........oo << 
518                                                << 
519 inline G4double G4VEmModel::CrossSection(const << 
520                                          const << 
521                                          G4dou << 
522                                          G4dou << 
523                                          G4dou << 
524 {                                              << 
525   SetCurrentCouple(couple);                    << 
526   return pFactor*CrossSectionPerVolume(pBaseMa << 
527                                        cutEner << 
528 }                                              << 
529                                                << 
530 //....oooOO0OOooo........oooOO0OOooo........oo << 
531                                                << 
532 inline                                         << 
533 G4double G4VEmModel::ComputeMeanFreePath(const << 
534                                          G4dou << 
535                                          const << 
536                                          G4dou << 
537                                          G4dou << 
538 {                                              << 
539   G4double cross = CrossSectionPerVolume(mater << 
540   return (cross > 0.0) ? 1./cross : DBL_MAX;   << 
541 }                                              << 
542                                                << 
543 //....oooOO0OOooo........oooOO0OOooo........oo << 
544                                                << 
545 inline G4double                                << 
546 G4VEmModel::ComputeCrossSectionPerAtom(const G << 
547                                        const G << 
548                                        G4doubl << 
549                                        G4doubl << 
550                                        G4doubl << 
551 {                                              << 
552   fCurrentElement = elm;                       << 
553   return ComputeCrossSectionPerAtom(part,kinEn << 
554                                     cutEnergy, << 
555 }                                              << 
556                                                << 
557 //....oooOO0OOooo........oooOO0OOooo........oo << 
558                                                << 
559 inline const G4Element*                        << 
560 G4VEmModel::SelectRandomAtom(const G4MaterialC << 
561                              const G4ParticleD << 
562                              G4double kinEnerg << 
563                              G4double cutEnerg << 
564                              G4double maxEnerg << 
565 {                                              << 
566   SetCurrentCouple(couple);                    << 
567   fCurrentElement = (nSelectors > 0) ?         << 
568     ((*elmSelectors)[couple->GetIndex()])->Sel << 
569     SelectRandomAtom(pBaseMaterial,part,kinEne << 
570   return fCurrentElement;                      << 
571 }                                              << 
572                                                << 
573 //....oooOO0OOooo........oooOO0OOooo........oo << 
574                                                << 
575 inline const G4Element*                        << 
576 G4VEmModel::SelectTargetAtom(const G4MaterialC << 
577                              const G4ParticleD << 
578                              G4double kinEnerg << 
579                              G4double logKinE, << 
580                              G4double cutEnerg << 
581                              G4double maxEnerg << 
582 {                                              << 
583   SetCurrentCouple(couple);                    << 
584   fCurrentElement = (nSelectors > 0)           << 
585    ? ((*elmSelectors)[couple->GetIndex()])->Se << 
586    : SelectRandomAtom(pBaseMaterial,part,kinEn << 
587   return fCurrentElement;                      << 
588 }                                              << 
589                                                << 
590 // ======== Get/Set inline methods used at ini << 
591                                                << 
592 inline G4VEmFluctuationModel* G4VEmModel::GetM << 
593 {                                              << 
594   return flucModel;                            << 
595 }                                              << 
596                                                << 
597 //....oooOO0OOooo........oooOO0OOooo........oo << 
598                                                << 
599 inline G4VEmAngularDistribution* G4VEmModel::G << 
600 {                                              << 
601   return anglModel;                            << 
602 }                                              << 
603                                                << 
604 //....oooOO0OOooo........oooOO0OOooo........oo << 
605                                                << 
606 inline void G4VEmModel::SetAngularDistribution << 
607 {                                              << 
608   if(p != anglModel) {                         << 
609     delete anglModel;                          << 
610     anglModel = p;                             << 
611   }                                            << 
612 }                                              << 
613                                                << 
614 //....oooOO0OOooo........oooOO0OOooo........oo << 
615                                                << 
616 inline G4VEmModel* G4VEmModel::GetTripletModel << 
617 {                                              << 
618   return fTripletModel;                        << 
619 }                                              << 
620                                                << 
621 //....oooOO0OOooo........oooOO0OOooo........oo << 
622                                                << 
623 inline void G4VEmModel::SetTripletModel(G4VEmM << 
624 {                                              << 
625   if(p != fTripletModel) {                     << 
626     delete fTripletModel;                      << 
627     fTripletModel = p;                         << 
628   }                                            << 
629 }                                              << 
630                                                << 
631 //....oooOO0OOooo........oooOO0OOooo........oo << 
632                                                << 
633 inline G4double G4VEmModel::HighEnergyLimit()  << 
634 {                                                 236 {
635   return highLimit;                               237   return highLimit;
636 }                                                 238 }
637                                                   239 
638 //....oooOO0OOooo........oooOO0OOooo........oo << 240 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
639                                                   241 
640 inline G4double G4VEmModel::LowEnergyLimit() c << 242 inline G4double G4VEmModel::LowEnergyLimit()
641 {                                                 243 {
642   return lowLimit;                                244   return lowLimit;
643 }                                                 245 }
644                                                   246 
645 //....oooOO0OOooo........oooOO0OOooo........oo << 247 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
646                                                << 
647 inline G4double G4VEmModel::HighEnergyActivati << 
648 {                                              << 
649   return eMaxActive;                           << 
650 }                                              << 
651                                                << 
652 //....oooOO0OOooo........oooOO0OOooo........oo << 
653                                                << 
654 inline G4double G4VEmModel::LowEnergyActivatio << 
655 {                                              << 
656   return eMinActive;                           << 
657 }                                              << 
658                                                << 
659 //....oooOO0OOooo........oooOO0OOooo........oo << 
660                                                << 
661 inline G4double G4VEmModel::PolarAngleLimit()  << 
662 {                                              << 
663   return polarAngleLimit;                      << 
664 }                                              << 
665                                                << 
666 //....oooOO0OOooo........oooOO0OOooo........oo << 
667                                                << 
668 inline G4double G4VEmModel::SecondaryThreshold << 
669 {                                              << 
670   return secondaryThreshold;                   << 
671 }                                              << 
672                                                << 
673 //....oooOO0OOooo........oooOO0OOooo........oo << 
674                                                << 
675 inline G4bool G4VEmModel::DeexcitationFlag() c << 
676 {                                              << 
677   return flagDeexcitation;                     << 
678 }                                              << 
679                                                << 
680 //....oooOO0OOooo........oooOO0OOooo........oo << 
681                                                   248 
682 inline G4bool G4VEmModel::ForceBuildTableFlag( << 249 inline void G4VEmModel::SetHighEnergyLimit(G4double val)
683 {                                              << 
684   return flagForceBuildTable;                  << 
685 }                                              << 
686                                                << 
687 //....oooOO0OOooo........oooOO0OOooo........oo << 
688                                                << 
689 inline G4bool G4VEmModel::UseAngularGeneratorF << 
690 {                                                 250 {
691   return useAngularGenerator;                  << 251   highLimit = val;
692 }                                                 252 }
693                                                   253 
694 //....oooOO0OOooo........oooOO0OOooo........oo << 254 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
695                                                   255 
696 inline void G4VEmModel::SetAngularGeneratorFla << 256 inline void G4VEmModel::SetLowEnergyLimit(G4double val)
697 {                                                 257 {
698   useAngularGenerator = val;                   << 258   lowLimit = val;
699 }                                                 259 }
700                                                   260 
701 //....oooOO0OOooo........oooOO0OOooo........oo << 261 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
702                                                   262 
703 inline void G4VEmModel::SetFluctuationFlag(G4b << 263 inline void G4VEmModel::SetParticleChange(G4VParticleChange* p,  
                                                   >> 264                                           G4VEmFluctuationModel* f = 0)
704 {                                                 265 {
705   lossFlucFlag = val;                          << 266   if(p && pParticleChange != p) pParticleChange = p;
                                                   >> 267   fluc = f;
706 }                                                 268 }
707                                                   269 
708 //....oooOO0OOooo........oooOO0OOooo........oo << 270 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
709                                                << 
710 inline G4bool G4VEmModel::IsMaster() const     << 
711 {                                              << 
712   return isMaster;                             << 
713 }                                              << 
714                                                   271 
715 //....oooOO0OOooo........oooOO0OOooo........oo << 
716                                                   272 
717 inline void G4VEmModel::SetUseBaseMaterials(G4 << 273 inline G4VEmFluctuationModel* G4VEmModel::GetModelOfFluctuations()
718 {                                                 274 {
719   useBaseMaterials = val;                      << 275   return fluc;
720 }                                                 276 }
721                                                   277 
722 //....oooOO0OOooo........oooOO0OOooo........oo << 278 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
723                                                   279 
724 inline G4bool G4VEmModel::UseBaseMaterials() c << 280 inline G4double G4VEmModel::MinEnergyCut(const G4ParticleDefinition*,
                                                   >> 281                                          const G4MaterialCutsCouple*)
725 {                                                 282 {
726   return useBaseMaterials;                     << 283   return 0.0;
727 }                                                 284 }
728                                                   285 
729 //....oooOO0OOooo........oooOO0OOooo........oo << 286 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
730                                                   287 
731 inline void G4VEmModel::SetHighEnergyLimit(G4d << 288 inline G4double G4VEmModel::ComputeDEDXPerVolume(
                                                   >> 289                                         const G4Material*,
                                                   >> 290           const G4ParticleDefinition*,
                                                   >> 291                                               G4double,
                                                   >> 292                                               G4double)
732 {                                                 293 {
733   highLimit = val;                             << 294   return 0.0;
734 }                                                 295 }
735                                                   296 
736 //....oooOO0OOooo........oooOO0OOooo........oo << 297 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
737                                                   298 
738 inline void G4VEmModel::SetLowEnergyLimit(G4do << 299 inline G4double G4VEmModel::ComputeDEDX(const G4MaterialCutsCouple* c,
                                                   >> 300                                         const G4ParticleDefinition* p,
                                                   >> 301                                               G4double kinEnergy,
                                                   >> 302                                               G4double cutEnergy)
739 {                                                 303 {
740   lowLimit = val;                              << 304   return ComputeDEDXPerVolume(c->GetMaterial(),p,kinEnergy,cutEnergy);
741 }                                                 305 }
742                                                   306 
743 //....oooOO0OOooo........oooOO0OOooo........oo << 307 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
744                                                   308 
745 inline void G4VEmModel::SetActivationHighEnerg << 309 inline G4double G4VEmModel::CrossSection(const G4MaterialCutsCouple* c,
                                                   >> 310                                          const G4ParticleDefinition* p,
                                                   >> 311                                                G4double kinEnergy,
                                                   >> 312                                                G4double cutEnergy,
                                                   >> 313                                                G4double maxEnergy)
746 {                                                 314 {
747   eMaxActive = val;                            << 315  return CrossSectionPerVolume(c->GetMaterial(),p,kinEnergy,cutEnergy,maxEnergy);
748 }                                                 316 }
749                                                   317 
750 //....oooOO0OOooo........oooOO0OOooo........oo << 318 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
751                                                   319 
752 inline void G4VEmModel::SetActivationLowEnergy << 320 inline G4double G4VEmModel::ComputeCrossSectionPerAtom(
                                                   >> 321                                          const G4ParticleDefinition*,
                                                   >> 322                                                G4double, G4double, G4double,
                                                   >> 323                          G4double, G4double)
753 {                                                 324 {
754   eMinActive = val;                            << 325   return 0.0;
755 }                                                 326 }
756                                                   327 
757 //....oooOO0OOooo........oooOO0OOooo........oo << 328 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
758                                                   329 
759 inline G4bool G4VEmModel::IsActive(G4double ki << 330 inline const G4Element* G4VEmModel::SelectRandomAtom(
760 {                                              << 331                  const G4Material* material,
761   return (kinEnergy >= eMinActive && kinEnergy << 332                  const G4ParticleDefinition* pd,
                                                   >> 333                        G4double kinEnergy,
                                                   >> 334                        G4double tcut,
                                                   >> 335                        G4double tmax)
                                                   >> 336 {
                                                   >> 337   const G4ElementVector* theElementVector = material->GetElementVector();
                                                   >> 338   currentElement = (*theElementVector)[0];
                                                   >> 339   G4int nelm = material->GetNumberOfElements() - 1;
                                                   >> 340   if (nelm > 0) {
                                                   >> 341     G4double x = G4UniformRand()*
                                                   >> 342                  CrossSectionPerVolume(material,pd,kinEnergy,tcut,tmax);
                                                   >> 343     for(G4int i=0; i<nelm; i++) {
                                                   >> 344       if (x <= xsec[i]) {
                                                   >> 345   currentElement = (*theElementVector)[i];
                                                   >> 346   break;
                                                   >> 347       }
                                                   >> 348     }
                                                   >> 349   }
                                                   >> 350   return currentElement;
762 }                                                 351 }
763                                                   352 
764 //....oooOO0OOooo........oooOO0OOooo........oo << 353 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
765                                                   354 
766 inline void G4VEmModel::SetPolarAngleLimit(G4d << 355 inline const G4Element* G4VEmModel::GetCurrentElement() const
767 {                                                 356 {
768   if(!isLocked) { polarAngleLimit = val; }     << 357   return currentElement;
769 }                                                 358 }
770                                                   359 
771 //....oooOO0OOooo........oooOO0OOooo........oo << 360 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
772                                                   361 
773 inline void G4VEmModel::SetSecondaryThreshold( << 362 inline void G4VEmModel::SetCurrentElement(const G4Element* elm)
774 {                                                 363 {
775   secondaryThreshold = val;                    << 364   currentElement = elm;
776 }                                                 365 }
777                                                   366 
778 //....oooOO0OOooo........oooOO0OOooo........oo << 367 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
779                                                   368 
780 inline void G4VEmModel::SetDeexcitationFlag(G4 << 369 inline G4double G4VEmModel::MaxSecondaryKinEnergy(
                                                   >> 370                                           const G4DynamicParticle* dynParticle)
781 {                                                 371 {
782   flagDeexcitation = val;                      << 372   return MaxSecondaryEnergy(dynParticle->GetDefinition(),
                                                   >> 373                             dynParticle->GetKineticEnergy());
783 }                                                 374 }
784                                                   375 
785 //....oooOO0OOooo........oooOO0OOooo........oo << 376 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
786                                                   377 
787 inline void G4VEmModel::SetForceBuildTable(G4b << 378 inline G4double G4VEmModel::MaxSecondaryEnergy(const G4ParticleDefinition*,
                                                   >> 379                                  G4double kineticEnergy)
788 {                                                 380 {
789   flagForceBuildTable = val;                   << 381   return kineticEnergy;
790 }                                                 382 }
791                                                   383 
792 //....oooOO0OOooo........oooOO0OOooo........oo << 384 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
793                                                   385 
794 inline const G4String& G4VEmModel::GetName() c    386 inline const G4String& G4VEmModel::GetName() const 
795 {                                                 387 {
796   return name;                                    388   return name;
797 }                                                 389 }
798                                                   390 
799 //....oooOO0OOooo........oooOO0OOooo........oo << 391 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 392 // Methods for msc simulation
                                                   >> 393 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
800                                                   394 
801 inline std::vector<G4EmElementSelector*>* G4VE << 395 inline G4double G4VEmModel::ComputeTruePathLengthLimit(
                                                   >> 396                                 const G4Track&, 
                                                   >> 397         G4PhysicsTable*, 
                                                   >> 398         G4double)
802 {                                                 399 {
803   return elmSelectors;                         << 400   return DBL_MAX;
804 }                                                 401 }
805                                                   402 
806 //....oooOO0OOooo........oooOO0OOooo........oo << 403 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
807                                                   404 
808 inline void                                    << 405 inline G4double G4VEmModel::ComputeGeomPathLength(G4double truePathLength)
809 G4VEmModel::SetElementSelectors(std::vector<G4 << 
810 {                                                 406 {
811   if(p != elmSelectors) {                      << 407   return truePathLength;
812     elmSelectors = p;                          << 
813     nSelectors = (nullptr != elmSelectors) ? G << 
814     localElmSelectors = false;                 << 
815   }                                            << 
816 }                                              << 
817                                                << 
818 //....oooOO0OOooo........oooOO0OOooo........oo << 
819                                                << 
820 inline G4ElementData* G4VEmModel::GetElementDa << 
821 {                                              << 
822   return fElementData;                         << 
823 }                                              << 
824                                                << 
825 //....oooOO0OOooo........oooOO0OOooo........oo << 
826                                                << 
827 inline G4PhysicsTable* G4VEmModel::GetCrossSec << 
828 {                                              << 
829   return xSectionTable;                        << 
830 }                                                 408 }
831                                                   409 
832 //....oooOO0OOooo........oooOO0OOooo........oo << 410 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
833                                                   411 
834 inline G4bool G4VEmModel::IsLocked() const     << 412 inline G4double G4VEmModel::ComputeTrueStepLength(G4double geomPathLength)
835 {                                                 413 {
836   return isLocked;                             << 414   return geomPathLength;
837 }                                                 415 }
838                                                   416 
839 //....oooOO0OOooo........oooOO0OOooo........oo << 417 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
840                                                   418 
841 inline void G4VEmModel::SetLocked(G4bool val)  << 419 inline void G4VEmModel::DefineForRegion(const G4Region*) 
842 {                                              << 420 {}
843   isLocked = val;                              << 
844 }                                              << 
845                                                   421 
846 //....oooOO0OOooo........oooOO0OOooo........oo << 422 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
847                                                   423 
848 #endif                                            424 #endif
                                                   >> 425 
849                                                   426