Geant4 Cross Reference

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Geant4/processes/electromagnetic/utils/include/G4VEmModel.hh

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Differences between /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 11.3.0) and /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 5.1.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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  4 // *                                                4 // *                                                                  *
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  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
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  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
                                                   >>  23 //
 26 // -------------------------------------------     24 // -------------------------------------------------------------------
 27 //                                                 25 //
 28 // GEANT4 Class header file                        26 // GEANT4 Class header file
 29 //                                                 27 //
 30 //                                                 28 //
 31 // File name:     G4VEmModel                       29 // File name:     G4VEmModel
 32 //                                                 30 //
 33 // Author:        Vladimir Ivanchenko              31 // Author:        Vladimir Ivanchenko
 34 //                                                 32 //
 35 // Creation date: 03.01.2002                       33 // Creation date: 03.01.2002
 36 //                                                 34 //
 37 // Modifications:                                  35 // Modifications:
 38 //                                                 36 //
 39 // 23-12-02 V.Ivanchenko change interface befo     37 // 23-12-02 V.Ivanchenko change interface before move to cut per region
 40 // 24-01-03 Cut per region (V.Ivanchenko)          38 // 24-01-03 Cut per region (V.Ivanchenko)
 41 // 13-02-03 Add name (V.Ivanchenko)                39 // 13-02-03 Add name (V.Ivanchenko)
 42 // 25-02-03 Add sample theta and displacement      40 // 25-02-03 Add sample theta and displacement (V.Ivanchenko)
 43 // 23-07-03 Replace G4Material by G4MaterialCu <<  41 //
 44 //          calculation (V.Ivanchenko)         <<  42 
 45 // 01-03-04 L.Urban signature changed in Sampl << 
 46 // 23-04-04 L.urban signature of SampleCosineT << 
 47 // 17-11-04 Add method CrossSectionPerAtom (V. << 
 48 // 14-03-05 Reduce number of pure virtual meth << 
 49 //          separate (V.Ivanchenko)            << 
 50 // 24-03-05 Remove IsInCharge and add G4VParti << 
 51 // 08-04-05 Major optimisation of internal int << 
 52 // 15-04-05 optimize internal interface for ms << 
 53 // 08-05-05 A -> N (V.Ivanchenko)              << 
 54 // 25-07-05 Move constructor and destructor to << 
 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul << 
 56 // 06-02-06 add method ComputeMeanFreePath() ( << 
 57 // 07-03-06 Optimize msc methods (V.Ivanchenko << 
 58 // 29-06-06 Add member currentElement and Get/ << 
 59 // 29-10-07 Added SampleScattering (V.Ivanchen << 
 60 // 15-07-08 Reorder class members and improve  << 
 61 // 21-07-08 Added vector of G4ElementSelector  << 
 62 // 12-09-08 Added methods GetParticleCharge, G << 
 63 //          CorrectionsAlongStep, ActivateNucl << 
 64 // 16-02-09 Moved implementations of virtual m << 
 65 // 07-04-09 Moved msc methods from G4VEmModel  << 
 66 // 13-10-10 Added G4VEmAngularDistribution (VI << 
 67 //                                                 43 //
 68 // Class Description:                              44 // Class Description:
 69 //                                                 45 //
 70 // Abstract interface to energy loss models        46 // Abstract interface to energy loss models
 71                                                    47 
 72 // -------------------------------------------     48 // -------------------------------------------------------------------
 73 //                                                 49 //
 74                                                    50 
 75 #ifndef G4VEmModel_h                               51 #ifndef G4VEmModel_h
 76 #define G4VEmModel_h 1                             52 #define G4VEmModel_h 1
 77                                                    53 
 78 #include "globals.hh"                              54 #include "globals.hh"
                                                   >>  55 #include "g4std/vector"
 79 #include "G4DynamicParticle.hh"                    56 #include "G4DynamicParticle.hh"
 80 #include "G4ParticleDefinition.hh"                 57 #include "G4ParticleDefinition.hh"
 81 #include "G4MaterialCutsCouple.hh"             << 
 82 #include "G4Material.hh"                           58 #include "G4Material.hh"
 83 #include "G4Element.hh"                        <<  59 #include "G4MaterialCutsCouple.hh"
 84 #include "G4ElementVector.hh"                  << 
 85 #include "G4Isotope.hh"                        << 
 86 #include "G4DataVector.hh"                         60 #include "G4DataVector.hh"
 87 #include "G4VEmFluctuationModel.hh"            << 
 88 #include "G4VEmAngularDistribution.hh"         << 
 89 #include "G4EmElementSelector.hh"              << 
 90 #include <CLHEP/Random/RandomEngine.h>         << 
 91 #include <vector>                              << 
 92                                                    61 
 93 class G4ElementData;                           << 
 94 class G4PhysicsTable;                              62 class G4PhysicsTable;
 95 class G4Region;                                << 
 96 class G4VParticleChange;                       << 
 97 class G4ParticleChangeForLoss;                 << 
 98 class G4ParticleChangeForGamma;                << 
 99 class G4Track;                                 << 
100 class G4LossTableManager;                      << 
101                                                    63 
102 class G4VEmModel                                   64 class G4VEmModel
103 {                                                  65 {
104                                                    66 
105 public:                                            67 public:
106                                                    68 
107   explicit G4VEmModel(const G4String& nam);    <<  69   G4VEmModel(const G4String& nam): name(nam) {};
108                                                << 
109   virtual ~G4VEmModel();                       << 
110                                                    70 
111   //------------------------------------------ <<  71   virtual ~G4VEmModel() {};
112   // Virtual methods to be implemented for any << 
113   //------------------------------------------ << 
114                                                    72 
115   virtual void Initialise(const G4ParticleDefi     73   virtual void Initialise(const G4ParticleDefinition*, const G4DataVector&) = 0;
116                                                    74 
117   virtual void SampleSecondaries(std::vector<G <<  75   virtual G4double HighEnergyLimit(const G4ParticleDefinition*) = 0;
118                                  const G4Mater << 
119                                  const G4Dynam << 
120                                  G4double tmin << 
121                                  G4double tmax << 
122                                                << 
123   //------------------------------------------ << 
124   // Methods for initialisation of MT; may be  << 
125   //------------------------------------------ << 
126                                                << 
127   // initialisation in local thread            << 
128   virtual void InitialiseLocal(const G4Particl << 
129                                G4VEmModel* mas << 
130                                                << 
131   // initialisation of a new material at run t << 
132   virtual void InitialiseForMaterial(const G4P << 
133                                      const G4M << 
134                                                << 
135   // initialisation of a new element at run ti << 
136   virtual void InitialiseForElement(const G4Pa << 
137                                     G4int Z);  << 
138                                                << 
139   //------------------------------------------ << 
140   // Methods with standard implementation; may << 
141   //------------------------------------------ << 
142                                                << 
143   // main method to compute dEdx               << 
144   virtual G4double ComputeDEDXPerVolume(const  << 
145                                         const  << 
146                                         G4doub << 
147                                         G4doub << 
148                                                << 
149   // main method to compute cross section per  << 
150   virtual G4double CrossSectionPerVolume(const << 
151                                          const << 
152                                          G4dou << 
153                                          G4dou << 
154                                          G4dou << 
155                                                << 
156   // method to get partial cross section       << 
157   virtual G4double GetPartialCrossSection(cons << 
158                                           G4in << 
159                                           cons << 
160                                           G4do << 
161                                                << 
162   // main method to compute cross section per  << 
163   virtual G4double ComputeCrossSectionPerAtom( << 
164                                                << 
165                                                << 
166                                                << 
167                                                << 
168                                                << 
169                                                << 
170   // main method to compute cross section per  << 
171   virtual G4double ComputeCrossSectionPerShell << 
172                                                << 
173                                                << 
174                                                << 
175                                                << 
176                                                << 
177   // Compute effective ion charge square       << 
178   virtual G4double ChargeSquareRatio(const G4T << 
179                                                << 
180   // Compute effective ion charge square       << 
181   virtual G4double GetChargeSquareRatio(const  << 
182                                         const  << 
183                                         G4doub << 
184                                                << 
185   // Compute ion charge                        << 
186   virtual G4double GetParticleCharge(const G4P << 
187                                      const G4M << 
188                                      G4double  << 
189                                                << 
190   // Initialisation for a new track            << 
191   virtual void StartTracking(G4Track*);        << 
192                                                << 
193   // add correction to energy loss and compute << 
194   virtual void CorrectionsAlongStep(const G4Ma << 
195                                     const G4Dy << 
196                                     const G4do << 
197                                     G4double&  << 
198                                                << 
199   // value which may be tabulated (by default  << 
200   virtual G4double Value(const G4MaterialCutsC << 
201                          const G4ParticleDefin << 
202                          G4double kineticEnerg << 
203                                                << 
204   // threshold for zero value                  << 
205   virtual G4double MinPrimaryEnergy(const G4Ma << 
206                                     const G4Pa << 
207                                     G4double c << 
208                                                << 
209   // model can define low-energy limit for the << 
210   virtual G4double MinEnergyCut(const G4Partic << 
211                                 const G4Materi << 
212                                                << 
213   // initialisation at run time for a given ma << 
214   virtual void SetupForMaterial(const G4Partic << 
215                                 const G4Materi << 
216                                 G4double kinet << 
217                                                << 
218   // add a region for the model                << 
219   virtual void DefineForRegion(const G4Region* << 
220                                                << 
221   // fill number of different type of secondar << 
222   virtual void FillNumberOfSecondaries(G4int&  << 
223                                        G4int&  << 
224                                                << 
225   // for automatic documentation               << 
226   virtual void ModelDescription(std::ostream&  << 
227                                                << 
228 protected:                                     << 
229                                                << 
230   // initialisation of the ParticleChange for  << 
231   G4ParticleChangeForLoss* GetParticleChangeFo << 
232                                                    76 
233   // initialisation of the ParticleChange for  <<  77   virtual G4double LowEnergyLimit(const G4ParticleDefinition*) = 0;
234   G4ParticleChangeForGamma* GetParticleChangeF << 
235                                                    78 
236   // kinematically allowed max kinetic energy  <<  79   virtual void SetHighEnergyLimit(G4double) = 0;
237   virtual G4double MaxSecondaryEnergy(const G4 << 
238                                       G4double << 
239                                                << 
240 public:                                        << 
241                                                << 
242   //------------------------------------------ << 
243   // Generic methods common to all models      << 
244   //------------------------------------------ << 
245                                                << 
246   // should be called at initialisation to bui << 
247   void InitialiseElementSelectors(const G4Part << 
248                                   const G4Data << 
249                                                    80 
250   // should be called at initialisation to acc <<  81   virtual void SetLowEnergyLimit(G4double) = 0;
251   inline std::vector<G4EmElementSelector*>* Ge << 
252                                                    82 
253   // should be called at initialisation to set <<  83   virtual G4double MinEnergyCut(const G4ParticleDefinition*,
254   inline void SetElementSelectors(std::vector< <<  84                                 const G4MaterialCutsCouple*) = 0;
255                                                    85 
256   // dEdx per unit length, base material appro <<  86   virtual G4bool IsInCharge(const G4ParticleDefinition*) = 0;
257   inline G4double ComputeDEDX( const G4Materia << 
258                                const G4Particl << 
259                                G4double kineti << 
260                                G4double cutEne << 
261                                                    87 
262   // cross section per volume, base material a <<  88   virtual G4double ComputeDEDX(const G4Material*,
263   inline G4double CrossSection(const G4Materia << 
264                                const G4Particl     89                                const G4ParticleDefinition*,
265                                G4double kineti <<  90                                      G4double kineticEnergy,
266                                G4double cutEne <<  91                                      G4double cutEnergy) = 0;
267                                G4double maxEne << 
268                                                    92 
269   // compute mean free path via cross section  <<  93   virtual G4double CrossSection(const G4Material*,
270   inline G4double ComputeMeanFreePath(const G4 <<  94                                 const G4ParticleDefinition*,
271                                       G4double     95                                       G4double kineticEnergy,
272                                       const G4 <<  96                                       G4double cutEnergy,
273                                       G4double <<  97                                       G4double maxEnergy) = 0;
274                                       G4double << 
275                                                << 
276   // generic cross section per element         << 
277   inline G4double ComputeCrossSectionPerAtom(c << 
278                                              c << 
279                                              G << 
280                                              G << 
281                                              G << 
282                                                << 
283   // atom can be selected effitiantly if eleme << 
284   inline const G4Element* SelectRandomAtom(con << 
285                                            con << 
286                                            G4d << 
287                                            G4d << 
288                                            G4d << 
289   // same as SelectRandomAtom above but more e << 
290   inline const G4Element* SelectTargetAtom(con << 
291                                            con << 
292                                            G4d << 
293                                            G4d << 
294                                            G4d << 
295                                            G4d << 
296                                                << 
297   // to select atom cross section per volume i << 
298   const G4Element* SelectRandomAtom(const G4Ma << 
299                                     const G4Pa << 
300                                     G4double k << 
301                                     G4double c << 
302                                     G4double m << 
303                                                << 
304   // to select atom if cross section is propor << 
305   const G4Element* GetCurrentElement(const G4M << 
306   G4int SelectRandomAtomNumber(const G4Materia << 
307                                                << 
308   // select isotope in order to have precise m << 
309   const G4Isotope* GetCurrentIsotope(const G4E << 
310   G4int SelectIsotopeNumber(const G4Element*)  << 
311                                                << 
312   //------------------------------------------ << 
313   // Get/Set methods                           << 
314   //------------------------------------------ << 
315                                                << 
316   void SetParticleChange(G4VParticleChange*, G << 
317                                                << 
318   void SetCrossSectionTable(G4PhysicsTable*, G << 
319                                                << 
320   inline G4ElementData* GetElementData();      << 
321                                                << 
322   inline G4PhysicsTable* GetCrossSectionTable( << 
323                                                << 
324   inline G4VEmFluctuationModel* GetModelOfFluc << 
325                                                << 
326   inline G4VEmAngularDistribution* GetAngularD << 
327                                                << 
328   inline G4VEmModel* GetTripletModel();        << 
329                                                << 
330   inline void SetTripletModel(G4VEmModel*);    << 
331                                                << 
332   inline void SetAngularDistribution(G4VEmAngu << 
333                                                << 
334   inline G4double HighEnergyLimit() const;     << 
335                                                << 
336   inline G4double LowEnergyLimit() const;      << 
337                                                << 
338   inline G4double HighEnergyActivationLimit()  << 
339                                                << 
340   inline G4double LowEnergyActivationLimit() c << 
341                                                << 
342   inline G4double PolarAngleLimit() const;     << 
343                                                << 
344   inline G4double SecondaryThreshold() const;  << 
345                                                << 
346   inline G4bool DeexcitationFlag() const;      << 
347                                                << 
348   inline G4bool ForceBuildTableFlag() const;   << 
349                                                << 
350   inline G4bool UseAngularGeneratorFlag() cons << 
351                                                << 
352   inline void SetAngularGeneratorFlag(G4bool); << 
353                                                << 
354   inline void SetHighEnergyLimit(G4double);    << 
355                                                << 
356   inline void SetLowEnergyLimit(G4double);     << 
357                                                << 
358   inline void SetActivationHighEnergyLimit(G4d << 
359                                                << 
360   inline void SetActivationLowEnergyLimit(G4do << 
361                                                << 
362   inline G4bool IsActive(G4double kinEnergy) c << 
363                                                << 
364   inline void SetPolarAngleLimit(G4double);    << 
365                                                << 
366   inline void SetSecondaryThreshold(G4double); << 
367                                                    98 
368   inline void SetDeexcitationFlag(G4bool val); <<  99   virtual G4DynamicParticle* SampleSecondary(
                                                   >> 100                                 const G4MaterialCutsCouple*,
                                                   >> 101                                 const G4DynamicParticle*,
                                                   >> 102                                       G4double tmin,
                                                   >> 103                                       G4double tmax) = 0;
                                                   >> 104 
                                                   >> 105   virtual G4std::vector<G4DynamicParticle*>* SampleSecondaries(
                                                   >> 106                                 const G4MaterialCutsCouple*,
                                                   >> 107                                 const G4DynamicParticle*,
                                                   >> 108                                       G4double tmin,
                                                   >> 109                                       G4double tmax) = 0;
                                                   >> 110 
                                                   >> 111   virtual G4double GeomPathLength(G4PhysicsTable* theLambdaTable,
                                                   >> 112                             const G4MaterialCutsCouple* couple,
                                                   >> 113                 const G4ParticleDefinition* particle,
                                                   >> 114                       G4double& kineticEnergy,
                                                   >> 115                 G4double lambda,
                                                   >> 116                 G4double range,
                                                   >> 117                 G4double truePathLength) {return truePathLength;};
                                                   >> 118 
                                                   >> 119   virtual G4double TrueStepLength(G4double geomStepLength) {return geomStepLength;};
369                                                   120 
370   inline void SetForceBuildTable(G4bool val);  << 121   virtual G4double SampleCosineTheta(G4double trueStepLength) {return 1.0;};
371                                                   122 
372   inline void SetFluctuationFlag(G4bool val);  << 123   virtual G4double SampleDisplacement() {return 0.0;};
373                                                   124 
374   inline G4bool IsMaster() const;              << 125   virtual G4double MaxSecondaryEnergy(
                                                   >> 126         const G4DynamicParticle* dynParticle) = 0;
375                                                   127 
376   inline void SetUseBaseMaterials(G4bool val); << 128   G4String GetName() const {return name;};
377                                                << 
378   inline G4bool UseBaseMaterials() const;      << 
379                                                << 
380   inline G4double MaxSecondaryKinEnergy(const  << 
381                                                << 
382   inline const G4String& GetName() const;      << 
383                                                << 
384   inline void SetCurrentCouple(const G4Materia << 
385                                                << 
386   inline G4bool IsLocked() const;              << 
387                                                << 
388   inline void SetLocked(G4bool);               << 
389                                                << 
390   // obsolete methods                          << 
391   [[deprecated("Use G4EmParameters::Instance() << 
392   void SetLPMFlag(G4bool);                     << 
393                                                << 
394   void SetMasterThread(G4bool);                << 
395                                                << 
396   //  hide assignment operator                 << 
397   G4VEmModel & operator=(const  G4VEmModel &ri << 
398   G4VEmModel(const  G4VEmModel&) = delete;     << 
399                                                << 
400 protected:                                     << 
401                                                << 
402   inline const G4MaterialCutsCouple* CurrentCo << 
403                                                << 
404   inline void SetCurrentElement(const G4Elemen << 
405                                                << 
406 private:                                       << 
407                                                << 
408   // ======== Parameters of the class fixed at << 
409                                                << 
410   G4VEmFluctuationModel*      flucModel = null << 
411   G4VEmAngularDistribution*   anglModel = null << 
412   G4VEmModel*                 fTripletModel =  << 
413   const G4MaterialCutsCouple* fCurrentCouple = << 
414   const G4Element*            fCurrentElement  << 
415   std::vector<G4EmElementSelector*>* elmSelect << 
416   G4LossTableManager*         fEmManager;      << 
417                                                << 
418 protected:                                     << 
419                                                << 
420   G4ElementData*               fElementData =  << 
421   G4VParticleChange*           pParticleChange << 
422   G4PhysicsTable*              xSectionTable = << 
423   const G4Material*            pBaseMaterial = << 
424   const std::vector<G4double>* theDensityFacto << 
425   const std::vector<G4int>*    theDensityIdx = << 
426                                                << 
427   G4double inveplus;                           << 
428   G4double pFactor = 1.0;                      << 
429                                                << 
430 private:                                       << 
431                                                << 
432   G4double lowLimit;                           << 
433   G4double highLimit;                          << 
434   G4double eMinActive = 0.0;                   << 
435   G4double eMaxActive = DBL_MAX;               << 
436   G4double secondaryThreshold = DBL_MAX;       << 
437   G4double polarAngleLimit;                    << 
438                                                << 
439   G4int nSelectors = 0;                        << 
440   G4int nsec = 5;                              << 
441                                                   129 
442 protected:                                        130 protected:
443                                                   131 
444   std::size_t currentCoupleIndex = 0;          << 132   virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*,
445   std::size_t basedCoupleIndex = 0;            << 133                         G4double kineticEnergy) = 0;
446   G4bool lossFlucFlag = true;                  << 
447                                                   134 
448 private:                                          135 private:
449                                                   136 
450   G4bool flagDeexcitation = false;             << 137   //  hide assignment operator
451   G4bool flagForceBuildTable = false;          << 138   G4VEmModel & operator=(const  G4VEmModel &right);
452   G4bool isMaster = true;                      << 139   G4VEmModel(const  G4VEmModel&);
453                                                << 
454   G4bool localTable = true;                    << 
455   G4bool localElmSelectors = true;             << 
456   G4bool useAngularGenerator = false;          << 
457   G4bool useBaseMaterials = false;             << 
458   G4bool isLocked = false;                     << 
459                                                   140 
460   const G4String  name;                           141   const G4String  name;
461   std::vector<G4double>  xsec;                 << 
462                                                << 
463 };                                                142 };
464                                                   143 
465 // ======== Run time inline methods ========== << 144 #endif
466                                                << 
467 inline void G4VEmModel::SetCurrentCouple(const << 
468 {                                              << 
469   if(fCurrentCouple != ptr) {                  << 
470     fCurrentCouple = ptr;                      << 
471     basedCoupleIndex = currentCoupleIndex = pt << 
472     pBaseMaterial = ptr->GetMaterial();        << 
473     pFactor = 1.0;                             << 
474     if(useBaseMaterials) {                     << 
475       basedCoupleIndex = (*theDensityIdx)[curr << 
476       if(nullptr != pBaseMaterial->GetBaseMate << 
477   pBaseMaterial = pBaseMaterial->GetBaseMateri << 
478       pFactor = (*theDensityFactor)[currentCou << 
479     }                                          << 
480   }                                            << 
481 }                                              << 
482                                                << 
483 //....oooOO0OOooo........oooOO0OOooo........oo << 
484                                                << 
485 inline const G4MaterialCutsCouple* G4VEmModel: << 
486 {                                              << 
487   return fCurrentCouple;                       << 
488 }                                              << 
489                                                << 
490 //....oooOO0OOooo........oooOO0OOooo........oo << 
491                                                << 
492 inline void G4VEmModel::SetCurrentElement(cons << 
493 {                                              << 
494   fCurrentElement = elm;                       << 
495 }                                              << 
496                                                << 
497 //....oooOO0OOooo........oooOO0OOooo........oo << 
498                                                << 
499 inline                                         << 
500 G4double G4VEmModel::MaxSecondaryKinEnergy(con << 
501 {                                              << 
502   return MaxSecondaryEnergy(dynPart->GetPartic << 
503                             dynPart->GetKineti << 
504 }                                              << 
505                                                << 
506 //....oooOO0OOooo........oooOO0OOooo........oo << 
507                                                << 
508 inline G4double G4VEmModel::ComputeDEDX(const  << 
509                                         const  << 
510                                         G4doub << 
511                                         G4doub << 
512 {                                              << 
513   SetCurrentCouple(couple);                    << 
514   return pFactor*ComputeDEDXPerVolume(pBaseMat << 
515 }                                              << 
516                                                << 
517 //....oooOO0OOooo........oooOO0OOooo........oo << 
518                                                << 
519 inline G4double G4VEmModel::CrossSection(const << 
520                                          const << 
521                                          G4dou << 
522                                          G4dou << 
523                                          G4dou << 
524 {                                              << 
525   SetCurrentCouple(couple);                    << 
526   return pFactor*CrossSectionPerVolume(pBaseMa << 
527                                        cutEner << 
528 }                                              << 
529                                                << 
530 //....oooOO0OOooo........oooOO0OOooo........oo << 
531                                                << 
532 inline                                         << 
533 G4double G4VEmModel::ComputeMeanFreePath(const << 
534                                          G4dou << 
535                                          const << 
536                                          G4dou << 
537                                          G4dou << 
538 {                                              << 
539   G4double cross = CrossSectionPerVolume(mater << 
540   return (cross > 0.0) ? 1./cross : DBL_MAX;   << 
541 }                                              << 
542                                                << 
543 //....oooOO0OOooo........oooOO0OOooo........oo << 
544                                                << 
545 inline G4double                                << 
546 G4VEmModel::ComputeCrossSectionPerAtom(const G << 
547                                        const G << 
548                                        G4doubl << 
549                                        G4doubl << 
550                                        G4doubl << 
551 {                                              << 
552   fCurrentElement = elm;                       << 
553   return ComputeCrossSectionPerAtom(part,kinEn << 
554                                     cutEnergy, << 
555 }                                              << 
556                                                << 
557 //....oooOO0OOooo........oooOO0OOooo........oo << 
558                                                << 
559 inline const G4Element*                        << 
560 G4VEmModel::SelectRandomAtom(const G4MaterialC << 
561                              const G4ParticleD << 
562                              G4double kinEnerg << 
563                              G4double cutEnerg << 
564                              G4double maxEnerg << 
565 {                                              << 
566   SetCurrentCouple(couple);                    << 
567   fCurrentElement = (nSelectors > 0) ?         << 
568     ((*elmSelectors)[couple->GetIndex()])->Sel << 
569     SelectRandomAtom(pBaseMaterial,part,kinEne << 
570   return fCurrentElement;                      << 
571 }                                              << 
572                                                << 
573 //....oooOO0OOooo........oooOO0OOooo........oo << 
574                                                << 
575 inline const G4Element*                        << 
576 G4VEmModel::SelectTargetAtom(const G4MaterialC << 
577                              const G4ParticleD << 
578                              G4double kinEnerg << 
579                              G4double logKinE, << 
580                              G4double cutEnerg << 
581                              G4double maxEnerg << 
582 {                                              << 
583   SetCurrentCouple(couple);                    << 
584   fCurrentElement = (nSelectors > 0)           << 
585    ? ((*elmSelectors)[couple->GetIndex()])->Se << 
586    : SelectRandomAtom(pBaseMaterial,part,kinEn << 
587   return fCurrentElement;                      << 
588 }                                              << 
589                                                << 
590 // ======== Get/Set inline methods used at ini << 
591                                                << 
592 inline G4VEmFluctuationModel* G4VEmModel::GetM << 
593 {                                              << 
594   return flucModel;                            << 
595 }                                              << 
596                                                << 
597 //....oooOO0OOooo........oooOO0OOooo........oo << 
598                                                << 
599 inline G4VEmAngularDistribution* G4VEmModel::G << 
600 {                                              << 
601   return anglModel;                            << 
602 }                                              << 
603                                                << 
604 //....oooOO0OOooo........oooOO0OOooo........oo << 
605                                                << 
606 inline void G4VEmModel::SetAngularDistribution << 
607 {                                              << 
608   if(p != anglModel) {                         << 
609     delete anglModel;                          << 
610     anglModel = p;                             << 
611   }                                            << 
612 }                                              << 
613                                                << 
614 //....oooOO0OOooo........oooOO0OOooo........oo << 
615                                                << 
616 inline G4VEmModel* G4VEmModel::GetTripletModel << 
617 {                                              << 
618   return fTripletModel;                        << 
619 }                                              << 
620                                                << 
621 //....oooOO0OOooo........oooOO0OOooo........oo << 
622                                                << 
623 inline void G4VEmModel::SetTripletModel(G4VEmM << 
624 {                                              << 
625   if(p != fTripletModel) {                     << 
626     delete fTripletModel;                      << 
627     fTripletModel = p;                         << 
628   }                                            << 
629 }                                              << 
630                                                << 
631 //....oooOO0OOooo........oooOO0OOooo........oo << 
632                                                << 
633 inline G4double G4VEmModel::HighEnergyLimit()  << 
634 {                                              << 
635   return highLimit;                            << 
636 }                                              << 
637                                                << 
638 //....oooOO0OOooo........oooOO0OOooo........oo << 
639                                                << 
640 inline G4double G4VEmModel::LowEnergyLimit() c << 
641 {                                              << 
642   return lowLimit;                             << 
643 }                                              << 
644                                                << 
645 //....oooOO0OOooo........oooOO0OOooo........oo << 
646                                                << 
647 inline G4double G4VEmModel::HighEnergyActivati << 
648 {                                              << 
649   return eMaxActive;                           << 
650 }                                              << 
651                                                << 
652 //....oooOO0OOooo........oooOO0OOooo........oo << 
653                                                << 
654 inline G4double G4VEmModel::LowEnergyActivatio << 
655 {                                              << 
656   return eMinActive;                           << 
657 }                                              << 
658                                                << 
659 //....oooOO0OOooo........oooOO0OOooo........oo << 
660                                                << 
661 inline G4double G4VEmModel::PolarAngleLimit()  << 
662 {                                              << 
663   return polarAngleLimit;                      << 
664 }                                              << 
665                                                << 
666 //....oooOO0OOooo........oooOO0OOooo........oo << 
667                                                << 
668 inline G4double G4VEmModel::SecondaryThreshold << 
669 {                                              << 
670   return secondaryThreshold;                   << 
671 }                                              << 
672                                                << 
673 //....oooOO0OOooo........oooOO0OOooo........oo << 
674                                                << 
675 inline G4bool G4VEmModel::DeexcitationFlag() c << 
676 {                                              << 
677   return flagDeexcitation;                     << 
678 }                                              << 
679                                                << 
680 //....oooOO0OOooo........oooOO0OOooo........oo << 
681                                                << 
682 inline G4bool G4VEmModel::ForceBuildTableFlag( << 
683 {                                              << 
684   return flagForceBuildTable;                  << 
685 }                                              << 
686                                                << 
687 //....oooOO0OOooo........oooOO0OOooo........oo << 
688                                                << 
689 inline G4bool G4VEmModel::UseAngularGeneratorF << 
690 {                                              << 
691   return useAngularGenerator;                  << 
692 }                                              << 
693                                                << 
694 //....oooOO0OOooo........oooOO0OOooo........oo << 
695                                                << 
696 inline void G4VEmModel::SetAngularGeneratorFla << 
697 {                                              << 
698   useAngularGenerator = val;                   << 
699 }                                              << 
700                                                << 
701 //....oooOO0OOooo........oooOO0OOooo........oo << 
702                                                << 
703 inline void G4VEmModel::SetFluctuationFlag(G4b << 
704 {                                              << 
705   lossFlucFlag = val;                          << 
706 }                                              << 
707                                                << 
708 //....oooOO0OOooo........oooOO0OOooo........oo << 
709                                                << 
710 inline G4bool G4VEmModel::IsMaster() const     << 
711 {                                              << 
712   return isMaster;                             << 
713 }                                              << 
714                                                << 
715 //....oooOO0OOooo........oooOO0OOooo........oo << 
716                                                << 
717 inline void G4VEmModel::SetUseBaseMaterials(G4 << 
718 {                                              << 
719   useBaseMaterials = val;                      << 
720 }                                              << 
721                                                << 
722 //....oooOO0OOooo........oooOO0OOooo........oo << 
723                                                << 
724 inline G4bool G4VEmModel::UseBaseMaterials() c << 
725 {                                              << 
726   return useBaseMaterials;                     << 
727 }                                              << 
728                                                << 
729 //....oooOO0OOooo........oooOO0OOooo........oo << 
730                                                << 
731 inline void G4VEmModel::SetHighEnergyLimit(G4d << 
732 {                                              << 
733   highLimit = val;                             << 
734 }                                              << 
735                                                << 
736 //....oooOO0OOooo........oooOO0OOooo........oo << 
737                                                << 
738 inline void G4VEmModel::SetLowEnergyLimit(G4do << 
739 {                                              << 
740   lowLimit = val;                              << 
741 }                                              << 
742                                                << 
743 //....oooOO0OOooo........oooOO0OOooo........oo << 
744                                                << 
745 inline void G4VEmModel::SetActivationHighEnerg << 
746 {                                              << 
747   eMaxActive = val;                            << 
748 }                                              << 
749                                                << 
750 //....oooOO0OOooo........oooOO0OOooo........oo << 
751                                                << 
752 inline void G4VEmModel::SetActivationLowEnergy << 
753 {                                              << 
754   eMinActive = val;                            << 
755 }                                              << 
756                                                << 
757 //....oooOO0OOooo........oooOO0OOooo........oo << 
758                                                << 
759 inline G4bool G4VEmModel::IsActive(G4double ki << 
760 {                                              << 
761   return (kinEnergy >= eMinActive && kinEnergy << 
762 }                                              << 
763                                                << 
764 //....oooOO0OOooo........oooOO0OOooo........oo << 
765                                                << 
766 inline void G4VEmModel::SetPolarAngleLimit(G4d << 
767 {                                              << 
768   if(!isLocked) { polarAngleLimit = val; }     << 
769 }                                              << 
770                                                << 
771 //....oooOO0OOooo........oooOO0OOooo........oo << 
772                                                << 
773 inline void G4VEmModel::SetSecondaryThreshold( << 
774 {                                              << 
775   secondaryThreshold = val;                    << 
776 }                                              << 
777                                                << 
778 //....oooOO0OOooo........oooOO0OOooo........oo << 
779                                                << 
780 inline void G4VEmModel::SetDeexcitationFlag(G4 << 
781 {                                              << 
782   flagDeexcitation = val;                      << 
783 }                                              << 
784                                                << 
785 //....oooOO0OOooo........oooOO0OOooo........oo << 
786                                                << 
787 inline void G4VEmModel::SetForceBuildTable(G4b << 
788 {                                              << 
789   flagForceBuildTable = val;                   << 
790 }                                              << 
791                                                << 
792 //....oooOO0OOooo........oooOO0OOooo........oo << 
793                                                << 
794 inline const G4String& G4VEmModel::GetName() c << 
795 {                                              << 
796   return name;                                 << 
797 }                                              << 
798                                                << 
799 //....oooOO0OOooo........oooOO0OOooo........oo << 
800                                                << 
801 inline std::vector<G4EmElementSelector*>* G4VE << 
802 {                                              << 
803   return elmSelectors;                         << 
804 }                                              << 
805                                                << 
806 //....oooOO0OOooo........oooOO0OOooo........oo << 
807                                                << 
808 inline void                                    << 
809 G4VEmModel::SetElementSelectors(std::vector<G4 << 
810 {                                              << 
811   if(p != elmSelectors) {                      << 
812     elmSelectors = p;                          << 
813     nSelectors = (nullptr != elmSelectors) ? G << 
814     localElmSelectors = false;                 << 
815   }                                            << 
816 }                                              << 
817                                                << 
818 //....oooOO0OOooo........oooOO0OOooo........oo << 
819                                                << 
820 inline G4ElementData* G4VEmModel::GetElementDa << 
821 {                                              << 
822   return fElementData;                         << 
823 }                                              << 
824                                                << 
825 //....oooOO0OOooo........oooOO0OOooo........oo << 
826                                                << 
827 inline G4PhysicsTable* G4VEmModel::GetCrossSec << 
828 {                                              << 
829   return xSectionTable;                        << 
830 }                                              << 
831                                                << 
832 //....oooOO0OOooo........oooOO0OOooo........oo << 
833                                                << 
834 inline G4bool G4VEmModel::IsLocked() const     << 
835 {                                              << 
836   return isLocked;                             << 
837 }                                              << 
838                                                   145 
839 //....oooOO0OOooo........oooOO0OOooo........oo << 
840                                                   146 
841 inline void G4VEmModel::SetLocked(G4bool val)  << 
842 {                                              << 
843   isLocked = val;                              << 
844 }                                              << 
845                                                   147 
846 //....oooOO0OOooo........oooOO0OOooo........oo << 
847                                                   148 
848 #endif                                         << 
849                                                   149