Geant4 Cross Reference

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Geant4/processes/electromagnetic/utils/include/G4VEmModel.hh

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Differences between /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 11.3.0) and /processes/electromagnetic/utils/include/G4VEmModel.hh (Version 11.2.2)


  1 //                                                  1 //
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 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // -------------------------------------------     26 // -------------------------------------------------------------------
 27 //                                                 27 //
 28 // GEANT4 Class header file                        28 // GEANT4 Class header file
 29 //                                                 29 //
 30 //                                                 30 //
 31 // File name:     G4VEmModel                       31 // File name:     G4VEmModel
 32 //                                                 32 //
 33 // Author:        Vladimir Ivanchenko              33 // Author:        Vladimir Ivanchenko
 34 //                                                 34 //
 35 // Creation date: 03.01.2002                       35 // Creation date: 03.01.2002
 36 //                                                 36 //
 37 // Modifications:                                  37 // Modifications:
 38 //                                                 38 //
 39 // 23-12-02 V.Ivanchenko change interface befo     39 // 23-12-02 V.Ivanchenko change interface before move to cut per region
 40 // 24-01-03 Cut per region (V.Ivanchenko)          40 // 24-01-03 Cut per region (V.Ivanchenko)
 41 // 13-02-03 Add name (V.Ivanchenko)                41 // 13-02-03 Add name (V.Ivanchenko)
 42 // 25-02-03 Add sample theta and displacement      42 // 25-02-03 Add sample theta and displacement (V.Ivanchenko)
 43 // 23-07-03 Replace G4Material by G4MaterialCu     43 // 23-07-03 Replace G4Material by G4MaterialCutCouple in dE/dx and CrossSection
 44 //          calculation (V.Ivanchenko)             44 //          calculation (V.Ivanchenko)
 45 // 01-03-04 L.Urban signature changed in Sampl     45 // 01-03-04 L.Urban signature changed in SampleCosineTheta 
 46 // 23-04-04 L.urban signature of SampleCosineT     46 // 23-04-04 L.urban signature of SampleCosineTheta changed back 
 47 // 17-11-04 Add method CrossSectionPerAtom (V.     47 // 17-11-04 Add method CrossSectionPerAtom (V.Ivanchenko)
 48 // 14-03-05 Reduce number of pure virtual meth     48 // 14-03-05 Reduce number of pure virtual methods and make inline part 
 49 //          separate (V.Ivanchenko)                49 //          separate (V.Ivanchenko)
 50 // 24-03-05 Remove IsInCharge and add G4VParti     50 // 24-03-05 Remove IsInCharge and add G4VParticleChange in the constructor (VI)
 51 // 08-04-05 Major optimisation of internal int     51 // 08-04-05 Major optimisation of internal interfaces (V.Ivantchenko)
 52 // 15-04-05 optimize internal interface for ms     52 // 15-04-05 optimize internal interface for msc (V.Ivanchenko)
 53 // 08-05-05 A -> N (V.Ivanchenko)                  53 // 08-05-05 A -> N (V.Ivanchenko)
 54 // 25-07-05 Move constructor and destructor to     54 // 25-07-05 Move constructor and destructor to the body (V.Ivanchenko)
 55 // 02-02-06 ComputeCrossSectionPerAtom: defaul     55 // 02-02-06 ComputeCrossSectionPerAtom: default value A=0. (mma)
 56 // 06-02-06 add method ComputeMeanFreePath() (     56 // 06-02-06 add method ComputeMeanFreePath() (mma)
 57 // 07-03-06 Optimize msc methods (V.Ivanchenko     57 // 07-03-06 Optimize msc methods (V.Ivanchenko)
 58 // 29-06-06 Add member currentElement and Get/     58 // 29-06-06 Add member currentElement and Get/Set methods (V.Ivanchenko)
 59 // 29-10-07 Added SampleScattering (V.Ivanchen     59 // 29-10-07 Added SampleScattering (V.Ivanchenko)
 60 // 15-07-08 Reorder class members and improve      60 // 15-07-08 Reorder class members and improve comments (VI)
 61 // 21-07-08 Added vector of G4ElementSelector      61 // 21-07-08 Added vector of G4ElementSelector and methods to use it (VI)
 62 // 12-09-08 Added methods GetParticleCharge, G     62 // 12-09-08 Added methods GetParticleCharge, GetChargeSquareRatio, 
 63 //          CorrectionsAlongStep, ActivateNucl     63 //          CorrectionsAlongStep, ActivateNuclearStopping (VI)
 64 // 16-02-09 Moved implementations of virtual m     64 // 16-02-09 Moved implementations of virtual methods to source (VI)
 65 // 07-04-09 Moved msc methods from G4VEmModel      65 // 07-04-09 Moved msc methods from G4VEmModel to G4VMscModel (VI)
 66 // 13-10-10 Added G4VEmAngularDistribution (VI     66 // 13-10-10 Added G4VEmAngularDistribution (VI)
 67 //                                                 67 //
 68 // Class Description:                              68 // Class Description:
 69 //                                                 69 //
 70 // Abstract interface to energy loss models        70 // Abstract interface to energy loss models
 71                                                    71 
 72 // -------------------------------------------     72 // -------------------------------------------------------------------
 73 //                                                 73 //
 74                                                    74 
 75 #ifndef G4VEmModel_h                               75 #ifndef G4VEmModel_h
 76 #define G4VEmModel_h 1                             76 #define G4VEmModel_h 1
 77                                                    77 
 78 #include "globals.hh"                              78 #include "globals.hh"
 79 #include "G4DynamicParticle.hh"                    79 #include "G4DynamicParticle.hh"
 80 #include "G4ParticleDefinition.hh"                 80 #include "G4ParticleDefinition.hh"
 81 #include "G4MaterialCutsCouple.hh"                 81 #include "G4MaterialCutsCouple.hh"
 82 #include "G4Material.hh"                           82 #include "G4Material.hh"
 83 #include "G4Element.hh"                            83 #include "G4Element.hh"
 84 #include "G4ElementVector.hh"                      84 #include "G4ElementVector.hh"
 85 #include "G4Isotope.hh"                            85 #include "G4Isotope.hh"
 86 #include "G4DataVector.hh"                         86 #include "G4DataVector.hh"
 87 #include "G4VEmFluctuationModel.hh"                87 #include "G4VEmFluctuationModel.hh"
 88 #include "G4VEmAngularDistribution.hh"             88 #include "G4VEmAngularDistribution.hh"
 89 #include "G4EmElementSelector.hh"                  89 #include "G4EmElementSelector.hh"
 90 #include <CLHEP/Random/RandomEngine.h>             90 #include <CLHEP/Random/RandomEngine.h>
 91 #include <vector>                                  91 #include <vector>
 92                                                    92 
 93 class G4ElementData;                               93 class G4ElementData;
 94 class G4PhysicsTable;                              94 class G4PhysicsTable;
 95 class G4Region;                                    95 class G4Region;
 96 class G4VParticleChange;                           96 class G4VParticleChange;
 97 class G4ParticleChangeForLoss;                     97 class G4ParticleChangeForLoss;
 98 class G4ParticleChangeForGamma;                    98 class G4ParticleChangeForGamma;
 99 class G4Track;                                     99 class G4Track;
100 class G4LossTableManager;                         100 class G4LossTableManager;
101                                                   101 
102 class G4VEmModel                                  102 class G4VEmModel
103 {                                                 103 {
104                                                   104 
105 public:                                           105 public:
106                                                   106 
107   explicit G4VEmModel(const G4String& nam);       107   explicit G4VEmModel(const G4String& nam);
108                                                   108 
109   virtual ~G4VEmModel();                          109   virtual ~G4VEmModel();
110                                                   110 
111   //------------------------------------------    111   //------------------------------------------------------------------------
112   // Virtual methods to be implemented for any    112   // Virtual methods to be implemented for any concrete model
113   //------------------------------------------    113   //------------------------------------------------------------------------
114                                                   114 
115   virtual void Initialise(const G4ParticleDefi    115   virtual void Initialise(const G4ParticleDefinition*, const G4DataVector&) = 0;
116                                                   116 
117   virtual void SampleSecondaries(std::vector<G    117   virtual void SampleSecondaries(std::vector<G4DynamicParticle*>*,
118                                  const G4Mater    118                                  const G4MaterialCutsCouple*,
119                                  const G4Dynam    119                                  const G4DynamicParticle*,
120                                  G4double tmin    120                                  G4double tmin = 0.0,
121                                  G4double tmax    121                                  G4double tmax = DBL_MAX) = 0;
122                                                   122 
123   //------------------------------------------    123   //------------------------------------------------------------------------
124   // Methods for initialisation of MT; may be     124   // Methods for initialisation of MT; may be overwritten if needed
125   //------------------------------------------    125   //------------------------------------------------------------------------
126                                                   126 
127   // initialisation in local thread               127   // initialisation in local thread
128   virtual void InitialiseLocal(const G4Particl    128   virtual void InitialiseLocal(const G4ParticleDefinition*,
129                                G4VEmModel* mas    129                                G4VEmModel* masterModel);
130                                                   130 
131   // initialisation of a new material at run t    131   // initialisation of a new material at run time
132   virtual void InitialiseForMaterial(const G4P    132   virtual void InitialiseForMaterial(const G4ParticleDefinition*,
133                                      const G4M    133                                      const G4Material*);
134                                                   134 
135   // initialisation of a new element at run ti    135   // initialisation of a new element at run time
136   virtual void InitialiseForElement(const G4Pa    136   virtual void InitialiseForElement(const G4ParticleDefinition*,
137                                     G4int Z);     137                                     G4int Z);
138                                                   138 
139   //------------------------------------------    139   //------------------------------------------------------------------------
140   // Methods with standard implementation; may    140   // Methods with standard implementation; may be overwritten if needed 
141   //------------------------------------------    141   //------------------------------------------------------------------------
142                                                   142 
143   // main method to compute dEdx                  143   // main method to compute dEdx
144   virtual G4double ComputeDEDXPerVolume(const     144   virtual G4double ComputeDEDXPerVolume(const G4Material*,
145                                         const     145                                         const G4ParticleDefinition*,
146                                         G4doub    146                                         G4double kineticEnergy,
147                                         G4doub    147                                         G4double cutEnergy = DBL_MAX);
148                                                   148 
149   // main method to compute cross section per     149   // main method to compute cross section per Volume
150   virtual G4double CrossSectionPerVolume(const    150   virtual G4double CrossSectionPerVolume(const G4Material*,
151                                          const    151                                          const G4ParticleDefinition*,
152                                          G4dou    152                                          G4double kineticEnergy,
153                                          G4dou    153                                          G4double cutEnergy = 0.0,
154                                          G4dou    154                                          G4double maxEnergy = DBL_MAX);
155                                                   155 
156   // method to get partial cross section          156   // method to get partial cross section
157   virtual G4double GetPartialCrossSection(cons    157   virtual G4double GetPartialCrossSection(const G4Material*,
158                                           G4in    158                                           G4int level,
159                                           cons    159                                           const G4ParticleDefinition*,
160                                           G4do    160                                           G4double kineticEnergy);
161                                                   161 
162   // main method to compute cross section per     162   // main method to compute cross section per atom
163   virtual G4double ComputeCrossSectionPerAtom(    163   virtual G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
164                                                   164                                               G4double kinEnergy,
165                                                   165                                               G4double Z,
166                                                   166                                               G4double A = 0., /* amu */
167                                                   167                                               G4double cutEnergy = 0.0,
168                                                   168                                               G4double maxEnergy = DBL_MAX);
169                                                   169 
170   // main method to compute cross section per     170   // main method to compute cross section per atomic shell
171   virtual G4double ComputeCrossSectionPerShell    171   virtual G4double ComputeCrossSectionPerShell(const G4ParticleDefinition*,
172                                                   172                                                G4int Z, G4int shellIdx,
173                                                   173                                                G4double kinEnergy,
174                                                   174                                                G4double cutEnergy = 0.0,
175                                                   175                                                G4double maxEnergy = DBL_MAX);
176                                                   176 
177   // Compute effective ion charge square          177   // Compute effective ion charge square
178   virtual G4double ChargeSquareRatio(const G4T    178   virtual G4double ChargeSquareRatio(const G4Track&);
179                                                   179 
180   // Compute effective ion charge square          180   // Compute effective ion charge square
181   virtual G4double GetChargeSquareRatio(const     181   virtual G4double GetChargeSquareRatio(const G4ParticleDefinition*,
182                                         const     182                                         const G4Material*,
183                                         G4doub    183                                         G4double kineticEnergy);
184                                                   184 
185   // Compute ion charge                           185   // Compute ion charge 
186   virtual G4double GetParticleCharge(const G4P    186   virtual G4double GetParticleCharge(const G4ParticleDefinition*,
187                                      const G4M    187                                      const G4Material*,
188                                      G4double     188                                      G4double kineticEnergy);
189                                                   189 
190   // Initialisation for a new track               190   // Initialisation for a new track
191   virtual void StartTracking(G4Track*);           191   virtual void StartTracking(G4Track*);
192                                                   192 
193   // add correction to energy loss and compute    193   // add correction to energy loss and compute non-ionizing energy loss
194   virtual void CorrectionsAlongStep(const G4Ma    194   virtual void CorrectionsAlongStep(const G4MaterialCutsCouple*,
195                                     const G4Dy    195                                     const G4DynamicParticle*,
196                                     const G4do    196                                     const G4double& length,
197                                     G4double&     197                                     G4double& eloss);
198                                                   198 
199   // value which may be tabulated (by default     199   // value which may be tabulated (by default cross section)
200   virtual G4double Value(const G4MaterialCutsC    200   virtual G4double Value(const G4MaterialCutsCouple*,
201                          const G4ParticleDefin    201                          const G4ParticleDefinition*,
202                          G4double kineticEnerg    202                          G4double kineticEnergy);
203                                                   203 
204   // threshold for zero value                     204   // threshold for zero value 
205   virtual G4double MinPrimaryEnergy(const G4Ma    205   virtual G4double MinPrimaryEnergy(const G4Material*,
206                                     const G4Pa    206                                     const G4ParticleDefinition*,
207                                     G4double c    207                                     G4double cut = 0.0);
208                                                   208 
209   // model can define low-energy limit for the    209   // model can define low-energy limit for the cut
210   virtual G4double MinEnergyCut(const G4Partic    210   virtual G4double MinEnergyCut(const G4ParticleDefinition*,
211                                 const G4Materi    211                                 const G4MaterialCutsCouple*);
212                                                   212 
213   // initialisation at run time for a given ma    213   // initialisation at run time for a given material
214   virtual void SetupForMaterial(const G4Partic    214   virtual void SetupForMaterial(const G4ParticleDefinition*,
215                                 const G4Materi    215                                 const G4Material*,
216                                 G4double kinet    216                                 G4double kineticEnergy);
217                                                   217 
218   // add a region for the model                   218   // add a region for the model
219   virtual void DefineForRegion(const G4Region*    219   virtual void DefineForRegion(const G4Region*);
220                                                   220 
221   // fill number of different type of secondar    221   // fill number of different type of secondaries after SampleSecondaries(...)
222   virtual void FillNumberOfSecondaries(G4int&     222   virtual void FillNumberOfSecondaries(G4int& numberOfTriplets,
223                                        G4int&     223                                        G4int& numberOfRecoil);
224                                                   224 
225   // for automatic documentation                  225   // for automatic documentation
226   virtual void ModelDescription(std::ostream&     226   virtual void ModelDescription(std::ostream& outFile) const;
227                                                   227 
228 protected:                                        228 protected:
229                                                   229 
230   // initialisation of the ParticleChange for     230   // initialisation of the ParticleChange for the model
231   G4ParticleChangeForLoss* GetParticleChangeFo    231   G4ParticleChangeForLoss* GetParticleChangeForLoss();
232                                                   232 
233   // initialisation of the ParticleChange for     233   // initialisation of the ParticleChange for the model
234   G4ParticleChangeForGamma* GetParticleChangeF    234   G4ParticleChangeForGamma* GetParticleChangeForGamma();
235                                                   235 
236   // kinematically allowed max kinetic energy     236   // kinematically allowed max kinetic energy of a secondary
237   virtual G4double MaxSecondaryEnergy(const G4    237   virtual G4double MaxSecondaryEnergy(const G4ParticleDefinition*,
238                                       G4double    238                                       G4double kineticEnergy);
239                                                   239 
240 public:                                           240 public:
241                                                   241 
242   //------------------------------------------    242   //------------------------------------------------------------------------
243   // Generic methods common to all models         243   // Generic methods common to all models
244   //------------------------------------------    244   //------------------------------------------------------------------------
245                                                   245 
246   // should be called at initialisation to bui    246   // should be called at initialisation to build element selectors
247   void InitialiseElementSelectors(const G4Part    247   void InitialiseElementSelectors(const G4ParticleDefinition*,
248                                   const G4Data    248                                   const G4DataVector&);
249                                                   249 
250   // should be called at initialisation to acc    250   // should be called at initialisation to access element selectors
251   inline std::vector<G4EmElementSelector*>* Ge    251   inline std::vector<G4EmElementSelector*>* GetElementSelectors();
252                                                   252 
253   // should be called at initialisation to set    253   // should be called at initialisation to set element selectors
254   inline void SetElementSelectors(std::vector<    254   inline void SetElementSelectors(std::vector<G4EmElementSelector*>*);
255                                                   255 
256   // dEdx per unit length, base material appro    256   // dEdx per unit length, base material approach may be used
257   inline G4double ComputeDEDX( const G4Materia    257   inline G4double ComputeDEDX( const G4MaterialCutsCouple*,
258                                const G4Particl    258                                const G4ParticleDefinition*,
259                                G4double kineti    259                                G4double kineticEnergy,
260                                G4double cutEne    260                                G4double cutEnergy = DBL_MAX);
261                                                   261 
262   // cross section per volume, base material a    262   // cross section per volume, base material approach may be used
263   inline G4double CrossSection(const G4Materia    263   inline G4double CrossSection(const G4MaterialCutsCouple*,
264                                const G4Particl    264                                const G4ParticleDefinition*,
265                                G4double kineti    265                                G4double kineticEnergy,
266                                G4double cutEne    266                                G4double cutEnergy = 0.0,
267                                G4double maxEne    267                                G4double maxEnergy = DBL_MAX);
268                                                   268 
269   // compute mean free path via cross section     269   // compute mean free path via cross section per volume
270   inline G4double ComputeMeanFreePath(const G4    270   inline G4double ComputeMeanFreePath(const G4ParticleDefinition*,
271                                       G4double    271                                       G4double kineticEnergy,
272                                       const G4    272                                       const G4Material*,
273                                       G4double    273                                       G4double cutEnergy = 0.0,
274                                       G4double    274                                       G4double maxEnergy = DBL_MAX);
275                                                   275 
276   // generic cross section per element            276   // generic cross section per element
277   inline G4double ComputeCrossSectionPerAtom(c    277   inline G4double ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
278                                              c    278                                              const G4Element*,
279                                              G    279                                              G4double kinEnergy,
280                                              G    280                                              G4double cutEnergy = 0.0,
281                                              G    281                                              G4double maxEnergy = DBL_MAX);
282                                                   282 
283   // atom can be selected effitiantly if eleme    283   // atom can be selected effitiantly if element selectors are initialised 
284   inline const G4Element* SelectRandomAtom(con    284   inline const G4Element* SelectRandomAtom(const G4MaterialCutsCouple*,
285                                            con    285                                            const G4ParticleDefinition*,
286                                            G4d    286                                            G4double kineticEnergy,
287                                            G4d    287                                            G4double cutEnergy = 0.0,
288                                            G4d    288                                            G4double maxEnergy = DBL_MAX);
289   // same as SelectRandomAtom above but more e    289   // same as SelectRandomAtom above but more efficient since log-ekin is known
290   inline const G4Element* SelectTargetAtom(con    290   inline const G4Element* SelectTargetAtom(const G4MaterialCutsCouple*,
291                                            con    291                                            const G4ParticleDefinition*,
292                                            G4d    292                                            G4double kineticEnergy,
293                                            G4d    293                                            G4double logKineticEnergy,
294                                            G4d    294                                            G4double cutEnergy = 0.0,
295                                            G4d    295                                            G4double maxEnergy = DBL_MAX);
296                                                   296 
297   // to select atom cross section per volume i    297   // to select atom cross section per volume is recomputed for each element 
298   const G4Element* SelectRandomAtom(const G4Ma    298   const G4Element* SelectRandomAtom(const G4Material*,
299                                     const G4Pa    299                                     const G4ParticleDefinition*,
300                                     G4double k    300                                     G4double kineticEnergy,
301                                     G4double c    301                                     G4double cutEnergy = 0.0,
302                                     G4double m    302                                     G4double maxEnergy = DBL_MAX);
303                                                   303 
304   // to select atom if cross section is propor    304   // to select atom if cross section is proportional number of electrons 
305   const G4Element* GetCurrentElement(const G4M    305   const G4Element* GetCurrentElement(const G4Material* mat = nullptr) const;
306   G4int SelectRandomAtomNumber(const G4Materia    306   G4int SelectRandomAtomNumber(const G4Material*) const;
307                                                   307 
308   // select isotope in order to have precise m    308   // select isotope in order to have precise mass of the nucleus
309   const G4Isotope* GetCurrentIsotope(const G4E    309   const G4Isotope* GetCurrentIsotope(const G4Element* elm = nullptr) const;
310   G4int SelectIsotopeNumber(const G4Element*)     310   G4int SelectIsotopeNumber(const G4Element*) const;
311                                                   311 
312   //------------------------------------------    312   //------------------------------------------------------------------------
313   // Get/Set methods                              313   // Get/Set methods
314   //------------------------------------------    314   //------------------------------------------------------------------------
315                                                   315 
316   void SetParticleChange(G4VParticleChange*, G    316   void SetParticleChange(G4VParticleChange*, G4VEmFluctuationModel* f=nullptr);
317                                                   317 
318   void SetCrossSectionTable(G4PhysicsTable*, G    318   void SetCrossSectionTable(G4PhysicsTable*, G4bool isLocal);
319                                                   319 
320   inline G4ElementData* GetElementData();         320   inline G4ElementData* GetElementData();
321                                                   321 
322   inline G4PhysicsTable* GetCrossSectionTable(    322   inline G4PhysicsTable* GetCrossSectionTable();
323                                                   323 
324   inline G4VEmFluctuationModel* GetModelOfFluc    324   inline G4VEmFluctuationModel* GetModelOfFluctuations();
325                                                   325 
326   inline G4VEmAngularDistribution* GetAngularD    326   inline G4VEmAngularDistribution* GetAngularDistribution();
327                                                   327 
328   inline G4VEmModel* GetTripletModel();           328   inline G4VEmModel* GetTripletModel();
329                                                   329 
330   inline void SetTripletModel(G4VEmModel*);       330   inline void SetTripletModel(G4VEmModel*);
331                                                   331 
332   inline void SetAngularDistribution(G4VEmAngu    332   inline void SetAngularDistribution(G4VEmAngularDistribution*);
333                                                   333 
334   inline G4double HighEnergyLimit() const;        334   inline G4double HighEnergyLimit() const;
335                                                   335 
336   inline G4double LowEnergyLimit() const;         336   inline G4double LowEnergyLimit() const;
337                                                   337 
338   inline G4double HighEnergyActivationLimit()     338   inline G4double HighEnergyActivationLimit() const;
339                                                   339 
340   inline G4double LowEnergyActivationLimit() c    340   inline G4double LowEnergyActivationLimit() const;
341                                                   341 
342   inline G4double PolarAngleLimit() const;        342   inline G4double PolarAngleLimit() const;
343                                                   343 
344   inline G4double SecondaryThreshold() const;     344   inline G4double SecondaryThreshold() const;
345                                                   345 
346   inline G4bool DeexcitationFlag() const;         346   inline G4bool DeexcitationFlag() const;
347                                                   347 
348   inline G4bool ForceBuildTableFlag() const;      348   inline G4bool ForceBuildTableFlag() const;
349                                                   349 
350   inline G4bool UseAngularGeneratorFlag() cons    350   inline G4bool UseAngularGeneratorFlag() const;
351                                                   351 
352   inline void SetAngularGeneratorFlag(G4bool);    352   inline void SetAngularGeneratorFlag(G4bool);
353                                                   353 
354   inline void SetHighEnergyLimit(G4double);       354   inline void SetHighEnergyLimit(G4double);
355                                                   355 
356   inline void SetLowEnergyLimit(G4double);        356   inline void SetLowEnergyLimit(G4double);
357                                                   357 
358   inline void SetActivationHighEnergyLimit(G4d    358   inline void SetActivationHighEnergyLimit(G4double);
359                                                   359 
360   inline void SetActivationLowEnergyLimit(G4do    360   inline void SetActivationLowEnergyLimit(G4double);
361                                                   361 
362   inline G4bool IsActive(G4double kinEnergy) c    362   inline G4bool IsActive(G4double kinEnergy) const;
363                                                   363 
364   inline void SetPolarAngleLimit(G4double);       364   inline void SetPolarAngleLimit(G4double);
365                                                   365 
366   inline void SetSecondaryThreshold(G4double);    366   inline void SetSecondaryThreshold(G4double);
367                                                   367 
368   inline void SetDeexcitationFlag(G4bool val);    368   inline void SetDeexcitationFlag(G4bool val);
369                                                   369 
370   inline void SetForceBuildTable(G4bool val);     370   inline void SetForceBuildTable(G4bool val);
371                                                   371 
372   inline void SetFluctuationFlag(G4bool val);     372   inline void SetFluctuationFlag(G4bool val);
373                                                   373 
                                                   >> 374   inline void SetMasterThread(G4bool val);
                                                   >> 375 
374   inline G4bool IsMaster() const;                 376   inline G4bool IsMaster() const;
375                                                   377 
376   inline void SetUseBaseMaterials(G4bool val);    378   inline void SetUseBaseMaterials(G4bool val);
377                                                   379 
378   inline G4bool UseBaseMaterials() const;         380   inline G4bool UseBaseMaterials() const;
379                                                   381 
380   inline G4double MaxSecondaryKinEnergy(const     382   inline G4double MaxSecondaryKinEnergy(const G4DynamicParticle* dynParticle);
381                                                   383 
382   inline const G4String& GetName() const;         384   inline const G4String& GetName() const;
383                                                   385 
384   inline void SetCurrentCouple(const G4Materia    386   inline void SetCurrentCouple(const G4MaterialCutsCouple*);
385                                                   387 
386   inline G4bool IsLocked() const;                 388   inline G4bool IsLocked() const;
387                                                   389 
388   inline void SetLocked(G4bool);                  390   inline void SetLocked(G4bool);
389                                                   391 
390   // obsolete methods                          << 392   // obsolete method
391   [[deprecated("Use G4EmParameters::Instance()    393   [[deprecated("Use G4EmParameters::Instance()->SetLPM instead")]]
392   void SetLPMFlag(G4bool);                        394   void SetLPMFlag(G4bool);
393                                                   395 
394   void SetMasterThread(G4bool);                << 
395                                                << 
396   //  hide assignment operator                    396   //  hide assignment operator
397   G4VEmModel & operator=(const  G4VEmModel &ri    397   G4VEmModel & operator=(const  G4VEmModel &right) = delete;
398   G4VEmModel(const  G4VEmModel&) = delete;        398   G4VEmModel(const  G4VEmModel&) = delete;
399                                                   399 
400 protected:                                        400 protected:
401                                                   401 
402   inline const G4MaterialCutsCouple* CurrentCo    402   inline const G4MaterialCutsCouple* CurrentCouple() const;
403                                                   403 
404   inline void SetCurrentElement(const G4Elemen    404   inline void SetCurrentElement(const G4Element*);
405                                                   405 
406 private:                                          406 private:
407                                                   407 
408   // ======== Parameters of the class fixed at    408   // ======== Parameters of the class fixed at construction =========
409                                                   409  
410   G4VEmFluctuationModel*      flucModel = null    410   G4VEmFluctuationModel*      flucModel = nullptr;
411   G4VEmAngularDistribution*   anglModel = null    411   G4VEmAngularDistribution*   anglModel = nullptr;
412   G4VEmModel*                 fTripletModel =     412   G4VEmModel*                 fTripletModel = nullptr;
413   const G4MaterialCutsCouple* fCurrentCouple =    413   const G4MaterialCutsCouple* fCurrentCouple = nullptr;
414   const G4Element*            fCurrentElement     414   const G4Element*            fCurrentElement = nullptr;
415   std::vector<G4EmElementSelector*>* elmSelect    415   std::vector<G4EmElementSelector*>* elmSelectors = nullptr;
416   G4LossTableManager*         fEmManager;         416   G4LossTableManager*         fEmManager;
417                                                   417 
418 protected:                                        418 protected:
419                                                   419 
420   G4ElementData*               fElementData =     420   G4ElementData*               fElementData = nullptr;
421   G4VParticleChange*           pParticleChange    421   G4VParticleChange*           pParticleChange = nullptr;
422   G4PhysicsTable*              xSectionTable =    422   G4PhysicsTable*              xSectionTable = nullptr;
423   const G4Material*            pBaseMaterial =    423   const G4Material*            pBaseMaterial = nullptr;
424   const std::vector<G4double>* theDensityFacto    424   const std::vector<G4double>* theDensityFactor = nullptr;
425   const std::vector<G4int>*    theDensityIdx =    425   const std::vector<G4int>*    theDensityIdx = nullptr;
426                                                   426 
427   G4double inveplus;                              427   G4double inveplus;
428   G4double pFactor = 1.0;                         428   G4double pFactor = 1.0;
429                                                   429 
430 private:                                          430 private:
431                                                   431 
432   G4double lowLimit;                              432   G4double lowLimit;
433   G4double highLimit;                             433   G4double highLimit;
434   G4double eMinActive = 0.0;                      434   G4double eMinActive = 0.0;
435   G4double eMaxActive = DBL_MAX;                  435   G4double eMaxActive = DBL_MAX;
436   G4double secondaryThreshold = DBL_MAX;          436   G4double secondaryThreshold = DBL_MAX;
437   G4double polarAngleLimit;                       437   G4double polarAngleLimit;
438                                                   438 
439   G4int nSelectors = 0;                           439   G4int nSelectors = 0;
440   G4int nsec = 5;                                 440   G4int nsec = 5;
441                                                   441 
442 protected:                                        442 protected:
443                                                   443 
444   std::size_t currentCoupleIndex = 0;             444   std::size_t currentCoupleIndex = 0;
445   std::size_t basedCoupleIndex = 0;               445   std::size_t basedCoupleIndex = 0;
446   G4bool lossFlucFlag = true;                     446   G4bool lossFlucFlag = true;
447                                                   447 
448 private:                                          448 private:
449                                                   449 
450   G4bool flagDeexcitation = false;                450   G4bool flagDeexcitation = false;
451   G4bool flagForceBuildTable = false;             451   G4bool flagForceBuildTable = false;
452   G4bool isMaster = true;                         452   G4bool isMaster = true;
453                                                   453 
454   G4bool localTable = true;                       454   G4bool localTable = true;
455   G4bool localElmSelectors = true;                455   G4bool localElmSelectors = true;
456   G4bool useAngularGenerator = false;             456   G4bool useAngularGenerator = false;
457   G4bool useBaseMaterials = false;                457   G4bool useBaseMaterials = false;
458   G4bool isLocked = false;                        458   G4bool isLocked = false;
459                                                   459 
460   const G4String  name;                           460   const G4String  name;
461   std::vector<G4double>  xsec;                    461   std::vector<G4double>  xsec;
462                                                   462 
463 };                                                463 };
464                                                   464 
465 // ======== Run time inline methods ==========    465 // ======== Run time inline methods ================
466                                                   466 
467 inline void G4VEmModel::SetCurrentCouple(const    467 inline void G4VEmModel::SetCurrentCouple(const G4MaterialCutsCouple* ptr)
468 {                                                 468 {
469   if(fCurrentCouple != ptr) {                     469   if(fCurrentCouple != ptr) {
470     fCurrentCouple = ptr;                         470     fCurrentCouple = ptr;
471     basedCoupleIndex = currentCoupleIndex = pt    471     basedCoupleIndex = currentCoupleIndex = ptr->GetIndex();
472     pBaseMaterial = ptr->GetMaterial();           472     pBaseMaterial = ptr->GetMaterial();
473     pFactor = 1.0;                                473     pFactor = 1.0;
474     if(useBaseMaterials) {                        474     if(useBaseMaterials) {
475       basedCoupleIndex = (*theDensityIdx)[curr    475       basedCoupleIndex = (*theDensityIdx)[currentCoupleIndex];
476       if(nullptr != pBaseMaterial->GetBaseMate    476       if(nullptr != pBaseMaterial->GetBaseMaterial()) 
477   pBaseMaterial = pBaseMaterial->GetBaseMateri    477   pBaseMaterial = pBaseMaterial->GetBaseMaterial();
478       pFactor = (*theDensityFactor)[currentCou    478       pFactor = (*theDensityFactor)[currentCoupleIndex];
479     }                                             479     }
480   }                                               480   }
481 }                                                 481 }
482                                                   482 
483 //....oooOO0OOooo........oooOO0OOooo........oo    483 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
484                                                   484 
485 inline const G4MaterialCutsCouple* G4VEmModel:    485 inline const G4MaterialCutsCouple* G4VEmModel::CurrentCouple() const
486 {                                                 486 {
487   return fCurrentCouple;                          487   return fCurrentCouple;
488 }                                                 488 }
489                                                   489 
490 //....oooOO0OOooo........oooOO0OOooo........oo    490 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
491                                                   491 
492 inline void G4VEmModel::SetCurrentElement(cons    492 inline void G4VEmModel::SetCurrentElement(const G4Element* elm)
493 {                                                 493 {
494   fCurrentElement = elm;                          494   fCurrentElement = elm;
495 }                                                 495 }
496                                                   496 
497 //....oooOO0OOooo........oooOO0OOooo........oo    497 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
498                                                   498 
499 inline                                            499 inline 
500 G4double G4VEmModel::MaxSecondaryKinEnergy(con    500 G4double G4VEmModel::MaxSecondaryKinEnergy(const G4DynamicParticle* dynPart)
501 {                                                 501 {
502   return MaxSecondaryEnergy(dynPart->GetPartic    502   return MaxSecondaryEnergy(dynPart->GetParticleDefinition(),
503                             dynPart->GetKineti    503                             dynPart->GetKineticEnergy());
504 }                                                 504 }
505                                                   505 
506 //....oooOO0OOooo........oooOO0OOooo........oo    506 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
507                                                   507 
508 inline G4double G4VEmModel::ComputeDEDX(const     508 inline G4double G4VEmModel::ComputeDEDX(const G4MaterialCutsCouple* couple,
509                                         const     509                                         const G4ParticleDefinition* part,
510                                         G4doub    510                                         G4double kinEnergy,
511                                         G4doub    511                                         G4double cutEnergy)
512 {                                                 512 {
513   SetCurrentCouple(couple);                       513   SetCurrentCouple(couple);
514   return pFactor*ComputeDEDXPerVolume(pBaseMat    514   return pFactor*ComputeDEDXPerVolume(pBaseMaterial,part,kinEnergy,cutEnergy);
515 }                                                 515 }
516                                                   516 
517 //....oooOO0OOooo........oooOO0OOooo........oo    517 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
518                                                   518 
519 inline G4double G4VEmModel::CrossSection(const    519 inline G4double G4VEmModel::CrossSection(const G4MaterialCutsCouple* couple,
520                                          const    520                                          const G4ParticleDefinition* part,
521                                          G4dou    521                                          G4double kinEnergy,
522                                          G4dou    522                                          G4double cutEnergy,
523                                          G4dou    523                                          G4double maxEnergy)
524 {                                                 524 {
525   SetCurrentCouple(couple);                       525   SetCurrentCouple(couple);
526   return pFactor*CrossSectionPerVolume(pBaseMa    526   return pFactor*CrossSectionPerVolume(pBaseMaterial,part,kinEnergy,
527                                        cutEner    527                                        cutEnergy,maxEnergy);
528 }                                                 528 }
529                                                   529 
530 //....oooOO0OOooo........oooOO0OOooo........oo    530 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
531                                                   531 
532 inline                                            532 inline 
533 G4double G4VEmModel::ComputeMeanFreePath(const    533 G4double G4VEmModel::ComputeMeanFreePath(const G4ParticleDefinition* part,
534                                          G4dou    534                                          G4double ekin,
535                                          const    535                                          const G4Material* material,
536                                          G4dou    536                                          G4double emin,
537                                          G4dou    537                                          G4double emax)
538 {                                                 538 {
539   G4double cross = CrossSectionPerVolume(mater    539   G4double cross = CrossSectionPerVolume(material,part,ekin,emin,emax);
540   return (cross > 0.0) ? 1./cross : DBL_MAX;      540   return (cross > 0.0) ? 1./cross : DBL_MAX;
541 }                                                 541 }
542                                                   542 
543 //....oooOO0OOooo........oooOO0OOooo........oo    543 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
544                                                   544 
545 inline G4double                                   545 inline G4double
546 G4VEmModel::ComputeCrossSectionPerAtom(const G    546 G4VEmModel::ComputeCrossSectionPerAtom(const G4ParticleDefinition* part,
547                                        const G    547                                        const G4Element* elm,
548                                        G4doubl    548                                        G4double kinEnergy,
549                                        G4doubl    549                                        G4double cutEnergy,
550                                        G4doubl    550                                        G4double maxEnergy)
551 {                                                 551 {
552   fCurrentElement = elm;                          552   fCurrentElement = elm;
553   return ComputeCrossSectionPerAtom(part,kinEn    553   return ComputeCrossSectionPerAtom(part,kinEnergy,elm->GetZ(),elm->GetN(),
554                                     cutEnergy,    554                                     cutEnergy,maxEnergy);
555 }                                                 555 }
556                                                   556 
557 //....oooOO0OOooo........oooOO0OOooo........oo    557 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
558                                                   558 
559 inline const G4Element*                           559 inline const G4Element*
560 G4VEmModel::SelectRandomAtom(const G4MaterialC    560 G4VEmModel::SelectRandomAtom(const G4MaterialCutsCouple* couple,
561                              const G4ParticleD    561                              const G4ParticleDefinition* part,
562                              G4double kinEnerg    562                              G4double kinEnergy,
563                              G4double cutEnerg    563                              G4double cutEnergy,
564                              G4double maxEnerg    564                              G4double maxEnergy)
565 {                                                 565 {
566   SetCurrentCouple(couple);                       566   SetCurrentCouple(couple);
567   fCurrentElement = (nSelectors > 0) ?            567   fCurrentElement = (nSelectors > 0) ?
568     ((*elmSelectors)[couple->GetIndex()])->Sel    568     ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy) :
569     SelectRandomAtom(pBaseMaterial,part,kinEne    569     SelectRandomAtom(pBaseMaterial,part,kinEnergy,cutEnergy,maxEnergy);
570   return fCurrentElement;                         570   return fCurrentElement;
571 }                                                 571 }
572                                                   572 
573 //....oooOO0OOooo........oooOO0OOooo........oo    573 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
574                                                   574 
575 inline const G4Element*                           575 inline const G4Element*
576 G4VEmModel::SelectTargetAtom(const G4MaterialC    576 G4VEmModel::SelectTargetAtom(const G4MaterialCutsCouple* couple,
577                              const G4ParticleD    577                              const G4ParticleDefinition* part,
578                              G4double kinEnerg    578                              G4double kinEnergy,
579                              G4double logKinE,    579                              G4double logKinE,
580                              G4double cutEnerg    580                              G4double cutEnergy,
581                              G4double maxEnerg    581                              G4double maxEnergy)
582 {                                                 582 {
583   SetCurrentCouple(couple);                       583   SetCurrentCouple(couple);
584   fCurrentElement = (nSelectors > 0)              584   fCurrentElement = (nSelectors > 0)
585    ? ((*elmSelectors)[couple->GetIndex()])->Se    585    ? ((*elmSelectors)[couple->GetIndex()])->SelectRandomAtom(kinEnergy,logKinE)
586    : SelectRandomAtom(pBaseMaterial,part,kinEn    586    : SelectRandomAtom(pBaseMaterial,part,kinEnergy,cutEnergy,maxEnergy);
587   return fCurrentElement;                         587   return fCurrentElement;
588 }                                                 588 }
589                                                   589 
590 // ======== Get/Set inline methods used at ini    590 // ======== Get/Set inline methods used at initialisation ================
591                                                   591 
592 inline G4VEmFluctuationModel* G4VEmModel::GetM    592 inline G4VEmFluctuationModel* G4VEmModel::GetModelOfFluctuations()
593 {                                                 593 {
594   return flucModel;                               594   return flucModel;
595 }                                                 595 }
596                                                   596 
597 //....oooOO0OOooo........oooOO0OOooo........oo    597 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
598                                                   598 
599 inline G4VEmAngularDistribution* G4VEmModel::G    599 inline G4VEmAngularDistribution* G4VEmModel::GetAngularDistribution()
600 {                                                 600 {
601   return anglModel;                               601   return anglModel;
602 }                                                 602 }
603                                                   603 
604 //....oooOO0OOooo........oooOO0OOooo........oo    604 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
605                                                   605 
606 inline void G4VEmModel::SetAngularDistribution    606 inline void G4VEmModel::SetAngularDistribution(G4VEmAngularDistribution* p)
607 {                                                 607 {
608   if(p != anglModel) {                            608   if(p != anglModel) {
609     delete anglModel;                             609     delete anglModel;
610     anglModel = p;                                610     anglModel = p;
611   }                                               611   }
612 }                                                 612 }
613                                                   613 
614 //....oooOO0OOooo........oooOO0OOooo........oo    614 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
615                                                   615 
616 inline G4VEmModel* G4VEmModel::GetTripletModel    616 inline G4VEmModel* G4VEmModel::GetTripletModel()
617 {                                                 617 {
618   return fTripletModel;                           618   return fTripletModel;
619 }                                                 619 }
620                                                   620 
621 //....oooOO0OOooo........oooOO0OOooo........oo    621 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
622                                                   622 
623 inline void G4VEmModel::SetTripletModel(G4VEmM    623 inline void G4VEmModel::SetTripletModel(G4VEmModel* p)
624 {                                                 624 {
625   if(p != fTripletModel) {                        625   if(p != fTripletModel) {
626     delete fTripletModel;                         626     delete fTripletModel;
627     fTripletModel = p;                            627     fTripletModel = p;
628   }                                               628   }
629 }                                                 629 }
630                                                   630 
631 //....oooOO0OOooo........oooOO0OOooo........oo    631 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
632                                                   632 
633 inline G4double G4VEmModel::HighEnergyLimit()     633 inline G4double G4VEmModel::HighEnergyLimit() const
634 {                                                 634 {
635   return highLimit;                               635   return highLimit;
636 }                                                 636 }
637                                                   637 
638 //....oooOO0OOooo........oooOO0OOooo........oo    638 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
639                                                   639 
640 inline G4double G4VEmModel::LowEnergyLimit() c    640 inline G4double G4VEmModel::LowEnergyLimit() const
641 {                                                 641 {
642   return lowLimit;                                642   return lowLimit;
643 }                                                 643 }
644                                                   644 
645 //....oooOO0OOooo........oooOO0OOooo........oo    645 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
646                                                   646 
647 inline G4double G4VEmModel::HighEnergyActivati    647 inline G4double G4VEmModel::HighEnergyActivationLimit() const
648 {                                                 648 {
649   return eMaxActive;                              649   return eMaxActive;
650 }                                                 650 }
651                                                   651 
652 //....oooOO0OOooo........oooOO0OOooo........oo    652 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
653                                                   653 
654 inline G4double G4VEmModel::LowEnergyActivatio    654 inline G4double G4VEmModel::LowEnergyActivationLimit() const
655 {                                                 655 {
656   return eMinActive;                              656   return eMinActive;
657 }                                                 657 }
658                                                   658 
659 //....oooOO0OOooo........oooOO0OOooo........oo    659 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
660                                                   660 
661 inline G4double G4VEmModel::PolarAngleLimit()     661 inline G4double G4VEmModel::PolarAngleLimit() const
662 {                                                 662 {
663   return polarAngleLimit;                         663   return polarAngleLimit;
664 }                                                 664 }
665                                                   665 
666 //....oooOO0OOooo........oooOO0OOooo........oo    666 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
667                                                   667 
668 inline G4double G4VEmModel::SecondaryThreshold    668 inline G4double G4VEmModel::SecondaryThreshold() const
669 {                                                 669 {
670   return secondaryThreshold;                      670   return secondaryThreshold;
671 }                                                 671 }
672                                                   672 
673 //....oooOO0OOooo........oooOO0OOooo........oo    673 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
674                                                   674 
675 inline G4bool G4VEmModel::DeexcitationFlag() c    675 inline G4bool G4VEmModel::DeexcitationFlag() const 
676 {                                                 676 {
677   return flagDeexcitation;                        677   return flagDeexcitation;
678 }                                                 678 }
679                                                   679 
680 //....oooOO0OOooo........oooOO0OOooo........oo    680 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
681                                                   681 
682 inline G4bool G4VEmModel::ForceBuildTableFlag(    682 inline G4bool G4VEmModel::ForceBuildTableFlag() const 
683 {                                                 683 {
684   return flagForceBuildTable;                     684   return flagForceBuildTable;
685 }                                                 685 }
686                                                   686 
687 //....oooOO0OOooo........oooOO0OOooo........oo    687 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
688                                                   688 
689 inline G4bool G4VEmModel::UseAngularGeneratorF    689 inline G4bool G4VEmModel::UseAngularGeneratorFlag() const
690 {                                                 690 {
691   return useAngularGenerator;                     691   return useAngularGenerator;
692 }                                                 692 }
693                                                   693 
694 //....oooOO0OOooo........oooOO0OOooo........oo    694 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
695                                                   695 
696 inline void G4VEmModel::SetAngularGeneratorFla    696 inline void G4VEmModel::SetAngularGeneratorFlag(G4bool val)
697 {                                                 697 {
698   useAngularGenerator = val;                      698   useAngularGenerator = val;
699 }                                                 699 }
700                                                   700 
701 //....oooOO0OOooo........oooOO0OOooo........oo    701 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
702                                                   702 
703 inline void G4VEmModel::SetFluctuationFlag(G4b    703 inline void G4VEmModel::SetFluctuationFlag(G4bool val)
704 {                                                 704 {
705   lossFlucFlag = val;                             705   lossFlucFlag = val;
                                                   >> 706 }
                                                   >> 707 
                                                   >> 708 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >> 709 
                                                   >> 710 inline void G4VEmModel::SetMasterThread(G4bool val)
                                                   >> 711 {
                                                   >> 712   isMaster = val;
706 }                                                 713 }
707                                                   714 
708 //....oooOO0OOooo........oooOO0OOooo........oo    715 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
709                                                   716 
710 inline G4bool G4VEmModel::IsMaster() const        717 inline G4bool G4VEmModel::IsMaster() const
711 {                                                 718 {
712   return isMaster;                                719   return isMaster;
713 }                                                 720 }
714                                                   721 
715 //....oooOO0OOooo........oooOO0OOooo........oo    722 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
716                                                   723 
717 inline void G4VEmModel::SetUseBaseMaterials(G4    724 inline void G4VEmModel::SetUseBaseMaterials(G4bool val)
718 {                                                 725 {
719   useBaseMaterials = val;                         726   useBaseMaterials = val;
720 }                                                 727 }
721                                                   728 
722 //....oooOO0OOooo........oooOO0OOooo........oo    729 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
723                                                   730 
724 inline G4bool G4VEmModel::UseBaseMaterials() c    731 inline G4bool G4VEmModel::UseBaseMaterials() const
725 {                                                 732 {
726   return useBaseMaterials;                        733   return useBaseMaterials;
727 }                                                 734 }
728                                                   735 
729 //....oooOO0OOooo........oooOO0OOooo........oo    736 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
730                                                   737 
731 inline void G4VEmModel::SetHighEnergyLimit(G4d    738 inline void G4VEmModel::SetHighEnergyLimit(G4double val)
732 {                                                 739 {
733   highLimit = val;                                740   highLimit = val;
734 }                                                 741 }
735                                                   742 
736 //....oooOO0OOooo........oooOO0OOooo........oo    743 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
737                                                   744 
738 inline void G4VEmModel::SetLowEnergyLimit(G4do    745 inline void G4VEmModel::SetLowEnergyLimit(G4double val)
739 {                                                 746 {
740   lowLimit = val;                                 747   lowLimit = val;
741 }                                                 748 }
742                                                   749 
743 //....oooOO0OOooo........oooOO0OOooo........oo    750 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
744                                                   751 
745 inline void G4VEmModel::SetActivationHighEnerg    752 inline void G4VEmModel::SetActivationHighEnergyLimit(G4double val)
746 {                                                 753 {
747   eMaxActive = val;                               754   eMaxActive = val;
748 }                                                 755 }
749                                                   756 
750 //....oooOO0OOooo........oooOO0OOooo........oo    757 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
751                                                   758 
752 inline void G4VEmModel::SetActivationLowEnergy    759 inline void G4VEmModel::SetActivationLowEnergyLimit(G4double val)
753 {                                                 760 {
754   eMinActive = val;                               761   eMinActive = val;
755 }                                                 762 }
756                                                   763 
757 //....oooOO0OOooo........oooOO0OOooo........oo    764 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
758                                                   765 
759 inline G4bool G4VEmModel::IsActive(G4double ki    766 inline G4bool G4VEmModel::IsActive(G4double kinEnergy) const
760 {                                                 767 {
761   return (kinEnergy >= eMinActive && kinEnergy    768   return (kinEnergy >= eMinActive && kinEnergy <= eMaxActive);
762 }                                                 769 }
763                                                   770 
764 //....oooOO0OOooo........oooOO0OOooo........oo    771 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
765                                                   772 
766 inline void G4VEmModel::SetPolarAngleLimit(G4d    773 inline void G4VEmModel::SetPolarAngleLimit(G4double val)
767 {                                                 774 {
768   if(!isLocked) { polarAngleLimit = val; }        775   if(!isLocked) { polarAngleLimit = val; }
769 }                                                 776 }
770                                                   777 
771 //....oooOO0OOooo........oooOO0OOooo........oo    778 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
772                                                   779 
773 inline void G4VEmModel::SetSecondaryThreshold(    780 inline void G4VEmModel::SetSecondaryThreshold(G4double val) 
774 {                                                 781 {
775   secondaryThreshold = val;                       782   secondaryThreshold = val;
776 }                                                 783 }
777                                                   784 
778 //....oooOO0OOooo........oooOO0OOooo........oo    785 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
779                                                   786 
780 inline void G4VEmModel::SetDeexcitationFlag(G4    787 inline void G4VEmModel::SetDeexcitationFlag(G4bool val) 
781 {                                                 788 {
782   flagDeexcitation = val;                         789   flagDeexcitation = val;
783 }                                                 790 }
784                                                   791 
785 //....oooOO0OOooo........oooOO0OOooo........oo    792 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
786                                                   793 
787 inline void G4VEmModel::SetForceBuildTable(G4b    794 inline void G4VEmModel::SetForceBuildTable(G4bool val)
788 {                                                 795 {
789   flagForceBuildTable = val;                      796   flagForceBuildTable = val;
790 }                                                 797 }
791                                                   798 
792 //....oooOO0OOooo........oooOO0OOooo........oo    799 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
793                                                   800 
794 inline const G4String& G4VEmModel::GetName() c    801 inline const G4String& G4VEmModel::GetName() const 
795 {                                                 802 {
796   return name;                                    803   return name;
797 }                                                 804 }
798                                                   805 
799 //....oooOO0OOooo........oooOO0OOooo........oo    806 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
800                                                   807 
801 inline std::vector<G4EmElementSelector*>* G4VE    808 inline std::vector<G4EmElementSelector*>* G4VEmModel::GetElementSelectors()
802 {                                                 809 {
803   return elmSelectors;                            810   return elmSelectors;
804 }                                                 811 }
805                                                   812 
806 //....oooOO0OOooo........oooOO0OOooo........oo    813 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
807                                                   814 
808 inline void                                       815 inline void 
809 G4VEmModel::SetElementSelectors(std::vector<G4    816 G4VEmModel::SetElementSelectors(std::vector<G4EmElementSelector*>* p)
810 {                                                 817 {
811   if(p != elmSelectors) {                         818   if(p != elmSelectors) {
812     elmSelectors = p;                             819     elmSelectors = p;
813     nSelectors = (nullptr != elmSelectors) ? G    820     nSelectors = (nullptr != elmSelectors) ? G4int(elmSelectors->size()) : 0;
814     localElmSelectors = false;                    821     localElmSelectors = false;
815   }                                               822   }
816 }                                                 823 }
817                                                   824 
818 //....oooOO0OOooo........oooOO0OOooo........oo    825 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
819                                                   826 
820 inline G4ElementData* G4VEmModel::GetElementDa    827 inline G4ElementData* G4VEmModel::GetElementData()
821 {                                                 828 {
822   return fElementData;                            829   return fElementData;
823 }                                                 830 }
824                                                   831 
825 //....oooOO0OOooo........oooOO0OOooo........oo    832 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
826                                                   833 
827 inline G4PhysicsTable* G4VEmModel::GetCrossSec    834 inline G4PhysicsTable* G4VEmModel::GetCrossSectionTable()
828 {                                                 835 {
829   return xSectionTable;                           836   return xSectionTable;
830 }                                                 837 }
831                                                   838 
832 //....oooOO0OOooo........oooOO0OOooo........oo    839 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
833                                                   840 
834 inline G4bool G4VEmModel::IsLocked() const        841 inline G4bool G4VEmModel::IsLocked() const
835 {                                                 842 {
836   return isLocked;                                843   return isLocked;
837 }                                                 844 }
838                                                   845 
839 //....oooOO0OOooo........oooOO0OOooo........oo    846 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
840                                                   847 
841 inline void G4VEmModel::SetLocked(G4bool val)     848 inline void G4VEmModel::SetLocked(G4bool val)
842 {                                                 849 {
843   isLocked = val;                                 850   isLocked = val;
844 }                                                 851 }
845                                                   852 
846 //....oooOO0OOooo........oooOO0OOooo........oo    853 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
847                                                   854 
848 #endif                                            855 #endif
849                                                   856